anbox/external/android-emugl/host/libs/libOpenglRender/NativeSubWindow_delegate.cpp

59 lines
1.7 KiB
C++

/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "NativeSubWindow.h"
#include <stdexcept>
#include <string>
#include <map>
namespace {
static std::shared_ptr<SubWindowHandler> current_handler = nullptr;
}
void registerSubWindowHandler(const std::shared_ptr<SubWindowHandler> &handler) {
if (current_handler)
throw std::runtime_error("A sub window handle is already registered");
current_handler = handler;
}
EGLNativeWindowType createSubWindow(FBNativeWindowType p_window,
int x,
int y,
int width,
int height) {
(void) p_window;
if (!current_handler)
return (EGLNativeWindowType) 0;
return current_handler->create_window(x, y, width, height);
}
void updateSubWindow(EGLNativeWindowType win, int x, int y, int width, int height) {
if (!current_handler)
return;
return current_handler->update_window(win, x, y, width, height);
}
void destroySubWindow(EGLNativeWindowType win) {
if (!current_handler)
return;
return current_handler->destroy_window(win);
}