Standard calls should now be made as gl.FunctionName and gl.MACRO_NAME instead of glFunctionName and GL_MACRO_NAME, respectively.
8251 lines
391 KiB
Nim
8251 lines
391 KiB
Nim
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#
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#
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# Nimrod's Runtime Library
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# (c) Copyright 2012 Andreas Rumpf
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#
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# See the file "copying.txt", included in this
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# distribution, for details about the copyright.
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#
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## This module is a wrapper around `opengl`:idx:. If you define the symbol
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## ``useGlew`` this wrapper does not use Nimrod's ``dynlib`` mechanism,
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## but `glew`:idx: instead. However, this shouldn't be necessary anymore; even
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## extension loading for the different operating systems is handled here.
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##
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## You need to call ``loadExtensions`` after a rendering context has been
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## created to load any extension proc that your code uses.
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{.deadCodeElim: on.}
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import macros, sequtils
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when defined(linux) and not defined(android):
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import X, XLib, XUtil
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elif defined(windows):
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import winlean, os
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when defined(windows):
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const
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ogldll* = "OpenGL32.dll"
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gludll* = "GLU32.dll"
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elif defined(macosx):
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#macosx has this notion of a framework, thus the path to the openGL dylib files
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#is absolute
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const
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ogldll* = "/System/Library/Frameworks/OpenGL.framework/Versions/Current/Libraries/libGL.dylib"
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gludll* = "/System/Library/Frameworks/OpenGL.framework/Versions/Current/Libraries/libGLU.dylib"
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else:
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const
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ogldll* = "libGL.so.1"
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gludll* = "libGLU.so.1"
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when defined(useGlew):
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{.pragma: ogl, header: "<GL/glew.h>".}
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{.pragma: oglx, header: "<GL/glxew.h>".}
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{.pragma: wgl, header: "<GL/wglew.h>".}
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{.pragma: glu, dynlib: gludll.}
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elif defined(ios):
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{.pragma: ogl.}
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{.pragma: oglx.}
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{.passC: "-framework OpenGLES", passL: "-framework OpenGLES".}
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elif defined(android):
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{.pragma: ogl.}
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{.pragma: oglx.}
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else:
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# quite complex ... thanks to extension support for various platforms:
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import dynlib
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let oglHandle = loadLib(ogldll)
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if isNil(oglHandle): quit("could not load: " & ogldll)
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when defined(windows):
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var wglGetProcAddress = cast[proc (s: cstring): pointer {.stdcall.}](
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symAddr(oglHandle, "wglGetProcAddress"))
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elif defined(linux):
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var glxGetProcAddress = cast[proc (s: cstring): pointer {.cdecl.}](
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symAddr(oglHandle, "glxGetProcAddress"))
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var glxGetProcAddressArb = cast[proc (s: cstring): pointer {.cdecl.}](
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symAddr(oglHandle, "glxGetProcAddressARB"))
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proc glGetProc(h: LibHandle; procName: cstring): pointer =
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when defined(windows):
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result = symAddr(h, procname)
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if result != nil: return
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if not isNil(wglGetProcAddress): result = wglGetProcAddress(procName)
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elif defined(linux):
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if not isNil(glxGetProcAddress): result = glxGetProcAddress(procName)
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if result != nil: return
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if not isNil(glxGetProcAddressArb):
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result = glxGetProcAddressArb(procName)
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if result != nil: return
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result = symAddr(h, procname)
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else:
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result = symAddr(h, procName)
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if result == nil: raiseInvalidLibrary(procName)
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var gluHandle: LibHandle
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proc gluGetProc(procname: cstring): pointer =
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if gluHandle == nil:
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gluHandle = loadLib(gludll)
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if gluHandle == nil: quit("could not load: " & gludll)
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result = glGetProc(gluHandle, procname)
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# undocumented 'dynlib' feature: the string literal is replaced by
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# the imported proc name:
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{.pragma: ogl, dynlib: glGetProc(oglHandle, "0").}
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{.pragma: oglx, dynlib: glGetProc(oglHandle, "0").}
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{.pragma: wgl, dynlib: glGetProc(oglHandle, "0").}
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{.pragma: glu, dynlib: gluGetProc("").}
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proc nimLoadProcs0() {.importc.}
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template loadExtensions*() =
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## call this after your rendering context has been setup if you use
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## extensions.
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bind nimLoadProcs0
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nimLoadProcs0()
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type
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GLenum* = uint32
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GLboolean* = bool
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GLbitfield* = uint32
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GLvoid* = pointer
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GLbyte* = cchar
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GLshort* = int64
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GLint* = int32
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GLclampx* = int32
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GLubyte* = cuchar
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GLushort* = uint16
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GLuint* = uint32
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GLhandle* = GLuint
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GLsizei* = int32
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GLfloat* = float32
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GLclampf* = float32
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GLdouble* = float64
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GLclampd* = float64
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GLeglImageOES* = distinct pointer
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GLchar* = char
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GLcharArb* = char
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GLfixed* = int32
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GLhalfNv* = uint16
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GLvdpauSurfaceNv* = uint
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GLintptr* = int32
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GLintptrArb* = int32
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GLint64EXT* = int64
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GLuint64EXT* = uint64
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GLint64* = int64
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GLsizeiptrArb* = int32
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GLsizeiptr* = int32
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GLsync* = distinct pointer
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GLuint64* = uint64
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GLvectorub2* = array[0..1, GLubyte]
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GLvectori2* = array[0..1, GLint]
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GLvectorf2* = array[0..1, GLfloat]
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GLvectord2* = array[0..1, GLdouble]
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GLvectorp2* = array[0..1, pointer]
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GLvectorb3* = array[0..2, GLbyte]
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GLvectorub3* = array[0..2, GLubyte]
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GLvectori3* = array[0..2, GLint]
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GLvectorui3* = array[0..2, GLuint]
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GLvectorf3* = array[0..2, GLfloat]
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GLvectord3* = array[0..2, GLdouble]
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GLvectorp3* = array[0..2, pointer]
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GLvectors3* = array[0..2, GLshort]
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GLvectorus3* = array[0..2, GLushort]
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GLvectorb4* = array[0..3, GLbyte]
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GLvectorub4* = array[0..3, GLubyte]
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GLvectori4* = array[0..3, GLint]
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GLvectorui4* = array[0..3, GLuint]
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GLvectorf4* = array[0..3, GLfloat]
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GLvectord4* = array[0..3, GLdouble]
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GLvectorp4* = array[0..3, pointer]
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GLvectors4* = array[0..3, GLshort]
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GLvectorus4* = array[0..3, GLshort]
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GLarray4f* = GLvectorf4
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GLarrayf3* = GLvectorf3
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GLarrayd3* = GLvectord3
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GLarrayi4* = GLvectori4
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GLarrayp4* = GLvectorp4
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GLmatrixub3* = array[0..2, array[0..2, GLubyte]]
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GLmatrixi3* = array[0..2, array[0..2, GLint]]
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GLmatrixf3* = array[0..2, array[0..2, GLfloat]]
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GLmatrixd3* = array[0..2, array[0..2, GLdouble]]
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GLmatrixub4* = array[0..3, array[0..3, GLubyte]]
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GLmatrixi4* = array[0..3, array[0..3, GLint]]
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GLmatrixf4* = array[0..3, array[0..3, GLfloat]]
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GLmatrixd4* = array[0..3, array[0..3, GLdouble]]
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ClContext* = distinct pointer
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ClEvent* = distinct pointer
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GLdebugProc* = proc (
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source: GLenum,
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typ: GLenum,
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id: GLuint,
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severity: GLenum,
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length: GLsizei,
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message: ptr GLchar,
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userParam: pointer) {.stdcall.}
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GLdebugProcArb* = proc (
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source: GLenum,
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typ: GLenum,
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id: GLuint,
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severity: GLenum,
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len: GLsizei,
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message: ptr GLchar,
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userParam: pointer) {.stdcall.}
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GLdebugProcAmd* = proc (
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id: GLuint,
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category: GLenum,
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severity: GLenum,
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len: GLsizei,
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message: ptr GLchar,
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userParam: pointer) {.stdcall.}
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GLdebugProcKhr* = proc (
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source, typ: GLenum,
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id: GLuint,
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severity: GLenum,
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length: GLsizei,
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message: ptr GLchar,
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userParam: pointer) {.stdcall.}
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type
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GLerrorCode* {.size: GLenum.sizeof.} = enum # XXX: can't be evaluated when
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# in the same type section as
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# GLenum.
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glErrNoError = (0, "no error")
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glErrInvalidEnum = (0x0500, "invalid enum")
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glErrInvalidValue = (0x0501, "invalid value")
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glErrInvalidOperation = (0x0502, "invalid operation")
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glErrStackOverflow = (0x0503, "stack overflow")
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glErrStackUnderflow = (0x0504, "stack underflow")
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glErrOutOfMem = (0x0505, "out of memory")
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glErrInvalidFramebufferOperation = (0x0506, "invalid framebuffer operation")
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glErrTableTooLarge = (0x8031, "table too large")
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const AllErrorCodes = {
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glErrNoError,
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glErrInvalidEnum,
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glErrInvalidValue,
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glErrInvalidOperation,
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glErrStackOverflow,
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glErrStackUnderflow,
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glErrOutOfMem,
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glErrInvalidFramebufferOperation,
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glErrTableTooLarge,
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}
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when defined(macosx):
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type
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GLhandleArb = pointer
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else:
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type
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GLhandleArb = uint32
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{.deprecated: [
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TGLerror: GLerrorCode,
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TGLhandleARB: GLhandleArb,
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TGLenum: GLenum,
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TGLboolean: GLboolean,
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TGLbitfield: GLbitfield,
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TGLvoid: GLvoid,
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TGLbyte: GLbyte,
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TGLshort: GLshort,
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TGLint: GLint,
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TGLclampx: GLclampx,
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TGLubyte: GLubyte,
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TGLushort: GLushort,
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TGLuint: GLuint,
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TGLsizei: GLsizei,
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TGLfloat: GLfloat,
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TGLclampf: GLclampf,
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TGLdouble: GLdouble,
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TGLclampd: GLclampd,
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TGLeglImageOES: GLeglImageOES,
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TGLchar: GLchar,
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TGLcharARB: GLcharArb,
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TGLfixed: GLfixed,
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TGLhalfNV: GLhalfNv,
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TGLvdpauSurfaceNv: GLvdpauSurfaceNv,
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TGLintptr: GLintptr,
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TGLintptrARB: GLintptrArb,
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TGLint64EXT: GLint64Ext,
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TGLuint64EXT: GLuint64Ext,
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TGLint64: GLint64,
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TGLsizeiptrARB: GLsizeiptrArb,
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TGLsizeiptr: GLsizeiptr,
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TGLsync: GLsync,
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TGLuint64: GLuint64,
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TCL_context: ClContext,
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TCL_event: ClEvent,
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TGLdebugProc: GLdebugProc,
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TGLDebugProcARB: GLdebugProcArb,
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TGLDebugProcAMD: GLdebugProcAmd,
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TGLDebugProcKHR: GLdebugProcKhr,
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TGLVectorub2: GLvectorub2,
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TGLVectori2: GLvectori2,
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TGLVectorf2: GLvectorf2,
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TGLVectord2: GLvectord2,
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TGLVectorp2: GLvectorp2,
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TGLVectorb3: GLvectorb3,
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TGLVectorub3: GLvectorub3,
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TGLVectori3: GLvectori3,
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TGLVectorui3: GLvectorui3,
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TGLVectorf3: GLvectorf3,
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TGLVectord3: GLvectord3,
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TGLVectorp3: GLvectorp3,
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TGLVectors3: GLvectors3,
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TGLVectorus3: GLvectorus3,
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TGLVectorb4: GLvectorb4,
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TGLVectorub4: GLvectorub4,
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TGLVectori4: GLvectori4,
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TGLVectorui4: GLvectorui4,
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TGLVectorf4: GLvectorf4,
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TGLVectord4: GLvectord4,
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TGLVectorp4: GLvectorp4,
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TGLVectors4: GLvectors4,
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TGLVectorus4: GLvectorus4,
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TGLArrayf4: GLarray4f,
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TGLArrayf3: GLarrayf3,
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TGLArrayd3: GLarrayd3,
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TGLArrayi4: GLarrayi4,
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TGLArrayp4: GLarrayp4,
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TGLMatrixub3: GLmatrixub3,
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TGLMatrixi3: GLmatrixi3,
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TGLMatrixf3: GLmatrixf3,
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TGLMatrixd3: GLmatrixd3,
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TGLMatrixub4: GLmatrixub4,
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TGLMatrixi4: GLmatrixi4,
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TGLMatrixf4: GLmatrixf4,
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TGLMatrixd4: GLmatrixd4,
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TGLVector3d: GLvectord3,
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TGLVector4i: GLvectori4,
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TGLVector4f: GLvectorf4,
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TGLVector4p: GLvectorp4,
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TGLMatrix4f: GLmatrixf4,
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TGLMatrix4d: GLmatrixd4,
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].}
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proc GetError*: GLenum {.stdcall, importc: "gl$1", ogl.}
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proc getGLerrorCode*: GLerrorCode = GetError().GLerrorCode
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## Like ``glGetError`` but returns an enumerator instead.
