dead code elimination

This commit is contained in:
EXetoC 2014-10-04 13:23:42 +02:00
commit 03e5209195
6 changed files with 1293 additions and 1282 deletions

File diff suppressed because it is too large Load diff

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@ -10,6 +10,8 @@
import opengl
{.deadCodeElim: on.}
when defined(windows):
{.push, callconv: stdcall.}
else:

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@ -17,6 +17,8 @@
import opengl
{.deadCodeElim: on.}
when defined(windows):
const
dllname = "glut32.dll"

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@ -25,16 +25,18 @@
import X, XLib, XUtil, opengl
when defined(windows):
const
{.deadCodeElim: on.}
when defined(windows):
const
dllname = "GL.dll"
elif defined(macosx):
const
elif defined(macosx):
const
dllname = "/usr/X11R6/lib/libGL.dylib"
else:
const
else:
const
dllname = "libGL.so"
const
const
GLX_USE_GL* = 1'i32
GLX_BUFFER_SIZE* = 2'i32
GLX_LEVEL* = 3'i32
@ -97,55 +99,55 @@ type # From XLib:
proc glXChooseVisual*(dpy: PDisplay, screen: int, attribList: ptr int32): PXVisualInfo{.
cdecl, dynlib: dllname, importc: "glXChooseVisual".}
proc glXCreateContext*(dpy: PDisplay, vis: PXVisualInfo, shareList: GLXContext,
direct: bool): GLXContext{.cdecl, dynlib: dllname,
proc glXCreateContext*(dpy: PDisplay, vis: PXVisualInfo, shareList: GLXContext,
direct: bool): GLXContext{.cdecl, dynlib: dllname,
importc: "glXCreateContext".}
proc glXDestroyContext*(dpy: PDisplay, ctx: GLXContext){.cdecl, dynlib: dllname,
proc glXDestroyContext*(dpy: PDisplay, ctx: GLXContext){.cdecl, dynlib: dllname,
importc: "glXDestroyContext".}
proc glXMakeCurrent*(dpy: PDisplay, drawable: GLXDrawable, ctx: GLXContext): bool{.
cdecl, dynlib: dllname, importc: "glXMakeCurrent".}
proc glXCopyContext*(dpy: PDisplay, src, dst: GLXContext, mask: int32){.cdecl,
proc glXCopyContext*(dpy: PDisplay, src, dst: GLXContext, mask: int32){.cdecl,
dynlib: dllname, importc: "glXCopyContext".}
proc glXSwapBuffers*(dpy: PDisplay, drawable: GLXDrawable){.cdecl,
proc glXSwapBuffers*(dpy: PDisplay, drawable: GLXDrawable){.cdecl,
dynlib: dllname, importc: "glXSwapBuffers".}
proc glXCreateGLXPixmap*(dpy: PDisplay, visual: PXVisualInfo, pixmap: XPixmap): GLXPixmap{.
cdecl, dynlib: dllname, importc: "glXCreateGLXPixmap".}
proc glXDestroyGLXPixmap*(dpy: PDisplay, pixmap: GLXPixmap){.cdecl,
proc glXDestroyGLXPixmap*(dpy: PDisplay, pixmap: GLXPixmap){.cdecl,
dynlib: dllname, importc: "glXDestroyGLXPixmap".}
proc glXQueryExtension*(dpy: PDisplay, errorb, event: var int): bool{.cdecl,
proc glXQueryExtension*(dpy: PDisplay, errorb, event: var int): bool{.cdecl,
dynlib: dllname, importc: "glXQueryExtension".}
proc glXQueryVersion*(dpy: PDisplay, maj, min: var int): bool{.cdecl,
proc glXQueryVersion*(dpy: PDisplay, maj, min: var int): bool{.cdecl,
