Initial work
This commit is contained in:
commit
3222551702
374 changed files with 40290 additions and 0 deletions
16
external/android-emugl/host/libs/GLESv1_dec/Android.mk
vendored
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16
external/android-emugl/host/libs/GLESv1_dec/Android.mk
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@ -0,0 +1,16 @@
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LOCAL_PATH := $(call my-dir)
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### host library #########################################
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$(call emugl-begin-host-static-library,libGLESv1_dec)
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$(call emugl-import, libOpenglCodecCommon)
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$(call emugl-export,C_INCLUDES,$(LOCAL_PATH))
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$(call emugl-gen-decoder,$(LOCAL_PATH),gles1)
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LOCAL_SRC_FILES := GLESv1Decoder.cpp
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$(call emugl-export,CFLAGS,$(EMUGL_USER_CFLAGS))
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$(call emugl-export,LDLIBS,$(CXX_STD_LIB))
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$(call emugl-end-module)
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18
external/android-emugl/host/libs/GLESv1_dec/CMakeLists.txt
vendored
Normal file
18
external/android-emugl/host/libs/GLESv1_dec/CMakeLists.txt
vendored
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@ -0,0 +1,18 @@
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set(GENERATED_SOURCES
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gles1_dec.cpp
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gles1_opcodes.h
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gles1_server_context.cpp)
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add_custom_command(
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OUTPUT ${GENERATED_SOURCES}
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POST_BUILD
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COMMAND ${CMAKE_BINARY_DIR}/external/android-emugl/host/tools/emugen/emugen
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-D ${CMAKE_CURRENT_BINARY_DIR} gles1
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
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DEPENDS emugen)
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set(SOURCES
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GLESv1Decoder.cpp)
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add_library(GLESv1_dec ${SOURCES} ${GENERATED_SOURCES})
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target_link_libraries(GLESv1_dec OpenglCodecCommon)
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229
external/android-emugl/host/libs/GLESv1_dec/GLESv1Decoder.cpp
vendored
Normal file
229
external/android-emugl/host/libs/GLESv1_dec/GLESv1Decoder.cpp
vendored
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@ -0,0 +1,229 @@
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/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "GLESv1Decoder.h"
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#include <EGL/egl.h>
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#include <GLES/gl.h>
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#include <GLES/glext.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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static inline void* SafePointerFromUInt(GLuint value) {
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return (void*)(uintptr_t)value;
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}
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GLESv1Decoder::GLESv1Decoder()
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{
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m_contextData = NULL;
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m_glesDso = NULL;
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}
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GLESv1Decoder::~GLESv1Decoder()
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{
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if (m_glesDso != NULL) {
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delete m_glesDso;
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}
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}
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int GLESv1Decoder::initGL(get_proc_func_t getProcFunc, void *getProcFuncData)
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{
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this->initDispatchByName(getProcFunc, getProcFuncData);
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glGetCompressedTextureFormats = s_glGetCompressedTextureFormats;
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glVertexPointerOffset = s_glVertexPointerOffset;
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glColorPointerOffset = s_glColorPointerOffset;
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glNormalPointerOffset = s_glNormalPointerOffset;
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glTexCoordPointerOffset = s_glTexCoordPointerOffset;
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glPointSizePointerOffset = s_glPointSizePointerOffset;
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glWeightPointerOffset = s_glWeightPointerOffset;
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glMatrixIndexPointerOffset = s_glMatrixIndexPointerOffset;
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glVertexPointerData = s_glVertexPointerData;
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glColorPointerData = s_glColorPointerData;
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glNormalPointerData = s_glNormalPointerData;
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glTexCoordPointerData = s_glTexCoordPointerData;
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glPointSizePointerData = s_glPointSizePointerData;
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glWeightPointerData = s_glWeightPointerData;
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glMatrixIndexPointerData = s_glMatrixIndexPointerData;
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glDrawElementsOffset = s_glDrawElementsOffset;
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glDrawElementsData = s_glDrawElementsData;
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glFinishRoundTrip = s_glFinishRoundTrip;
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return 0;
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}
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int GLESv1Decoder::s_glFinishRoundTrip(void *self)
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{
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GLESv1Decoder *ctx = (GLESv1Decoder *)self;
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ctx->glFinish();
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return 0;
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}
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void GLESv1Decoder::s_glVertexPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset)
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{
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GLESv1Decoder *ctx = (GLESv1Decoder *)self;
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ctx->glVertexPointer(size, type, stride, SafePointerFromUInt(offset));
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}
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void GLESv1Decoder::s_glColorPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset)
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{
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GLESv1Decoder *ctx = (GLESv1Decoder *)self;
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ctx->glColorPointer(size, type, stride, SafePointerFromUInt(offset));
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}
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void GLESv1Decoder::s_glTexCoordPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset)
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{
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GLESv1Decoder *ctx = (GLESv1Decoder *)self;
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ctx->glTexCoordPointer(size, type, stride, SafePointerFromUInt(offset));
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}
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void GLESv1Decoder::s_glNormalPointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset)
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{
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GLESv1Decoder *ctx = (GLESv1Decoder *)self;
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ctx->glNormalPointer(type, stride, SafePointerFromUInt(offset));
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}
