Use godot-nim 0.5.0
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@ -4,7 +4,7 @@ description = "Godot-Nim Project Stub"
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license = "MIT"
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license = "MIT"
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bin = @["stub"]
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bin = @["stub"]
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requires "godot >= 0.4.1 & < 0.5.0"
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requires "godot >= 0.5.0 & < 0.6.0"
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task make, "build":
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task make, "build":
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const bitsPostfix = when sizeof(int) == 8: "_64" else: "_32"
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const bitsPostfix = when sizeof(int) == 8: "_64" else: "_32"
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