It doesn't work well in practice for a few major reasons: - It can result in the decoder writing on DMA-BUFs being used by the display - It can generate page flip events that collide with Qt/SDL - It can stall the decoder if the DMA-BUF has a fence on it from the display driver |
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|---|---|---|
| .. | ||
| ffmpeg-renderers | ||
| decoder.h | ||
| ffmpeg.cpp | ||
| ffmpeg.h | ||
| ffmpeg_videosamples.cpp | ||
| overlaymanager.cpp | ||
| overlaymanager.h | ||
| slvid.cpp | ||
| slvid.h | ||