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void GLESv1Decoder::s_glPointSizePointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset)
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{
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GLESv1Decoder *ctx = (GLESv1Decoder *)self;
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ctx->glPointSizePointerOES(type, stride, SafePointerFromUInt(offset));
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}
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void GLESv1Decoder::s_glWeightPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset)
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{
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GLESv1Decoder *ctx = (GLESv1Decoder *)self;
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ctx->glWeightPointerOES(size, type, stride, SafePointerFromUInt(offset));
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}
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void GLESv1Decoder::s_glMatrixIndexPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset)
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{
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GLESv1Decoder *ctx = (GLESv1Decoder *)self;
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ctx->glMatrixIndexPointerOES(size, type, stride, SafePointerFromUInt(offset));
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}
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#define STORE_POINTER_DATA_OR_ABORT(location) \
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if (ctx->m_contextData != NULL) { \
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ctx->m_contextData->storePointerData((location), data, datalen); \
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} else { \
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return; \
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}
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void GLESv1Decoder::s_glVertexPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen)
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{
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GLESv1Decoder *ctx = (GLESv1Decoder *)self;
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STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::VERTEX_LOCATION);
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ctx->glVertexPointer(size, type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::VERTEX_LOCATION));
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}
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void GLESv1Decoder::s_glColorPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen)
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{
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GLESv1Decoder *ctx = (GLESv1Decoder *)self;
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STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::COLOR_LOCATION);
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ctx->glColorPointer(size, type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::COLOR_LOCATION));
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}
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void GLESv1Decoder::s_glTexCoordPointerData(void *self, GLint unit, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen)
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{
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GLESv1Decoder *ctx = (GLESv1Decoder *)self;
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STORE_POINTER_DATA_OR_ABORT((GLDecoderContextData::PointerDataLocation)
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(GLDecoderContextData::TEXCOORD0_LOCATION + unit));
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ctx->glTexCoordPointer(size, type, 0,
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ctx->m_contextData->pointerData((GLDecoderContextData::PointerDataLocation)
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(GLDecoderContextData::TEXCOORD0_LOCATION + unit)));
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}
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void GLESv1Decoder::s_glNormalPointerData(void *self, GLenum type, GLsizei stride, void *data, GLuint datalen)
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{
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GLESv1Decoder *ctx = (GLESv1Decoder *)self;
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STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::NORMAL_LOCATION);
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ctx->glNormalPointer(type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::NORMAL_LOCATION));
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}
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void GLESv1Decoder::s_glPointSizePointerData(void *self, GLenum type, GLsizei stride, void *data, GLuint datalen)
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{
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GLESv1Decoder *ctx = (GLESv1Decoder *)self;
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STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::POINTSIZE_LOCATION);
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ctx->glPointSizePointerOES(type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::POINTSIZE_LOCATION));
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}
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void GLESv1Decoder::s_glWeightPointerData(void * self, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
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{
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GLESv1Decoder *ctx = (GLESv1Decoder *)self;
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STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::WEIGHT_LOCATION);
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ctx->glWeightPointerOES(size, type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::WEIGHT_LOCATION));
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}
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void GLESv1Decoder::s_glMatrixIndexPointerData(void * self, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
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{
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GLESv1Decoder *ctx = (GLESv1Decoder *)self;
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STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::MATRIXINDEX_LOCATION);
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ctx->glMatrixIndexPointerOES(size, type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::MATRIXINDEX_LOCATION));
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}
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void GLESv1Decoder::s_glDrawElementsOffset(void *self, GLenum mode, GLsizei count, GLenum type, GLuint offset)
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{
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GLESv1Decoder *ctx = (GLESv1Decoder *)self;
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ctx->glDrawElements(mode, count, type, SafePointerFromUInt(offset));
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}
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void GLESv1Decoder::s_glDrawElementsData(void *self, GLenum mode, GLsizei count, GLenum type, void * data, GLuint datalen)
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{
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GLESv1Decoder *ctx = (GLESv1Decoder *)self;
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ctx->glDrawElements(mode, count, type, data);
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}
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void GLESv1Decoder::s_glGetCompressedTextureFormats(void *self, GLint count, GLint *data)
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{
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GLESv1Decoder *ctx = (GLESv1Decoder *) self;
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ctx->glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, data);
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}
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void *GLESv1Decoder::s_getProc(const char *name, void *userData)
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{
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GLESv1Decoder *ctx = (GLESv1Decoder *)userData;
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if (ctx == NULL || ctx->m_glesDso == NULL) {
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return NULL;
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}
|
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|
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void *func = NULL;
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#ifdef USE_EGL_GETPROCADDRESS
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func = (void *) eglGetProcAddress(name);