dynlib: dllname, importc: "glXQueryVersion".}
proc glXIsDirect*(dpy: PDisplay, ctx: GLXContext): bool{.cdecl, dynlib: dllname,
proc glXIsDirect*(dpy: PDisplay, ctx: GLXContext): bool{.cdecl, dynlib: dllname,
importc: "glXIsDirect".}
proc glXGetConfig*(dpy: PDisplay, visual: PXVisualInfo, attrib: int,
value: var int): int{.cdecl, dynlib: dllname,
proc glXGetConfig*(dpy: PDisplay, visual: PXVisualInfo, attrib: int,
value: var int): int{.cdecl, dynlib: dllname,
importc: "glXGetConfig".}
proc glXGetCurrentContext*(): GLXContext{.cdecl, dynlib: dllname,
proc glXGetCurrentContext*(): GLXContext{.cdecl, dynlib: dllname,
importc: "glXGetCurrentContext".}
proc glXGetCurrentDrawable*(): GLXDrawable{.cdecl, dynlib: dllname,
proc glXGetCurrentDrawable*(): GLXDrawable{.cdecl, dynlib: dllname,
importc: "glXGetCurrentDrawable".}
proc glXWaitGL*(){.cdecl, dynlib: dllname, importc: "glXWaitGL".}
proc glXWaitX*(){.cdecl, dynlib: dllname, importc: "glXWaitX".}
proc glXUseXFont*(font: XFont, first, count, list: int){.cdecl, dynlib: dllname,
proc glXUseXFont*(font: XFont, first, count, list: int){.cdecl, dynlib: dllname,
importc: "glXUseXFont".}
# GLX 1.1 and later
proc glXQueryExtensionsString*(dpy: PDisplay, screen: int): cstring{.cdecl,
proc glXQueryExtensionsString*(dpy: PDisplay, screen: int): cstring{.cdecl,
dynlib: dllname, importc: "glXQueryExtensionsString".}
proc glXQueryServerString*(dpy: PDisplay, screen, name: int): cstring{.cdecl,
proc glXQueryServerString*(dpy: PDisplay, screen, name: int): cstring{.cdecl,
dynlib: dllname, importc: "glXQueryServerString".}
proc glXGetClientString*(dpy: PDisplay, name: int): cstring{.cdecl,
proc glXGetClientString*(dpy: PDisplay, name: int): cstring{.cdecl,
dynlib: dllname, importc: "glXGetClientString".}
# Mesa GLX Extensions
proc glXCreateGLXPixmapMESA*(dpy: PDisplay, visual: PXVisualInfo,
proc glXCreateGLXPixmapMESA*(dpy: PDisplay, visual: PXVisualInfo,
pixmap: XPixmap, cmap: XColormap): GLXPixmap{.
cdecl, dynlib: dllname, importc: "glXCreateGLXPixmapMESA".}
proc glXReleaseBufferMESA*(dpy: PDisplay, d: GLXDrawable): bool{.cdecl,
proc glXReleaseBufferMESA*(dpy: PDisplay, d: GLXDrawable): bool{.cdecl,
dynlib: dllname, importc: "glXReleaseBufferMESA".}
proc glXCopySubBufferMESA*(dpy: PDisplay, drawbale: GLXDrawable,
x, y, width, height: int){.cdecl, dynlib: dllname,
proc glXCopySubBufferMESA*(dpy: PDisplay, drawbale: GLXDrawable,
x, y, width, height: int){.cdecl, dynlib: dllname,
importc: "glXCopySubBufferMESA".}
proc glXGetVideoSyncSGI*(counter: var int32): int{.cdecl, dynlib: dllname,
proc glXGetVideoSyncSGI*(counter: var int32): int{.cdecl, dynlib: dllname,
importc: "glXGetVideoSyncSGI".}
proc glXWaitVideoSyncSGI*(divisor, remainder: int, count: var int32): int{.
cdecl, dynlib: dllname, importc: "glXWaitVideoSyncSGI".}

