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Materials/Glass/Windows_Glass.tres
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Materials/Glass/Windows_Glass.tres
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://cubayex8gukre"]
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[resource]
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blend_mode = 1
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albedo_color = Color(0.341176, 0.341176, 0.341176, 1)
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metallic = 0.77
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roughness = 0.18
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texture_filter = 5
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