Remove non-compliant float suffix in NV12 fragment shader

The 'f' suffix isn't supported until ESSL 3.0.
This commit is contained in:
Cameron Gutman 2025-12-28 22:55:19 -06:00
commit 8ee82421b3

View file

@ -16,5 +16,5 @@ void main() {
);
YCbCr -= offset;
gl_FragColor = vec4(clamp(yuvmat * YCbCr, 0.0, 1.0), 1.0f);
gl_FragColor = vec4(clamp(yuvmat * YCbCr, 0.0, 1.0), 1.0);
}