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@ -9,7 +9,7 @@
#
## This module is a wrapper around `opengl`:idx:. If you define the symbol
## ``useGlew`` this wrapper does not use Nimrod's ``dynlib`` mechanism,
## ``useGlew`` this wrapper does not use Nimrod's ``dynlib`` mechanism,
## but `glew`:idx: instead. However, this shouldn't be necessary anymore; even
## extension loading for the different operating systems is handled here.
##
@ -23,18 +23,18 @@ when defined(linux):
elif defined(windows):
import winlean, os
when defined(windows):
const
when defined(windows):
const
ogldll* = "OpenGL32.dll"
gludll* = "GLU32.dll"
elif defined(macosx):
elif defined(macosx):
#macosx has this notion of a framework, thus the path to the openGL dylib files
#is absolute
const
const
ogldll* = "/System/Library/Frameworks/OpenGL.framework/Versions/Current/Libraries/libGL.dylib"
gludll* = "/System/Library/Frameworks/OpenGL.framework/Versions/Current/Libraries/libGLU.dylib"
else:
const
else:
const
ogldll* = "libGL.so.1"
gludll* = "libGLU.so.1"
@ -46,10 +46,10 @@ when defined(useGlew):
else:
# quite complex ... thanks to extension support for various platforms:
import dynlib
let oglHandle = loadLib(ogldll)
if isNil(oglHandle): quit("could not load: " & ogldll)
when defined(windows):
var wglGetProcAddress = cast[proc (s: cstring): pointer {.stdcall.}](
symAddr(oglHandle, "wglGetProcAddress"))
@ -66,8 +66,8 @@ else:
if not isNil(wglGetProcAddress): result = wglGetProcAddress(procName)
elif defined(linux):
if not isNil(glXGetProcAddress): result = glXGetProcAddress(procName)
if result != nil: return
if not isNil(glXGetProcAddressARB):
if result != nil: return
if not isNil(glXGetProcAddressARB):
result = glXGetProcAddressARB(procName)
if result != nil: return
result = symAddr(h, procname)
@ -76,22 +76,22 @@ else:
if result == nil: raiseInvalidLibrary(procName)
var gluHandle: TLibHandle
proc gluGetProc(procname: cstring): pointer =
if gluHandle == nil:
gluHandle = loadLib(gludll)
if gluHandle == nil: quit("could not load: " & gludll)
result = glGetProc(gluHandle, procname)
# undocumented 'dynlib' feature: the string literal is replaced by
# the imported proc name:
{.pragma: ogl, dynlib: glGetProc(oglHandle, "0").}
{.pragma: oglx, dynlib: glGetProc(oglHandle, "0").}
{.pragma: wgl, dynlib: glGetProc(oglHandle, "0").}
{.pragma: glu, dynlib: gluGetProc("").}
proc nimLoadProcs0() {.importc.}
template loadExtensions*() =
## call this after your rendering context has been setup if you use
## extensions.

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@ -1,8 +1,10 @@
import opengl, windows
proc wglGetExtensionsStringARB*(hdc: HDC): cstring{.dynlib: dllname,
{.deadCodeElim: on.}
proc wglGetExtensionsStringARB*(hdc: HDC): cstring{.dynlib: dllname,
importc: "wglGetExtensionsStringARB".}
const
const
WGL_FRONT_COLOR_BUFFER_BIT_ARB* = 0x00000001
WGL_BACK_COLOR_BUFFER_BIT_ARB* = 0x00000002
WGL_DEPTH_BUFFER_BIT_ARB* = 0x00000004
@ -12,21 +14,21 @@ proc WinChoosePixelFormat*(DC: HDC, p2: PPixelFormatDescriptor): int{.
dynlib: "gdi32", importc: "ChoosePixelFormat".}
proc wglCreateBufferRegionARB*(hDC: HDC, iLayerPlane: TGLint, uType: TGLuint): THandle{.
dynlib: dllname, importc: "wglCreateBufferRegionARB".}
proc wglDeleteBufferRegionARB*(hRegion: THandle){.dynlib: dllname,
proc wglDeleteBufferRegionARB*(hRegion: THandle){.dynlib: dllname,
importc: "wglDeleteBufferRegionARB".}
proc wglSaveBufferRegionARB*(hRegion: THandle, x: TGLint, y: TGLint,
proc wglSaveBufferRegionARB*(hRegion: THandle, x: TGLint, y: TGLint,
width: TGLint, height: TGLint): BOOL{.
