first commit

This commit is contained in:
sphynx-owner 2024-07-06 21:22:05 +03:00
commit 21b4e73ed7
906 changed files with 65701 additions and 0 deletions

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# www.blender.org
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## To create ColOcc:
- Import GLB
- Delete irrelevant meshes
- Join all
- Shade flat
- Merge by distance
- Degenerate dissolve
- Delete loose
- Decimate 0.15
- Merge by distance
- Degenerate dissolve
- Delete loose
- Set origin to center of mass
## *_Props.glb import:
- Set light baking to dynamic
- Should have meshes extracted since you'll have to break inheritance to create rigidbodies for them anyway
## *_ColOcc.glb import:
- Generate physics
- Occluder: Mesh + Occluder (physics don't get generated otherwise)
- Shape type: Trimesh

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