anbox/external/android-emugl/host/libs/libOpenglRender
2016-11-08 18:07:00 +01:00
..
CMakeLists.txt Add display manager instance which hands relevant information to emugl layer 2016-11-08 08:14:38 +01:00
ColorBuffer.cpp Initial work 2016-06-14 11:34:17 +02:00
ColorBuffer.h Initial work 2016-06-14 11:34:17 +02:00
DispatchTables.h Initial work 2016-06-14 11:34:17 +02:00
DisplayManager.cpp Add display manager instance which hands relevant information to emugl layer 2016-11-08 08:14:38 +01:00
DisplayManager.h Add display manager instance which hands relevant information to emugl layer 2016-11-08 08:14:38 +01:00
FbConfig.cpp Initial work 2016-06-14 11:34:17 +02:00
FbConfig.h Initial work 2016-06-14 11:34:17 +02:00
FrameBuffer.cpp Implement quick&dirty approach to update window size and position 2016-11-08 18:07:00 +01:00
FrameBuffer.h Implement quick&dirty approach to update window size and position 2016-11-08 18:07:00 +01:00
LayerManager.cpp Implement quick&dirty approach to update window size and position 2016-11-08 18:07:00 +01:00
LayerManager.h Use correct order in rect definition 2016-11-08 18:05:19 +01:00
NativeSubWindow.h Implement quick&dirty approach to update window size and position 2016-11-08 18:07:00 +01:00
NativeSubWindow_cocoa.m Initial work 2016-06-14 11:34:17 +02:00
NativeSubWindow_delegate.cpp Implement quick&dirty approach to update window size and position 2016-11-08 18:07:00 +01:00
NativeSubWindow_mir.cpp Initial work 2016-06-14 11:34:17 +02:00
NativeSubWindow_null.cpp Initial work 2016-06-14 11:34:17 +02:00
NativeSubWindow_win32.cpp Initial work 2016-06-14 11:34:17 +02:00
NativeSubWindow_x11.cpp Initial work 2016-06-14 11:34:17 +02:00
ReadBuffer.cpp Initial work 2016-06-14 11:34:17 +02:00
ReadBuffer.h Initial work 2016-06-14 11:34:17 +02:00
render_api.entries Initial work 2016-06-14 11:34:17 +02:00
RenderApi.cpp Remove unneeded width, height and use_sub_window arguments 2016-11-08 08:15:25 +01:00
RenderContext.cpp Initial work 2016-06-14 11:34:17 +02:00
RenderContext.h Initial work 2016-06-14 11:34:17 +02:00
RenderControl.cpp Add display manager instance which hands relevant information to emugl layer 2016-11-08 08:14:38 +01:00
RenderControl.h Initial work 2016-06-14 11:34:17 +02:00
RenderServer.cpp Initial work 2016-06-14 11:34:17 +02:00
RenderServer.h Initial work 2016-06-14 11:34:17 +02:00
RenderThread.cpp Disable bandwidth logging 2016-06-23 17:28:40 +02:00
RenderThread.h Initial work 2016-06-14 11:34:17 +02:00
RenderThreadInfo.cpp Initial work 2016-06-14 11:34:17 +02:00
RenderThreadInfo.h Initial work 2016-06-14 11:34:17 +02:00
RenderWindow.cpp Remove unneeded width, height and use_sub_window arguments 2016-11-08 08:15:25 +01:00
RenderWindow.h Remove unneeded width, height and use_sub_window arguments 2016-11-08 08:15:25 +01:00
SocketStream.cpp Initial work 2016-06-14 11:34:17 +02:00
SocketStream.h Initial work 2016-06-14 11:34:17 +02:00
TcpStream.cpp Initial work 2016-06-14 11:34:17 +02:00
TcpStream.h Initial work 2016-06-14 11:34:17 +02:00
TextureDraw.cpp Drop unecessary shader extensions 2016-10-02 14:42:31 +02:00
TextureDraw.h Initial work 2016-06-14 11:34:17 +02:00
TextureResize.cpp Initial work 2016-06-14 11:34:17 +02:00
TextureResize.h Initial work 2016-06-14 11:34:17 +02:00
TimeUtils.cpp Initial work 2016-06-14 11:34:17 +02:00
TimeUtils.h Initial work 2016-06-14 11:34:17 +02:00
UnixStream.cpp Initial work 2016-06-14 11:34:17 +02:00
UnixStream.h Initial work 2016-06-14 11:34:17 +02:00
Win32PipeStream.cpp Initial work 2016-06-14 11:34:17 +02:00
Win32PipeStream.h Initial work 2016-06-14 11:34:17 +02:00
WindowSurface.cpp Initial work 2016-06-14 11:34:17 +02:00
WindowSurface.h Initial work 2016-06-14 11:34:17 +02:00