initial non-compiling version of 'parallel'

This commit is contained in:
Araq 2014-05-12 11:12:37 +02:00
commit 6195dbe491
16 changed files with 1058 additions and 91 deletions

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@ -0,0 +1,58 @@
#
#
# Nimrod's Runtime Library
# (c) Copyright 2014 Andreas Rumpf
#
# See the file "copying.txt", included in this
# distribution, for details about the copyright.
#
## This module implements procs to determine the number of CPUs / cores.
include "system/inclrtl"
import strutils, os
when not defined(windows):
import posix
when defined(linux):
import linux
when defined(macosx) or defined(bsd):
const
CTL_HW = 6
HW_AVAILCPU = 25
HW_NCPU = 3
proc sysctl(x: ptr array[0..3, cint], y: cint, z: pointer,
a: var csize, b: pointer, c: int): cint {.
importc: "sysctl", header: "<sys/sysctl.h>".}
proc countProcessors*(): int {.rtl, extern: "ncpi$1".} =
## returns the numer of the processors/cores the machine has.
## Returns 0 if it cannot be detected.
when defined(windows):
var x = getEnv("NUMBER_OF_PROCESSORS")
if x.len > 0: result = parseInt(x.string)
elif defined(macosx) or defined(bsd):
var
mib: array[0..3, cint]
numCPU: int
len: csize
mib[0] = CTL_HW
mib[1] = HW_AVAILCPU
len = sizeof(numCPU)
discard sysctl(addr(mib), 2, addr(numCPU), len, nil, 0)
if numCPU < 1:
mib[1] = HW_NCPU
discard sysctl(addr(mib), 2, addr(numCPU), len, nil, 0)
result = numCPU
elif defined(hpux):
result = mpctl(MPC_GETNUMSPUS, nil, nil)
elif defined(irix):
var SC_NPROC_ONLN {.importc: "_SC_NPROC_ONLN", header: "<unistd.h>".}: cint
result = sysconf(SC_NPROC_ONLN)
else:
result = sysconf(SC_NPROCESSORS_ONLN)
if result <= 0: result = 1

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#
#
# Nimrod's Runtime Library
# (c) Copyright 2014 Andreas Rumpf
#
# See the file "copying.txt", included in this
# distribution, for details about the copyright.
#
## This module implements a helper for a thread pool to determine whether
## creating a thread is a good idea.
when defined(windows):
import winlean, os, strutils, math
proc `-`(a, b: TFILETIME): int64 = a.rdFileTime - b.rdFileTime
elif defined(linux):
from cpuinfo import countProcessors
type
ThreadPoolAdvice* = enum
doNothing,
doCreateThread, # create additional thread for throughput
doShutdownThread # too many threads are busy, shutdown one
ThreadPoolState* = object
when defined(windows):
prevSysKernel, prevSysUser, prevProcKernel, prevProcUser: TFILETIME
calls*: int
proc advice*(s: var ThreadPoolState): ThreadPoolAdvice =
when defined(windows):
var
sysIdle, sysKernel, sysUser,
procCreation, procExit, procKernel, procUser: TFILETIME
if getSystemTimes(sysIdle, sysKernel, sysUser) == 0 or
getProcessTimes(THandle(-1), procCreation, procExit,
procKernel, procUser) == 0:
return doNothing
if s.calls > 0:
let
sysKernelDiff = sysKernel - s.prevSysKernel
sysUserDiff = sysUser - s.prevSysUser
procKernelDiff = procKernel - s.prevProcKernel
procUserDiff = procUser - s.prevProcUser
sysTotal = int(sysKernelDiff + sysUserDiff)
procTotal = int(procKernelDiff + procUserDiff)
# total CPU usage < 85% --> create a new worker thread.
# Measurements show that 100% and often even 90% is not reached even
# if all my cores are busy.
if sysTotal == 0 or procTotal / sysTotal < 0.85:
result = doCreateThread
s.prevSysKernel = sysKernel
s.prevSysUser = sysUser
s.prevProcKernel = procKernel
s.prevProcUser = procUser
elif defined(linux):
proc fscanf(c: TFile, frmt: cstring) {.varargs, importc,
header: "<stdio.h>".}
var f = open("/proc/loadavg")
var b: float
var busy, total: int
fscanf(f,"%lf %lf %lf %ld/%ld",
addr b, addr b, addr b, addr busy, addr total)
f.close()
let cpus = countProcessors()
if busy-1 < cpus:
result = doCreateThread
elif busy-1 >= cpus*2:
result = doShutdownThread
else:
result = doNothing
else:
# XXX implement this for other OSes
result = doNothing
inc s.calls
when isMainModule:
proc busyLoop() =
while true:
discard random(80)
os.sleep(100)
spawn busyLoop()
spawn busyLoop()
spawn busyLoop()
spawn busyLoop()
var s: ThreadPoolState
for i in 1 .. 70:
echo advice(s)
os.sleep(1000)

