anbox/external/android-emugl/shared/emugl/common/id_to_object_map.h
2016-06-14 11:34:17 +02:00

176 lines
5.2 KiB
C++

// Copyright (C) 2014 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef EMUGL_COMMON_ID_TO_OBJECT_MAP_H
#define EMUGL_COMMON_ID_TO_OBJECT_MAP_H
#include <stddef.h>
namespace emugl {
// Base implementation class for IdToObjectMap template.
// Used to reduce template-instanciated code generation.
class IdToObjectMapBase {
public:
// The type of keys in this map.
typedef unsigned KeyType;
// Values higher than kMaxId cannot be used as map keys.
enum {
kMaxId = 0xfffffffdU,
};
static inline bool isValidKey(KeyType key) {
return key <= kMaxId;
}
protected:
IdToObjectMapBase();
~IdToObjectMapBase();
void clear();
// Return size
inline size_t size() const { return mCount; }
inline size_t capacity() const { return 1U << mShift; }
// Return true iff the map contains a given key.
bool contains(KeyType key) const;
// Find a value associated with a given |key| in the map.
// On success, return true and sets |*value| to the value/pointer,
// which is _still_ owned by the map.
// On failure, return false and sets |*value| to NULL.
bool find(KeyType key, void** value) const;
// Associate a value with a given |key| in the map.
// Return the old value for the key, if any. Caller is responsible
// for freeing it.
void* set(KeyType key, void* value);
// Remove the value associated with a given |key|.
// Return the old value, if any. Caller is responsible for
// freeing it.
void* remove(KeyType key);
size_t mCount;
size_t mShift;
KeyType* mKeys;
void** mValues;
private:
// Resize the map if needed to ensure it can hold at least |newSize|
// entries.
void resize(size_t newSize);
};
// A templated data container that acts as a dictionary mapping unsigned
// integer keys to heap-allocated objects of type T. The dictionary
// owns the objects associated with its keys, and automatically destroys
// them when it is destroyed, or during replacement or removal.
template <class T>
class IdToObjectMap : public IdToObjectMapBase {
public:
// Initialize an empty instance.
IdToObjectMap() : IdToObjectMapBase() {}
// Destroy this instance.
~IdToObjectMap() {
clear();
}
// Return the number of items in this map.
inline size_t size() const { return IdToObjectMapBase::size(); }
// Return true iff the map is empty.
inline bool empty() const { return !IdToObjectMapBase::size(); }
// Remove all items from the map.
void clear();
// Returns true iff the dictionary contains a value for |key|.
inline bool contains(KeyType key) const {
return IdToObjectMapBase::contains(key);
}
// Find the value corresponding to |key| in this map.
// On success, return true, and sets |*value| to point to the
// value (still owned by the instance). On failure, return false.
inline bool find(KeyType key, T** value) const {
return IdToObjectMapBase::find(key, reinterpret_cast<void**>(value));
}
// Return the value associated with a given |key|, or NULL if it is
// not in the map. Result is still owned by the map.
inline T* get(KeyType key) const {
T* result = NULL;
this->find(key, &result);
return result;
}
// Associate |value| with a given |key|. Returns true if a previous
// value was replaced, and false if this is the first time a value
// was associated with the given key. IMPORTANT: This transfers
// ownership of |value| to the map instance. In case of replacement,
// the old value is automatically destroyed. Using NULL as the value
// is equivalent to calling remove().
bool set(KeyType key, T* value);
// Remove any value associated with |key|.
// Return true iff a value was associated with the key and destroyed
// by this function, false if there was no value associated with the
// key (or if it was NULL).
bool remove(KeyType key);
};
template <class T>
void IdToObjectMap<T>::clear() {
size_t n = capacity();
while (n > 0) {
--n;
if (!isValidKey(mKeys[n]))
continue;
delete static_cast<T*>(mValues[n]);
mValues[n] = NULL;
mKeys[n] = kMaxId + 1U;
}
mCount = 0;
}
template <class T>
bool IdToObjectMap<T>::set(KeyType key, T* value) {
T* oldValue = static_cast<T*>(IdToObjectMapBase::set(key, value));
if (!oldValue) {
return false;
}
delete oldValue;
return true;
}
template <class T>
bool IdToObjectMap<T>::remove(KeyType key) {
T* oldValue = static_cast<T*>(IdToObjectMapBase::remove(key));
if (!oldValue)
return false;
delete oldValue;
return true;
}
} // namespace emugl
#endif // EMUGL_COMMON_ID_TO_OBJECT_MAP_H