dynlib: dllname, importc: "wglSaveBufferRegionARB".}
proc wglRestoreBufferRegionARB*(hRegion: THandle, x: TGLint, y: TGLint,
width: TGLint, height: TGLint, xSrc: TGLint,
ySrc: TGLint): BOOL{.dynlib: dllname,
proc wglRestoreBufferRegionARB*(hRegion: THandle, x: TGLint, y: TGLint,
width: TGLint, height: TGLint, xSrc: TGLint,
ySrc: TGLint): BOOL{.dynlib: dllname,
importc: "wglRestoreBufferRegionARB".}
proc wglAllocateMemoryNV*(size: TGLsizei, readFrequency: TGLfloat,
proc wglAllocateMemoryNV*(size: TGLsizei, readFrequency: TGLfloat,
writeFrequency: TGLfloat, priority: TGLfloat): PGLvoid{.
dynlib: dllname, importc: "wglAllocateMemoryNV".}
proc wglFreeMemoryNV*(pointer: PGLvoid){.dynlib: dllname,
proc wglFreeMemoryNV*(pointer: PGLvoid){.dynlib: dllname,
importc: "wglFreeMemoryNV".}
const
const
WGL_IMAGE_BUFFER_MIN_ACCESS_I3D* = 0x00000001
WGL_IMAGE_BUFFER_LOCK_I3D* = 0x00000002
@ -34,30 +36,30 @@ proc wglCreateImageBufferI3D*(hDC: HDC, dwSize: DWORD, uFlags: UINT): PGLvoid{.
dynlib: dllname, importc: "wglCreateImageBufferI3D".}
proc wglDestroyImageBufferI3D*(hDC: HDC, pAddress: PGLvoid): BOOL{.
dynlib: dllname, importc: "wglDestroyImageBufferI3D".}
proc wglAssociateImageBufferEventsI3D*(hdc: HDC, pEvent: PHandle,
pAddress: PGLvoid, pSize: PDWORD,
count: UINT): BOOL{.dynlib: dllname,
proc wglAssociateImageBufferEventsI3D*(hdc: HDC, pEvent: PHandle,
pAddress: PGLvoid, pSize: PDWORD,
count: UINT): BOOL{.dynlib: dllname,
importc: "wglAssociateImageBufferEventsI3D".}
proc wglReleaseImageBufferEventsI3D*(hdc: HDC, pAddress: PGLvoid, count: UINT): BOOL{.
dynlib: dllname, importc: "wglReleaseImageBufferEventsI3D".}
proc wglEnableFrameLockI3D*(): BOOL{.dynlib: dllname,
proc wglEnableFrameLockI3D*(): BOOL{.dynlib: dllname,
importc: "wglEnableFrameLockI3D".}
proc wglDisableFrameLockI3D*(): BOOL{.dynlib: dllname,
proc wglDisableFrameLockI3D*(): BOOL{.dynlib: dllname,
importc: "wglDisableFrameLockI3D".}
proc wglIsEnabledFrameLockI3D*(pFlag: PBOOL): BOOL{.dynlib: dllname,
proc wglIsEnabledFrameLockI3D*(pFlag: PBOOL): BOOL{.dynlib: dllname,
importc: "wglIsEnabledFrameLockI3D".}
proc wglQueryFrameLockMasterI3D*(pFlag: PBOOL): BOOL{.dynlib: dllname,
proc wglQueryFrameLockMasterI3D*(pFlag: PBOOL): BOOL{.dynlib: dllname,
importc: "wglQueryFrameLockMasterI3D".}
proc wglGetFrameUsageI3D*(pUsage: PGLfloat): BOOL{.dynlib: dllname,
proc wglGetFrameUsageI3D*(pUsage: PGLfloat): BOOL{.dynlib: dllname,
importc: "wglGetFrameUsageI3D".}
proc wglBeginFrameTrackingI3D*(): BOOL{.dynlib: dllname,
proc wglBeginFrameTrackingI3D*(): BOOL{.dynlib: dllname,
importc: "wglBeginFrameTrackingI3D".}
proc wglEndFrameTrackingI3D*(): BOOL{.dynlib: dllname,
proc wglEndFrameTrackingI3D*(): BOOL{.dynlib: dllname,
importc: "wglEndFrameTrackingI3D".}
proc wglQueryFrameTrackingI3D*(pFrameCount: PDWORD, pMissedFrames: PDWORD,
proc wglQueryFrameTrackingI3D*(pFrameCount: PDWORD, pMissedFrames: PDWORD,
pLastMissedUsage: PGLfloat): BOOL{.
