6 lines
297 B
Text
6 lines
297 B
Text
!gles2_extensions
|
|
|
|
# GLES 2.0 extensions
|
|
void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
|
|
void glReleaseShaderCompiler(void);
|
|
void glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
|