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@ -0,0 +1,210 @@
#
#
# Nimrod's Runtime Library
# (c) Copyright 2014 Andreas Rumpf
#
# See the file "copying.txt", included in this
# distribution, for details about the copyright.
#
## Implements Nimrod's 'spawn'.
import cpuinfo, cpuload, locks
{.push stackTrace:off.}
type
CondVar = object
c: TCond
L: TLock
counter: int
proc createCondVar(): CondVar =
initCond(result.c)
initLock(result.L)
proc destroyCondVar(cv: var CondVar) {.inline.} =
deinitCond(cv.c)
deinitLock(cv.L)
proc await(cv: var CondVar) =
acquire(cv.L)
while cv.counter <= 0:
wait(cv.c, cv.L)
dec cv.counter
release(cv.L)
proc signal(cv: var CondVar) =
acquire(cv.L)
inc cv.counter
release(cv.L)
signal(cv.c)
type
Barrier* {.compilerProc.} = object
counter: int
cv: CondVar
proc barrierEnter*(b: ptr Barrier) {.compilerProc.} =
atomicInc b.counter
proc barrierLeave*(b: ptr Barrier) {.compilerProc.} =
atomicDec b.counter
if b.counter <= 0: signal(b.cv)
proc openBarrier*(b: ptr Barrier) {.compilerProc.} =
b.counter = 0
b.cv = createCondVar()
proc closeBarrier*(b: ptr Barrier) {.compilerProc.} =
await(b.cv)
destroyCondVar(b.cv)
{.pop.}
# ----------------------------------------------------------------------------
type
WorkerProc = proc (thread, args: pointer) {.nimcall, gcsafe.}
Worker = object
taskArrived: CondVar
taskStarted: CondVar #\
# task data:
f: WorkerProc
data: pointer
ready: bool # put it here for correct alignment!
initialized: bool # whether it has even been initialized
proc nimArgsPassingDone(p: pointer) {.compilerProc.} =
let w = cast[ptr Worker](p)
signal(w.taskStarted)
var
gSomeReady = createCondVar()
readyWorker: ptr Worker
proc slave(w: ptr Worker) {.thread.} =
while true:
w.ready = true
readyWorker = w
signal(gSomeReady)
await(w.taskArrived)
assert(not w.ready)
w.f(w, w.data)
const
MaxThreadPoolSize* = 256 ## maximal size of the thread pool. 256 threads
## should be good enough for anybody ;-)
var
currentPoolSize: int
maxPoolSize = MaxThreadPoolSize
minPoolSize = 4
proc setMinPoolSize*(size: range[1..MaxThreadPoolSize]) =
## sets the minimal thread pool size. The default value of this is 4.
minPoolSize = size
proc setMaxPoolSize*(size: range[1..MaxThreadPoolSize]) =
## sets the minimal thread pool size. The default value of this
## is ``MaxThreadPoolSize``.
maxPoolSize = size
var
workers: array[MaxThreadPoolSize, TThread[ptr Worker]]
workersData: array[MaxThreadPoolSize, Worker]
proc activateThread(i: int) {.noinline.} =
workersData[i].taskArrived = createCondVar()
workersData[i].taskStarted = createCondVar()
workersData[i].initialized = true
createThread(workers[i], slave, addr(workersData[i]))
proc setup() =
currentPoolSize = min(countProcessors(), MaxThreadPoolSize)
readyWorker = addr(workersData[0])
for i in 0.. <currentPoolSize: activateThread(i)
proc preferSpawn*(): bool =
## Use this proc to determine quickly if a 'spawn' or a direct call is
## preferable. If it returns 'true' a 'spawn' may make sense. In general
## it is not necessary to call this directly; use 'spawnX' instead.
result = gSomeReady.counter > 0
proc spawn*(call: stmt) {.magic: "Spawn".}
## always spawns a new task, so that the 'call' is never executed on
## the calling thread. 'call' has to be proc call 'p(...)' where 'p'
## is gcsafe and has 'void' as the return type.
template spawnX*(call: stmt) =
## spawns a new task if a CPU core is ready, otherwise executes the
## call in the calling thread. Usually it is advised to
## use 'spawn' in order to not block the producer for an unknown
## amount of time. 'call' has to be proc call 'p(...)' where 'p'
## is gcsafe and has 'void' as the return type.
if preferSpawn(): spawn call
else: call
proc parallel*(body: stmt) {.magic: "Parallel".}
## a parallel section can be used to execute a block in parallel. ``body``
## has to be in a DSL that is a particular subset of the language. Please
## refer to the manual for further information.
var
state: ThreadPoolState
stateLock: TLock
initLock stateLock
proc selectWorker(w: ptr Worker; fn: WorkerProc; data: pointer): bool =
if cas(addr w.ready, true, false):
w.data = data
w.f = fn
signal(w.taskArrived)
await(w.taskStarted)
result = true
proc nimSpawn(fn: WorkerProc; data: pointer) {.compilerProc.} =
# implementation of 'spawn' that is used by the code generator.
while true:
if selectWorker(readyWorker, fn, data): return
for i in 0.. <currentPoolSize:
if selectWorker(addr(workersData[i]), fn, data): return
# determine what to do, but keep in mind this is expensive too:
# state.calls < maxPoolSize: warmup phase
# (state.calls and 127) == 0: periodic check
if state.calls < maxPoolSize or (state.calls and 127) == 0:
# ensure the call to 'advice' is atomic:
if tryAcquire(stateLock):
case advice(state)
of doNothing: discard
of doCreateThread:
if currentPoolSize < maxPoolSize:
if not workersData[currentPoolSize].initialized:
activateThread(currentPoolSize)
let w = addr(workersData[currentPoolSize])
inc currentPoolSize
if selectWorker(w, fn, data):
release(stateLock)
return
# else we didn't succeed but some other thread, so do nothing.
of doShutdownThread:
if currentPoolSize > minPoolSize: dec currentPoolSize
# we don't free anything here. Too dangerous.
release(stateLock)
# else the acquire failed, but this means some
# other thread succeeded, so we don't need to do anything here.
await(gSomeReady)
proc sync*() =
## a simple barrier to wait for all spawn'ed tasks. If you need more elaborate
## waiting, you have to use an explicit barrier.
while true:
var allReady = true
for i in 0 .. <currentPoolSize:
if not allReady: break
allReady = allReady and workersData[i].ready
if allReady: break
await(gSomeReady)
setup()