dynlib: dllname, importc: "wglQueryFrameTrackingI3D".}
const
const
WGL_NUMBER_PIXEL_FORMATS_ARB* = 0x00002000
WGL_DRAW_TO_WINDOW_ARB* = 0x00002001
WGL_DRAW_TO_BITMAP_ARB* = 0x00002002
@ -108,27 +110,27 @@ const
WGL_TYPE_RGBA_ARB* = 0x0000202B
WGL_TYPE_COLORINDEX_ARB* = 0x0000202C
proc wglGetPixelFormatAttribivARB*(hdc: HDC, iPixelFormat: TGLint,
iLayerPlane: TGLint, nAttributes: TGLuint,
proc wglGetPixelFormatAttribivARB*(hdc: HDC, iPixelFormat: TGLint,
iLayerPlane: TGLint, nAttributes: TGLuint,
piAttributes: PGLint, piValues: PGLint): BOOL{.
dynlib: dllname, importc: "wglGetPixelFormatAttribivARB".}
proc wglGetPixelFormatAttribfvARB*(hdc: HDC, iPixelFormat: TGLint,
iLayerPlane: TGLint, nAttributes: TGLuint,
proc wglGetPixelFormatAttribfvARB*(hdc: HDC, iPixelFormat: TGLint,
iLayerPlane: TGLint, nAttributes: TGLuint,
piAttributes: PGLint, pfValues: PGLfloat): BOOL{.
dynlib: dllname, importc: "wglGetPixelFormatAttribfvARB".}
proc wglChoosePixelFormatARB*(hdc: HDC, piAttribIList: PGLint,
pfAttribFList: PGLfloat, nMaxFormats: TGLuint,
proc wglChoosePixelFormatARB*(hdc: HDC, piAttribIList: PGLint,
pfAttribFList: PGLfloat, nMaxFormats: TGLuint,
piFormats: PGLint, nNumFormats: PGLuint): BOOL{.
dynlib: dllname, importc: "wglChoosePixelFormatARB".}
const
const
WGL_ERROR_INVALID_PIXEL_TYPE_ARB* = 0x00002043
WGL_ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB* = 0x00002054
proc wglMakeContextCurrentARB*(hDrawDC: HDC, hReadDC: HDC, hglrc: HGLRC): BOOL{.
dynlib: dllname, importc: "wglMakeContextCurrentARB".}
proc wglGetCurrentReadDCARB*(): HDC{.dynlib: dllname,
proc wglGetCurrentReadDCARB*(): HDC{.dynlib: dllname,
importc: "wglGetCurrentReadDCARB".}
const
const
WGL_DRAW_TO_PBUFFER_ARB* = 0x0000202D # WGL_DRAW_TO_PBUFFER_ARB { already defined }
WGL_MAX_PBUFFER_PIXELS_ARB* = 0x0000202E
WGL_MAX_PBUFFER_WIDTH_ARB* = 0x0000202F
@ -138,22 +140,22 @@ const
WGL_PBUFFER_HEIGHT_ARB* = 0x00002035
WGL_PBUFFER_LOST_ARB* = 0x00002036
proc wglCreatePbufferARB*(hDC: HDC, iPixelFormat: TGLint, iWidth: TGLint,
proc wglCreatePbufferARB*(hDC: HDC, iPixelFormat: TGLint, iWidth: TGLint,
iHeight: TGLint, piAttribList: PGLint): THandle{.
dynlib: dllname, importc: "wglCreatePbufferARB".}
proc wglGetPbufferDCARB*(hPbuffer: THandle): HDC{.dynlib: dllname,
proc wglGetPbufferDCARB*(hPbuffer: THandle): HDC{.dynlib: dllname,
importc: "wglGetPbufferDCARB".}
proc wglReleasePbufferDCARB*(hPbuffer: THandle, hDC: HDC): TGLint{.
dynlib: dllname, importc: "wglReleasePbufferDCARB".}
proc wglDestroyPbufferARB*(hPbuffer: THandle): BOOL{.dynlib: dllname,
proc wglDestroyPbufferARB*(hPbuffer: THandle): BOOL{.dynlib: dllname,
importc: "wglDestroyPbufferARB".}
proc wglQueryPbufferARB*(hPbuffer: THandle, iAttribute: TGLint, piValue: PGLint): BOOL{.