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type
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GLerror* = object of Exception
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## An exception for OpenGL errors.
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code*: GLerrorCode ## The error code. This might be invalid for two reasons:
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## an outdated list of errors or a bad driver.
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proc checkGLerror* =
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## Raise ``GLerror`` if the last call to an OpenGL function generated an error.
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## You might want to call this once every frame for example if automatic
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## error checking has been disabled.
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let error = getGLerrorCode()
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if error == glErrNoError:
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return
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var
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exc = new(GLerror)
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for e in AllErrorCodes:
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if e == error:
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exc.msg = "OpenGL error: " & $e
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raise exc
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exc.code = error
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exc.msg = "OpenGL error: unknown (" & $error & ")"
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raise exc
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const
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NoAutoGLerrorCheck* = defined(noAutoGLerrorCheck) ##\
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## This determines (at compile time) whether an exception should be raised
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## if an OpenGL call generates an error. No additional code will be generated
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## and ``enableAutoGLerrorCheck(bool)`` will have no effect when
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## ``noAutoGLerrorCheck`` is defined.
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var
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gAutoGLerrorCheck = true
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gInsideBeginEnd* = false # do not change manually.
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proc enableAutoGLerrorCheck*(yes: bool) =
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## This determines (at run time) whether an exception should be raised if an
|
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## OpenGL call generates an error. This has no effect when
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## ``noAutoGLerrorCheck`` is defined.
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gAutoGLerrorCheck = yes
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macro wrapErrorChecking(f: stmt): stmt {.immediate.} =
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f.expectKind nnkStmtList
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result = newStmtList()
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for child in f.children:
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child.expectKind nnkProcDef
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let params = toSeq(child.params.children)
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var glProc = copy child
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glProc.pragma = newNimNode(nnkPragma).add(
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newNimNode(nnkExprColonExpr).add(
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ident"importc" , newLit("gl" & $child.name))
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).add(ident"ogl")
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let rawGLprocName = $glProc.name
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glProc.name = ident(rawGLprocName & "Impl")
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var
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body = newStmtList glProc
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returnsSomething = child.params[0].kind != nnkEmpty
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callParams = newSeq[PNimrodNode]()
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|
for param in params[1 .. <params.len]:
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callParams.add param[0]
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let glCall = newCall(glProc.name, callParams)
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body.add if returnsSomething:
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newAssignment(ident"result", glCall)
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else:
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glCall
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|
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if rawGLprocName == "glBegin":
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body.add newAssignment(ident"gInsideBeginEnd", ident"true")
|
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if rawGLprocName == "glEnd":
|
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body.add newAssignment(ident"gInsideBeginEnd", ident"false")
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|
|
template errCheck: stmt =
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when not (NoAutoGLerrorCheck):
|
|
if gAutoGLerrorCheck and not gInsideBeginEnd:
|
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checkGLerror()
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|
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body.add getAst(errCheck())
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|
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var procc = newProc(child.name, params, body)
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procc.pragma = newNimNode(nnkPragma).add(ident"inline")
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procc.name = postfix(procc.name, "*")
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result.add procc
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|
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{.push stdcall, hint[XDeclaredButNotUsed]: off.}
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|
wrapErrorChecking:
|
|
proc MultiTexCoord2d(target: GLenum, s: GLdouble, t: GLdouble)
|
|
proc DrawElementsIndirect(mode: GLenum, `type`: GLenum, indirect: pointer)
|
|
proc EnableVertexArrayEXT(vaobj: GLuint, `array`: GLenum)
|
|
proc DeleteFramebuffers(n: GLsizei, framebuffers: ptr GLuint)
|
|
proc MultiTexCoord3dv(target: GLenum, v: ptr GLdouble)
|
|
proc VertexAttrib4d(index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble)
|
|
proc LoadPaletteFromModelViewMatrixOES()
|
|
proc Vertex3xvOES(coords: ptr GLfixed)
|
|
proc NormalStream3sATI(stream: GLenum, nx: GLshort, ny: GLshort, nz: GLshort)
|
|
proc MatrixFrustumEXT(mode: GLenum, left: GLdouble, right: GLdouble, bottom: GLdouble, top: GLdouble, zNear: GLdouble, zFar: GLdouble)
|
|
proc UniformMatrix2fvARB(location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc Color4dv(v: ptr GLdouble)
|
|
proc Color3fv(v: ptr GLfloat)
|
|
proc VertexAttribI1uiEXT(index: GLuint, x: GLuint)
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|
proc GetDebugMessageLogKHR(count: GLuint, bufsize: GLsizei, sources: ptr GLenum, types: ptr GLenum, ids: ptr GLuint, severities: ptr GLenum, lengths: ptr GLsizei, messageLog: cstring): GLuint
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proc VertexAttribI2iv(index: GLuint, v: ptr GLint)
|
|
proc TexCoord1xvOES(coords: ptr GLfixed)
|
|
proc Vertex3hNV(x: GLhalfNv, y: GLhalfNv, z: GLhalfNv)
|
|
proc IsShader(shader: GLuint): GLboolean
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|
proc DeleteRenderbuffersEXT(n: GLsizei, renderbuffers: ptr GLuint)
|
|
proc Vertex3hvNV(v: ptr GLhalfNv)
|
|
proc GetPointervKHR(pname: GLenum, params: ptr pointer)
|
|
proc ProgramUniform3i64vNV(program: GLuint, location: GLint, count: GLsizei, value: ptr GLint64Ext)
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|
proc NamedFramebufferTexture1DEXT(framebuffer: GLuint, attachment: GLenum, textarget: GLenum, texture: GLuint, level: GLint)
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|
proc GetNamedProgramLocalParameterfvEXT(program: GLuint, target: GLenum, index: GLuint, params: ptr GLfloat)
|
|
proc GenRenderbuffersOES(n: GLsizei, renderbuffers: ptr GLuint)
|
|
proc Vertex4dv(v: ptr GLdouble)
|
|
proc TexCoord2fColor4ubVertex3fvSUN(tc: ptr GLfloat, c: ptr GLubyte, v: ptr GLfloat)
|
|
proc TexStorage2DEXT(target: GLenum, levels: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei)
|
|
proc VertexAttrib2d(index: GLuint, x: GLdouble, y: GLdouble)
|
|
proc VertexAttrib1dv(index: GLuint, v: ptr GLdouble)
|
|
proc BindProgramARB(target: GLenum, program: GLuint)
|
|
proc RasterPos2dv(v: ptr GLdouble)
|
|
proc CompressedTextureSubImage2DEXT(texture: GLuint, target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, imageSize: GLsizei, bits: pointer)
|
|
proc NormalPointervINTEL(`type`: GLenum, `pointer`: ptr pointer)
|
|
proc GetInteger64vAPPLE(pname: GLenum, params: ptr GLint64)
|
|
proc PushMatrix()
|
|
proc GetCompressedTexImageARB(target: GLenum, level: GLint, img: pointer)
|
|
proc BindMaterialParameterEXT(face: GLenum, value: GLenum): GLuint
|
|
proc BlendEquationIndexedAMD(buf: GLuint, mode: GLenum)
|
|
proc GetObjectBufferfvATI(buffer: GLuint, pname: GLenum, params: ptr GLfloat)
|
|
proc MakeNamedBufferNonResidentNV(buffer: GLuint)
|
|
proc Uniform2ui64NV(location: GLint, x: GLuint64Ext, y: GLuint64Ext)
|
|
proc RasterPos4fv(v: ptr GLfloat)
|
|
proc DeleteTextures(n: GLsizei, textures: ptr GLuint)
|
|
proc SecondaryColorPointer(size: GLint, `type`: GLenum, stride: GLsizei, `pointer`: pointer)
|
|
proc TextureSubImage1DEXT(texture: GLuint, target: GLenum, level: GLint, xoffset: GLint, width: GLsizei, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc EndTilingQCOM(preserveMask: GLbitfield)
|
|
proc BindBuffer(target: GLenum, buffer: GLuint)
|
|
proc UniformMatrix3fvARB(location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc SamplerParameterf(sampler: GLuint, pname: GLenum, param: GLfloat)
|
|
proc SecondaryColor3d(red: GLdouble, green: GLdouble, blue: GLdouble)
|
|
proc VertexAttrib4sARB(index: GLuint, x: GLshort, y: GLshort, z: GLshort, w: GLshort)
|
|
proc NamedProgramLocalParameterI4iEXT(program: GLuint, target: GLenum, index: GLuint, x: GLint, y: GLint, z: GLint, w: GLint)
|
|
proc ProgramUniform2iEXT(program: GLuint, location: GLint, v0: GLint, v1: GLint)
|
|
proc PopAttrib()
|
|
proc GetnColorTableARB(target: GLenum, format: GLenum, `type`: GLenum, bufSize: GLsizei, table: pointer)
|
|
proc MatrixLoadIdentityEXT(mode: GLenum)
|
|
proc GetNamedProgramivEXT(program: GLuint, target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc CopyTextureSubImage2DEXT(texture: GLuint, target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, x: GLint, y: GLint, width: GLsizei, height: GLsizei)
|
|
proc Uniform4i64NV(location: GLint, x: GLint64Ext, y: GLint64Ext, z: GLint64Ext, w: GLint64Ext)
|
|
