..
pacer
Convert all time-based stats to be microsecond-based, improving accuracy of very fast events. Add bitrate average/peak.
2025-11-15 12:17:59 -06:00
cuda.cpp
Test all renderers before use
2025-12-22 23:58:26 -06:00
cuda.h
Test all renderers before use
2025-12-22 23:58:26 -06:00
d3d11va.cpp
Optimize blending in DXVA2 and D3D11VA renderers
2025-12-28 13:53:13 -06:00
d3d11va.h
Optimize blending in DXVA2 and D3D11VA renderers
2025-12-28 13:53:13 -06:00
drm.cpp
Remove async and non-blocking page flip support
2026-01-03 00:41:14 -06:00
drm.h
Remove async and non-blocking page flip support
2026-01-03 00:41:14 -06:00
dxutil.h
Move hybrid decode detection logic into a central location
2022-01-23 15:41:33 -06:00
dxva2.cpp
Optimize blending in DXVA2 and D3D11VA renderers
2025-12-28 13:53:13 -06:00
dxva2.h
Use ComPtr for lifetime management in DXVA2
2024-07-30 22:41:29 -05:00
egl_extensions.cpp
Add an enum type for each renderer
2025-02-18 18:58:04 -06:00
eglimagefactory.cpp
Simplify EGLImageFactory and remove caching logic for now
2025-12-28 17:54:31 -06:00
eglimagefactory.h
Simplify EGLImageFactory and remove caching logic for now
2025-12-28 17:54:31 -06:00
eglvid.cpp
Update blocking swap buffer opt-out comment
2025-12-30 15:43:31 -06:00
eglvid.h
Optimize EGLRenderer with overlay VAOs and reduced GL_BLEND usage
2025-12-28 13:14:16 -06:00
genhwaccel.cpp
Add environment variable override helper function
2025-12-27 15:33:39 -06:00
genhwaccel.h
Test all renderers before use
2025-12-22 23:58:26 -06:00
mmal.cpp
Test all renderers before use
2025-12-22 23:58:26 -06:00
mmal.h
Test all renderers before use
2025-12-22 23:58:26 -06:00
plvk.cpp
Test all renderers before use
2025-12-22 23:58:26 -06:00
plvk.h
Test all renderers before use
2025-12-22 23:58:26 -06:00
plvk_c.c
Fix libplacebo renderer build on Windows
2023-12-21 18:12:19 -06:00
renderer.h
Add macro for printing FourCC values
2026-01-02 01:46:20 -06:00
sdlvid.cpp
Use hasFrameFormatChanged() in SDLRenderer
2025-11-05 23:51:51 -06:00
sdlvid.h
Use hasFrameFormatChanged() in SDLRenderer
2025-11-05 23:51:51 -06:00
swframemapper.cpp
Move hw->sw frame mapping into a separate class
2023-03-26 14:41:02 -05:00
swframemapper.h
Move hw->sw frame mapping into a separate class
2023-03-26 14:41:02 -05:00
vaapi.cpp
Add macro for printing FourCC values
2026-01-02 01:46:20 -06:00
vaapi.h
Simplify EGLImageFactory and remove caching logic for now
2025-12-28 17:54:31 -06:00
vdpau.cpp
Test all renderers before use
2025-12-22 23:58:26 -06:00
vdpau.h
Test all renderers before use
2025-12-22 23:58:26 -06:00
vt.h
Don't use CAMetalDisplayLink on Intel Macs
2025-10-23 21:16:53 -05:00
vt_avsamplelayer.mm
Test all renderers before use
2025-12-22 23:58:26 -06:00
vt_base.mm
Don't use CAMetalDisplayLink on Intel Macs
2025-10-23 21:16:53 -05:00
vt_metal.mm
Convert Metal shaders to FP16
2025-12-29 01:45:49 -06:00