Add wx headers and ext
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wxheaders/wx/x11/colour.h
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wxheaders/wx/x11/colour.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/x11/colour.h
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// Purpose: wxColour class
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// Author: Julian Smart, Robert Roebling
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// Modified by:
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// Created: 17/09/98
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// Copyright: (c) Julian Smart, Robert Roebling
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_COLOUR_H_
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#define _WX_COLOUR_H_
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#include "wx/defs.h"
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#include "wx/object.h"
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#include "wx/string.h"
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#include "wx/gdiobj.h"
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#include "wx/palette.h"
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//-----------------------------------------------------------------------------
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// classes
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//-----------------------------------------------------------------------------
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class WXDLLIMPEXP_FWD_CORE wxDC;
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class WXDLLIMPEXP_FWD_CORE wxPaintDC;
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class WXDLLIMPEXP_FWD_CORE wxBitmap;
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class WXDLLIMPEXP_FWD_CORE wxWindow;
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class WXDLLIMPEXP_FWD_CORE wxColour;
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//-----------------------------------------------------------------------------
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// wxColour
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//-----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxColour : public wxColourBase
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{
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public:
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// constructors
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// ------------
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DEFINE_STD_WXCOLOUR_CONSTRUCTORS
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virtual ~wxColour();
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bool operator==(const wxColour& col) const;
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bool operator!=(const wxColour& col) const { return !(*this == col); }
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unsigned char Red() const;
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unsigned char Green() const;
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unsigned char Blue() const;
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// Implementation part
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void CalcPixel( WXColormap cmap );
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unsigned long GetPixel() const;
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WXColor *GetColor() const;
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protected:
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virtual wxGDIRefData *CreateGDIRefData() const;
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virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
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virtual void
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InitRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
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virtual bool FromString(const wxString& str);
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private:
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wxDECLARE_DYNAMIC_CLASS(wxColour);
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};
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#endif // _WX_COLOUR_H_
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