proc DeleteTexturesEXT(n: GLsizei, textures: ptr GLuint)
|
|
proc MultiTexCoord1dv(target: GLenum, v: ptr GLdouble)
|
|
proc MultiTexRenderbufferEXT(texunit: GLenum, target: GLenum, renderbuffer: GLuint)
|
|
proc MultiDrawArraysIndirect(mode: GLenum, indirect: ptr pointer, drawcount: GLsizei, stride: GLsizei)
|
|
proc GetUniformfvARB(programObj: GLhandleArb, location: GLint, params: ptr GLfloat)
|
|
proc BufferDataARB(target: GLenum, size: GLsizeiptrArb, data: pointer, usage: GLenum)
|
|
proc TexCoord2d(s: GLdouble, t: GLdouble)
|
|
proc GetArrayObjectfvATI(`array`: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc ShaderOp1EXT(op: GLenum, res: GLuint, arg1: GLuint)
|
|
proc Color3s(red: GLshort, green: GLshort, blue: GLshort)
|
|
proc StencilFuncSeparate(face: GLenum, fun: GLenum, `ref`: GLint, mask: GLuint)
|
|
proc TextureImage2DMultisampleCoverageNV(texture: GLuint, target: GLenum, coverageSamples: GLsizei, colorSamples: GLsizei, internalFormat: GLint, width: GLsizei, height: GLsizei, fixedSampleLocations: GLboolean)
|
|
proc MultiTexCoord2xvOES(texture: GLenum, coords: ptr GLfixed)
|
|
proc GetVertexAttribLui64vNV(index: GLuint, pname: GLenum, params: ptr GLuint64Ext)
|
|
proc Normal3xOES(nx: GLfixed, ny: GLfixed, nz: GLfixed)
|
|
proc MapBufferRangeEXT(target: GLenum, offset: GLintptr, length: GLsizeiptr, access: GLbitfield)
|
|
proc CreateShader(`type`: GLenum): GLuint
|
|
proc DrawRangeElementArrayAPPLE(mode: GLenum, start: GLuint, `end`: GLuint, first: GLint, count: GLsizei)
|
|
proc Vertex2bOES(x: GLbyte)
|
|
proc GetMapxvOES(target: GLenum, query: GLenum, v: ptr GLfixed)
|
|
proc RasterPos3sv(v: ptr GLshort)
|
|
proc DeleteQueriesARB(n: GLsizei, ids: ptr GLuint)
|
|
proc ProgramUniform1iv(program: GLuint, location: GLint, count: GLsizei, value: ptr GLint)
|
|
proc VertexStream2dvATI(stream: GLenum, coords: ptr GLdouble)
|
|
proc BindVertexArrayOES(`array`: GLuint)
|
|
proc LightModelfv(pname: GLenum, params: ptr GLfloat)
|
|
proc EvalCoord2dv(u: ptr GLdouble)
|
|
proc Color3hNV(red: GLhalfNv, green: GLhalfNv, blue: GLhalfNv)
|
|
proc SecondaryColor3iEXT(red: GLint, green: GLint, blue: GLint)
|
|
proc BindTexture(target: GLenum, texture: GLuint)
|
|
proc UniformBufferEXT(program: GLuint, location: GLint, buffer: GLuint)
|
|
proc GetCombinerInputParameterfvNV(stage: GLenum, portion: GLenum, variable: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc Uniform2ui64vNV(location: GLint, count: GLsizei, value: ptr GLuint64Ext)
|
|
proc MatrixMultTransposefEXT(mode: GLenum, m: ptr GLfloat)
|
|
proc LineWidth(width: GLfloat)
|
|
proc Rotatef(angle: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc NormalStream3svATI(stream: GLenum, coords: ptr GLshort)
|
|
proc TexCoordP4ui(`type`: GLenum, coords: GLuint)
|
|
proc ImageTransformParameterfvHP(target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc Uniform3uiEXT(location: GLint, v0: GLuint, v1: GLuint, v2: GLuint)
|
|
proc GetInvariantIntegervEXT(id: GLuint, value: GLenum, data: ptr GLint)
|
|
proc GetTransformFeedbackVaryingEXT(program: GLuint, index: GLuint, bufSize: GLsizei, length: ptr GLsizei, size: ptr GLsizei, `type`: ptr GLenum, name: cstring)
|
|
proc SamplerParameterIuiv(sampler: GLuint, pname: GLenum, param: ptr GLuint)
|
|
proc ProgramUniform2fEXT(program: GLuint, location: GLint, v0: GLfloat, v1: GLfloat)
|
|
proc MultiTexCoord2hvNV(target: GLenum, v: ptr GLhalfNv)
|
|
proc DeleteRenderbuffersOES(n: GLsizei, renderbuffers: ptr GLuint)
|
|
proc RenderbufferStorageMultisampleCoverageNV(target: GLenum, coverageSamples: GLsizei, colorSamples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei)
|
|
proc StencilClearTagEXT(stencilTagBits: GLsizei, stencilClearTag: GLuint)
|
|
proc ConvolutionParameteriv(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc FenceSyncAPPLE(condition: GLenum, flags: GLbitfield): GLsync
|
|
proc GetVariantArrayObjectivATI(id: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc ProgramUniform4dvEXT(program: GLuint, location: GLint, count: GLsizei, value: ptr GLdouble)
|
|
proc PushDebugGroupKHR(source: GLenum, id: GLuint, length: GLsizei, message: cstring)
|
|
proc FragmentLightivSGIX(light: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc FramebufferTexture2DEXT(target: GLenum, attachment: GLenum, textarget: GLenum, texture: GLuint, level: GLint)
|
|
proc GetActiveSubroutineUniformiv(program: GLuint, shadertype: GLenum, index: GLuint, pname: GLenum, values: ptr GLint)
|
|
proc Frustumf(left: GLfloat, right: GLfloat, bottom: GLfloat, top: GLfloat, nearVal: GLfloat, farVal: GLfloat)
|
|
proc EndQueryIndexed(target: GLenum, index: GLuint)
|
|
proc CompressedTextureSubImage3DEXT(texture: GLuint, target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, imageSize: GLsizei, bits: pointer)
|
|
proc GetProgramPipelineInfoLogEXT(pipeline: GLuint, bufSize: GLsizei, length: ptr GLsizei, infoLog: cstring)
|
|
proc GetVertexAttribfvNV(index: GLuint, pname: GLenum, params: ptr GLfloat)
|
|
proc VertexArrayIndexOffsetEXT(vaobj: GLuint, buffer: GLuint, `type`: GLenum, stride: GLsizei, offset: GLintptr)
|
|
proc DrawTexsvOES(coords: ptr GLshort)
|
|
proc MultiTexCoord1hNV(target: GLenum, s: GLhalfNv)
|
|
proc WindowPos2iv(v: ptr GLint)
|
|
proc MultiTexCoordP1ui(texture: GLenum, `type`: GLenum, coords: GLuint)
|
|
proc TexCoord1i(s: GLint)
|
|
proc Vertex4hvNV(v: ptr GLhalfNv)
|
|
proc CallLists(n: GLsizei, `type`: GLenum, lists: pointer)
|
|
proc IndexFormatNV(`type`: GLenum, stride: GLsizei)
|
|
proc PointParameterfARB(pname: GLenum, param: GLfloat)
|
|
proc ProgramUniform1dv(program: GLuint, location: GLint, count: GLsizei, value: ptr GLdouble)
|
|
proc GetVertexAttribArrayObjectfvATI(index: GLuint, pname: GLenum, params: ptr GLfloat)
|
|
proc VDPAUUnmapSurfacesNV(numSurface: GLsizei, surfaces: ptr GLvdpauSurfaceNv)
|
|
proc VertexAttribIFormat(attribindex: GLuint, size: GLint, `type`: GLenum, relativeoffset: GLuint)
|
|
proc ClearColorx(red: GLfixed, green: GLfixed, blue: GLfixed, alpha: GLfixed)
|
|
proc Color3bv(v: ptr GLbyte)
|
|
proc NamedProgramLocalParameter4dEXT(program: GLuint, target: GLenum, index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble)
|
|
proc VertexPointer(size: GLint, `type`: GLenum, stride: GLsizei, `pointer`: pointer)
|
|
proc GetObjectLabelKHR(identifier: GLenum, name: GLuint, bufSize: GLsizei, length: ptr GLsizei, label: cstring)
|
|
proc CombinerStageParameterfvNV(stage: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc Normal3hvNV(v: ptr GLhalfNv)
|
|
proc Uniform2i64NV(location: GLint, x: GLint64Ext, y: GLint64Ext)
|
|
proc MultiTexCoord2iv(target: GLenum, v: ptr GLint)
|
|
proc ProgramUniform3i(program: GLuint, location: GLint, v0: GLint, v1: GLint, v2: GLint)
|
|
proc DeleteAsyncMarkersSGIX(marker: GLuint, range: GLsizei)
|
|
proc StencilOp(fail: GLenum, zfail: GLenum, zpass: GLenum)
|
|
proc ColorP4ui(`type`: GLenum, color: GLuint)
|
|
proc FinishAsyncSGIX(markerp: ptr GLuint): GLint
|
|
proc DrawTexsOES(x: GLshort, y: GLshort, z: GLshort, width: GLshort, height: GLshort)
|
|
proc LineStipple(factor: GLint, pattern: GLushort)
|
|
proc AlphaFragmentOp1ATI(op: GLenum, dst: GLuint, dstMod: GLuint, arg1: GLuint, arg1Rep: GLuint, arg1Mod: GLuint)
|
|
proc MapTexture2DINTEL(texture: GLuint, level: GLint, access: GLbitfield, stride: ptr GLint, layout: ptr GLenum)
|
|
proc Vertex4f(x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat)
|
|
proc FramebufferTextureARB(target: GLenum, attachment: GLenum, texture: GLuint, level: GLint)
|
|
proc ProgramUniform3ui64NV(program: GLuint, location: GLint, x: GLuint64Ext, y: GLuint64Ext, z: GLuint64Ext)
|
|
proc MultTransposeMatrixxOES(m: ptr GLfixed)
|
|
proc Normal3fv(v: ptr GLfloat)
|
|
proc Uniform4fARB(location: GLint, v0: GLfloat, v1: GLfloat, v2: GLfloat, v3: GLfloat)
|
|
proc Binormal3bEXT(bx: GLbyte, by: GLbyte, bz: GLbyte)
|
|
proc GenProgramPipelinesEXT(n: GLsizei, pipelines: ptr GLuint)
|
|
proc DispatchComputeIndirect(indirect: GLintptr)
|
|
proc GetPerfMonitorCounterDataAMD(monitor: GLuint, pname: GLenum, dataSize: GLsizei, data: ptr GLuint, bytesWritten: ptr GLint)
|
|
proc StencilOpValueAMD(face: GLenum, value: GLuint)
|
|
proc Tangent3fvEXT(v: ptr GLfloat)
|
|
proc Uniform3iARB(location: GLint, v0: GLint, v1: GLint, v2: GLint)
|
|
proc MatrixScalefEXT(mode: GLenum, x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc VertexAttrib2dARB(index: GLuint, x: GLdouble, y: GLdouble)
|
|
proc IsVertexArray(`array`: GLuint): GLboolean
|
|
proc GetMaterialx(face: GLenum, pname: GLenum, param: GLfixed)
|
|
proc MultiTexCoord1dARB(target: GLenum, s: GLdouble)
|
|
proc Color3usv(v: ptr GLushort)
|
|
proc VertexStream3svATI(stream: GLenum, coords: ptr GLshort)
|
|
proc RasterPos3s(x: GLshort, y: GLshort, z: GLshort)
|
|
proc MultiTexCoord2bOES(texture: GLenum, s: GLbyte, t: GLbyte)
|
|
proc GetClipPlanefOES(plane: GLenum, equation: ptr GLfloat)
|
|
proc FramebufferTextureEXT(target: GLenum, attachment: GLenum, texture: GLuint, level: GLint)
|
|
proc VertexAttrib1dNV(index: GLuint, x: GLdouble)
|
|
proc SampleCoverageOES(value: GLfixed, invert: GLboolean)
|
|
proc CompressedTexSubImage2DARB(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, imageSize: GLsizei, data: pointer)
|
|
proc Uniform1iv(location: GLint, count: GLsizei, value: ptr GLint)
|
|
proc ExtGetProgramsQCOM(programs: ptr GLuint, maxPrograms: GLint, numPrograms: ptr GLint)
|
|
proc Fogx(pname: GLenum, param: GLfixed)
|
|
proc MultiTexCoord3hNV(target: GLenum, s: GLhalfNv, t: GLhalfNv, r: GLhalfNv)
|
|
proc ClipPlane(plane: GLenum, equation: ptr GLdouble)
|
|
proc ConvolutionParameterxvOES(target: GLenum, pname: GLenum, params: ptr GLfixed)
|
|
proc InvalidateBufferData(buffer: GLuint)
|
|
proc CheckNamedFramebufferStatusEXT(framebuffer: GLuint, target: GLenum): GLenum
|
|
proc LinkProgram(program: GLuint)
|
|
proc CheckFramebufferStatus(target: GLenum): GLenum
|
|
proc BlendFunci(buf: GLuint, src: GLenum, dst: GLenum)
|
|
proc ProgramUniform4uiv(program: GLuint, location: GLint, count: GLsizei, value: ptr GLuint)
|
|
proc ConvolutionFilter2D(target: GLenum, internalformat: GLenum, width: GLsizei, height: GLsizei, format: GLenum, `type`: GLenum, image: pointer)
|
|
proc Vertex4bvOES(coords: ptr GLbyte)
|
|
proc CopyTextureSubImage1DEXT(texture: GLuint, target: GLenum, level: GLint, xoffset: GLint, x: GLint, y: GLint, width: GLsizei)
|
|
proc Color4uiv(v: ptr GLuint)
|
|
proc GetBufferParameteri64v(target: GLenum, pname: GLenum, params: ptr GLint64)
|
|
proc GetLocalConstantBooleanvEXT(id: GLuint, value: GLenum, data: ptr GLboolean)
|
|
proc CoverStrokePathNV(path: GLuint, coverMode: GLenum)
|
|
proc Scaled(x: GLdouble, y: GLdouble, z: GLdouble)
|
|
proc Lightfv(light: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc TexParameterIiv(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc MakeImageHandleResidentNV(handle: GLuint64, access: GLenum)
|
|
proc WindowPos3iARB(x: GLint, y: GLint, z: GLint)
|
|
proc ListBase(base: GLuint)
|
|
proc FlushMappedBufferRangeEXT(target: GLenum, offset: GLintptr, length: GLsizeiptr)
|
|
proc Normal3dv(v: ptr GLdouble)
|
|
proc ProgramUniform4d(program: GLuint, location: GLint, v0: GLdouble, v1: GLdouble, v2: GLdouble, v3: GLdouble)
|
|
proc CreateShaderProgramEXT(`type`: GLenum, string: cstring): GLuint
|
|
proc GetLightxvOES(light: GLenum, pname: GLenum, params: ptr GLfixed)
|
|
proc GetObjectPtrLabelKHR(`ptr`: ptr pointer, bufSize: GLsizei, length: ptr GLsizei, label: cstring)
|
|
proc TransformPathNV(resultPath: GLuint, srcPath: GLuint, transformType: GLenum, transformValues: ptr GLfloat)
