Add wx headers and ext
This commit is contained in:
parent
6390dcef6a
commit
66d3c7b811
1531 changed files with 295895 additions and 0 deletions
233
wxheaders/wx/withimages.h
Normal file
233
wxheaders/wx/withimages.h
Normal file
|
|
@ -0,0 +1,233 @@
|
|||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Name: wx/withimages.h
|
||||
// Purpose: Declaration of a simple wxWithImages class.
|
||||
// Author: Vadim Zeitlin
|
||||
// Created: 2011-08-17
|
||||
// Copyright: (c) 2011 Vadim Zeitlin <vadim@wxwidgets.org>
|
||||
// Licence: wxWindows licence
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef _WX_WITHIMAGES_H_
|
||||
#define _WX_WITHIMAGES_H_
|
||||
|
||||
#include "wx/defs.h"
|
||||
#include "wx/bmpbndl.h"
|
||||
#include "wx/icon.h"
|
||||
#include "wx/imaglist.h"
|
||||
#include "wx/vector.h"
|
||||
|
||||
class WXDLLIMPEXP_FWD_CORE wxWindow;
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// wxWithImages: mix-in for classes using indices for image access
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
class WXDLLIMPEXP_CORE wxWithImages
|
||||
{
|
||||
public:
|
||||
enum
|
||||
{
|
||||
NO_IMAGE = -1
|
||||
};
|
||||
|
||||
typedef wxVector<wxBitmapBundle> Images;
|
||||
|
||||
wxWithImages()
|
||||
{
|
||||
m_imageList = NULL;
|
||||
m_ownsImageList = false;
|
||||
}
|
||||
|
||||
virtual ~wxWithImages()
|
||||
{
|
||||
FreeIfNeeded();
|
||||
}
|
||||
|
||||
// Return the number of images, possibly 0.
|
||||
int GetImageCount() const
|
||||
{
|
||||
if ( !m_images.empty() )
|
||||
{
|
||||
// Cast is safe, we don't risk having more than INT_MAX images.
|
||||
return static_cast<int>(m_images.size());
|
||||
}
|
||||
|
||||
return m_imageList ? m_imageList->GetImageCount() : 0;
|
||||
}
|
||||
|
||||
// Return true if we are using any images.
|
||||
bool HasImages() const
|
||||
{
|
||||
// Note that the sole presence of the image list indicates that we're
|
||||
// using images, even if it is currently empty, because images can be
|
||||
// added to it at any moment (it's common and valid to create an image
|
||||
// list and associate it with the control first and fill it later) and
|
||||
// it's better to err on the side of having the images and not showing
|
||||
// anything if there are really none than decide that we don't have any
|
||||
// and not show those that we do have.
|
||||
return !m_images.empty() || m_imageList;
|
||||
}
|
||||
|
||||
// Sets the images to use.
|
||||
//
|
||||
// Override OnImagesChanged() in the derived class to update the actually
|
||||
// shown images.
|
||||
void SetImages(const Images& images)
|
||||
{
|
||||
m_images = images;
|
||||
|
||||
OnImagesChanged();
|
||||
}
|
||||
|
||||
// Sets the image list to use, it is *not* deleted by the control.
|
||||
//
|
||||
// This function is virtual for compatibility, as it could be overridden in
|
||||
// the existing application code, however it should not be overridden in wx
|
||||
// itself, where OnImagesChanged() should be overridden instead.
|
||||
virtual void SetImageList(wxImageList* imageList)
|
||||
{
|
||||
FreeIfNeeded();
|
||||
m_imageList = imageList;
|
||||
|
||||
OnImagesChanged();
|
||||
}
|
||||
|
||||
// As SetImageList() but we will delete the image list ourselves.
|
||||
void AssignImageList(wxImageList* imageList)
|
||||
{
|
||||
SetImageList(imageList);
|
||||
m_ownsImageList = true;
|
||||
}
|
||||
|
||||
// This function can be used for implementing AssignImageList()-like
|
||||
// methods in the classes using this one and tells us to simply take
|
||||
// ownership of the image list that we already have.
|
||||
//
|
||||
// Avoid using it if possible.
|
||||
void TakeOwnership() { m_ownsImageList = true; }
|
||||
|
||||
// Get pointer (may be NULL) to the associated image list.
|
||||
wxImageList* GetImageList() const { return m_imageList; }
|
||||
|
||||
// This helper function can be used from OnImagesChanged() if the derived
|
||||
// class actually needs to use wxImageList: it ensures that m_imageList is
|
||||
// updated from m_images, if the latter is not empty, using the images of
|
||||
// the appropriate size for the given window, and returns it.