dynlib: dllname, importc: "wglQueryPbufferARB".}
proc wglSwapIntervalEXT*(interval: TGLint): BOOL{.dynlib: dllname,
proc wglSwapIntervalEXT*(interval: TGLint): BOOL{.dynlib: dllname,
importc: "wglSwapIntervalEXT".}
proc wglGetSwapIntervalEXT*(): TGLint{.dynlib: dllname,
proc wglGetSwapIntervalEXT*(): TGLint{.dynlib: dllname,
importc: "wglGetSwapIntervalEXT".}
const
const
WGL_BIND_TO_TEXTURE_RGB_ARB* = 0x00002070
WGL_BIND_TO_TEXTURE_RGBA_ARB* = 0x00002071
WGL_TEXTURE_FORMAT_ARB* = 0x00002072
@ -194,13 +196,13 @@ proc wglReleaseTexImageARB*(hPbuffer: THandle, iBuffer: TGLint): BOOL{.
dynlib: dllname, importc: "wglReleaseTexImageARB".}
proc wglSetPbufferAttribARB*(hPbuffer: THandle, piAttribList: PGLint): BOOL{.
dynlib: dllname, importc: "wglSetPbufferAttribARB".}
proc wglGetExtensionsStringEXT*(): cstring{.dynlib: dllname,
proc wglGetExtensionsStringEXT*(): cstring{.dynlib: dllname,
importc: "wglGetExtensionsStringEXT".}
proc wglMakeContextCurrentEXT*(hDrawDC: HDC, hReadDC: HDC, hglrc: HGLRC): BOOL{.
dynlib: dllname, importc: "wglMakeContextCurrentEXT".}
proc wglGetCurrentReadDCEXT*(): HDC{.dynlib: dllname,
proc wglGetCurrentReadDCEXT*(): HDC{.dynlib: dllname,
importc: "wglGetCurrentReadDCEXT".}
const
const
WGL_DRAW_TO_PBUFFER_EXT* = 0x0000202D
WGL_MAX_PBUFFER_PIXELS_EXT* = 0x0000202E
WGL_MAX_PBUFFER_WIDTH_EXT* = 0x0000202F
@ -211,18 +213,18 @@ const
WGL_PBUFFER_WIDTH_EXT* = 0x00002034
WGL_PBUFFER_HEIGHT_EXT* = 0x00002035
proc wglCreatePbufferEXT*(hDC: HDC, iPixelFormat: TGLint, iWidth: TGLint,
proc wglCreatePbufferEXT*(hDC: HDC, iPixelFormat: TGLint, iWidth: TGLint,
iHeight: TGLint, piAttribList: PGLint): THandle{.
dynlib: dllname, importc: "wglCreatePbufferEXT".}
proc wglGetPbufferDCEXT*(hPbuffer: THandle): HDC{.dynlib: dllname,
proc wglGetPbufferDCEXT*(hPbuffer: THandle): HDC{.dynlib: dllname,
importc: "wglGetPbufferDCEXT".}
proc wglReleasePbufferDCEXT*(hPbuffer: THandle, hDC: HDC): TGLint{.
dynlib: dllname, importc: "wglReleasePbufferDCEXT".}
proc wglDestroyPbufferEXT*(hPbuffer: THandle): BOOL{.dynlib: dllname,
proc wglDestroyPbufferEXT*(hPbuffer: THandle): BOOL{.dynlib: dllname,
importc: "wglDestroyPbufferEXT".}
proc wglQueryPbufferEXT*(hPbuffer: THandle, iAttribute: TGLint, piValue: PGLint): BOOL{.
