Add top level and fix app+event
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5 changed files with 886 additions and 594 deletions
114
swigtemplates/toplevel.i
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114
swigtemplates/toplevel.i
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%module toplevel
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%include <common.i>
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%{
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#include <wx/vidmode.h>
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#include "wxext/toplevel_ext.h"
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%}
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%import "object.i"
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%import "string.i"
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%import "validate.i"
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%import "colour.i"
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%import "window.i"
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%import "wx/setup.h"
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#undef HAVE_VISIBILITY
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#undef wxUSE_STD_CONTAINERS
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#define wxUSE_STD_CONTAINERS 1
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%import "wx/compiler.h"
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%import "wx/dlimpexp.h"
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%import "wx/platform.h"
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%import "wx/cpp.h"
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%import "wx/types.h"
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%import "wx/defs.h"
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%import "wx/debug.h"
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%import "wx/chartype.h"
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%import "wx/unichar.h"
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%import "wx/wxcrtbase.h"
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%import "wx/buffer.h"
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%import "wx/typeinfo.h"
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%import "wx/strconv.h"
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%import "wx/strvararg.h"
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%import "wx/object.h"
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%import "wx/dynarray.h"
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%import "wx/list.h"
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%import "wx/rtti.h"
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%import "wx/fontenc.h"
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%import "wx/hashmap.h"
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%import "wx/math.h"
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%import "wx/localedefs.h"
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%import "wx/event.h"
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%import "wx/dataobj.h"
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%import "wx/cursor.h"
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%import "wx/dnd.h"
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%import "wx/tooltip.h"
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%import "wx/palette.h"
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%import "wx/variant.h"
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%import "wx/colour.h"
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%import "wx/font.h"
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%import "wx/scrolwin.h"
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%import "wx/sizer.h"
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%import "wx/layout.h"
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%import "wx/accel.h"
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%import "wx/intl.h"
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%import "wx/utils.h"
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%import "wx/textentry.h"
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%import "wx/gdicmn.h"
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%import "wx/vidmode.h"
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%import "wx/cmdargs.h"
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%import "wx/string.h"
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%import "wx/toplevel.h"
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%import "wx/frame.h"
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%include "wx/toplevel.h"
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#if defined(__WXMSW__)
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%include "wx/msw/toplevel.h"
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#define wxTopLevelWindowNative wxTopLevelWindowMSW
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#elif defined(__WXGTK20__)
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%include "wx/gtk/toplevel.h"
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#define wxTopLevelWindowNative wxTopLevelWindowGTK
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#elif defined(__WXGTK__)
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%include "wx/gtk1/toplevel.h"
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#define wxTopLevelWindowNative wxTopLevelWindowGTK
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#elif defined(__WXX11__)
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%include "wx/x11/toplevel.h"
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#define wxTopLevelWindowNative wxTopLevelWindowX11
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#elif defined(__WXDFB__)
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%include "wx/dfb/toplevel.h"
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#define wxTopLevelWindowNative wxTopLevelWindowDFB
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#elif defined(__WXMAC__)
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%include "wx/osx/toplevel.h"
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#define wxTopLevelWindowNative wxTopLevelWindowMac
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#elif defined(__WXMOTIF__)
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%include "wx/motif/toplevel.h"
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#define wxTopLevelWindowNative wxTopLevelWindowMotif
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#elif defined(__WXQT__)
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%include "wx/qt/toplevel.h"
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#define wxTopLevelWindowNative wxTopLevelWindowQt
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#endif
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#ifdef __WXUNIVERSAL__
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%include "wx/univ/toplevel.h"
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#else // !__WXUNIVERSAL__
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class WXDLLIMPEXP_CORE wxTopLevelWindow : public wxTopLevelWindowNative
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{
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public:
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// construction
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wxTopLevelWindow() { }
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wxTopLevelWindow(wxWindow *parent,
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wxWindowID winid,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE,
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const wxString& name = wxASCII_STR(wxFrameNameStr))
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: wxTopLevelWindowNative(parent, winid, title,
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pos, size, style, name)
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{
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}
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wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxTopLevelWindow);
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};
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#endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
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%include "wxext/toplevel_ext.h"
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