|
||||
wxImageList* GetUpdatedImageListFor(wxWindow* win)
|
||||
{
|
||||
if ( !m_images.empty() )
|
||||
{
|
||||
// Note that we can't just call AssignImageList() here to avoid
|
||||
// infinite recursion.
|
||||
FreeIfNeeded();
|
||||
m_imageList = wxBitmapBundle::CreateImageList(win, m_images);
|
||||
|
||||
// We always own it as we created it ourselves.
|
||||
m_ownsImageList = true;
|
||||
}
|
||||
|
||||
return m_imageList;
|
||||
}
|
||||
|
||||
protected:
|
||||
// This function is called when the images associated with the control
|
||||
// change, due to either SetImages() or SetImageList() being called.
|
||||
//
|
||||
// It ought to be pure virtual, but isn't because there could be existing
|
||||
// application code inheriting from this class and not overriding it
|
||||
// (because this function hadn't existed when this code was written).
|
||||
virtual void OnImagesChanged() { }
|
||||
|
||||
// This function can be used as event handle for wxEVT_DPI_CHANGED event
|
||||
// and simply calls OnImagesChanged() to refresh the images when it happens.
|
||||
void WXHandleDPIChanged(wxDPIChangedEvent& event)
|
||||
{
|
||||
if ( HasImages() )
|
||||
OnImagesChanged();
|
||||
|
||||
event.Skip();
|
||||
}
|
||||
|
||||
|
||||
// Return true if we have a valid image list.
|
||||
bool HasImageList() const { return m_imageList != NULL; }
|
||||
|
||||
// Return the image with the given index from the image list.
|
||||
//
|
||||
// If there is no image list or if index == NO_IMAGE, silently returns
|
||||
// wxNullIcon.
|
||||
wxIcon GetImage(int iconIndex) const
|
||||
{
|
||||
return m_imageList && iconIndex != NO_IMAGE
|
||||
? m_imageList->GetIcon(iconIndex)
|
||||
: wxNullIcon;
|
||||
}
|
||||
|
||||
// Return the bitmap bundle for the image with the given index.
|
||||
//
|
||||
// If index == NO_IMAGE or there are no images at all, returns an empty
|
||||
// bundle (but, unlike GetImage() above, asserts if the index is valid but
|
||||
// there is no image, as this probably indicates a programming mistake).
|
||||
//
|
||||
// If there is no bundle, but there is an image list, returns a bundle
|
||||
// containing just the bitmap from the image list.
|
||||
wxBitmapBundle GetBitmapBundle(int iconIndex) const
|
||||
{
|
||||
wxBitmapBundle bundle;
|
||||
|
||||
if ( iconIndex != NO_IMAGE )
|
||||
{
|
||||
if ( !m_images.empty() )
|
||||
{
|
||||
bundle = m_images.at(iconIndex);
|
||||
}
|
||||
else if ( m_imageList )
|
||||
{
|
||||
bundle = m_imageList->GetIcon(iconIndex);
|
||||
}
|
||||
else
|
||||
{
|
||||
wxFAIL_MSG
|
||||
(
|
||||
"Image index specified, but there are no images.\n"
|
||||
"\n"
|
||||
"Did you forget to call SetImages()?"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
return bundle;
|
||||
}
|
||||
|
||||
// Accessor to the images for the derived classes: this is only useful when
|
||||
// delegating SetImages() to another object.
|
||||
const Images& GetImages() const { return m_images; }
|
||||
|
||||
private:
|
||||
// Free the image list if necessary, i.e. if we own it.
|
||||
void FreeIfNeeded()
|
||||
{
|
||||
if ( m_ownsImageList )
|
||||
{
|
||||
delete m_imageList;
|
||||
m_imageList = NULL;
|
||||
|
||||
// We don't own it any more.
|
||||
m_ownsImageList = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// The images we use: if this vector is not empty, m_imageList is not used.
|
||||
Images m_images;
|
||||
|
||||
// The associated image list or NULL.
|
||||
wxImageList* m_imageList;
|
||||
|
||||
// False by default, if true then we delete m_imageList.
|
||||
bool m_ownsImageList;
|
||||
|
||||
wxDECLARE_NO_COPY_CLASS(wxWithImages);
|
||||
};
|
||||
|
||||
#endif // _WX_WITHIMAGES_H_
|
||||
Loading…
Add table
Add a link
Reference in a new issue