Commit graph

4 commits

Author SHA1 Message Date
Cameron Gutman
d262e5d1f6 Recompile D3D11 shaders for Shader Model 5.0
We already require FL 11.0+ GPUs anyway, so compiling them for an older shader model didn't provide any benefit.
2025-11-24 19:02:20 -06:00
Cameron Gutman
4164a222ae Consolidate D3D11 constant buffers now that all shaders need a CSC constant buffer 2025-11-24 18:47:14 -06:00
Cameron Gutman
f67272b153 Handle chroma co-siting in the D3D11 shaders 2025-11-01 22:42:51 -05:00
Cameron Gutman
0bb0d27d64 Implement YUV 4:4:4 decoding with D3D11VA on Intel GPUs 2024-07-30 21:12:11 -05:00