Ruslan Mustakov
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76de026b4f
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Implement hash proc for Godot types
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2018-06-04 11:50:37 +07:00 |
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Ruslan Mustakov
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d11856377e
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Implement Vector2 and Rect2 procs
This allows compiler to inline/optimize them, which cannot be done if
these procs are invoked via GDNative API.
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2018-02-17 23:44:07 +07:00 |
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Ruslan Mustakov
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0aab6e17ef
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Update license year and fix doc to have Godot 3.0 download URL
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2018-01-31 20:52:15 +07:00 |
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Ruslan Mustakov
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b62db02d8f
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Use GDNative API struct
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2017-10-05 18:28:12 +07:00 |
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Ruslan Mustakov
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f5769045fc
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No destructors
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2017-07-28 17:56:28 +07:00 |
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Ruslan Mustakov
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2fd1efcc4e
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Remove dependency on headers
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2017-07-27 18:48:57 +07:00 |
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Ruslan Mustakov
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b41a37681f
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Migrate to NativeScript+GDNative
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2017-07-25 12:37:05 +07:00 |
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Ruslan Mustakov
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f1c7e80c51
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Initial version
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2017-07-21 13:05:04 +07:00 |
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