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Godot-Human-For-Scale/Assets/BumpAudio.tscn
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Godot-Human-For-Scale/Assets/BumpAudio.tscn
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[gd_scene load_steps=2 format=3 uid="uid://c5r7pinh8okrp"]
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[ext_resource type="AudioStream" uid="uid://wlfxh2fk3uo4" path="res://Godot-Human-For-Scale/Assets/Audio/Bump1.wav" id="1_dljov"]
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[node name="BumpAudio" type="AudioStreamPlayer3D"]
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stream = ExtResource("1_dljov")
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