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#endif
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if (func == NULL) {
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func = (void *)(ctx->m_glesDso->findSymbol(name));
|
||||
}
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return func;
|
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}
|
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68
external/android-emugl/host/libs/GLESv1_dec/GLESv1Decoder.h
vendored
Normal file
68
external/android-emugl/host/libs/GLESv1_dec/GLESv1Decoder.h
vendored
Normal file
|
|
@ -0,0 +1,68 @@
|
|||
/*
|
||||
* Copyright (C) 2011 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
#ifndef _GL_DECODER_H_
|
||||
#define _GL_DECODER_H_
|
||||
|
||||
#include "gles1_dec.h"
|
||||
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||||
#include "GLDecoderContextData.h"
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#include "emugl/common/shared_library.h"
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class GLESv1Decoder : public gles1_decoder_context_t
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{
|
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public:
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typedef void *(*get_proc_func_t)(const char *name, void *userData);
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||||
|
||||
GLESv1Decoder();
|
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~GLESv1Decoder();
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||||
int initGL(get_proc_func_t getProcFunc, void *getProcFuncData);
|
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void setContextData(GLDecoderContextData *contextData) { m_contextData = contextData; }
|
||||
|
||||
private:
|
||||
static void gles1_APIENTRY s_glGetCompressedTextureFormats(void * self, GLint cont, GLint *data);
|
||||
static void gles1_APIENTRY s_glVertexPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen);
|
||||
static void gles1_APIENTRY s_glVertexPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset);
|
||||
|
||||
static void gles1_APIENTRY s_glColorPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen);
|
||||
static void gles1_APIENTRY s_glColorPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset);
|
||||
|
||||
static void gles1_APIENTRY s_glTexCoordPointerData(void *self, GLint unit, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen);
|
||||
static void gles1_APIENTRY s_glTexCoordPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset);
|
||||
|
||||
static void gles1_APIENTRY s_glNormalPointerData(void *self, GLenum type, GLsizei stride, void *data, GLuint datalen);
|
||||
static void gles1_APIENTRY s_glNormalPointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset);
|
||||
|
||||
static void gles1_APIENTRY s_glPointSizePointerData(void *self, GLenum type, GLsizei stride, void *data, GLuint datalen);
|
||||
static void gles1_APIENTRY s_glPointSizePointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset);
|
||||
|
||||
static void gles1_APIENTRY s_glDrawElementsOffset(void *self, GLenum mode, GLsizei count, GLenum type, GLuint offset);
|
||||
static void gles1_APIENTRY s_glDrawElementsData(void *self, GLenum mode, GLsizei count, GLenum type, void * data, GLuint datalen);
|
||||
|
||||
static void gles1_APIENTRY s_glWeightPointerData(void * self, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen);
|
||||
static void gles1_APIENTRY s_glWeightPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset);
|
||||
|
||||
static void gles1_APIENTRY s_glMatrixIndexPointerData(void * self, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen);
|
||||
static void gles1_APIENTRY s_glMatrixIndexPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset);
|
||||
|
||||
static int gles1_APIENTRY s_glFinishRoundTrip(void *self);
|
||||
|
||||
static void * s_getProc(const char *name, void *userData);
|
||||
|
||||
GLDecoderContextData *m_contextData;
|
||||
emugl::SharedLibrary* m_glesDso;
|
||||
};
|
||||
|
||||
#endif
|
||||
15
external/android-emugl/host/libs/GLESv1_dec/gles1.addon
vendored
Normal file
15
external/android-emugl/host/libs/GLESv1_dec/gles1.addon
vendored
Normal file
|
|
@ -0,0 +1,15 @@
|
|||
GL_ENTRY(void, glVertexPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset)
|
||||
GL_ENTRY(void, glColorPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset)
|
||||
GL_ENTRY(void, glNormalPointerOffset, GLenum type, GLsizei stride, GLuint offset)
|
||||
GL_ENTRY(void, glPointSizePointerOffset, GLenum type, GLsizei stride, GLuint offset)
|
||||
GL_ENTRY(void, glTexCoordPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset)
|
||||
|
||||
GL_ENTRY(void, glVertexPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
|
||||
GL_ENTRY(void, glColorPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
|
||||
GL_ENTRY(void, glNormalPointerData, GLenum type, GLsizei stride, void * data, GLuint datalen)
|
||||
GL_ENTRY(void, glTexCoordPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
|
||||
GL_ENTRY(void, glPointSizePointerData, GLenum type, GLsizei stride, void * data, GLuint datalen)
|
||||
|
||||
GL_ENTRY(void, glDrawElementsOffset, GLenum mode, GLsizei count, GLenum type, GLuint offset);
|
||||
GL_ENTRY(void, glDrawElementsData, GLenum mode, GLsizei count, GLenum type, void *data, GLuint datalen);
|
||||
|
||||
694
external/android-emugl/host/libs/GLESv1_dec/gles1.attrib
vendored
Normal file
694
external/android-emugl/host/libs/GLESv1_dec/gles1.attrib
vendored
Normal file
|
|
@ -0,0 +1,694 @@
|
|||
GLOBAL
|
||||
base_opcode 1024
|
||||
encoder_headers "glUtils.h" "GLEncoderUtils.h"
|
||||
|
||||
#void glClipPlanef(GLenum plane, GLfloat *equation)
|
||||
glClipPlanef
|
||||
dir equation in
|
||||
len equation (4 * sizeof(float))
|
||||
|
||||
#void glFogfv(GLenum pname, GLfloat *params)
|
||||
glFogfv
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
|
||||
|
||||
#void glGetFloatv(GLenum pname, GLfloat *params)
|
||||
glGetFloatv
|
||||
dir params out
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
|
||||
|
||||
#void glGetLightfv(GLenum light, GLenum pname, GLfloat *params)
|
||||
glGetLightfv
|
||||
dir params out
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
|
||||
|
||||
#void glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
|
||||
glGetMaterialfv
|
||||
dir params out
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
|
||||
|
||||
#void glGetTexEnvfv(GLenum env, GLenum pname, GLfloat *params)
|
||||
glGetTexEnvfv
|
||||
dir params out
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
|
||||
|
||||
#void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
|
||||
glGetTexParameterfv
|
||||
dir params out
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
|
||||
|
||||
#void glLightModelfv(GLenum pname, GLfloat *params)
|
||||
glLightModelfv
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
|
||||
|
||||
#void glLightfv(GLenum light, GLenum pname, GLfloat *params)
|
||||
glLightfv
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
|
||||
|
||||
#void glLoadMatrixf(GLfloat *m)
|
||||
glLoadMatrixf
|
||||
len m (16 * sizeof(GLfloat))
|
||||
|
||||
#void glMaterialfv(GLenum face, GLenum pname, GLfloat *params)
|
||||
glMaterialfv
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
|
||||
|
||||
#void glMultMatrixf(GLfloat *m)
|
||||
glMultMatrixf
|
||||
len m (16 * sizeof(GLfloat))
|
||||
|
||||
#void glPointParameterfv(GLenum pname, GLfloat *params)
|
||||
glPointParameterfv
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
|
||||
|
||||
#void glTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
|
||||
glTexEnvfv
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
|
||||
|
||||
#void glTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
|
||||
glTexParameterfv
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
|
||||
|
||||
#void glBufferData(GLenum target, GLsizeiptr size, GLvoid *data, GLenum usage)
|
||||
glBufferData
|
||||
len data size
|
||||
var_flag data nullAllowed
|
||||
|
||||
#void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)
|
||||
glBufferSubData
|
||||
dir data in
|
||||
len data size
|
||||
var_flag data nullAllowed
|
||||
|
||||
#void glClipPlanex(GLenum plane, GLfixed *eqn)
|
||||
glClipPlanex
|
||||
dir eqn in
|
||||
len eqn (4 * sizeof(GLfixed))
|
||||
|
||||
#void glColorPointer(GLint size, GLenum type, GLsizei stride, GLvoid *pointer)
|
||||
#we treat the pointer as offset to a VBO
|
||||
glColorPointer
|
||||
len pointer (sizeof(unsigned int))
|
||||
flag unsupported
|
||||
|
||||
#void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid *data)
|
||||
glCompressedTexImage2D
|
||||
len data imageSize
|
||||
var_flag data nullAllowed
|
||||
|
||||
#void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid *data)
|
||||
glCompressedTexSubImage2D
|
||||
len data imageSize
|
||||
var_flag data nullAllowed
|
||||
|
||||
#void glDeleteBuffers(GLsizei n, GLuint *buffers)
|
||||
glDeleteBuffers
|
||||
