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# nim-libnx
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Libnx ported to the Nim programming language. You will need a Nim compiler with Nintendo switch support which can be found in the latest devel branch of the Nim compiler.
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You also must have DevkitPro and switch (libnx) libraries for [Mac and Linux](https://github.com/devkitPro/pacman/releases) or [Windows](https://github.com/devkitPro/installer/releases) installed. The DEVKITPRO environment variable must also exist and point to a directory with the following structure:
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You also must have DevkitPro and switch (libnx) libraries for [Mac and Linux](https://github.com/devkitPro/pacman/releases) or [Windows](https://github.com/devkitPro/installer/releases) installed.
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From dkp-pacman, the switch libraries can be installed with:
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```
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dkp-pacman -Syu
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dkp-pacman -S switch-dev
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## When it asks for installation options, choose the default which will install everything
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```
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The DEVKITPRO environment variable must also exist and point to a directory with the following structure:
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- `DEVKITPRO/libnx/lib`
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- `DEVKITPRO/libnx/include`
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