death sounds added.

This commit is contained in:
shakurass 2014-04-27 21:30:19 -06:00
commit ee6f44b22b
4 changed files with 134 additions and 7 deletions

View file

@ -30,6 +30,7 @@ GameObject:
- 54: {fileID: 5400000}
- 136: {fileID: 13600000}
- 114: {fileID: 11400002}
- 82: {fileID: 8200000}
m_Layer: 0
m_Name: PatronFatty
m_TagString: Untagged
@ -75,6 +76,64 @@ Rigidbody:
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!82 &8200000
AudioSource:
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m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100002}
m_Enabled: 1
serializedVersion: 3
m_audioClip: {fileID: 8300000, guid: d67f8f47c42e54a8482fe86b8c35533e, type: 3}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
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BypassListenerEffects: 0
BypassReverbZones: 0
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- time: 1
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m_PostInfinity: 2
panLevelCustomCurve:
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m_Curve:
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--- !u!95 &9500000
Animator:
serializedVersion: 2
@ -113,6 +172,8 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
characterSprite: {fileID: 21200000}
demonDeath: {fileID: 8300000, guid: 510757768cf12453587e7098af49b584, type: 3}
patronDeath: {fileID: 8300000, guid: d67f8f47c42e54a8482fe86b8c35533e, type: 3}
--- !u!136 &13600000
CapsuleCollider:
m_ObjectHideFlags: 1