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Joey Yakimowich-Payne c8d7480a26
feat(server): host-only custom modifier registration (Q4.4)
Before this commit ANY authenticated player in the room could send
custom-modifier.register and have the server accept + broadcast the
descriptor — including an opponent mid-match. Fill the 10-slot
per-room cap with hostile descriptors, or register a descriptor the
host then applies and finds unexpected.

Fix: Room gains a hostToken field set at room.create (the creator's
token). The register handler gates on room.hostToken === ws.data.token.
Non-host registrations are rejected with BAD_TOKEN and a message
explaining the gate.

Host permissions are stable across reconnects — the host's token is
preserved in sessionStorage on the client, so closing + reopening
the host's tab retains the permission. A later 'transfer host' flow
can mutate hostToken; no such mutation exists today (lobbies have a
single creator who remains host for the room's lifetime).

New server test 'rejects non-host (opponent) registrations with
BAD_TOKEN (Q4.4)' seeds a white+black room, has black try to
register (rejected), then white succeeds (proving the gate doesn't
leak across players).

1399 → 1400 tests.
2026-04-20 17:49:55 -06:00
.github/workflows chore(root): scaffold monorepo — Phase 0 complete 2026-04-16 13:32:21 -06:00
.sisyphus chore(sisyphus): T3 Final Verification Wave — all reviewers APPROVE 2026-04-19 22:04:36 -06:00
docs docs(adr): T4 scripted modifiers forward-design 2026-04-19 21:09:52 -06:00
packages feat(server): host-only custom modifier registration (Q4.4) 2026-04-20 17:49:55 -06:00
scripts feat(rete): add replay engine + state-hash determinism verifier (P3.3) 2026-04-16 15:25:13 -06:00
.gitignore chore: ignore .org.chromium.Chromium.* runtime files 2026-04-19 10:20:42 -06:00
eslint.config.js feat(engine): damage-resistance modifier descriptor 2026-04-18 22:22:31 -06:00
lefthook.yml chore(root): scaffold monorepo — Phase 0 complete 2026-04-16 13:32:21 -06:00
LICENSE chore(root): scaffold monorepo — Phase 0 complete 2026-04-16 13:32:21 -06:00
package.json feat(rete): add replay engine + state-hash determinism verifier (P3.3) 2026-04-16 15:25:13 -06:00
playwright.config.ts fix(rete): inject clock into EventLog; use tsc for DTS; fix cycle.test.ts private access; add Playwright worker limit 2026-04-16 18:25:49 -06:00
README.md chore(root): scaffold monorepo — Phase 0 complete 2026-04-16 13:32:21 -06:00
tsconfig.base.json chore(root): scaffold monorepo — Phase 0 complete 2026-04-16 13:32:21 -06:00
tsconfig.json chore(root): scaffold monorepo — Phase 0 complete 2026-04-16 13:32:21 -06:00
vitest.workspace.ts chore(root): scaffold monorepo — Phase 0 complete 2026-04-16 13:32:21 -06:00

@paratype

A Doorenbos-style Rete II rules engine for TypeScript games, with an authoritative WebSocket chess demo.

Packages

Docs

Getting Started

bun install && bun run check