The latter will still match on a hybrid system when the iGPU's EGL implementation is in use. This scenario works properly with EGL rendering in Qt and SDL, so we want to allow that. |
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|---|---|---|
| .. | ||
| audio | ||
| input | ||
| video | ||
| bandwidth.cpp | ||
| bandwidth.h | ||
| session.cpp | ||
| session.h | ||
| streamutils.cpp | ||
| streamutils.h | ||