- Attempt to fix deprecated this:self pragma by injecting self to methods and properties (needs more testing)
- Changed import headers to use / (slash) instead of . (period)
- Fixed object branch in godotapigen.nim
- Fixed deprecated nimNode.ident with nimNode.strVal
Fix toGodotName function
Consider procCall calls as special cases, otherwise it gives problems in _init function
Fix infinite recursive call in Godot 3.2