len buffers (n * sizeof(GLuint))
|
||||
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
|
||||
|
||||
#void glDeleteTextures(GLsizei n, GLuint *textures)
|
||||
glDeleteTextures
|
||||
len textures (n * sizeof(GLuint))
|
||||
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
|
||||
|
||||
#this function is marked as unsupported - it shouldn't be called directly
|
||||
#instead it translated into - glDrawDirectElements and glDrawIndirectElements
|
||||
#void glDrawElements(GLenum mode, GLsizei count, GLenum type, GLvoid *indices)
|
||||
glDrawElements
|
||||
flag unsupported
|
||||
|
||||
|
||||
#void glFogxv(GLenum pname, GLfixed *params)
|
||||
glFogxv
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
|
||||
|
||||
#void glGetBooleanv(GLenum pname, GLboolean *params)
|
||||
glGetBooleanv
|
||||
dir params out
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLboolean))
|
||||
|
||||
#void glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
|
||||
glGetBufferParameteriv
|
||||
len params (sizeof(GLint))
|
||||
dir params out
|
||||
|
||||
#void glGenBuffers(GLsizei n, GLuint *buffers)
|
||||
glGenBuffers
|
||||
len buffers (n * sizeof(GLuint))
|
||||
dir buffers out
|
||||
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
|
||||
|
||||
#void glGenTextures(GLsizei n, GLuint *textures)
|
||||
glGenTextures
|
||||
len textures (n * sizeof(GLuint))
|
||||
dir textures out
|
||||
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
|
||||
|
||||
#void glGetFixedv(GLenum pname, GLfixed *params)
|
||||
glGetFixedv
|
||||
dir params out
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
|
||||
|
||||
#void glGetIntegerv(GLenum pname, GLint *params)
|
||||
glGetIntegerv
|
||||
dir params out
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLint))
|
||||
|
||||
#void glGetLightxv(GLenum light, GLenum pname, GLfixed *params)
|
||||
glGetLightxv
|
||||
dir params out
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
|
||||
|
||||
#void glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params)
|
||||
glGetMaterialxv
|
||||
dir params out
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
|
||||
|
||||
#void glGetPointerv(GLenum pname, void **params)
|
||||
glGetPointerv
|
||||
flag unsupported
|
||||
|
||||
#GLubyte* glGetString(GLenum name)
|
||||
glGetString
|
||||
flag unsupported
|
||||
|
||||
#void glGetTexEnviv(GLenum env, GLenum pname, GLint *params)
|
||||
glGetTexEnviv
|
||||
dir params out
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLint))
|
||||
|
||||
#void glGetTexEnvxv(GLenum env, GLenum pname, GLfixed *params)
|
||||
glGetTexEnvxv
|
||||
dir params out
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
|
||||
|
||||
#void glGetTexParameteriv(GLenum target, GLenum pname, GLint *params)
|
||||
glGetTexParameteriv
|
||||
dir params out
|
||||
len params (sizeof(GLint))
|
||||
|
||||
#void glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params)
|
||||
glGetTexParameterxv
|
||||
dir params out
|
||||
len params (sizeof(GLfixed))
|
||||
|
||||
#void glLightModelxv(GLenum pname, GLfixed *params)
|
||||
glLightModelxv
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
|
||||
|
||||
#void glLightxv(GLenum light, GLenum pname, GLfixed *params)
|
||||
glLightxv
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
|
||||
|
||||
#void glLoadMatrixx(GLfixed *m)
|
||||
glLoadMatrixx
|
||||
len m (16 * sizeof(GLfixed))
|
||||
|
||||
#void glMaterialxv(GLenum face, GLenum pname, GLfixed *params)
|
||||
glMaterialxv
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
|
||||
|
||||
#void glMultMatrixx(GLfixed *m)
|
||||
glMultMatrixx
|
||||
len m (16 * sizeof(GLfixed))
|
||||
|
||||
#void glNormalPointer(GLenum type, GLsizei stride, GLvoid *pointer)
|
||||
#we treat the pointer as an offset to a VBO
|
||||
glNormalPointer
|
||||
len pointer (sizeof(unsigned int))
|
||||
flag unsupported
|
||||
|
||||
#void glPointParameterxv(GLenum pname, GLfixed *params)
|
||||
glPointParameterxv
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
|
||||
|
||||
#void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
|
||||
glReadPixels
|
||||
dir pixels out
|
||||
len pixels glesv1_enc::pixelDataSize(self, width, height, format, type, 1)
|
||||
|
||||
#void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, GLvoid *pointer)
|
||||
glTexCoordPointer
|
||||
len pointer (sizeof(unsigned int))
|
||||
flag unsupported
|
||||
|
||||
#void glTexEnviv(GLenum target, GLenum pname, GLint *params)
|
||||
glTexEnviv
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLint))
|
||||
|
||||
#void glTexEnvxv(GLenum target, GLenum pname, GLfixed *params)
|
||||
glTexEnvxv
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
|
||||
|
||||
#void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLvoid *pixels)
|
||||
glTexImage2D
|
||||
dir pixels in
|
||||
len pixels glesv1_enc::pixelDataSize(self, width, height, format, type, 0)
|
||||
var_flag pixels nullAllowed isLarge
|
||||
|
||||
#void glTexParameteriv(GLenum target, GLenum pname, GLint *params)
|
||||
glTexParameteriv
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLint))
|
||||
|
||||
#void glTexParameterxv(GLenum target, GLenum pname, GLfixed *params)
|
||||
glTexParameterxv
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
|
||||
|
||||
#void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
|
||||
glTexSubImage2D
|
||||
len pixels glesv1_enc::pixelDataSize(self, width, height, format, type, 0)
|
||||
var_flag pixels nullAllowed isLarge
|
||||
|
||||
#void glVertexPointer(GLint size, GLenum type, GLsizei stride, GLvoid *pointer)
|
||||
# we treat the pointer as an offset to a VBO
|
||||
glVertexPointer
|
||||
flag unsupported
|
||||
|
||||
#void glPointSizePointerOES(GLenum type, GLsizei stride, GLvoid *pointer)
|
||||
glPointSizePointerOES
|
||||
len pointer (sizeof(unsigned int))
|
||||
flag unsupported
|
||||
|
||||
#void glGetClipPlanef(GLenum pname, GLfloat * eqn)
|
||||
glGetClipPlanef
|
||||
dir eqn out
|
||||
len eqn (4 * sizeof(GLfloat))
|
||||
|
||||
#void glVertexPointerData(GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen)
|
||||
glVertexPointerData
|
||||
len data datalen
|
||||
custom_pack data glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen)
|
||||
flag custom_decoder
|
||||
flag not_api
|
||||
|
||||
#void glColorPointerData(GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen)
|
||||
glColorPointerData
|
||||
len data datalen
|
||||
flag custom_decoder
|
||||
custom_pack data glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen)
|
||||
flag not_api
|
||||
|
||||
#void glNormalPointerData(GLenum type, GLsizei stride, void *data, GLuint datalen)
|
||||
glNormalPointerData
|
||||
len data datalen
|
||||
flag custom_decoder
|
||||
custom_pack data glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, 3, type, stride, datalen)
|
||||
flag not_api
|
||||
|
||||
#void glPointSizePointerData(GLenum type, GLsizei stride, void *data, GLuint datalen)
|
||||
glPointSizePointerData
|
||||
len data datalen
|
||||
flag custom_decoder
|
||||
custom_pack data glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, 1, type, stride, datalen)
|
||||
flag not_api
|
||||
|
||||
#void glTexCoordPointerData(GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen)
|
||||
glTexCoordPointerData
|
||||
len data datalen
|
||||
flag custom_decoder
|
||||
custom_pack data glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen)
|
||||
flag not_api
|
||||
|
||||
#void glWeightPointerData(GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
|
||||
glWeightPointerData
|
||||
len data datalen
|
||||
custom_pack data glUtilsPackPointerData((unsigned char *)ptr, (unsigned char*)data, size, type, stride, datalen)
|
||||
flag custom_decoder
|
||||
flag not_api
|
||||
|
||||
#void glMatrixIndexPointerData(GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
|
||||
glMatrixIndexPointerData
|
||||
len data datalen
|
||||
custom_pack data glUtilsPackPointerData((unsigned char *)ptr, (unsigned char*)data, size, type, stride, datalen)
|
||||
flag custom_decoder
|
||||
flag not_api
|
||||
|
||||
glVertexPointerOffset
|
||||
flag custom_decoder
|
||||
flag not_api
|
||||
glNormalPointerOffset
|
||||
flag custom_decoder
|
||||
flag not_api
|
||||
glTexCoordPointerOffset
|
||||
flag custom_decoder
|
||||
flag not_api
|
||||
glPointSizePointerOffset
|
||||
flag custom_decoder
|
||||
flag not_api
|
||||
glColorPointerOffset
|
||||
flag custom_decoder
|
||||
flag not_api
|
||||
glWeightPointerOffset
|
||||
flag custom_decoder
|
||||
flag not_api
|
||||
glMatrixIndexPointerOffset
|
||||
flag custom_decoder
|
||||
flag not_api
|
||||
|
||||
glDrawElementsData
|
||||
len data datalen
|
||||
flag custom_decoder
|
||||
flag not_api
|
||||
|
||||
glDrawElementsOffset
|
||||
flag custom_decoder
|
||||
flag not_api
|
||||
|
||||
glGetCompressedTextureFormats
|
||||
dir formats out
|
||||
len formats (count * sizeof(GLint))
|
||||
flag custom_decoder
|
||||
flag not_api
|
||||
|
||||