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@ -1,7 +1,7 @@
#
#
# Nimrod's Runtime Library
# (c) Copyright 2013 Andreas Rumpf
# (c) Copyright 2014 Andreas Rumpf
#
# See the file "copying.txt", included in this
# distribution, for details about the copyright.
@ -13,7 +13,7 @@
include "system/inclrtl"
import
strutils, os, strtabs, streams
strutils, os, strtabs, streams, cpuinfo
when defined(windows):
import winlean
@ -225,42 +225,10 @@ proc errorHandle*(p: PProcess): TFileHandle {.rtl, extern: "nosp$1",
## it is closed when closing the PProcess ``p``.
result = p.errHandle
when defined(macosx) or defined(bsd):
const
CTL_HW = 6
HW_AVAILCPU = 25
HW_NCPU = 3
proc sysctl(x: ptr array[0..3, cint], y: cint, z: pointer,
a: var csize, b: pointer, c: int): cint {.
importc: "sysctl", header: "<sys/sysctl.h>".}
proc countProcessors*(): int {.rtl, extern: "nosp$1".} =
## returns the numer of the processors/cores the machine has.
## Returns 0 if it cannot be detected.
when defined(windows):
var x = getEnv("NUMBER_OF_PROCESSORS")
if x.len > 0: result = parseInt(x.string)
elif defined(macosx) or defined(bsd):
var
mib: array[0..3, cint]
numCPU: int
len: csize
mib[0] = CTL_HW
mib[1] = HW_AVAILCPU
len = sizeof(numCPU)
discard sysctl(addr(mib), 2, addr(numCPU), len, nil, 0)
if numCPU < 1:
mib[1] = HW_NCPU
discard sysctl(addr(mib), 2, addr(numCPU), len, nil, 0)
result = numCPU
elif defined(hpux):
result = mpctl(MPC_GETNUMSPUS, nil, nil)
elif defined(irix):
var SC_NPROC_ONLN {.importc: "_SC_NPROC_ONLN", header: "<unistd.h>".}: cint
result = sysconf(SC_NPROC_ONLN)
else:
result = sysconf(SC_NPROCESSORS_ONLN)
if result <= 0: result = 1
result = cpuinfo.countProcessors()
proc execProcesses*(cmds: openArray[string],
options = {poStdErrToStdOut, poParentStreams},