|
|
proc MultTransposeMatrixf(m: ptr GLfloat)
|
|
proc MapVertexAttrib2dAPPLE(index: GLuint, size: GLuint, u1: GLdouble, u2: GLdouble, ustride: GLint, uorder: GLint, v1: GLdouble, v2: GLdouble, vstride: GLint, vorder: GLint, points: ptr GLdouble)
|
|
proc IsSync(sync: GLsync): GLboolean
|
|
proc MultMatrixx(m: ptr GLfixed)
|
|
proc InterpolatePathsNV(resultPath: GLuint, pathA: GLuint, pathB: GLuint, weight: GLfloat)
|
|
proc EnableClientStateIndexedEXT(`array`: GLenum, index: GLuint)
|
|
proc ProgramEnvParameter4fARB(target: GLenum, index: GLuint, x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat)
|
|
proc VertexAttrib2svARB(index: GLuint, v: ptr GLshort)
|
|
proc Lighti(light: GLenum, pname: GLenum, param: GLint)
|
|
proc SelectBuffer(size: GLsizei, buffer: ptr GLuint)
|
|
proc ReplacementCodeusvSUN(code: ptr GLushort)
|
|
proc MapVertexAttrib1fAPPLE(index: GLuint, size: GLuint, u1: GLfloat, u2: GLfloat, stride: GLint, order: GLint, points: ptr GLfloat)
|
|
proc Materialx(face: GLenum, pname: GLenum, param: GLfixed)
|
|
proc DrawTransformFeedback(mode: GLenum, id: GLuint)
|
|
proc WindowPos2i(x: GLint, y: GLint)
|
|
proc MultiTexEnviEXT(texunit: GLenum, target: GLenum, pname: GLenum, param: GLint)
|
|
proc ProgramUniform1fv(program: GLuint, location: GLint, count: GLsizei, value: ptr GLfloat)
|
|
proc DrawBuffersARB(n: GLsizei, bufs: ptr GLenum)
|
|
proc GetUniformLocationARB(programObj: GLhandleArb, name: cstring): GLint
|
|
proc ResumeTransformFeedback()
|
|
proc Map1f(target: GLenum, u1: GLfloat, u2: GLfloat, stride: GLint, order: GLint, points: ptr GLfloat)
|
|
proc Vertex3xOES(x: GLfixed, y: GLfixed)
|
|
proc PathCoordsNV(path: GLuint, numCoords: GLsizei, coordType: GLenum, coords: pointer)
|
|
proc ListParameterfSGIX(list: GLuint, pname: GLenum, param: GLfloat)
|
|
proc GetUniformivARB(programObj: GLhandleArb, location: GLint, params: ptr GLint)
|
|
proc Binormal3bvEXT(v: ptr GLbyte)
|
|
proc VertexAttribP3ui(index: GLuint, `type`: GLenum, normalized: GLboolean, value: GLuint)
|
|
proc GetVertexArrayPointeri_vEXT(vaobj: GLuint, index: GLuint, pname: GLenum, param: ptr pointer)
|
|
proc ProgramParameter4fvNV(target: GLenum, index: GLuint, v: ptr GLfloat)
|
|
proc DiscardFramebufferEXT(target: GLenum, numAttachments: GLsizei, attachments: ptr GLenum)
|
|
proc GetDebugMessageLogARB(count: GLuint, bufsize: GLsizei, sources: ptr GLenum, types: ptr GLenum, ids: ptr GLuint, severities: ptr GLenum, lengths: ptr GLsizei, messageLog: cstring): GLuint
|
|
proc ResolveMultisampleFramebufferAPPLE()
|
|
proc GetIntegeri_vEXT(target: GLenum, index: GLuint, data: ptr GLint)
|
|
proc DepthBoundsdNV(zmin: GLdouble, zmax: GLdouble)
|
|
proc End()
|
|
proc BindBufferBaseEXT(target: GLenum, index: GLuint, buffer: GLuint)
|
|
proc VertexAttribDivisor(index: GLuint, divisor: GLuint)
|
|
proc FogCoorddEXT(coord: GLdouble)
|
|
proc FrontFace(mode: GLenum)
|
|
proc VertexAttrib1hNV(index: GLuint, x: GLhalfNv)
|
|
proc NamedProgramLocalParametersI4uivEXT(program: GLuint, target: GLenum, index: GLuint, count: GLsizei, params: ptr GLuint)
|
|
proc TexCoord1dv(v: ptr GLdouble)
|
|
proc BindVideoCaptureStreamTextureNV(video_capture_slot: GLuint, stream: GLuint, frame_region: GLenum, target: GLenum, texture: GLuint)
|
|
proc WindowPos2iARB(x: GLint, y: GLint)
|
|
proc VertexAttribFormatNV(index: GLuint, size: GLint, `type`: GLenum, normalized: GLboolean, stride: GLsizei)
|
|
proc Uniform1uivEXT(location: GLint, count: GLsizei, value: ptr GLuint)
|
|
proc GetVideoivNV(video_slot: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc VertexAttrib3fvARB(index: GLuint, v: ptr GLfloat)
|
|
proc VertexArraySecondaryColorOffsetEXT(vaobj: GLuint, buffer: GLuint, size: GLint, `type`: GLenum, stride: GLsizei, offset: GLintptr)
|
|
proc SecondaryColor3bv(v: ptr GLbyte)
|
|
proc DispatchComputeGroupSizeARB(num_groups_x: GLuint, num_groups_y: GLuint, num_groups_z: GLuint, group_size_x: GLuint, group_size_y: GLuint, group_size_z: GLuint)
|
|
proc NamedCopyBufferSubDataEXT(readBuffer: GLuint, writeBuffer: GLuint, readOffset: GLintptr, writeOffset: GLintptr, size: GLsizeiptr)
|
|
proc SampleCoverage(value: GLfloat, invert: GLboolean)
|
|
proc GetnMapfvARB(target: GLenum, query: GLenum, bufSize: GLsizei, v: ptr GLfloat)
|
|
proc VertexStream2svATI(stream: GLenum, coords: ptr GLshort)
|
|
proc ProgramParameters4fvNV(target: GLenum, index: GLuint, count: GLsizei, v: ptr GLfloat)
|
|
proc VertexAttrib4fARB(index: GLuint, x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat)
|
|
proc Indexd(c: GLdouble)
|
|
proc GetInteger64v(pname: GLenum, params: ptr GLint64)
|
|
proc GetMultiTexImageEXT(texunit: GLenum, target: GLenum, level: GLint, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc LightModelx(pname: GLenum, param: GLfixed)
|
|
proc Map2f(target: GLenum, u1: GLfloat, u2: GLfloat, ustride: GLint, uorder: GLint, v1: GLfloat, v2: GLfloat, vstride: GLint, vorder: GLint, points: ptr GLfloat)
|
|
proc SecondaryColorPointerListIBM(size: GLint, `type`: GLenum, stride: GLint, `pointer`: ptr pointer, ptrstride: GLint)
|
|
proc VertexArrayVertexAttribIOffsetEXT(vaobj: GLuint, buffer: GLuint, index: GLuint, size: GLint, `type`: GLenum, stride: GLsizei, offset: GLintptr)
|
|
proc ProgramUniformHandleui64vARB(program: GLuint, location: GLint, count: GLsizei, values: ptr GLuint64)
|
|
proc ActiveProgramEXT(program: GLuint)
|
|
proc ProgramUniformMatrix4x3fv(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc CompressedTexSubImage3DARB(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, imageSize: GLsizei, data: pointer)
|
|
proc BindProgramPipelineEXT(pipeline: GLuint)
|
|
proc DetailTexFuncSGIS(target: GLenum, n: GLsizei, points: ptr GLfloat)
|
|
proc SecondaryColor3ubEXT(red: GLubyte, green: GLubyte, blue: GLubyte)
|
|
proc DrawArraysInstanced(mode: GLenum, first: GLint, count: GLsizei, instancecount: GLsizei)
|
|
proc WindowPos3fARB(x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc NamedProgramLocalParameter4fEXT(program: GLuint, target: GLenum, index: GLuint, x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat)
|
|
proc TextureParameterfvEXT(texture: GLuint, target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc ProgramUniformHandleui64ARB(program: GLuint, location: GLint, value: GLuint64)
|
|
proc HistogramEXT(target: GLenum, width: GLsizei, internalformat: GLenum, sink: GLboolean)
|
|
proc ResumeTransformFeedbackNV()
|
|
proc GetMaterialxv(face: GLenum, pname: GLenum, params: ptr GLfixed)
|
|
proc MultiTexCoord1sv(target: GLenum, v: ptr GLshort)
|
|
proc ReadInstrumentsSGIX(marker: GLint)
|
|
proc TexCoord4hNV(s: GLhalfNv, t: GLhalfNv, r: GLhalfNv, q: GLhalfNv)
|
|
proc VertexAttribL4i64vNV(index: GLuint, v: ptr GLint64Ext)
|
|
proc EnableVariantClientStateEXT(id: GLuint)
|
|
proc SyncTextureINTEL(texture: GLuint)
|
|
proc GetObjectPtrLabel(`ptr`: ptr pointer, bufSize: GLsizei, length: ptr GLsizei, label: cstring)
|
|
proc CopyTexSubImage1D(target: GLenum, level: GLint, xoffset: GLint, x: GLint, y: GLint, width: GLsizei)
|
|
proc OrthofOES(left: GLfloat, right: GLfloat, bottom: GLfloat, top: GLfloat, nearVal: GLfloat, farVal: GLfloat)
|
|
proc WindowPos3sARB(x: GLshort, y: GLshort, z: GLshort)
|
|
proc IsBufferARB(buffer: GLuint): GLboolean
|
|
proc Color3sv(v: ptr GLshort)
|
|
proc EvalMesh1(mode: GLenum, i1: GLint, i2: GLint)
|
|
proc MultiDrawArrays(mode: GLenum, first: ptr GLint, count: ptr GLsizei, drawcount: GLsizei)
|
|
proc GetMultiTexEnvfvEXT(texunit: GLenum, target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc WindowPos3fMESA(x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc ExtGetFramebuffersQCOM(framebuffers: ptr GLuint, maxFramebuffers: GLint, numFramebuffers: ptr GLint)
|
|
proc TexSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc VertexAttrib4uiv(index: GLuint, v: ptr GLuint)
|
|
proc ProgramUniformui64NV(program: GLuint, location: GLint, value: GLuint64Ext)
|
|
proc MultiTexCoord2ivARB(target: GLenum, v: ptr GLint)
|
|
proc ProgramUniform4i64NV(program: GLuint, location: GLint, x: GLint64Ext, y: GLint64Ext, z: GLint64Ext, w: GLint64Ext)
|
|
proc WindowPos2svMESA(v: ptr GLshort)
|
|
proc VertexAttrib3dv(index: GLuint, v: ptr GLdouble)
|
|
proc Color4i(red: GLint, green: GLint, blue: GLint, alpha: GLint)
|
|
proc ClampColor(target: GLenum, clamp: GLenum)
|
|
proc VertexP2ui(`type`: GLenum, value: GLuint)
|
|
proc GenQueries(n: GLsizei, ids: ptr GLuint)
|
|
proc BindBufferOffsetNV(target: GLenum, index: GLuint, buffer: GLuint, offset: GLintptr)
|
|
proc GetFragDataLocation(program: GLuint, name: cstring): GLint
|
|
proc VertexAttribs2svNV(index: GLuint, count: GLsizei, v: ptr GLshort)
|
|
proc GetPathLengthNV(path: GLuint, startSegment: GLsizei, numSegments: GLsizei): GLfloat
|
|
proc VertexAttrib3dARB(index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble)
|
|
proc MultiTexGenfvEXT(texunit: GLenum, coord: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc FlushPixelDataRangeNV(target: GLenum)
|
|
proc ReplacementCodeuiNormal3fVertex3fSUN(rc: GLuint, nx: GLfloat, ny: GLfloat, nz: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc PathParameteriNV(path: GLuint, pname: GLenum, value: GLint)
|
|
proc VertexAttribI2iEXT(index: GLuint, x: GLint, y: GLint)
|
|
proc PixelStorei(pname: GLenum, param: GLint)
|
|
proc GetNamedFramebufferParameterivEXT(framebuffer: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc GetTexEnvxv(target: GLenum, pname: GLenum, params: ptr GLfixed)
|
|
proc PathStringNV(path: GLuint, format: GLenum, length: GLsizei, pathString: pointer)
|
|
proc DepthMask(flag: GLboolean)
|
|
proc CopyTexImage1D(target: GLenum, level: GLint, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei, border: GLint)
|
|
proc DepthRangexOES(n: GLfixed, f: GLfixed)
|
|
proc Uniform2i64vNV(location: GLint, count: GLsizei, value: ptr GLint64Ext)
|
|
proc SetFragmentShaderConstantATI(dst: GLuint, value: ptr GLfloat)
|
|
proc AttachShader(program: GLuint, shader: GLuint)
|
|
proc GetFramebufferParameterivEXT(framebuffer: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc PointParameteriNV(pname: GLenum, param: GLint)
|
|
proc WindowPos2dMESA(x: GLdouble, y: GLdouble)
|
|
proc GetTextureParameterfvEXT(texture: GLuint, target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc TexBumpParameterfvATI(pname: GLenum, param: ptr GLfloat)
|
|
proc CompressedTexImage1DARB(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, border: GLint, imageSize: GLsizei, data: pointer)
|
|
proc GetTexGendv(coord: GLenum, pname: GLenum, params: ptr GLdouble)
|
|
proc GetFragmentMaterialfvSGIX(face: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc BeginConditionalRenderNVX(id: GLuint)
|
|
proc LightModelxOES(pname: GLenum, param: GLfixed)
|
|
proc TexCoord2xOES(s: GLfixed, t: GLfixed)
|
|
proc ProgramUniformMatrix2x4fvEXT(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc RasterPos2xvOES(coords: ptr GLfixed)
|
|
proc GetMapiv(target: GLenum, query: GLenum, v: ptr GLint)
|
|
proc GetImageHandleARB(texture: GLuint, level: GLint, layered: GLboolean, layer: GLint, format: GLenum): GLuint64
|
|
proc VDPAURegisterVideoSurfaceNV(vdpSurface: pointer, target: GLenum, numTextureNames: GLsizei, textureNames: ptr GLuint): GLvdpauSurfaceNv
|
|
proc VertexAttribL2dEXT(index: GLuint, x: GLdouble, y: GLdouble)
|
|
proc VertexAttrib1dvNV(index: GLuint, v: ptr GLdouble)
|
|
proc PollAsyncSGIX(markerp: ptr GLuint): GLint
|
|
proc CullParameterfvEXT(pname: GLenum, params: ptr GLfloat)
|
|
proc MakeNamedBufferResidentNV(buffer: GLuint, access: GLenum)
