Update headers and templates
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35 changed files with 38971 additions and 2443 deletions
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@ -57,7 +57,74 @@ protected:
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#if defined(__WINDOWS__)
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#include "wx/msw/sound.h"
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#elif defined(__WXMAC__)
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#include "wx/osx/sound.h"
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#ifndef _WX_SOUND_H_
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#define _WX_SOUND_H_
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#if wxUSE_SOUND
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#include "wx/object.h"
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class WXDLLIMPEXP_FWD_CORE wxSoundTimer;
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class WXDLLIMPEXP_CORE wxSoundData
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{
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public :
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wxSoundData();
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virtual ~wxSoundData();
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virtual bool Play(unsigned int flags) = 0;
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// stops the sound and deletes the optional timer
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virtual void Stop();
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// mark this to be deleted
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virtual void MarkForDeletion();
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virtual bool IsMarkedForDeletion() const { return m_markedForDeletion; }
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// does the true work of stopping and cleaning up
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virtual void DoStop() = 0;
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protected:
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unsigned int m_flags;
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bool m_markedForDeletion;
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} ;
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class WXDLLIMPEXP_CORE wxSound : public wxSoundBase
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{
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public:
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wxSound();
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wxSound(const wxString& fileName, bool isResource = false);
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wxSound(size_t size, const void* data);
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virtual ~wxSound();
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// Create from resource or file
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bool Create(const wxString& fileName, bool isResource = false);
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// Create from data
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bool Create(size_t size, const void* data);
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bool IsOk() const { return m_data != NULL; }
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// Stop playing any sound
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static void Stop();
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// Returns true if a sound is being played
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static bool IsPlaying();
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// Notification when a sound has stopped
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static void SoundStopped(const wxSoundData* data);
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protected:
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bool DoPlay(unsigned flags) const wxOVERRIDE;
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void Init();
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private:
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// data of this object
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class wxSoundData *m_data;
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wxDECLARE_NO_COPY_CLASS(wxSound);
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};
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#endif
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#endif
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// _WX_SOUND_H_
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#elif defined(__UNIX__)
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#include "wx/unix/sound.h"
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#endif
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