dynlib: dllname, importc: "wglQueryPbufferEXT".}
const
const
WGL_NUMBER_PIXEL_FORMATS_EXT* = 0x00002000
WGL_DRAW_TO_WINDOW_EXT* = 0x00002001
WGL_DRAW_TO_BITMAP_EXT* = 0x00002002
@ -269,47 +271,47 @@ const
WGL_TYPE_RGBA_EXT* = 0x0000202B
WGL_TYPE_COLORINDEX_EXT* = 0x0000202C
proc wglGetPixelFormatAttribivEXT*(hdc: HDC, iPixelFormat: TGLint,
iLayerPlane: TGLint, nAttributes: TGLuint,
proc wglGetPixelFormatAttribivEXT*(hdc: HDC, iPixelFormat: TGLint,
iLayerPlane: TGLint, nAttributes: TGLuint,
piAttributes: PGLint, piValues: PGLint): BOOL{.
dynlib: dllname, importc: "wglGetPixelFormatAttribivEXT".}
proc wglGetPixelFormatAttribfvEXT*(hdc: HDC, iPixelFormat: TGLint,
iLayerPlane: TGLint, nAttributes: TGLuint,
proc wglGetPixelFormatAttribfvEXT*(hdc: HDC, iPixelFormat: TGLint,
iLayerPlane: TGLint, nAttributes: TGLuint,
piAttributes: PGLint, pfValues: PGLfloat): BOOL{.
dynlib: dllname, importc: "wglGetPixelFormatAttribfvEXT".}
proc wglChoosePixelFormatEXT*(hdc: HDC, piAttribIList: PGLint,
pfAttribFList: PGLfloat, nMaxFormats: TGLuint,
proc wglChoosePixelFormatEXT*(hdc: HDC, piAttribIList: PGLint,
pfAttribFList: PGLfloat, nMaxFormats: TGLuint,
piFormats: PGLint, nNumFormats: PGLuint): BOOL{.
dynlib: dllname, importc: "wglChoosePixelFormatEXT".}
const
const
WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D* = 0x00002050
WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D* = 0x00002051
WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D* = 0x00002052
WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D* = 0x00002053
proc wglGetDigitalVideoParametersI3D*(hDC: HDC, iAttribute: TGLint,
piValue: PGLint): BOOL{.dynlib: dllname,
proc wglGetDigitalVideoParametersI3D*(hDC: HDC, iAttribute: TGLint,
piValue: PGLint): BOOL{.dynlib: dllname,
importc: "wglGetDigitalVideoParametersI3D".}
proc wglSetDigitalVideoParametersI3D*(hDC: HDC, iAttribute: TGLint,
piValue: PGLint): BOOL{.dynlib: dllname,
proc wglSetDigitalVideoParametersI3D*(hDC: HDC, iAttribute: TGLint,
piValue: PGLint): BOOL{.dynlib: dllname,
importc: "wglSetDigitalVideoParametersI3D".}
const
const
WGL_GAMMA_TABLE_SIZE_I3D* = 0x0000204E
WGL_GAMMA_EXCLUDE_DESKTOP_I3D* = 0x0000204F
proc wglGetGammaTableParametersI3D*(hDC: HDC, iAttribute: TGLint,
piValue: PGLint): BOOL{.dynlib: dllname,
proc wglGetGammaTableParametersI3D*(hDC: HDC, iAttribute: TGLint,
piValue: PGLint): BOOL{.dynlib: dllname,
importc: "wglGetGammaTableParametersI3D".}
proc wglSetGammaTableParametersI3D*(hDC: HDC, iAttribute: TGLint,
piValue: PGLint): BOOL{.dynlib: dllname,
proc wglSetGammaTableParametersI3D*(hDC: HDC, iAttribute: TGLint,
piValue: PGLint): BOOL{.dynlib: dllname,
importc: "wglSetGammaTableParametersI3D".}
proc wglGetGammaTableI3D*(hDC: HDC, iEntries: TGLint, puRed: PGLUSHORT,
proc wglGetGammaTableI3D*(hDC: HDC, iEntries: TGLint, puRed: PGLUSHORT,
puGreen: PGLUSHORT, puBlue: PGLUSHORT): BOOL{.
dynlib: dllname, importc: "wglGetGammaTableI3D".}
proc wglSetGammaTableI3D*(hDC: HDC, iEntries: TGLint, puRed: PGLUSHORT,
proc wglSetGammaTableI3D*(hDC: HDC, iEntries: TGLint, puRed: PGLUSHORT,
puGreen: PGLUSHORT, puBlue: PGLUSHORT): BOOL{.