|
|
proc PointParameterfSGIS(pname: GLenum, param: GLfloat)
|
|
proc GenLists(range: GLsizei): GLuint
|
|
proc GetTexBumpParameterfvATI(pname: GLenum, param: ptr GLfloat)
|
|
proc CompressedMultiTexSubImage2DEXT(texunit: GLenum, target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, imageSize: GLsizei, bits: pointer)
|
|
proc FinishFenceNV(fence: GLuint)
|
|
proc PointSize(size: GLfloat)
|
|
proc CompressedTextureImage2DEXT(texture: GLuint, target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, border: GLint, imageSize: GLsizei, bits: pointer)
|
|
proc GetUniformui64vNV(program: GLuint, location: GLint, params: ptr GLuint64Ext)
|
|
proc GetMapControlPointsNV(target: GLenum, index: GLuint, `type`: GLenum, ustride: GLsizei, vstride: GLsizei, packed: GLboolean, points: pointer)
|
|
proc GetPathColorGenfvNV(color: GLenum, pname: GLenum, value: ptr GLfloat)
|
|
proc TexCoord2f(s: GLfloat, t: GLfloat)
|
|
proc SampleMaski(index: GLuint, mask: GLbitfield)
|
|
proc ReadBufferIndexedEXT(src: GLenum, index: GLint)
|
|
proc CoverFillPathNV(path: GLuint, coverMode: GLenum)
|
|
proc ColorTableParameterfvSGI(target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc DeleteVertexArraysAPPLE(n: GLsizei, arrays: ptr GLuint)
|
|
proc GetVertexAttribIiv(index: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc WeightbvARB(size: GLint, weights: ptr GLbyte)
|
|
proc GetNamedBufferPointervEXT(buffer: GLuint, pname: GLenum, params: ptr pointer)
|
|
proc TexCoordPointer(size: GLint, `type`: GLenum, stride: GLsizei, `pointer`: pointer)
|
|
proc Color4fv(v: ptr GLfloat)
|
|
proc GetnUniformfvARB(program: GLuint, location: GLint, bufSize: GLsizei, params: ptr GLfloat)
|
|
proc MaterialxOES(face: GLenum, pname: GLenum, param: GLfixed)
|
|
proc GetFixedv(pname: GLenum, params: ptr GLfixed)
|
|
proc Materialf(face: GLenum, pname: GLenum, param: GLfloat)
|
|
proc VideoCaptureStreamParameterfvNV(video_capture_slot: GLuint, stream: GLuint, pname: GLenum, params: ptr GLfloat)
|
|
proc GetDebugMessageLogAMD(count: GLuint, bufsize: GLsizei, categories: ptr GLenum, severities: ptr GLuint, ids: ptr GLuint, lengths: ptr GLsizei, message: cstring): GLuint
|
|
proc ProgramUniform2uiv(program: GLuint, location: GLint, count: GLsizei, value: ptr GLuint)
|
|
proc MatrixMultTransposedEXT(mode: GLenum, m: ptr GLdouble)
|
|
proc IsPointInStrokePathNV(path: GLuint, x: GLfloat, y: GLfloat): GLboolean
|
|
proc Disable(cap: GLenum)
|
|
proc CompileShader(shader: GLuint)
|
|
proc LoadTransposeMatrixd(m: ptr GLdouble)
|
|
proc GetMultiTexParameterIuivEXT(texunit: GLenum, target: GLenum, pname: GLenum, params: ptr GLuint)
|
|
proc GetHistogram(target: GLenum, reset: GLboolean, format: GLenum, `type`: GLenum, values: pointer)
|
|
proc MultiTexCoord3fvARB(target: GLenum, v: ptr GLfloat)
|
|
proc Color4xvOES(components: ptr GLfixed)
|
|
proc IsBuffer(buffer: GLuint): GLboolean
|
|
proc Vertex2dv(v: ptr GLdouble)
|
|
proc NamedProgramLocalParameterI4uivEXT(program: GLuint, target: GLenum, index: GLuint, params: ptr GLuint)
|
|
proc PixelTexGenParameteriSGIS(pname: GLenum, param: GLint)
|
|
proc BindVertexBuffers(first: GLuint, count: GLsizei, buffers: ptr GLuint, offsets: ptr GLintptr, strides: ptr GLsizei)
|
|
proc Uniform1ui64vNV(location: GLint, count: GLsizei, value: ptr GLuint64Ext)
|
|
proc Color4ub(red: GLubyte, green: GLubyte, blue: GLubyte, alpha: GLubyte)
|
|
proc ConvolutionParameterfv(target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc ReplacementCodeuiColor4fNormal3fVertex3fSUN(rc: GLuint, r: GLfloat, g: GLfloat, b: GLfloat, a: GLfloat, nx: GLfloat, ny: GLfloat, nz: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc VertexAttribI2ui(index: GLuint, x: GLuint, y: GLuint)
|
|
proc DeleteNamesAMD(identifier: GLenum, num: GLuint, names: ptr GLuint)
|
|
proc PixelTransferxOES(pname: GLenum, param: GLfixed)
|
|
proc VertexAttrib4ivARB(index: GLuint, v: ptr GLint)
|
|
proc LightModeli(pname: GLenum, param: GLint)
|
|
proc GetHistogramEXT(target: GLenum, reset: GLboolean, format: GLenum, `type`: GLenum, values: pointer)
|
|
proc WindowPos3svMESA(v: ptr GLshort)
|
|
proc RasterPos3iv(v: ptr GLint)
|
|
proc CopyTextureSubImage3DEXT(texture: GLuint, target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, x: GLint, y: GLint, width: GLsizei, height: GLsizei)
|
|
proc TextureStorage3DMultisampleEXT(texture: GLuint, target: GLenum, samples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, fixedsamplelocations: GLboolean)
|
|
proc IsNameAMD(identifier: GLenum, name: GLuint): GLboolean
|
|
proc ProgramUniformMatrix3fv(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc GetProgramParameterfvNV(target: GLenum, index: GLuint, pname: GLenum, params: ptr GLfloat)
|
|
proc TexStorage3D(target: GLenum, levels: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei)
|
|
proc MultiTexCoord2xOES(texture: GLenum, s: GLfixed, t: GLfixed)
|
|
proc WindowPos2fARB(x: GLfloat, y: GLfloat)
|
|
proc GetProgramResourceIndex(program: GLuint, programInterface: GLenum, name: cstring): GLuint
|
|
proc ProgramUniform2uivEXT(program: GLuint, location: GLint, count: GLsizei, value: ptr GLuint)
|
|
proc MakeImageHandleNonResidentNV(handle: GLuint64)
|
|
proc NamedProgramLocalParameter4fvEXT(program: GLuint, target: GLenum, index: GLuint, params: ptr GLfloat)
|
|
proc InvalidateFramebuffer(target: GLenum, numAttachments: GLsizei, attachments: ptr GLenum)
|
|
proc TexStorage3DMultisample(target: GLenum, samples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, fixedsamplelocations: GLboolean)
|
|
proc MapVertexAttrib2fAPPLE(index: GLuint, size: GLuint, u1: GLfloat, u2: GLfloat, ustride: GLint, uorder: GLint, v1: GLfloat, v2: GLfloat, vstride: GLint, vorder: GLint, points: ptr GLfloat)
|
|
proc CombinerParameterfNV(pname: GLenum, param: GLfloat)
|
|
proc CopyMultiTexImage2DEXT(texunit: GLenum, target: GLenum, level: GLint, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei, height: GLsizei, border: GLint)
|
|
proc BindVertexShaderEXT(id: GLuint)
|
|
proc PathGlyphsNV(firstPathName: GLuint, fontTarget: GLenum, fontName: pointer, fontStyle: GLbitfield, numGlyphs: GLsizei, `type`: GLenum, charcodes: pointer, handleMissingGlyphs: GLenum, pathParameterTemplate: GLuint, emScale: GLfloat)
|
|
proc ProgramLocalParametersI4uivNV(target: GLenum, index: GLuint, count: GLsizei, params: ptr GLuint)
|
|
proc MultiTexCoord3hvNV(target: GLenum, v: ptr GLhalfNv)
|
|
proc MultiTexCoordP2uiv(texture: GLenum, `type`: GLenum, coords: ptr GLuint)
|
|
proc DisableVariantClientStateEXT(id: GLuint)
|
|
proc GetTexLevelParameterxvOES(target: GLenum, level: GLint, pname: GLenum, params: ptr GLfixed)
|
|
proc RasterPos2sv(v: ptr GLshort)
|
|
proc WeightPathsNV(resultPath: GLuint, numPaths: GLsizei, paths: ptr GLuint, weights: ptr GLfloat)
|
|
proc DrawBuffersNV(n: GLsizei, bufs: ptr GLenum)
|
|
proc BindBufferARB(target: GLenum, buffer: GLuint)
|
|
proc VariantbvEXT(id: GLuint, `addr`: ptr GLbyte)
|
|
proc ColorP3uiv(`type`: GLenum, color: ptr GLuint)
|
|
proc BlendEquationEXT(mode: GLenum)
|
|
proc ProgramLocalParameterI4uivNV(target: GLenum, index: GLuint, params: ptr GLuint)
|
|
proc RenderMode(mode: GLenum): GLint
|
|
proc VertexStream4fATI(stream: GLenum, x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat)
|
|
proc GetObjectLabelEXT(`type`: GLenum, `object`: GLuint, bufSize: GLsizei, length: ptr GLsizei, label: cstring)
|
|
proc NamedFramebufferTexture3DEXT(framebuffer: GLuint, attachment: GLenum, textarget: GLenum, texture: GLuint, level: GLint, zoffset: GLint)
|
|
proc LoadMatrixf(m: ptr GLfloat)
|
|
proc GetQueryObjectuivEXT(id: GLuint, pname: GLenum, params: ptr GLuint)
|
|
proc BindVideoCaptureStreamBufferNV(video_capture_slot: GLuint, stream: GLuint, frame_region: GLenum, offset: GLintPtrArb)
|
|
proc MatrixOrthoEXT(mode: GLenum, left: GLdouble, right: GLdouble, bottom: GLdouble, top: GLdouble, zNear: GLdouble, zFar: GLdouble)
|
|
proc BlendFunc(sfactor: GLenum, dfactor: GLenum)
|
|
proc TexGenxvOES(coord: GLenum, pname: GLenum, params: ptr GLfixed)
|
|
proc MatrixMode(mode: GLenum)
|
|
proc ColorTableParameterivSGI(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc GetProgramInfoLog(program: GLuint, bufSize: GLsizei, length: ptr GLsizei, infoLog: cstring)
|
|
proc GetSeparableFilter(target: GLenum, format: GLenum, `type`: GLenum, row: pointer, column: pointer, span: pointer)
|
|
proc Fogfv(pname: GLenum, params: ptr GLfloat)
|
|
proc DrawTexfvOES(coords: ptr GLfloat)
|
|
proc ClipPlanexIMG(p: GLenum, eqn: ptr GLfixed)
|
|
proc ResetHistogramEXT(target: GLenum)
|
|
proc MemoryBarrier(barriers: GLbitfield)
|
|
proc GetPixelMapusv(map: GLenum, values: ptr GLushort)
|
|
proc EvalCoord2f(u: GLfloat, v: GLfloat)
|
|
proc Uniform4uiv(location: GLint, count: GLsizei, value: ptr GLuint)
|
|
proc IsProgramARB(program: GLuint): GLboolean
|
|
proc PointParameterfv(pname: GLenum, params: ptr GLfloat)
|
|
proc TexBuffer(target: GLenum, internalformat: GLenum, buffer: GLuint)
|
|
proc VertexAttrib1s(index: GLuint, x: GLshort)
|
|
proc RenderbufferStorageMultisampleEXT(target: GLenum, samples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei)
|
|
proc MapNamedBufferEXT(buffer: GLuint, access: GLenum)
|
|
proc DebugMessageCallbackAMD(callback: GLdebugProcAmd, userParam: ptr pointer)
|
|
proc GetTexEnvfv(target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc VertexAttribI3uivEXT(index: GLuint, v: ptr GLuint)
|
|
proc MultiTexEnvfEXT(texunit: GLenum, target: GLenum, pname: GLenum, param: GLfloat)
|
|
proc GetUniformiv(program: GLuint, location: GLint, params: ptr GLint)
|
|
proc ProgramLocalParameters4fvEXT(target: GLenum, index: GLuint, count: GLsizei, params: ptr GLfloat)
|
|
proc StencilStrokePathInstancedNV(numPaths: GLsizei, pathNameType: GLenum, paths: pointer, pathBase: GLuint, reference: GLint, mask: GLuint, transformType: GLenum, transformValues: ptr GLfloat)
|
|
proc BeginConditionalRender(id: GLuint, mode: GLenum)
|
|
proc VertexAttribI3uiEXT(index: GLuint, x: GLuint, y: GLuint, z: GLuint)
|
|
proc VDPAUMapSurfacesNV(numSurfaces: GLsizei, surfaces: ptr GLvdpauSurfaceNv)
|
|
proc GetProgramResourceName(program: GLuint, programInterface: GLenum, index: GLuint, bufSize: GLsizei, length: ptr GLsizei, name: cstring)
|
|
proc MultiTexCoord4f(target: GLenum, s: GLfloat, t: GLfloat, r: GLfloat, q: GLfloat)
|
|
proc VertexAttrib2hNV(index: GLuint, x: GLhalfNv, y: GLhalfNv)
|
|
proc DrawArraysInstancedNV(mode: GLenum, first: GLint, count: GLsizei, primcount: GLsizei)
|
|
proc ClearAccum(red: GLfloat, green: GLfloat, blue: GLfloat, alpha: GLfloat)
|
|
proc VertexAttribI4usv(index: GLuint, v: ptr GLushort)
|
|
proc GetProgramNamedParameterfvNV(id: GLuint, len: GLsizei, name: ptr GLubyte, params: ptr GLfloat)
|
|
proc TextureLightEXT(pname: GLenum)
|
|
proc PathSubCoordsNV(path: GLuint, coordStart: GLsizei, numCoords: GLsizei, coordType: GLenum, coords: pointer)
|
|
proc BindImageTexture(unit: GLuint, texture: GLuint, level: GLint, layered: GLboolean, layer: GLint, access: GLenum, format: GLenum)
|
|
proc GenVertexArraysAPPLE(n: GLsizei, arrays: ptr GLuint)
|
|
proc FogCoordf(coord: GLfloat)
|
|
proc FrameTerminatorGREMEDY()
|
|
proc ValidateProgramPipelineEXT(pipeline: GLuint)
|
|
proc ScalexOES(x: GLfixed, y: GLfixed, z: GLfixed)
|
|
proc ReplacementCodeuiColor3fVertex3fvSUN(rc: ptr GLuint, c: ptr GLfloat, v: ptr GLfloat)
|
|
proc ProgramNamedParameter4dNV(id: GLuint, len: GLsizei, name: ptr GLubyte, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble)
|
|
