34 lines
754 B
Nim
34 lines
754 B
Nim
import glfw
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import opengl
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# Init GLFW
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if init() == 0:
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raise newException(Exception, "Failed to Initialize GLFW")
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# Open window.
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var window = createWindow(800, 600, "GLFW3 WINDOW", nil, nil)
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# Connect the GL context.
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window.makeContextCurrent()
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# This must be called to make any GL function work
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loadExtensions()
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# Run while window is open.
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while windowShouldClose(window) == 0:
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# Draw red color screen.
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glClearColor(1, 0, 0, 1)
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glClear(GL_COLOR_BUFFER_BIT)
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# Swap buffers (this will display the red color)
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window.swapBuffers()
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# Check for events.
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pollEvents()
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# If you get ESC key quit.
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if window.getKey(KEY_ESCAPE) == 1:
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window.setWindowShouldClose(1)
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# Destroy the window.
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window.destroyWindow()
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# Exit GLFW.
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terminate()
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