dynlib: dllname, importc: "wglSetGammaTableI3D".}
const
const
WGL_GENLOCK_SOURCE_MULTIVIEW_I3D* = 0x00002044
WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D* = 0x00002045
WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D* = 0x00002046
@ -329,21 +331,21 @@ const
WGL_TEXTURE_FLOAT_RGB_NV* = 0x000020B7
WGL_TEXTURE_FLOAT_RGBA_NV* = 0x000020B8
proc wglEnableGenlockI3D*(hDC: HDC): BOOL{.dynlib: dllname,
proc wglEnableGenlockI3D*(hDC: HDC): BOOL{.dynlib: dllname,
importc: "wglEnableGenlockI3D".}
proc wglDisableGenlockI3D*(hDC: HDC): BOOL{.dynlib: dllname,
proc wglDisableGenlockI3D*(hDC: HDC): BOOL{.dynlib: dllname,
importc: "wglDisableGenlockI3D".}
proc wglIsEnabledGenlockI3D*(hDC: HDC, pFlag: PBOOL): BOOL{.dynlib: dllname,
proc wglIsEnabledGenlockI3D*(hDC: HDC, pFlag: PBOOL): BOOL{.dynlib: dllname,
importc: "wglIsEnabledGenlockI3D".}
proc wglGenlockSourceI3D*(hDC: HDC, uSource: TGLuint): BOOL{.dynlib: dllname,
proc wglGenlockSourceI3D*(hDC: HDC, uSource: TGLuint): BOOL{.dynlib: dllname,
importc: "wglGenlockSourceI3D".}
proc wglGetGenlockSourceI3D*(hDC: HDC, uSource: PGLUINT): BOOL{.dynlib: dllname,
proc wglGetGenlockSourceI3D*(hDC: HDC, uSource: PGLUINT): BOOL{.dynlib: dllname,
importc: "wglGetGenlockSourceI3D".}
proc wglGenlockSourceEdgeI3D*(hDC: HDC, uEdge: TGLuint): BOOL{.dynlib: dllname,
proc wglGenlockSourceEdgeI3D*(hDC: HDC, uEdge: TGLuint): BOOL{.dynlib: dllname,
importc: "wglGenlockSourceEdgeI3D".}
proc wglGetGenlockSourceEdgeI3D*(hDC: HDC, uEdge: PGLUINT): BOOL{.
dynlib: dllname, importc: "wglGetGenlockSourceEdgeI3D".}
proc wglGenlockSampleRateI3D*(hDC: HDC, uRate: TGLuint): BOOL{.dynlib: dllname,
proc wglGenlockSampleRateI3D*(hDC: HDC, uRate: TGLuint): BOOL{.dynlib: dllname,
importc: "wglGenlockSampleRateI3D".}
proc wglGetGenlockSampleRateI3D*(hDC: HDC, uRate: PGLUINT): BOOL{.
dynlib: dllname, importc: "wglGetGenlockSampleRateI3D".}
@ -351,15 +353,15 @@ proc wglGenlockSourceDelayI3D*(hDC: HDC, uDelay: TGLuint): BOOL{.
dynlib: dllname, importc: "wglGenlockSourceDelayI3D".}
proc wglGetGenlockSourceDelayI3D*(hDC: HDC, uDelay: PGLUINT): BOOL{.
dynlib: dllname, importc: "wglGetGenlockSourceDelayI3D".}
proc wglQueryGenlockMaxSourceDelayI3D*(hDC: HDC, uMaxLineDelay: PGLUINT,
proc wglQueryGenlockMaxSourceDelayI3D*(hDC: HDC, uMaxLineDelay: PGLUINT,
uMaxPixelDelay: PGLUINT): BOOL{.
dynlib: dllname, importc: "wglQueryGenlockMaxSourceDelayI3D".}
const
const
WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV* = 0x000020A0
WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV* = 0x000020A1
WGL_TEXTURE_RECTANGLE_NV* = 0x000020A2
const
const
WGL_RGBA_FLOAT_MODE_ATI* = 0x00008820
WGL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI* = 0x00008835
WGL_TYPE_RGBA_FLOAT_ATI* = 0x000021A0