android/opengl: regenerate encoding layer

This commit is contained in:
Simon Fels 2017-08-31 16:05:22 +02:00 • committed by Simon Fels
commit 29d917d9db
4 changed files with 6 additions and 1 deletions

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@ -1,6 +1,6 @@
GLOBAL
base_opcode 2048
encoder_headers <string.h> "glUtils.h" "GLESv2EncoderUtils.h"
encoder_headers <string.h> "glUtils.h" "GL2EncoderUtils.h"
#void glBindAttribLocation(GLuint program, GLuint index, GLchar *name)
glBindAttribLocation