added a toggle option for motion blur
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parent
83f818bbe5
commit
8861675341
3 changed files with 13 additions and 4 deletions
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@ -796,10 +796,11 @@ offset_left = -370.0
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offset_bottom = 101.0
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grow_horizontal = 0
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theme_override_constants/outline_size = 5
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text = "up and down arrows: cycle through frame limits
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left and right: cycle through pass counts
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z: toggle debug view
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x: freeze frame"
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text = "Up and Down arrows: cycle through frame limits
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Left and Right arrows: cycle through pass counts
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Z: toggle debug view
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X: freeze frame
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T: Toggle motion blur"
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[node name="WorldEnvironment" type="WorldEnvironment" parent="UI"]
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environment = ExtResource("33_vhloy")
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@ -55,6 +55,9 @@ func _input(event: InputEvent) -> void:
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if Input.is_action_just_pressed("freeze"):
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motion_blur_effect.freeze = !motion_blur_effect.freeze
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if Input.is_action_just_pressed("T"):
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motion_blur_effect.enabled = !motion_blur_effect.enabled
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func _process(delta: float) -> void:
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$"../Control/VBoxContainer/HBoxContainer2/fps".text = str(Engine.get_frames_per_second())
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@ -67,6 +67,11 @@ freeze={
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"location":0,"echo":false,"script":null)
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]
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}
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T={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":84,"key_label":0,"unicode":103,"location":0,"echo":false,"script":null)
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]
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}
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[rendering]
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