glFinishRoundTrip
|
||||
flag custom_decoder
|
||||
flag not_api
|
||||
|
||||
#gles1 extensions
|
||||
|
||||
#void glDrawTexsvOES(GLshort *coords)
|
||||
glDrawTexsvOES
|
||||
len coords (5 * sizeof(GLshort))
|
||||
|
||||
#void glDrawTexivOES(GLint *coords)
|
||||
glDrawTexivOES
|
||||
len coords (5 * sizeof(GLint))
|
||||
|
||||
#void glDrawTexxvOES(GLfixed *coords)
|
||||
glDrawTexxvOES
|
||||
len coords (5 * sizeof(GLfixed))
|
||||
|
||||
#void glDrawTexfvOES(GLfloat *coords)
|
||||
glDrawTexfvOES
|
||||
len coords (5 * sizeof(GLfloat))
|
||||
|
||||
#glClipPlanexOES(GLenum plane, const GLfixed * equation)
|
||||
glClipPlanexOES
|
||||
dir equation in
|
||||
len equation (4 * sizeof(GLfixed))
|
||||
|
||||
#glClipPlanexIMG(GLenum plane, const GLfixed * equation)
|
||||
glClipPlanexIMG
|
||||
dir equation in
|
||||
len equation (4 * sizeof(GLfixed))
|
||||
|
||||
#void glFogxvOES(GLenum pname, GLfixed *params)
|
||||
glFogxvOES
|
||||
dir params in
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
|
||||
|
||||
#void glGetClipPlanexOES(GLenum pname, GLfixed * eqn)
|
||||
glGetClipPlanexOES
|
||||
dir eqn out
|
||||
len eqn (4 * sizeof(GLfixed))
|
||||
|
||||
#void glGetClipPlanex(GLenum pname, GLfixed * eqn)
|
||||
glGetClipPlanex
|
||||
dir eqn out
|
||||
len eqn (4 * sizeof(GLfixed))
|
||||
|
||||
#void glGetFixedvOES(GLenum pname, GLfixed *params)
|
||||
glGetFixedvOES
|
||||
dir params out
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
|
||||
|
||||
#void glGetLightxvOES(GLenum light, GLenum pname, GLfixed *params)
|
||||
glGetLightxvOES
|
||||
dir params out
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
|
||||
|
||||
#void glGetMaterialxvOES(GLenum face, GLenum pname, GLfixed *params)
|
||||
glGetMaterialxvOES
|
||||
dir params out
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
|
||||
|
||||
#void glGetTexEnvxvOES(GLenum env, GLenum pname, GLfixed *params)
|
||||
glGetTexEnvxvOES
|
||||
dir params out
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
|
||||
|
||||
#void glGetTexParameterxvOES(GLenum target, GLenum pname, GLfixed *params)
|
||||
glGetTexParameterxvOES
|
||||
dir params out
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
|
||||
|
||||
#void glLightModelxvOES(GLenum pname, GLfixed *params)
|
||||
glLightModelxvOES
|
||||
dir params in
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
|
||||
|
||||
#void glLightxvOES(GLenum light, GLenum pname, GLfixed *params)
|
||||
glLightxvOES
|
||||
dir params in
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
|
||||
|
||||
#void glLoadMatrixxOES(GLfixed *m)
|
||||
glLoadMatrixxOES
|
||||
dir m in
|
||||
len m (16 * sizeof(GLfixed))
|
||||
|
||||
#void glMaterialxvOES(GLenum face, GLenum pname, GLfixed *params)
|
||||
glMaterialxvOES
|
||||
dir params in
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
|
||||
|
||||
#void glMultMatrixxOES(GLfixed *m)
|
||||
glMultMatrixxOES
|
||||
dir m in
|
||||
len m (16 * sizeof(GLfixed))
|
||||
|
||||
#void glPointParameterxvOES(GLenum pname, GLfixed *params)
|
||||
glPointParameterxvOES
|
||||
dir params in
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
|
||||
|
||||
#void glTexEnvxvOES(GLenum target, GLenum pname, GLfixed *params)
|
||||
glTexEnvxvOES
|
||||
dir params in
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
|
||||
|
||||
#void glTexParameterxvOES(GLenum target, GLenum pname, GLfixed *params)
|
||||
glTexParameterxvOES
|
||||
dir params in
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
|
||||
|
||||
#void glDeleteRenderbuffersOES(GLsizei n, GLuint *renderbuffers)
|
||||
glDeleteRenderbuffersOES
|
||||
dir renderbuffers in
|
||||
len renderbuffers (n * sizeof(GLuint))
|
||||
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
|
||||
|
||||
#void glGenRenderbuffersOES(GLsizei n, GLuint *renderbuffers)
|
||||
glGenRenderbuffersOES
|
||||
dir renderbuffers out
|
||||
len renderbuffers (n * sizeof(GLuint))
|
||||
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
|
||||
|
||||
#void glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint *params)
|
||||
glGetRenderbufferParameterivOES
|
||||
dir params out
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLint))
|
||||
|
||||
#void glDeleteFramebuffersOES(GLsizei n, GLuint *framebuffers)
|
||||
glDeleteFramebuffersOES
|
||||
dir framebuffers in
|
||||
len framebuffers (n * sizeof(GLuint))
|
||||
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
|
||||
|
||||
#void glGenFramebuffersOES(GLsizei n, GLuint *framebuffers)
|
||||
glGenFramebuffersOES
|
||||
dir framebuffers out
|
||||
len framebuffers (n * sizeof(GLuint))
|
||||
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
|
||||
|
||||
#void glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint *params)
|
||||
glGetFramebufferAttachmentParameterivOES
|
||||
dir params out
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLint))
|
||||
|
||||
#void* glMapBufferOES(GLenum target, GLenum access)
|
||||
glMapBufferOES
|
||||
flag unsupported
|
||||
|
||||
#void glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid ** params)
|
||||
glGetBufferPointervOES
|
||||
flag unsupported
|
||||
|
||||
#void glMatrixIndexPointerOES(GLint size, GLenum type, GLsizei stride, GLvoid *pointer)
|
||||
glMatrixIndexPointerOES
|
||||
len pointer (sizeof(unsigned int))
|
||||
flag unsupported
|
||||
|
||||
#void glWeightPointerOES(GLint size, GLenum type, GLsizei stride, GLvoid *pointer)
|
||||
glWeightPointerOES
|
||||
len pointer (sizeof(unsigned int))
|
||||
flag unsupported
|
||||
|
||||
#glQueryMatrixxOES(GLfixed * mantissa, GLint * exponent)
|
||||
glQueryMatrixxOES
|
||||
dir mantissa out
|
||||
len mantissa (16 * sizeof(GLfixed))
|
||||
dir exponent out
|
||||
len exponent (16 * sizeof(GLfixed))
|
||||
|
||||
#void glClipPlanefOES(GLenum plane, GLfloat *equation)
|
||||
glClipPlanefOES
|
||||
dir equation in
|
||||
len equation (4 * sizeof(GLfloat))
|
||||
|
||||
#void glClipPlanefIMG(GLenum plane, GLfloat *equation)
|
||||
glClipPlanefIMG
|
||||
dir equation in
|
||||
len equation (4 * sizeof(GLfloat))
|
||||
|
||||
#void glGetClipPlanefOES(GLenum pname, GLfloat * eqn)
|
||||
glGetClipPlanefOES
|
||||
dir eqn out
|
||||
len eqn (4 * sizeof(GLfloat))
|
||||
|
||||
#void glTexGenfvOES(GLenum coord, GLenum pname, GLfloat *params)
|
||||
glTexGenfvOES
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
|
||||
|
||||
#void glTexGenivOES(GLenum coord, GLenum pname, GLint *params)
|
||||
glTexGenivOES
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLint))
|
||||
|
||||
#void glTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params)
|
||||
glTexGenxvOES
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
|
||||
|
||||
#void glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat *params)
|
||||
glGetTexGenfvOES
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
|
||||
|
||||
#void glGetTexGenivOES(GLenum coord, GLenum pname, GLint *params)
|
||||
glGetTexGenivOES
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLint))
|
||||
|
||||
#void glGetTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params)
|
||||
glGetTexGenxvOES
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
|
||||
|
||||
#void glDeleteVertexArraysOES(GLsizei n, const GLuint *arrays)
|
||||
glDeleteVertexArraysOES
|
||||
dir arrays in
|
||||
len arrays (n * sizeof(GLuint))
|
||||
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
|
||||
|
||||
#void glGenVertexArraysOES(GLsizei n, GLuint *arrays)
|
||||
glGenVertexArraysOES
|
||||
dir arrays out
|
||||
len arrays (n * sizeof(GLuint))
|
||||
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
|
||||
|
||||
#void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum *attachments)
|
||||
glDiscardFramebufferEXT
|
||||
dir attachments in
|
||||
len attachments (numAttachments * sizeof(const GLenum))
|
||||
|
||||
#void glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
|
||||
glMultiDrawArraysEXT
|
||||
flag unsupported
|
||||
|
||||
#void glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount)
|
||||
glMultiDrawElementsEXT
|
||||
flag unsupported
|
||||
|
||||
#void glMultiDrawArraysSUN(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount)
|
||||
glMultiDrawArraysSUN
|
||||
flag unsupported
|
||||
|
||||
#void glMultiDrawElementsSUN(GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount)
|
||||
glMultiDrawElementsSUN
|
||||
flag unsupported
|
||||
|
||||
#void glDeleteFencesNV(GLsizei n, const GLuint *fences)
|
||||
glDeleteFencesNV
|
||||
dir fences in
|
||||
len fences (n * sizeof(GLuint))
|
||||
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
|
||||
|
||||
#void glGenFencesNV(GLsizei n, GLuint *fences)
|
||||
glGenFencesNV
|
||||
dir fences in
|
||||
len fences (n * sizeof(GLuint))
|
||||
param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
|
||||
|
||||
#void glGetFenceivNV(GLuint fence, GLenum pname, GLint *params)
|
||||
glGetFenceivNV
|
||||
dir params out
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLint))
|