proc MultiDrawElementsIndirectCountARB(mode: GLenum, `type`: GLenum, indirect: GLintptr, drawcount: GLintptr, maxdrawcount: GLsizei, stride: GLsizei)
|
|
proc ReferencePlaneSGIX(equation: ptr GLdouble)
|
|
proc NormalStream3iATI(stream: GLenum, nx: GLint, ny: GLint, nz: GLint)
|
|
proc GetColorTableParameterfvEXT(target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc GetAttribLocation(program: GLuint, name: cstring): GLint
|
|
proc MultiTexParameterfEXT(texunit: GLenum, target: GLenum, pname: GLenum, param: GLfloat)
|
|
proc GenFencesNV(n: GLsizei, fences: ptr GLuint)
|
|
proc Uniform4dv(location: GLint, count: GLsizei, value: ptr GLdouble)
|
|
proc GetTexLevelParameterfv(target: GLenum, level: GLint, pname: GLenum, params: ptr GLfloat)
|
|
proc ProgramUniform1ivEXT(program: GLuint, location: GLint, count: GLsizei, value: ptr GLint)
|
|
proc ProgramUniform1dvEXT(program: GLuint, location: GLint, count: GLsizei, value: ptr GLdouble)
|
|
proc LoadTransposeMatrixdARB(m: ptr GLdouble)
|
|
proc VertexAttrib2fvARB(index: GLuint, v: ptr GLfloat)
|
|
proc MultiTexGendEXT(texunit: GLenum, coord: GLenum, pname: GLenum, param: GLdouble)
|
|
proc ProgramUniformMatrix4x3dvEXT(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
proc Uniform4ui(location: GLint, v0: GLuint, v1: GLuint, v2: GLuint, v3: GLuint)
|
|
proc TexSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc VertexAttrib3hNV(index: GLuint, x: GLhalfNv, y: GLhalfNv, z: GLhalfNv)
|
|
proc RotatexOES(angle: GLfixed, x: GLfixed, y: GLfixed, z: GLfixed)
|
|
proc GenTextures(n: GLsizei, textures: ptr GLuint)
|
|
proc CheckFramebufferStatusOES(target: GLenum): GLenum
|
|
proc GetVideoCaptureStreamdvNV(video_capture_slot: GLuint, stream: GLuint, pname: GLenum, params: ptr GLdouble)
|
|
proc CompressedTextureSubImage1DEXT(texture: GLuint, target: GLenum, level: GLint, xoffset: GLint, width: GLsizei, format: GLenum, imageSize: GLsizei, bits: pointer)
|
|
proc CurrentPaletteMatrixOES(matrixpaletteindex: GLuint)
|
|
proc CompressedMultiTexSubImage1DEXT(texunit: GLenum, target: GLenum, level: GLint, xoffset: GLint, width: GLsizei, format: GLenum, imageSize: GLsizei, bits: pointer)
|
|
proc Normal3d(nx: GLdouble, ny: GLdouble, nz: GLdouble)
|
|
proc MultiTexCoord1fv(target: GLenum, v: ptr GLfloat)
|
|
proc ProgramUniform2uiEXT(program: GLuint, location: GLint, v0: GLuint, v1: GLuint)
|
|
proc MultiTexCoord3fARB(target: GLenum, s: GLfloat, t: GLfloat, r: GLfloat)
|
|
proc RasterPos3xOES(x: GLfixed, y: GLfixed, z: GLfixed)
|
|
proc EGLImageTargetRenderbufferStorageOES(target: GLenum, image: GLeglImageOes)
|
|
proc GetAttribLocationARB(programObj: GLhandleArb, name: cstring): GLint
|
|
proc ProgramNamedParameter4dvNV(id: GLuint, len: GLsizei, name: ptr GLubyte, v: ptr GLdouble)
|
|
proc ProgramLocalParameterI4uiNV(target: GLenum, index: GLuint, x: GLuint, y: GLuint, z: GLuint, w: GLuint)
|
|
proc NamedFramebufferTextureFaceEXT(framebuffer: GLuint, attachment: GLenum, texture: GLuint, level: GLint, face: GLenum)
|
|
proc Indexf(c: GLfloat)
|
|
proc ExtTexObjectStateOverrideiQCOM(target: GLenum, pname: GLenum, param: GLint)
|
|
proc CoverageOperationNV(operation: GLenum)
|
|
proc ColorP4uiv(`type`: GLenum, color: ptr GLuint)
|
|
proc DeleteSync(sync: GLsync)
|
|
proc GetHistogramParameterfvEXT(target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc TexCoord4fColor4fNormal3fVertex4fSUN(s: GLfloat, t: GLfloat, p: GLfloat, q: GLfloat, r: GLfloat, g: GLfloat, b: GLfloat, a: GLfloat, nx: GLfloat, ny: GLfloat, nz: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat)
|
|
proc EndPerfMonitorAMD(monitor: GLuint)
|
|
proc GetInternalformati64v(target: GLenum, internalformat: GLenum, pname: GLenum, bufSize: GLsizei, params: ptr GLint64)
|
|
proc GenNamesAMD(identifier: GLenum, num: GLuint, names: ptr GLuint)
|
|
proc DrawElementsInstancedBaseVertexBaseInstance(mode: GLenum, count: GLsizei, `type`: GLenum, indices: ptr pointer, instancecount: GLsizei, basevertex: GLint, baseinstance: GLuint)
|
|
proc MultiTexCoord4i(target: GLenum, s: GLint, t: GLint, r: GLint, q: GLint)
|
|
proc VertexAttribL1dv(index: GLuint, v: ptr GLdouble)
|
|
proc GetProgramNamedParameterdvNV(id: GLuint, len: GLsizei, name: ptr GLubyte, params: ptr GLdouble)
|
|
proc SetLocalConstantEXT(id: GLuint, `type`: GLenum, `addr`: pointer)
|
|
proc ProgramBinary(program: GLuint, binaryFormat: GLenum, binary: pointer, length: GLsizei)
|
|
proc VideoCaptureNV(video_capture_slot: GLuint, sequence_num: ptr GLuint, capture_time: ptr GLuint64Ext): GLenum
|
|
proc DebugMessageEnableAMD(category: GLenum, severity: GLenum, count: GLsizei, ids: ptr GLuint, enabled: GLboolean)
|
|
proc VertexAttribI1i(index: GLuint, x: GLint)
|
|
proc VertexWeighthNV(weight: GLhalfNv)
|
|
proc TextureParameterIivEXT(texture: GLuint, target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc ClipPlanefIMG(p: GLenum, eqn: ptr GLfloat)
|
|
proc GetLightxv(light: GLenum, pname: GLenum, params: ptr GLfixed)
|
|
proc GetAttachedObjectsARB(containerObj: GLhandleArb, maxCount: GLsizei, count: ptr GLsizei, obj: ptr GLhandleArb)
|
|
proc VertexAttrib4fv(index: GLuint, v: ptr GLfloat)
|
|
proc DisableVertexAttribArrayARB(index: GLuint)
|
|
proc WindowPos3fvARB(v: ptr GLfloat)
|
|
proc ClearDepthdNV(depth: GLdouble)
|
|
proc MapParameterivNV(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc EndConditionalRenderNVX()
|
|
proc GetFragmentLightivSGIX(light: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc ProgramUniformMatrix4fv(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc VertexStream1iATI(stream: GLenum, x: GLint)
|
|
proc ColorP3ui(`type`: GLenum, color: GLuint)
|
|
proc GetLightxOES(light: GLenum, pname: GLenum, params: ptr GLfixed)
|
|
proc GetLightiv(light: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc VertexStream3dATI(stream: GLenum, x: GLdouble, y: GLdouble, z: GLdouble)
|
|
proc ProgramUniform1iEXT(program: GLuint, location: GLint, v0: GLint)
|
|
proc SecondaryColorFormatNV(size: GLint, `type`: GLenum, stride: GLsizei)
|
|
proc DrawElementsBaseVertex(mode: GLenum, count: GLsizei, `type`: GLenum, indices: pointer, basevertex: GLint)
|
|
proc GenFencesAPPLE(n: GLsizei, fences: ptr GLuint)
|
|
proc Binormal3svEXT(v: ptr GLshort)
|
|
proc UseProgramStagesEXT(pipeline: GLuint, stages: GLbitfield, program: GLuint)
|
|
proc DebugMessageCallbackKHR(callback: GLdebugProcKhr, userParam: ptr pointer)
|
|
proc CopyMultiTexSubImage3DEXT(texunit: GLenum, target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, x: GLint, y: GLint, width: GLsizei, height: GLsizei)
|
|
proc Color4hvNV(v: ptr GLhalfNv)
|
|
proc FenceSync(condition: GLenum, flags: GLbitfield): GLsync
|
|
proc TexCoordPointerListIBM(size: GLint, `type`: GLenum, stride: GLint, `pointer`: ptr pointer, ptrstride: GLint)
|
|
proc PopName()
|
|
proc Color3fVertex3fvSUN(c: ptr GLfloat, v: ptr GLfloat)
|
|
proc GetUniformfv(program: GLuint, location: GLint, params: ptr GLfloat)
|
|
proc MultiTexCoord2hNV(target: GLenum, s: GLhalfNv, t: GLhalfNv)
|
|
proc Lightxv(light: GLenum, pname: GLenum, params: ptr GLfixed)
|
|
proc VideoCaptureStreamParameterivNV(video_capture_slot: GLuint, stream: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc EvalCoord1xvOES(coords: ptr GLfixed)
|
|
proc GetProgramEnvParameterIivNV(target: GLenum, index: GLuint, params: ptr GLint)
|
|
proc ObjectPurgeableAPPLE(objectType: GLenum, name: GLuint, option: GLenum): GLenum
|
|
proc RequestResidentProgramsNV(n: GLsizei, programs: ptr GLuint)
|
|
proc IsImageHandleResidentNV(handle: GLuint64): GLboolean
|
|
proc Color3hvNV(v: ptr GLhalfNv)
|
|
proc MultiTexCoord2dARB(target: GLenum, s: GLdouble, t: GLdouble)
|
|
proc DeletePathsNV(path: GLuint, range: GLsizei)
|
|
proc VertexAttrib4Nsv(index: GLuint, v: ptr GLshort)
|
|
proc TexEnvf(target: GLenum, pname: GLenum, param: GLfloat)
|
|
proc GlobalAlphaFactoriSUN(factor: GLint)
|
|
proc BlendColorEXT(red: GLfloat, green: GLfloat, blue: GLfloat, alpha: GLfloat)
|
|
proc SecondaryColor3usvEXT(v: ptr GLushort)
|
|
proc ProgramEnvParameterI4uiNV(target: GLenum, index: GLuint, x: GLuint, y: GLuint, z: GLuint, w: GLuint)
|
|
proc TexImage4DSGIS(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, size4d: GLsizei, border: GLint, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc MatrixPushEXT(mode: GLenum)
|
|
proc GetPixelTexGenParameterivSGIS(pname: GLenum, params: ptr GLint)
|
|
proc VariantuivEXT(id: GLuint, `addr`: ptr GLuint)
|
|
proc TexParameterfv(target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc GetSubroutineUniformLocation(program: GLuint, shadertype: GLenum, name: cstring): GLint
|
|
proc ProgramUniformMatrix3fvEXT(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc DrawBuffersATI(n: GLsizei, bufs: ptr GLenum)
|
|
proc GetVertexAttribivNV(index: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc MultiTexCoord4bvOES(texture: GLenum, coords: ptr GLbyte)
|
|
proc CompressedTexSubImage1DARB(target: GLenum, level: GLint, xoffset: GLint, width: GLsizei, format: GLenum, imageSize: GLsizei, data: pointer)
|
|
proc ClientActiveTexture(texture: GLenum)
|
|
proc VertexAttrib2fARB(index: GLuint, x: GLfloat, y: GLfloat)
|
|
proc ProgramUniform2fvEXT(program: GLuint, location: GLint, count: GLsizei, value: ptr GLfloat)
|
|
proc GetBufferParameterui64vNV(target: GLenum, pname: GLenum, params: ptr GLuint64Ext)
|
|
proc VertexStream3dvATI(stream: GLenum, coords: ptr GLdouble)
|
|
proc ReplacementCodeuiNormal3fVertex3fvSUN(rc: ptr GLuint, n: ptr GLfloat, v: ptr GLfloat)
|
|
proc VertexAttrib4svNV(index: GLuint, v: ptr GLshort)
|
|
proc ClearBufferSubData(target: GLenum, internalformat: GLenum, offset: GLintptr, size: GLsizeiptr, format: GLenum, `type`: GLenum, data: ptr pointer)
|
|
proc VertexStream2sATI(stream: GLenum, x: GLshort, y: GLshort)
|
|
proc TextureImage2DEXT(texture: GLuint, target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, border: GLint, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc GetListParameterfvSGIX(list: GLuint, pname: GLenum, params: ptr GLfloat)
|
|
proc Uniform3uiv(location: GLint, count: GLsizei, value: ptr GLuint)
|
|
proc IsTexture(texture: GLuint): GLboolean
|
|
proc ObjectUnpurgeableAPPLE(objectType: GLenum, name: GLuint, option: GLenum): GLenum
|
|
proc GetVertexAttribdv(index: GLuint, pname: GLenum, params: ptr GLdouble)
|
|
proc GetPointeri_vEXT(pname: GLenum, index: GLuint, params: ptr pointer)
|
|
proc SampleCoveragex(value: GLclampx, invert: GLboolean)
|
|
proc Color3f(red: GLfloat, green: GLfloat, blue: GLfloat)
|
|
proc GetnMapivARB(target: GLenum, query: GLenum, bufSize: GLsizei, v: ptr GLint)
|
|
proc MakeTextureHandleResidentARB(handle: GLuint64)
|
|
proc SecondaryColorP3ui(`type`: GLenum, color: GLuint)
|
|
proc MultiTexCoord4sARB(target: GLenum, s: GLshort, t: GLshort, r: GLshort, q: GLshort)
|
|
proc Uniform3i64NV(location: GLint, x: GLint64Ext, y: GLint64Ext, z: GLint64Ext)
|
|
proc VDPAUGetSurfaceivNV(surface: GLvdpauSurfaceNv, pname: GLenum, bufSize: GLsizei, length: ptr GLsizei, values: ptr GLint)
|
|
proc TexBufferEXT(target: GLenum, internalformat: GLenum, buffer: GLuint)
|
|
proc VertexAttribI4ubvEXT(index: GLuint, v: ptr GLubyte)
|
|
proc DeleteFramebuffersOES(n: GLsizei, framebuffers: ptr GLuint)
|
|
proc Color3fVertex3fSUN(r: GLfloat, g: GLfloat, b: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc CombinerInputNV(stage: GLenum, portion: GLenum, variable: GLenum, input: GLenum, mapping: GLenum, componentUsage: GLenum)
|
|
proc PolygonOffsetEXT(factor: GLfloat, bias: GLfloat)
|
|
proc WindowPos4dMESA(x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble)
