JFA_driven_motion_blur_demo/Materials/Metal/Bronze.tres
2024-07-06 21:22:05 +03:00

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Text

[gd_resource type="StandardMaterial3D" load_steps=3 format=3 uid="uid://cl2l1r3amdbqh"]
[ext_resource type="Texture2D" path="res://Textures/Metal/MASTER_Bronze_BLENDSHADER_BaseColor.dds" id="1_dbjex"]
[ext_resource type="Texture2D" uid="uid://de6gq31jpfu4t" path="res://Textures/Metal/MASTER_Bronze_BLENDSHADER_Normal.png" id="2_u3lif"]
[resource]
albedo_texture = ExtResource("1_dbjex")
metallic = 1.0
roughness = 0.37
normal_enabled = true
normal_texture = ExtResource("2_u3lif")
texture_filter = 5