||||
|
||||
#void glGetDriverControlsQCOM(GLint *num, GLsizei size, GLuint *driverControls)
|
||||
glGetDriverControlsQCOM
|
||||
dir num out
|
||||
len num (1 * sizeof(GLint))
|
||||
dir driverControls out
|
||||
len driverControls (size * sizeof(GLuint))
|
||||
|
||||
#void glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString)
|
||||
glGetDriverControlStringQCOM
|
||||
dir length out
|
||||
len length (1 * sizeof(GLsizei))
|
||||
dir driverControlString out
|
||||
len driverControlString (1 * sizeof(GLchar))
|
||||
|
||||
#void glExtGetTexturesQCOM(GLuint *textures, GLint maxTextures, GLint *numTextures)
|
||||
glExtGetTexturesQCOM
|
||||
dir textures out
|
||||
len textures (maxTextures * sizeof(GLuint))
|
||||
dir numTextures out
|
||||
len numTextures (1 * sizeof(GLint))
|
||||
|
||||
#void glExtGetBuffersQCOM(GLuint *buffers, GLint maxBuffers, GLint *numBuffers)
|
||||
glExtGetBuffersQCOM
|
||||
dir buffers out
|
||||
len buffers (maxBuffers * sizeof(GLuint))
|
||||
dir numBuffers out
|
||||
len numBuffers (1 * sizeof(GLint))
|
||||
|
||||
#void glExtGetRenderbuffersQCOM(GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers)
|
||||
glExtGetRenderbuffersQCOM
|
||||
dir renderbuffers out
|
||||
len renderbuffers (maxRenderbuffers * sizeof(GLuint))
|
||||
dir numRenderbuffers out
|
||||
len numRenderbuffers (1 * sizeof(GLint))
|
||||
|
||||
#void glExtGetFramebuffersQCOM(GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers)
|
||||
glExtGetFramebuffersQCOM
|
||||
dir framebuffers out
|
||||
len framebuffers (maxFramebuffers * sizeof(GLuint))
|
||||
dir numFramebuffers out
|
||||
len numFramebuffers (1 * sizeof(GLint))
|
||||
|
||||
#void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params)
|
||||
glExtGetTexLevelParameterivQCOM
|
||||
dir params out
|
||||
len params (glUtilsParamSize(pname) * sizeof(GLint))
|
||||
|
||||
#void glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels)
|
||||
glExtGetTexSubImageQCOM
|
||||
dir texels out
|
||||
len texels (depth * glesv1_enc::pixelDataSize(self, width, height, format, type, 0))
|
||||
|
||||
#void glExtGetBufferPointervQCOM(GLenum target, GLvoid **params)
|
||||
glExtGetBufferPointervQCOM
|
||||
flag unsupported
|
||||
|
||||
#void glExtGetShadersQCOM(GLuint *shaders, GLint maxShaders, GLint *numShaders)
|
||||
glExtGetShadersQCOM
|
||||
dir shaders out
|
||||
len shaders (maxShaders * sizeof(GLuint))
|
||||
dir numShaders out
|
||||
len numShaders (1 * sizeof(GLint))
|
||||
|
||||
#void glExtGetProgramsQCOM(GLuint *programs, GLint maxPrograms, GLint *numPrograms)
|
||||
glExtGetProgramsQCOM
|
||||
dir programs out
|
||||
len programs (maxPrograms * sizeof(GLuint))
|
||||
dir numPrograms out
|
||||
len numPrograms (1 * sizeof(GLint))
|
||||
|
||||
#void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar *source, GLint *length)
|
||||
glExtGetProgramBinarySourceQCOM
|
||||
flag unsupported
|
||||
298
external/android-emugl/host/libs/GLESv1_dec/gles1.in
vendored
Normal file
298
external/android-emugl/host/libs/GLESv1_dec/gles1.in
vendored
Normal file
|
|
@ -0,0 +1,298 @@
|
|||
GL_ENTRY(void, glAlphaFunc, GLenum func, GLclampf ref)
|
||||
GL_ENTRY(void, glClearColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
|
||||
GL_ENTRY(void, glClearDepthf, GLclampf depth)
|
||||
GL_ENTRY(void, glClipPlanef, GLenum plane, const GLfloat *equation)
|
||||
GL_ENTRY(void, glColor4f, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
|
||||
GL_ENTRY(void, glDepthRangef, GLclampf zNear, GLclampf zFar)
|
||||
GL_ENTRY(void, glFogf, GLenum pname, GLfloat param)
|
||||
GL_ENTRY(void, glFogfv, GLenum pname, const GLfloat *params)
|
||||
GL_ENTRY(void, glFrustumf, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
|
||||
GL_ENTRY(void, glGetClipPlanef, GLenum pname, GLfloat* eqn)
|
||||
GL_ENTRY(void, glGetFloatv, GLenum pname, GLfloat *params)
|
||||
GL_ENTRY(void, glGetLightfv, GLenum light, GLenum pname, GLfloat *params)
|
||||
GL_ENTRY(void, glGetMaterialfv, GLenum face, GLenum pname, GLfloat *params)
|
||||
GL_ENTRY(void, glGetTexEnvfv, GLenum env, GLenum pname, GLfloat *params)
|
||||
GL_ENTRY(void, glGetTexParameterfv, GLenum target, GLenum pname, GLfloat *params)
|
||||
GL_ENTRY(void, glLightModelf, GLenum pname, GLfloat param)
|
||||
GL_ENTRY(void, glLightModelfv, GLenum pname, const GLfloat *params)
|
||||
GL_ENTRY(void, glLightf, GLenum light, GLenum pname, GLfloat param)
|
||||
GL_ENTRY(void, glLightfv, GLenum light, GLenum pname, const GLfloat *params)
|
||||
GL_ENTRY(void, glLineWidth, GLfloat width)
|
||||
GL_ENTRY(void, glLoadMatrixf, const GLfloat *m)
|
||||
GL_ENTRY(void, glMaterialf, GLenum face, GLenum pname, GLfloat param)
|
||||
GL_ENTRY(void, glMaterialfv, GLenum face, GLenum pname, const GLfloat *params)
|
||||
GL_ENTRY(void, glMultMatrixf, const GLfloat *m)
|
||||
GL_ENTRY(void, glMultiTexCoord4f, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
|
||||
GL_ENTRY(void, glNormal3f, GLfloat nx, GLfloat ny, GLfloat nz)
|
||||
GL_ENTRY(void, glOrthof, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
|
||||
GL_ENTRY(void, glPointParameterf, GLenum pname, GLfloat param)
|
||||
GL_ENTRY(void, glPointParameterfv, GLenum pname, const GLfloat *params)
|
||||
GL_ENTRY(void, glPointSize, GLfloat size)
|
||||
GL_ENTRY(void, glPolygonOffset, GLfloat factor, GLfloat units)
|
||||
GL_ENTRY(void, glRotatef, GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
|
||||
GL_ENTRY(void, glScalef, GLfloat x, GLfloat y, GLfloat z)
|
||||
GL_ENTRY(void, glTexEnvf, GLenum target, GLenum pname, GLfloat param)
|
||||
GL_ENTRY(void, glTexEnvfv, GLenum target, GLenum pname, const GLfloat *params)
|
||||
GL_ENTRY(void, glTexParameterf, GLenum target, GLenum pname, GLfloat param)
|
||||
GL_ENTRY(void, glTexParameterfv, GLenum target, GLenum pname, const GLfloat *params)
|
||||
GL_ENTRY(void, glTranslatef, GLfloat x, GLfloat y, GLfloat z)
|
||||
GL_ENTRY(void, glActiveTexture, GLenum texture)
|
||||
GL_ENTRY(void, glAlphaFuncx, GLenum func, GLclampx ref)
|
||||
GL_ENTRY(void, glBindBuffer, GLenum target, GLuint buffer)
|
||||
GL_ENTRY(void, glBindTexture, GLenum target, GLuint texture)
|
||||
GL_ENTRY(void, glBlendFunc, GLenum sfactor, GLenum dfactor)
|
||||
GL_ENTRY(void, glBufferData, GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
|
||||
GL_ENTRY(void, glBufferSubData, GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
|
||||
GL_ENTRY(void, glClear, GLbitfield mask)
|
||||
GL_ENTRY(void, glClearColorx, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
|
||||
GL_ENTRY(void, glClearDepthx, GLclampx depth)
|
||||
GL_ENTRY(void, glClearStencil, GLint s)
|
||||
GL_ENTRY(void, glClientActiveTexture, GLenum texture)
|
||||
GL_ENTRY(void, glColor4ub, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
|
||||
GL_ENTRY(void, glColor4x, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
|
||||
GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
|
||||
GL_ENTRY(void, glColorPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
|
||||
GL_ENTRY(void, glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
|
||||
GL_ENTRY(void, glCompressedTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
|
||||
GL_ENTRY(void, glCopyTexImage2D, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
|
||||
GL_ENTRY(void, glCopyTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
|
||||
GL_ENTRY(void, glCullFace, GLenum mode)
|
||||
GL_ENTRY(void, glDeleteBuffers, GLsizei n, const GLuint *buffers)
|
||||
GL_ENTRY(void, glDeleteTextures, GLsizei n, const GLuint *textures)
|
||||
GL_ENTRY(void, glDepthFunc, GLenum func)
|
||||
GL_ENTRY(void, glDepthMask, GLboolean flag)
|
||||
GL_ENTRY(void, glDepthRangex, GLclampx zNear, GLclampx zFar)
|
||||
GL_ENTRY(void, glDisable, GLenum cap)
|
||||
GL_ENTRY(void, glDisableClientState, GLenum array)
|
||||
GL_ENTRY(void, glDrawArrays, GLenum mode, GLint first, GLsizei count)
|
||||
GL_ENTRY(void, glDrawElements, GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
|
||||
GL_ENTRY(void, glEnable, GLenum cap)
|
||||
GL_ENTRY(void, glEnableClientState, GLenum array)
|
||||
GL_ENTRY(void, glFinish, void)
|
||||
GL_ENTRY(void, glFlush, void)
|
||||
GL_ENTRY(void, glFogx, GLenum pname, GLfixed param)
|
||||
GL_ENTRY(void, glFogxv, GLenum pname, const GLfixed *params)
|
||||
GL_ENTRY(void, glFrontFace, GLenum mode)
|
||||
GL_ENTRY(void, glFrustumx, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
|
||||
GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean *params)
|
||||
GL_ENTRY(void, glGetBufferParameteriv, GLenum target, GLenum pname, GLint *params)
|
||||
GL_ENTRY(void, glClipPlanex, GLenum pname, const GLfixed * eqn)
|
||||
GL_ENTRY(void, glGenBuffers, GLsizei n, GLuint *buffers)
|
||||
GL_ENTRY(void, glGenTextures, GLsizei n, GLuint *textures)
|
||||
GL_ENTRY(GLenum, glGetError, void)
|
||||
GL_ENTRY(void, glGetFixedv, GLenum pname, GLfixed *params)
|
||||
GL_ENTRY(void, glGetIntegerv, GLenum pname, GLint *params)
|
||||
GL_ENTRY(void, glGetLightxv, GLenum light, GLenum pname, GLfixed *params)