|
|
proc Vertex3f(x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc TexCoord3f(s: GLfloat, t: GLfloat, r: GLfloat)
|
|
proc MultiTexCoord1fARB(target: GLenum, s: GLfloat)
|
|
proc VertexAttrib4f(index: GLuint, x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat)
|
|
proc GetFragDataLocationEXT(program: GLuint, name: cstring): GLint
|
|
proc FlushMappedNamedBufferRangeEXT(buffer: GLuint, offset: GLintptr, length: GLsizeiptr)
|
|
proc VertexAttrib1sARB(index: GLuint, x: GLshort)
|
|
proc BitmapxOES(width: GLsizei, height: GLsizei, xorig: GLfixed, yorig: GLfixed, xmove: GLfixed, ymove: GLfixed, bitmap: ptr GLubyte)
|
|
proc EnableVertexArrayAttribEXT(vaobj: GLuint, index: GLuint)
|
|
proc DeleteRenderbuffers(n: GLsizei, renderbuffers: ptr GLuint)
|
|
proc FramebufferRenderbuffer(target: GLenum, attachment: GLenum, renderbuffertarget: GLenum, renderbuffer: GLuint)
|
|
proc InvalidateTexImage(texture: GLuint, level: GLint)
|
|
proc ProgramUniform2i64NV(program: GLuint, location: GLint, x: GLint64Ext, y: GLint64Ext)
|
|
proc TextureImage3DMultisampleNV(texture: GLuint, target: GLenum, samples: GLsizei, internalFormat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, fixedSampleLocations: GLboolean)
|
|
proc ValidateProgram(program: GLuint)
|
|
proc Uniform1dv(location: GLint, count: GLsizei, value: ptr GLdouble)
|
|
proc NormalStream3dvATI(stream: GLenum, coords: ptr GLdouble)
|
|
proc MultiDrawElementsIndirect(mode: GLenum, `type`: GLenum, indirect: ptr pointer, drawcount: GLsizei, stride: GLsizei)
|
|
proc VertexBlendARB(count: GLint)
|
|
proc IsSampler(sampler: GLuint): GLboolean
|
|
proc VariantdvEXT(id: GLuint, `addr`: ptr GLdouble)
|
|
proc ProgramUniformMatrix3x2fvEXT(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc VertexStream4fvATI(stream: GLenum, coords: ptr GLfloat)
|
|
proc OrthoxOES(left: GLfixed, right: GLfixed, bottom: GLfixed, top: GLfixed, nearVal: GLfixed, farVal: GLfixed)
|
|
proc ColorFormatNV(size: GLint, `type`: GLenum, stride: GLsizei)
|
|
proc FogCoordPointer(`type`: GLenum, stride: GLsizei, `pointer`: pointer)
|
|
proc VertexAttrib3dvARB(index: GLuint, v: ptr GLdouble)
|
|
proc Vertex3bOES(x: GLbyte, y: GLbyte)
|
|
proc VertexAttribFormat(attribindex: GLuint, size: GLint, `type`: GLenum, normalized: GLboolean, relativeoffset: GLuint)
|
|
proc TexCoord4fVertex4fSUN(s: GLfloat, t: GLfloat, p: GLfloat, q: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat)
|
|
proc EnableDriverControlQCOM(driverControl: GLuint)
|
|
proc PointParameteri(pname: GLenum, param: GLint)
|
|
proc VertexAttribI2i(index: GLuint, x: GLint, y: GLint)
|
|
proc GetDriverControlStringQCOM(driverControl: GLuint, bufSize: GLsizei, length: ptr GLsizei, driverControlString: cstring)
|
|
proc GetTexLevelParameteriv(target: GLenum, level: GLint, pname: GLenum, params: ptr GLint)
|
|
proc GetHandleARB(pname: GLenum): GLhandleArb
|
|
proc Indexubv(c: ptr GLubyte)
|
|
proc BlendFunciARB(buf: GLuint, src: GLenum, dst: GLenum)
|
|
proc Color4usv(v: ptr GLushort)
|
|
proc BlendEquationSeparateOES(modeRgb: GLenum, modeAlpha: GLenum)
|
|
proc VertexAttribI4ui(index: GLuint, x: GLuint, y: GLuint, z: GLuint, w: GLuint)
|
|
proc ProgramUniform3f(program: GLuint, location: GLint, v0: GLfloat, v1: GLfloat, v2: GLfloat)
|
|
proc VertexAttribL3i64vNV(index: GLuint, v: ptr GLint64Ext)
|
|
proc WeightdvARB(size: GLint, weights: ptr GLdouble)
|
|
proc VertexArrayRangeAPPLE(length: GLsizei, `pointer`: pointer)
|
|
proc MapGrid2d(un: GLint, u1: GLdouble, u2: GLdouble, vn: GLint, v1: GLdouble, v2: GLdouble)
|
|
proc Fogiv(pname: GLenum, params: ptr GLint)
|
|
proc Uniform2f(location: GLint, v0: GLfloat, v1: GLfloat)
|
|
proc GetDoublei_v(target: GLenum, index: GLuint, data: ptr GLdouble)
|
|
proc GetVertexAttribfv(index: GLuint, pname: GLenum, params: ptr GLfloat)
|
|
proc VertexAttribI2ivEXT(index: GLuint, v: ptr GLint)
|
|
proc IsProgramNV(id: GLuint): GLboolean
|
|
proc TexCoord1hNV(s: GLhalfNv)
|
|
proc MinSampleShadingARB(value: GLfloat)
|
|
proc MultiDrawElements(mode: GLenum, count: ptr GLsizei, `type`: GLenum, indices: ptr pointer, drawcount: GLsizei)
|
|
proc GetQueryObjectuiv(id: GLuint, pname: GLenum, params: ptr GLuint)
|
|
proc ReadBuffer(mode: GLenum)
|
|
proc MultiTexCoordP3uiv(texture: GLenum, `type`: GLenum, coords: ptr GLuint)
|
|
proc UniformMatrix3x2fv(location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc BindRenderbuffer(target: GLenum, renderbuffer: GLuint)
|
|
proc Binormal3sEXT(bx: GLshort, by: GLshort, bz: GLshort)
|
|
proc Uniform4iARB(location: GLint, v0: GLint, v1: GLint, v2: GLint, v3: GLint)
|
|
proc GetUniformOffsetEXT(program: GLuint, location: GLint): GLintptr
|
|
proc DeleteLists(list: GLuint, range: GLsizei)
|
|
proc VertexAttribI1iEXT(index: GLuint, x: GLint)
|
|
proc FramebufferTexture1D(target: GLenum, attachment: GLenum, textarget: GLenum, texture: GLuint, level: GLint)
|
|
proc VertexAttribI2uiv(index: GLuint, v: ptr GLuint)
|
|
proc BindFragDataLocation(program: GLuint, color: GLuint, name: cstring)
|
|
proc ClearStencil(s: GLint)
|
|
proc VertexAttrib4Nubv(index: GLuint, v: ptr GLubyte)
|
|
proc ConvolutionFilter2DEXT(target: GLenum, internalformat: GLenum, width: GLsizei, height: GLsizei, format: GLenum, `type`: GLenum, image: pointer)
|
|
proc GenFramebuffersEXT(n: GLsizei, framebuffers: ptr GLuint)
|
|
proc FogCoordfvEXT(coord: ptr GLfloat)
|
|
proc GetRenderbufferParameterivEXT(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc VertexAttribs1fvNV(index: GLuint, count: GLsizei, v: ptr GLfloat)
|
|
proc TexCoord2fColor3fVertex3fSUN(s: GLfloat, t: GLfloat, r: GLfloat, g: GLfloat, b: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc RasterPos3i(x: GLint, y: GLint, z: GLint)
|
|
proc MultiTexSubImage2DEXT(texunit: GLenum, target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc ConvolutionParameteriEXT(target: GLenum, pname: GLenum, params: GLint)
|
|
proc VertexAttribI4iEXT(index: GLuint, x: GLint, y: GLint, z: GLint, w: GLint)
|
|
proc VertexAttribL2i64vNV(index: GLuint, v: ptr GLint64Ext)
|
|
proc BlendColor(red: GLfloat, green: GLfloat, blue: GLfloat, alpha: GLfloat)
|
|
proc GetPathColorGenivNV(color: GLenum, pname: GLenum, value: ptr GLint)
|
|
proc CompressedTextureImage1DEXT(texture: GLuint, target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, border: GLint, imageSize: GLsizei, bits: pointer)
|
|
proc DrawElementsInstanced(mode: GLenum, count: GLsizei, `type`: GLenum, indices: pointer, instancecount: GLsizei)
|
|
proc FogCoordd(coord: GLdouble)
|
|
proc TexParameterxvOES(target: GLenum, pname: GLenum, params: ptr GLfixed)
|
|
proc WindowPos3svARB(v: ptr GLshort)
|
|
proc GetVertexArrayPointervEXT(vaobj: GLuint, pname: GLenum, param: ptr pointer)
|
|
proc DrawTextureNV(texture: GLuint, sampler: GLuint, x0: GLfloat, y0: GLfloat, x1: GLfloat, y1: GLfloat, z: GLfloat, s0: GLfloat, t0: GLfloat, s1: GLfloat, t1: GLfloat)
|
|
proc UniformMatrix2dv(location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
proc TexImage3DOES(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc ClampColorARB(target: GLenum, clamp: GLenum)
|
|
proc TexParameteri(target: GLenum, pname: GLenum, param: GLint)
|
|
proc WindowPos4svMESA(v: ptr GLshort)
|
|
proc MultiTexCoordP4ui(texture: GLenum, `type`: GLenum, coords: GLuint)
|
|
proc VertexP4uiv(`type`: GLenum, value: ptr GLuint)
|
|
proc ProgramUniform4iEXT(program: GLuint, location: GLint, v0: GLint, v1: GLint, v2: GLint, v3: GLint)
|
|
proc TexCoord3xvOES(coords: ptr GLfixed)
|
|
proc CopyTexImage2DEXT(target: GLenum, level: GLint, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei, height: GLsizei, border: GLint)
|
|
proc GenSamplers(count: GLsizei, samplers: ptr GLuint)
|
|
proc RasterPos4iv(v: ptr GLint)
|
|
proc WindowPos4sMESA(x: GLshort, y: GLshort, z: GLshort, w: GLshort)
|
|
proc ProgramUniform2dvEXT(program: GLuint, location: GLint, count: GLsizei, value: ptr GLdouble)
|
|
proc PrioritizeTexturesEXT(n: GLsizei, textures: ptr GLuint, priorities: ptr GLclampf)
|
|
proc Rects(x1: GLshort, y1: GLshort, x2: GLshort, y2: GLshort)
|
|
proc MultiDrawElementsBaseVertex(mode: GLenum, count: ptr GLsizei, `type`: GLenum, indices: ptr pointer, drawcount: GLsizei, basevertex: ptr GLint)
|
|
proc ProgramBinaryOES(program: GLuint, binaryFormat: GLenum, binary: pointer, length: GLint)
|
|
proc ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(rc: ptr GLuint, tc: ptr GLfloat, c: ptr GLfloat, n: ptr GLfloat, v: ptr GLfloat)
|
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proc GetMinmaxParameterfv(target: GLenum, pname: GLenum, params: ptr GLfloat)
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proc Color4fNormal3fVertex3fSUN(r: GLfloat, g: GLfloat, b: GLfloat, a: GLfloat, nx: GLfloat, ny: GLfloat, nz: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat)
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proc WindowPos2d(x: GLdouble, y: GLdouble)
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proc GetPerfMonitorGroupStringAMD(group: GLuint, bufSize: GLsizei, length: ptr GLsizei, groupString: cstring)
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proc UniformHandleui64vNV(location: GLint, count: GLsizei, value: ptr GLuint64)
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proc BlendEquation(mode: GLenum)
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proc MapBufferARB(target: GLenum, access: GLenum)
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proc GetMaterialxvOES(face: GLenum, pname: GLenum, params: ptr GLfixed)
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proc VertexAttribI1ivEXT(index: GLuint, v: ptr GLint)
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proc TexCoord4hvNV(v: ptr GLhalfNv)
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proc VertexArrayVertexAttribLOffsetEXT(vaobj: GLuint, buffer: GLuint, index: GLuint, size: GLint, `type`: GLenum, stride: GLsizei, offset: GLintptr)
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proc ExtGetShadersQCOM(shaders: ptr GLuint, maxShaders: GLint, numShaders: ptr GLint)
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proc WindowPos4ivMESA(v: ptr GLint)
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proc VertexAttrib1sNV(index: GLuint, x: GLshort)
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proc NormalStream3ivATI(stream: GLenum, coords: ptr GLint)
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proc SecondaryColor3fEXT(red: GLfloat, green: GLfloat, blue: GLfloat)
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proc VertexArrayFogCoordOffsetEXT(vaobj: GLuint, buffer: GLuint, `type`: GLenum, stride: GLsizei, offset: GLintptr)
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proc GetTextureImageEXT(texture: GLuint, target: GLenum, level: GLint, format: GLenum, `type`: GLenum, pixels: pointer)
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proc VertexAttrib4hNV(index: GLuint, x: GLhalfNv, y: GLhalfNv, z: GLhalfNv, w: GLhalfNv)
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proc ReplacementCodeusSUN(code: GLushort)
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proc PixelTexGenSGIX(mode: GLenum)
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proc MultiDrawRangeElementArrayAPPLE(mode: GLenum, start: GLuint, `end`: GLuint, first: ptr GLint, count: ptr GLsizei, primcount: GLsizei)
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proc DrawElements(mode: GLenum, count: GLsizei, `type`: GLenum, indices: pointer)
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proc TexCoord1hvNV(v: ptr GLhalfNv)
