Add vita environment (#22)
* vita: initial port * vita: implement events, enable input thread * vita: gethostbyname * vita: Enable audio * vita: Fix thread crash on discoonect process * vita: Handle cannot create thread * vita: now use newlib's socket apis * vita: Refactoring for moonlight-stream/moonlight-common-c * Fix review things https://github.com/moonlight-stream/moonlight-common-c/pull/22#pullrequestreview-2436093 - vita may not support IPv6; so add LC_ASSERT them. - define inet_ntop to sceNetInetNtop - guard about failure of sceKernelCreateMutex or sceKernelCreateCond - remove meanless macros https://github.com/moonlight-stream/moonlight-common-c/pull/22#pullrequestreview-2444677 - !*mutex to *mutex - remove useless LC_ASSERT then change to use inet_ntop in vita system not defined `sockaddr_in6`, so just use `sockaddr_in` instead this. https://github.com/moonlight-stream/moonlight-common-c/pull/22#pullrequestreview-2445642 - define sin6_addr
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7 changed files with 140 additions and 6 deletions
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@ -12,6 +12,19 @@ typedef struct _PLT_THREAD {
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HANDLE handle;
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int cancelled;
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} PLT_THREAD;
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#elif defined(__vita__)
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typedef int PLT_MUTEX;
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typedef struct _PLT_EVENT {
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int mutex;
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int cond;
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int signalled;
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} PLT_EVENT;
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typedef struct _PLT_THREAD {
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int handle;
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int cancelled;
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void *context;
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int alive;
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} PLT_THREAD;
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#elif defined (LC_POSIX)
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typedef pthread_mutex_t PLT_MUTEX;
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typedef struct _PLT_EVENT {
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