Merge pull request #1 from barcharcraz/master
fixed dylib paths on OSX and changed the type of GLHandle from int to GL...
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commit
937331c898
1 changed files with 5 additions and 3 deletions
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@ -25,9 +25,11 @@ when defined(windows):
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ogldll* = "OpenGL32.dll"
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gludll* = "GLU32.dll"
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elif defined(macosx):
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#macosx has this notion of a framework, thus the path to the openGL dylib files
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#is absolute
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const
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ogldll* = "libGL.dylib"
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gludll* = "libGLU.dylib"
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ogldll* = "/System/Library/Frameworks/OpenGL.framework/Versions/Current/Libraries/libGL.dylib"
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gludll* = "/System/Library/Frameworks/OpenGL.framework/Versions/Current/Libraries/libGLU.dylib"
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else:
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const
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ogldll* = "libGL.so.1"
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@ -533,7 +535,7 @@ type
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GLsizeiptr* = GLsizei # GL_ARB_vertex_buffer_object
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GLintptrARB* = GLint
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GLsizeiptrARB* = GLsizei # GL_VERSION_2_0
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GLHandle* = int
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GLHandle* = GLuint
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PGLchar* = cstring
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PPGLchar* = ptr PGLChar # GL_EXT_timer_query
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GLint64EXT* = Int64
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