|
||||
GL_ENTRY(void, glGetMaterialxv, GLenum face, GLenum pname, GLfixed *params)
|
||||
GL_ENTRY(void, glGetPointerv, GLenum pname, GLvoid **params)
|
||||
GL_ENTRY(const GLubyte *, glGetString, GLenum name)
|
||||
GL_ENTRY(void, glGetTexEnviv, GLenum env, GLenum pname, GLint *params)
|
||||
GL_ENTRY(void, glGetTexEnvxv, GLenum env, GLenum pname, GLfixed *params)
|
||||
GL_ENTRY(void, glGetTexParameteriv, GLenum target, GLenum pname, GLint *params)
|
||||
GL_ENTRY(void, glGetTexParameterxv, GLenum target, GLenum pname, GLfixed *params)
|
||||
GL_ENTRY(void, glHint, GLenum target, GLenum mode)
|
||||
GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer)
|
||||
GL_ENTRY(GLboolean, glIsEnabled, GLenum cap)
|
||||
GL_ENTRY(GLboolean, glIsTexture, GLuint texture)
|
||||
GL_ENTRY(void, glLightModelx, GLenum pname, GLfixed param)
|
||||
GL_ENTRY(void, glLightModelxv, GLenum pname, const GLfixed *params)
|
||||
GL_ENTRY(void, glLightx, GLenum light, GLenum pname, GLfixed param)
|
||||
GL_ENTRY(void, glLightxv, GLenum light, GLenum pname, const GLfixed *params)
|
||||
GL_ENTRY(void, glLineWidthx, GLfixed width)
|
||||
GL_ENTRY(void, glLoadIdentity, void)
|
||||
GL_ENTRY(void, glLoadMatrixx, const GLfixed *m)
|
||||
GL_ENTRY(void, glLogicOp, GLenum opcode)
|
||||
GL_ENTRY(void, glMaterialx, GLenum face, GLenum pname, GLfixed param)
|
||||
GL_ENTRY(void, glMaterialxv, GLenum face, GLenum pname, const GLfixed *params)
|
||||
GL_ENTRY(void, glMatrixMode, GLenum mode)
|
||||
GL_ENTRY(void, glMultMatrixx, const GLfixed *m)
|
||||
GL_ENTRY(void, glMultiTexCoord4x, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
|
||||
GL_ENTRY(void, glNormal3x, GLfixed nx, GLfixed ny, GLfixed nz)
|
||||
GL_ENTRY(void, glNormalPointer, GLenum type, GLsizei stride, const GLvoid *pointer)
|
||||
GL_ENTRY(void, glOrthox, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
|
||||
GL_ENTRY(void, glPixelStorei, GLenum pname, GLint param)
|
||||
GL_ENTRY(void, glPointParameterx, GLenum pname, GLfixed param)
|
||||
GL_ENTRY(void, glPointParameterxv, GLenum pname, const GLfixed *params)
|
||||
GL_ENTRY(void, glPointSizex, GLfixed size)
|
||||
GL_ENTRY(void, glPolygonOffsetx, GLfixed factor, GLfixed units)
|
||||
GL_ENTRY(void, glPopMatrix, void)
|
||||
GL_ENTRY(void, glPushMatrix, void)
|
||||
GL_ENTRY(void, glReadPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
|
||||
GL_ENTRY(void, glRotatex, GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
|
||||
GL_ENTRY(void, glSampleCoverage, GLclampf value, GLboolean invert)
|
||||
GL_ENTRY(void, glSampleCoveragex, GLclampx value, GLboolean invert)
|
||||
GL_ENTRY(void, glScalex, GLfixed x, GLfixed y, GLfixed z)
|
||||
GL_ENTRY(void, glScissor, GLint x, GLint y, GLsizei width, GLsizei height)
|
||||
GL_ENTRY(void, glShadeModel, GLenum mode)
|
||||
GL_ENTRY(void, glStencilFunc, GLenum func, GLint ref, GLuint mask)
|
||||
GL_ENTRY(void, glStencilMask, GLuint mask)
|
||||
GL_ENTRY(void, glStencilOp, GLenum fail, GLenum zfail, GLenum zpass)
|
||||
GL_ENTRY(void, glTexCoordPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
|
||||
GL_ENTRY(void, glTexEnvi, GLenum target, GLenum pname, GLint param)
|
||||
GL_ENTRY(void, glTexEnvx, GLenum target, GLenum pname, GLfixed param)
|
||||
GL_ENTRY(void, glTexEnviv, GLenum target, GLenum pname, const GLint *params)
|
||||
GL_ENTRY(void, glTexEnvxv, GLenum target, GLenum pname, const GLfixed *params)
|
||||
GL_ENTRY(void, glTexImage2D, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
|
||||
GL_ENTRY(void, glTexParameteri, GLenum target, GLenum pname, GLint param)
|
||||
GL_ENTRY(void, glTexParameterx, GLenum target, GLenum pname, GLfixed param)
|
||||
GL_ENTRY(void, glTexParameteriv, GLenum target, GLenum pname, const GLint *params)
|
||||
GL_ENTRY(void, glTexParameterxv, GLenum target, GLenum pname, const GLfixed *params)
|
||||
GL_ENTRY(void, glTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
|
||||
GL_ENTRY(void, glTranslatex, GLfixed x, GLfixed y, GLfixed z)
|
||||
GL_ENTRY(void, glVertexPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
|
||||
GL_ENTRY(void, glViewport, GLint x, GLint y, GLsizei width, GLsizei height)
|
||||
GL_ENTRY(void, glPointSizePointerOES, GLenum type, GLsizei stride, const GLvoid *pointer)
|
||||
|
||||
GL_ENTRY(void, glVertexPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset)
|
||||
GL_ENTRY(void, glColorPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset)
|
||||
GL_ENTRY(void, glNormalPointerOffset, GLenum type, GLsizei stride, GLuint offset)
|
||||
GL_ENTRY(void, glPointSizePointerOffset, GLenum type, GLsizei stride, GLuint offset)
|
||||
GL_ENTRY(void, glTexCoordPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset)
|
||||
GL_ENTRY(void, glWeightPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset)
|
||||
GL_ENTRY(void, glMatrixIndexPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset)
|
||||
|
||||
GL_ENTRY(void, glVertexPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
|
||||
GL_ENTRY(void, glColorPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
|
||||
GL_ENTRY(void, glNormalPointerData, GLenum type, GLsizei stride, void * data, GLuint datalen)
|
||||
GL_ENTRY(void, glTexCoordPointerData, GLint unit, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
|
||||
GL_ENTRY(void, glPointSizePointerData, GLenum type, GLsizei stride, void * data, GLuint datalen)
|
||||
GL_ENTRY(void, glWeightPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
|
||||
GL_ENTRY(void, glMatrixIndexPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
|
||||
|
||||
GL_ENTRY(void, glDrawElementsOffset, GLenum mode, GLsizei count, GLenum type, GLuint offset)
|
||||
GL_ENTRY(void, glDrawElementsData, GLenum mode, GLsizei count, GLenum type, void *data, GLuint datalen)
|
||||
GL_ENTRY(void, glGetCompressedTextureFormats, int count, GLint *formats);
|
||||
|
||||
GL_ENTRY(int, glFinishRoundTrip, void)
|
||||
|
||||
#opengl extensions
|
||||
|
||||
GL_ENTRY(void, glBlendEquationSeparateOES, GLenum modeRGB, GLenum modeAlpha)
|
||||
GL_ENTRY(void, glBlendFuncSeparateOES, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
|
||||
GL_ENTRY(void, glBlendEquationOES, GLenum mode)
|
||||
GL_ENTRY(void, glDrawTexsOES, GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)
|
||||
GL_ENTRY(void, glDrawTexiOES, GLint x, GLint y, GLint z, GLint width, GLint height)
|
||||
GL_ENTRY(void, glDrawTexxOES, GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)
|
||||
GL_ENTRY(void, glDrawTexsvOES, const GLshort *coords)
|
||||
GL_ENTRY(void, glDrawTexivOES, const GLint *coords)
|
||||
GL_ENTRY(void, glDrawTexxvOES, const GLfixed *coords)
|
||||
GL_ENTRY(void, glDrawTexfOES, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
|
||||
GL_ENTRY(void, glDrawTexfvOES, const GLfloat *coords)
|
||||
GL_ENTRY(void, glEGLImageTargetTexture2DOES, GLenum target, GLeglImageOES image)
|
||||
GL_ENTRY(void, glEGLImageTargetRenderbufferStorageOES, GLenum target, GLeglImageOES image)
|
||||
GL_ENTRY(void, glAlphaFuncxOES, GLenum func, GLclampx ref)
|
||||
GL_ENTRY(void, glClearColorxOES, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
|
||||
GL_ENTRY(void, glClearDepthxOES, GLclampx depth)
|
||||
GL_ENTRY(void, glClipPlanexOES, GLenum plane, const GLfixed * equation)
|
||||
GL_ENTRY(void, glClipPlanexIMG, GLenum plane, const GLfixed * equation)
|
||||
GL_ENTRY(void, glColor4xOES, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
|
||||
GL_ENTRY(void, glDepthRangexOES, GLclampx zNear, GLclampx zFar)
|
||||
GL_ENTRY(void, glFogxOES, GLenum pname, GLfixed param)
|
||||
GL_ENTRY(void, glFogxvOES, GLenum pname, const GLfixed *params)
|
||||
GL_ENTRY(void, glFrustumxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
|
||||
GL_ENTRY(void, glGetClipPlanexOES, GLenum pname, GLfixed* eqn)
|
||||
GL_ENTRY(void, glGetClipPlanex, GLenum pname, GLfixed* eqn)
|
||||
GL_ENTRY(void, glGetFixedvOES, GLenum pname, GLfixed *params)
|
||||
GL_ENTRY(void, glGetLightxvOES, GLenum light, GLenum pname, GLfixed *params)
|
||||
GL_ENTRY(void, glGetMaterialxvOES, GLenum face, GLenum pname, GLfixed *params)
|
||||
GL_ENTRY(void, glGetTexEnvxvOES, GLenum env, GLenum pname, GLfixed *params)
|
||||
GL_ENTRY(void, glGetTexParameterxvOES, GLenum target, GLenum pname, GLfixed *params)
|
||||
GL_ENTRY(void, glLightModelxOES, GLenum pname, GLfixed param)
|
||||
GL_ENTRY(void, glLightModelxvOES, GLenum pname, const GLfixed *params)
|
||||
GL_ENTRY(void, glLightxOES, GLenum light, GLenum pname, GLfixed param)
|
||||
GL_ENTRY(void, glLightxvOES, GLenum light, GLenum pname, const GLfixed *params)
|
||||
GL_ENTRY(void, glLineWidthxOES, GLfixed width)
|
||||
GL_ENTRY(void, glLoadMatrixxOES, const GLfixed *m)
|
||||
GL_ENTRY(void, glMaterialxOES, GLenum face, GLenum pname, GLfixed param)
|
||||
GL_ENTRY(void, glMaterialxvOES, GLenum face, GLenum pname, const GLfixed *params)
|
||||
GL_ENTRY(void, glMultMatrixxOES, const GLfixed *m)
|
||||
GL_ENTRY(void, glMultiTexCoord4xOES, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
