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README.md
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# opengl
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An OpenGL interface
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# Extension loading
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``loadExtensions()`` must be executed after the creation of a rendering context and before any OpenGL extension procs are used.
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# Automatic error checking
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The OpenGL procs do perform automatic error checking by default. This can be disabled at compile-time by defining the conditional symbol ``noAutoGLerrorCheck`` (-d:noAutoGLerrorCheck), in which case the error checking code will be omitted from the binary; or at run-time by executing this statement: ``enableAutoGLerrorCheck(false)``.
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