Update master documentation for changeset d11856377e
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@ -1294,7 +1294,7 @@ Generates Godot type. Self-documenting example:<pre class="listing"><span class=
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<span class="Identifier">print</span><span class="Punctuation">(</span><span class="StringLit">"MyTool initialized!"</span><span class="Punctuation">)</span></pre><p>Objects can be instantiated by invoking <a class="reference external" href="godotnim.html#gdnew">gdnew</a> or by using <a class="reference external" href="godotapi/resource_loader.html#load,string,string,bool">load</a> or any other way that you can find in <a class="reference external" href="index.html#modules-godot-api">Godot API</a>.</p>
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<a
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href="https://github.com/pragmagic/godot-nim/tree/f05eb090f710df4aed71e6502da8258c5abbb6d9/godot/nim/godotmacros.nim#L628"
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href="https://github.com/pragmagic/godot-nim/tree/d11856377e05212663c72dd06947f9e40456cff3/godot/nim/godotmacros.nim#L628"
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class="link-seesrc" target="_blank">Source</a>
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<a href="https://github.com/pragmagic/godot-nim/edit/master/godot/nim/godotmacros.nim#L628" class="link-seesrc" target="_blank" >Edit</a>
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@ -1309,7 +1309,7 @@ class="link-seesrc" target="_blank">Source</a>
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<div class="twelve-columns footer">
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<span class="nim-sprite"></span>
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<br/>
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<small>Made with Nim. Generated: 2018-01-25 11:57:46 UTC</small>
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<small>Made with Nim. Generated: 2018-02-17 17:05:07 UTC</small>
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</div>
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</div>
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</div>
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