|
||||
GL_ENTRY(void, glNormal3xOES, GLfixed nx, GLfixed ny, GLfixed nz)
|
||||
GL_ENTRY(void, glOrthoxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
|
||||
GL_ENTRY(void, glPointParameterxOES, GLenum pname, GLfixed param)
|
||||
GL_ENTRY(void, glPointParameterxvOES, GLenum pname, const GLfixed *params)
|
||||
GL_ENTRY(void, glPointSizexOES, GLfixed size)
|
||||
GL_ENTRY(void, glPolygonOffsetxOES, GLfixed factor, GLfixed units)
|
||||
GL_ENTRY(void, glRotatexOES, GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
|
||||
GL_ENTRY(void, glSampleCoveragexOES, GLclampx value, GLboolean invert)
|
||||
GL_ENTRY(void, glScalexOES, GLfixed x, GLfixed y, GLfixed z)
|
||||
GL_ENTRY(void, glTexEnvxOES, GLenum target, GLenum pname, GLfixed param)
|
||||
GL_ENTRY(void, glTexEnvxvOES, GLenum target, GLenum pname, const GLfixed *params)
|
||||
GL_ENTRY(void, glTexParameterxOES, GLenum target, GLenum pname, GLfixed param)
|
||||
GL_ENTRY(void, glTexParameterxvOES, GLenum target, GLenum pname, const GLfixed *params)
|
||||
GL_ENTRY(void, glTranslatexOES, GLfixed x, GLfixed y, GLfixed z)
|
||||
GL_ENTRY(GLboolean, glIsRenderbufferOES, GLuint renderbuffer)
|
||||
GL_ENTRY(void, glBindRenderbufferOES, GLenum target, GLuint renderbuffer)
|
||||
GL_ENTRY(void, glDeleteRenderbuffersOES, GLsizei n, const GLuint* renderbuffers)
|
||||
GL_ENTRY(void, glGenRenderbuffersOES, GLsizei n, GLuint* renderbuffers)
|
||||
GL_ENTRY(void, glRenderbufferStorageOES, GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
|
||||
GL_ENTRY(void, glGetRenderbufferParameterivOES, GLenum target, GLenum pname, GLint* params)
|
||||
GL_ENTRY(GLboolean, glIsFramebufferOES, GLuint framebuffer)
|
||||
GL_ENTRY(void, glBindFramebufferOES, GLenum target, GLuint framebuffer)
|
||||
GL_ENTRY(void, glDeleteFramebuffersOES, GLsizei n, const GLuint* framebuffers)
|
||||
GL_ENTRY(void, glGenFramebuffersOES, GLsizei n, GLuint* framebuffers)
|
||||
GL_ENTRY(GLenum, glCheckFramebufferStatusOES, GLenum target)
|
||||
GL_ENTRY(void, glFramebufferRenderbufferOES, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
|
||||
GL_ENTRY(void, glFramebufferTexture2DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
|
||||
GL_ENTRY(void, glGetFramebufferAttachmentParameterivOES, GLenum target, GLenum attachment, GLenum pname, GLint* params)
|
||||
GL_ENTRY(void, glGenerateMipmapOES, GLenum target)
|
||||
GL_ENTRY(void*, glMapBufferOES, GLenum target, GLenum access)
|
||||
GL_ENTRY(GLboolean, glUnmapBufferOES, GLenum target)
|
||||
GL_ENTRY(void, glGetBufferPointervOES, GLenum target, GLenum pname, GLvoid* *params)
|
||||
GL_ENTRY(void, glCurrentPaletteMatrixOES, GLuint matrixpaletteindex)
|
||||
GL_ENTRY(void, glLoadPaletteFromModelViewMatrixOES, void)
|
||||
GL_ENTRY(void, glMatrixIndexPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
|
||||
GL_ENTRY(void, glWeightPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
|
||||
GL_ENTRY(GLbitfield, glQueryMatrixxOES, GLfixed * mantissa, GLint * exponent)
|
||||
GL_ENTRY(void, glDepthRangefOES, GLclampf zNear, GLclampf zFar)
|
||||
GL_ENTRY(void, glFrustumfOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
|
||||
GL_ENTRY(void, glOrthofOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
|
||||
GL_ENTRY(void, glClipPlanefOES, GLenum plane, const GLfloat *equation)
|
||||
GL_ENTRY(void, glClipPlanefIMG, GLenum plane, const GLfloat *equation)
|
||||
GL_ENTRY(void, glGetClipPlanefOES, GLenum pname, GLfloat * eqn)
|
||||
GL_ENTRY(void, glClearDepthfOES, GLclampf depth)
|
||||
GL_ENTRY(void, glTexGenfOES, GLenum coord, GLenum pname, GLfloat param)
|
||||
GL_ENTRY(void, glTexGenfvOES, GLenum coord, GLenum pname, const GLfloat *params)
|
||||
GL_ENTRY(void, glTexGeniOES, GLenum coord, GLenum pname, GLint param)
|
||||
GL_ENTRY(void, glTexGenivOES, GLenum coord, GLenum pname, const GLint *params)
|
||||
GL_ENTRY(void, glTexGenxOES, GLenum coord, GLenum pname, GLfixed param)
|
||||
GL_ENTRY(void, glTexGenxvOES, GLenum coord, GLenum pname, const GLfixed *params)
|
||||
GL_ENTRY(void, glGetTexGenfvOES, GLenum coord, GLenum pname, GLfloat *params)
|
||||
GL_ENTRY(void, glGetTexGenivOES, GLenum coord, GLenum pname, GLint *params)
|
||||
GL_ENTRY(void, glGetTexGenxvOES, GLenum coord, GLenum pname, GLfixed *params)
|
||||
GL_ENTRY(void, glBindVertexArrayOES, GLuint array)
|
||||
GL_ENTRY(void, glDeleteVertexArraysOES, GLsizei n, const GLuint *arrays)
|
||||
GL_ENTRY(void, glGenVertexArraysOES, GLsizei n, GLuint *arrays)
|
||||
GL_ENTRY(GLboolean, glIsVertexArrayOES, GLuint array)
|
||||
GL_ENTRY(void, glDiscardFramebufferEXT, GLenum target, GLsizei numAttachments, const GLenum *attachments)
|
||||
GL_ENTRY(void, glMultiDrawArraysEXT, GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
|
||||
GL_ENTRY(void, glMultiDrawElementsEXT, GLenum mode, const GLsizei *count, GLenum type, const GLvoid*const *indices, GLsizei primcount)
|
||||
GL_ENTRY(void, glMultiDrawArraysSUN, GLenum mode, GLint *first, GLsizei *count, GLsizei primcount)
|
||||
GL_ENTRY(void, glMultiDrawElementsSUN, GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
|
||||
GL_ENTRY(void, glRenderbufferStorageMultisampleIMG, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
|
||||
GL_ENTRY(void, glFramebufferTexture2DMultisampleIMG, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
|
||||
GL_ENTRY(void, glDeleteFencesNV, GLsizei n, const GLuint *fences)
|
||||
GL_ENTRY(void, glGenFencesNV, GLsizei n, GLuint *fences)
|
||||
GL_ENTRY(GLboolean, glIsFenceNV, GLuint fence)
|
||||
GL_ENTRY(GLboolean, glTestFenceNV, GLuint fence)
|
||||
GL_ENTRY(void, glGetFenceivNV, GLuint fence, GLenum pname, GLint *params)
|
||||
GL_ENTRY(void, glFinishFenceNV, GLuint fence)
|
||||
GL_ENTRY(void, glSetFenceNV, GLuint fence, GLenum condition)
|
||||
GL_ENTRY(void, glGetDriverControlsQCOM, GLint *num, GLsizei size, GLuint *driverControls)
|
||||
GL_ENTRY(void, glGetDriverControlStringQCOM, GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString)
|
||||
GL_ENTRY(void, glEnableDriverControlQCOM, GLuint driverControl)
|
||||
GL_ENTRY(void, glDisableDriverControlQCOM, GLuint driverControl)
|
||||
GL_ENTRY(void, glExtGetTexturesQCOM, GLuint *textures, GLint maxTextures, GLint *numTextures)
|
||||
GL_ENTRY(void, glExtGetBuffersQCOM, GLuint *buffers, GLint maxBuffers, GLint *numBuffers)
|
||||
GL_ENTRY(void, glExtGetRenderbuffersQCOM, GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers)
|
||||
GL_ENTRY(void, glExtGetFramebuffersQCOM, GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers)
|
||||
GL_ENTRY(void, glExtGetTexLevelParameterivQCOM, GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params)
|
||||
GL_ENTRY(void, glExtTexObjectStateOverrideiQCOM, GLenum target, GLenum pname, GLint param)
|
||||
GL_ENTRY(void, glExtGetTexSubImageQCOM, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels)
|
||||
GL_ENTRY(void, glExtGetBufferPointervQCOM, GLenum target, GLvoid* *params)
|
||||
GL_ENTRY(void, glExtGetShadersQCOM, GLuint *shaders, GLint maxShaders, GLint *numShaders)
|
||||
GL_ENTRY(void, glExtGetProgramsQCOM, GLuint *programs, GLint maxPrograms, GLint *numPrograms)
|
||||
GL_ENTRY(GLboolean, glExtIsProgramBinaryQCOM, GLuint program)
|
||||
GL_ENTRY(void, glExtGetProgramBinarySourceQCOM, GLuint program, GLenum shadertype, GLchar *source, GLint *length)
|
||||
GL_ENTRY(void, glStartTilingQCOM, GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
|
||||
GL_ENTRY(void, glEndTilingQCOM, GLbitfield preserveMask)
|
||||
34
external/android-emugl/host/libs/GLESv1_dec/gles1.types
vendored
Normal file
34
external/android-emugl/host/libs/GLESv1_dec/gles1.types
vendored
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
GLbitfield 32 0x%08x
|
||||
GLboolean 8 %d
|
||||
GLclampf 32 %f
|
||||
GLclampx 32 0x%08x
|
||||
GLeglImageOES 32 %p
|
||||
GLenum 32 0x%08x
|
||||
GLfixed 32 0x%08x
|
||||
GLfloat 32 %f
|
||||
GLint 32 %d
|
||||
GLintptr 32 %p
|
||||
GLshort 16 %d
|
||||
GLsizei 32 %d
|
||||
GLsizeiptr 32 %p
|
||||
GLubyte 8 0x%02x
|
||||
GLuint 32 %u
|
||||
GLvoid 0 %x
|
||||
GLchar 8 %d
|
||||
GLenum* 32 0x%08x
|
||||
GLboolean* 32 0x%08x
|
||||
GLclampf* 32 0x%08x
|
||||
GLclampx* 32 0x%08x
|
||||
GLeglImageOES* 32 0x%08x
|
||||
GLfixed* 32 0x%08x
|
||||
GLfloat* 32 0x%08x
|
||||
GLint* 32 0x%08x
|
||||
GLshort* 32 0x%08x
|
||||
GLsizei* 32 0x%08x
|
||||
GLubyte* 32 0x%08x
|
||||
GLuint* 32 0x%08x
|
||||
GLvoid* 32 0x%08x
|
||||
GLchar* 32 0x%08x
|
||||
GLvoid** 32 0x%08x
|
||||
void* 32 0x%08x
|
||||
GLvoid*const* 32 0x%08x
|
||||
21
external/android-emugl/host/libs/GLESv1_dec/gles1_types.h
vendored
Normal file
21
external/android-emugl/host/libs/GLESv1_dec/gles1_types.h
vendored
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
/*
|
||||
* Copyright (C) 2011 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
#ifndef __GLES1_TYPES__H
|
||||
#define __GLES1_TYPES__H
|
||||
|
||||
#include "gl_base_types.h"
|
||||
|
||||
#endif // __GLES1_TYPES__H
|
||||
Loading…
Add table
Add a link
Reference in a new issue