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@ -2934,6 +2934,3 @@ when not defined(booting):
template isStatic*(x): expr = compiles(static(x))
# checks whether `x` is a value known at compile-time
when hasThreadSupport:
when hostOS != "standalone": include "system/sysspawn"

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@ -1,13 +1,14 @@
#
#
# Nimrod's Runtime Library
# (c) Copyright 2012 Andreas Rumpf
# (c) Copyright 2014 Andreas Rumpf
#
# See the file "copying.txt", included in this
# distribution, for details about the copyright.
#
## Atomic operations for Nimrod.
{.push stackTrace:off.}
when (defined(gcc) or defined(llvm_gcc)) and hasThreadSupport:
type
@ -203,3 +204,31 @@ proc atomicDec*(memLoc: var int, x: int = 1): int =
else:
dec(memLoc, x)
result = memLoc
when defined(windows) and not defined(gcc):
proc interlockedCompareExchange(p: pointer; exchange, comparand: int32): int32
{.importc: "InterlockedCompareExchange", header: "<windows.h>", cdecl.}
proc cas*[T: bool|int](p: ptr T; oldValue, newValue: T): bool =
interlockedCompareExchange(p, newValue.int32, oldValue.int32) != 0
else:
# this is valid for GCC and Intel C++
proc cas*[T: bool|int](p: ptr T; oldValue, newValue: T): bool
{.importc: "__sync_bool_compare_and_swap", nodecl.}
# XXX is this valid for 'int'?
when (defined(x86) or defined(amd64)) and defined(gcc):
proc cpuRelax {.inline.} =
{.emit: """asm volatile("pause" ::: "memory");""".}
elif (defined(x86) or defined(amd64)) and defined(vcc):
proc cpuRelax {.importc: "YieldProcessor", header: "<windows.h>".}
elif defined(intelc):
proc cpuRelax {.importc: "_mm_pause", header: "xmmintrin.h".}
elif false:
from os import sleep
proc cpuRelax {.inline.} = os.sleep(1)
{.pop.}

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@ -14,30 +14,6 @@ when not defined(NimString):
{.push stackTrace:off.}
when (defined(x86) or defined(amd64)) and defined(gcc):
proc cpuRelax {.inline.} =
{.emit: """asm volatile("pause" ::: "memory");""".}
elif (defined(x86) or defined(amd64)) and defined(vcc):
proc cpuRelax {.importc: "YieldProcessor", header: "<windows.h>".}
elif defined(intelc):
proc cpuRelax {.importc: "_mm_pause", header: "xmmintrin.h".}
elif false:
from os import sleep
proc cpuRelax {.inline.} = os.sleep(1)
when defined(windows) and not defined(gcc):
proc interlockedCompareExchange(p: pointer; exchange, comparand: int32): int32
{.importc: "InterlockedCompareExchange", header: "<windows.h>", cdecl.}
proc cas(p: ptr bool; oldValue, newValue: bool): bool =
interlockedCompareExchange(p, newValue.int32, oldValue.int32) != 0
else:
# this is valid for GCC and Intel C++
proc cas(p: ptr bool; oldValue, newValue: bool): bool
{.importc: "__sync_bool_compare_and_swap", nodecl.}
# We declare our own condition variables here to get rid of the dummy lock
# on Windows:
@ -54,6 +30,9 @@ proc createCondVar(): CondVar =
initSysLock(result.stupidLock)
#acquireSys(result.stupidLock)
proc destroyCondVar(c: var CondVar) {.inline.} =
deinitSysCond(c.c)
proc await(cv: var CondVar) =
when defined(posix):
acquireSys(cv.stupidLock)
@ -100,6 +79,26 @@ proc signal(cv: var FastCondVar) =
#if cas(addr cv.slowPath, true, false):
signal(cv.slow)
type
Barrier* {.compilerProc.} = object
counter: int
cv: CondVar
proc barrierEnter*(b: ptr Barrier) {.compilerProc.} =
atomicInc b.counter
proc barrierLeave*(b: ptr Barrier) {.compilerProc.} =
atomicDec b.counter
if b.counter <= 0: signal(b.cv)
proc openBarrier*(b: ptr Barrier) {.compilerProc.} =
b.counter = 0
b.cv = createCondVar()
proc closeBarrier*(b: ptr Barrier) {.compilerProc.} =
await(b.cv)
destroyCondVar(b.cv)
{.pop.}
# ----------------------------------------------------------------------------