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proc GetPixelMapuiv(map: GLenum, values: ptr GLuint)
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proc RasterPos4d(x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble)
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proc TexImage1D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, border: GLint, format: GLenum, `type`: GLenum, pixels: pointer)
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proc ConvolutionParameterxOES(target: GLenum, pname: GLenum, param: GLfixed)
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proc SecondaryColor3dEXT(red: GLdouble, green: GLdouble, blue: GLdouble)
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proc GetCombinerOutputParameterivNV(stage: GLenum, portion: GLenum, pname: GLenum, params: ptr GLint)
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proc QueryCounter(id: GLuint, target: GLenum)
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proc GetUniformi64vNV(program: GLuint, location: GLint, params: ptr GLint64Ext)
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proc TexCoord2fv(v: ptr GLfloat)
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proc WindowPos3d(x: GLdouble, y: GLdouble, z: GLdouble)
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proc BlendFuncSeparateINGR(sfactorRgb: GLenum, dfactorRgb: GLenum, sfactorAlpha: GLenum, dfactorAlpha: GLenum)
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proc TextureNormalEXT(mode: GLenum)
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proc VertexStream2fATI(stream: GLenum, x: GLfloat, y: GLfloat)
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proc ViewportIndexedf(index: GLuint, x: GLfloat, y: GLfloat, w: GLfloat, h: GLfloat)
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proc MultiTexCoord4ivARB(target: GLenum, v: ptr GLint)
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proc BindBufferOffsetEXT(target: GLenum, index: GLuint, buffer: GLuint, offset: GLintptr)
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proc TexCoord3sv(v: ptr GLshort)
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proc VertexArrayVertexAttribBindingEXT(vaobj: GLuint, attribindex: GLuint, bindingindex: GLuint)
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proc VertexAttrib2f(index: GLuint, x: GLfloat, y: GLfloat)
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proc MultiTexGenivEXT(texunit: GLenum, coord: GLenum, pname: GLenum, params: ptr GLint)
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proc Uniformui64vNV(location: GLint, count: GLsizei, value: ptr GLuint64Ext)
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proc GetInfoLogARB(obj: GLhandleArb, maxLength: GLsizei, length: ptr GLsizei, infoLog: cstring)
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proc GetNamedProgramLocalParameterIivEXT(program: GLuint, target: GLenum, index: GLuint, params: ptr GLint)
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proc VertexAttrib4s(index: GLuint, x: GLshort, y: GLshort, z: GLshort, w: GLshort)
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proc UniformMatrix4x2dv(location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
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proc VertexAttribs3dvNV(index: GLuint, count: GLsizei, v: ptr GLdouble)
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proc SecondaryColor3dvEXT(v: ptr GLdouble)
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proc TextureRenderbufferEXT(texture: GLuint, target: GLenum, renderbuffer: GLuint)
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proc VertexAttribL2ui64vNV(index: GLuint, v: ptr GLuint64Ext)
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proc BlendFuncSeparateOES(srcRgb: GLenum, dstRgb: GLenum, srcAlpha: GLenum, dstAlpha: GLenum)
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proc VertexAttribDivisorARB(index: GLuint, divisor: GLuint)
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proc WindowPos2sv(v: ptr GLshort)
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proc MultiTexCoord3svARB(target: GLenum, v: ptr GLshort)
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proc CombinerParameterfvNV(pname: GLenum, params: ptr GLfloat)
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proc GetImageTransformParameterfvHP(target: GLenum, pname: GLenum, params: ptr GLfloat)
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proc TexParameteriv(target: GLenum, pname: GLenum, params: ptr GLint)
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proc GetArrayObjectivATI(`array`: GLenum, pname: GLenum, params: ptr GLint)
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proc GetTexParameterIuiv(target: GLenum, pname: GLenum, params: ptr GLuint)
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proc GetProgramPipelineInfoLog(pipeline: GLuint, bufSize: GLsizei, length: ptr GLsizei, infoLog: cstring)
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proc GetOcclusionQueryuivNV(id: GLuint, pname: GLenum, params: ptr GLuint)
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proc VertexAttrib4bvARB(index: GLuint, v: ptr GLbyte)
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proc ListParameterfvSGIX(list: GLuint, pname: GLenum, params: ptr GLfloat)
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proc DeleteSamplers(count: GLsizei, samplers: ptr GLuint)
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proc NormalStream3dATI(stream: GLenum, nx: GLdouble, ny: GLdouble, nz: GLdouble)
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proc ProgramUniform4i64vNV(program: GLuint, location: GLint, count: GLsizei, value: ptr GLint64Ext)
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proc BlendFuncSeparateiARB(buf: GLuint, srcRgb: GLenum, dstRgb: GLenum, srcAlpha: GLenum, dstAlpha: GLenum)
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proc EndTransformFeedbackEXT()
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proc MultiTexCoord3i(target: GLenum, s: GLint, t: GLint, r: GLint)
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proc MakeBufferResidentNV(target: GLenum, access: GLenum)
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proc Tangent3dvEXT(v: ptr GLdouble)
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proc MatrixPopEXT(mode: GLenum)
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proc VertexAttrib4NivARB(index: GLuint, v: ptr GLint)
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proc ProgramUniform2ui64NV(program: GLuint, location: GLint, x: GLuint64Ext, y: GLuint64Ext)
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proc WeightPointerARB(size: GLint, `type`: GLenum, stride: GLsizei, `pointer`: pointer)
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proc CullParameterdvEXT(pname: GLenum, params: ptr GLdouble)
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proc FramebufferTexture2D(target: GLenum, attachment: GLenum, textarget: GLenum, texture: GLuint, level: GLint)
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proc GenVertexArrays(n: GLsizei, arrays: ptr GLuint)
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proc UniformHandleui64NV(location: GLint, value: GLuint64)
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proc IndexPointer(`type`: GLenum, stride: GLsizei, `pointer`: pointer)
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proc GetProgramSubroutineParameteruivNV(target: GLenum, index: GLuint, param: ptr GLuint)
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proc VertexAttrib1svARB(index: GLuint, v: ptr GLshort)
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proc DetachObjectARB(containerObj: GLhandleArb, attachedObj: GLhandleArb)
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proc CompressedTexImage3D(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, imageSize: GLsizei, data: pointer)
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proc BlendFuncSeparate(sfactorRgb: GLenum, dfactorRgb: GLenum, sfactorAlpha: GLenum, dfactorAlpha: GLenum)
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proc ExecuteProgramNV(target: GLenum, id: GLuint, params: ptr GLfloat)
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proc AttachObjectARB(containerObj: GLhandleArb, obj: GLhandleArb)
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proc CompressedTexSubImage1D(target: GLenum, level: GLint, xoffset: GLint, width: GLsizei, format: GLenum, imageSize: GLsizei, data: pointer)
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proc ProgramUniform4iv(program: GLuint, location: GLint, count: GLsizei, value: ptr GLint)
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proc VertexAttrib3sv(index: GLuint, v: ptr GLshort)
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proc TexCoord3bvOES(coords: ptr GLbyte)
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proc GenTexturesEXT(n: GLsizei, textures: ptr GLuint)
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proc Color4f(red: GLfloat, green: GLfloat, blue: GLfloat, alpha: GLfloat)
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proc GetFramebufferAttachmentParameterivOES(target: GLenum, attachment: GLenum, pname: GLenum, params: ptr GLint)
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proc ClearColor(red: GLfloat, green: GLfloat, blue: GLfloat, alpha: GLfloat)
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proc NamedProgramLocalParametersI4ivEXT(program: GLuint, target: GLenum, index: GLuint, count: GLsizei, params: ptr GLint)
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proc MakeImageHandleNonResidentARB(handle: GLuint64)
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proc GenRenderbuffers(n: GLsizei, renderbuffers: ptr GLuint)
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proc VertexAttribL1ui64vARB(index: GLuint, v: ptr GLuint64Ext)
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proc BindFramebufferEXT(target: GLenum, framebuffer: GLuint)
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proc ProgramUniform2dEXT(program: GLuint, location: GLint, x: GLdouble, y: GLdouble)
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proc CompressedMultiTexImage2DEXT(texunit: GLenum, target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, border: GLint, imageSize: GLsizei, bits: pointer)
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proc DeleteSyncAPPLE(sync: GLsync)
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proc DebugMessageInsertAMD(category: GLenum, severity: GLenum, id: GLuint, length: GLsizei, buf: cstring)
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proc SecondaryColorPointerEXT(size: GLint, `type`: GLenum, stride: GLsizei, `pointer`: pointer)
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proc TextureImage2DMultisampleNV(texture: GLuint, target: GLenum, samples: GLsizei, internalFormat: GLint, width: GLsizei, height: GLsizei, fixedSampleLocations: GLboolean)
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proc BeginFragmentShaderATI()
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proc ClearDepth(depth: GLdouble)
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proc BindTextures(first: GLuint, count: GLsizei, textures: ptr GLuint)
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proc EvalCoord1d(u: GLdouble)
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proc SecondaryColor3b(red: GLbyte, green: GLbyte, blue: GLbyte)
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proc ExtGetTexSubImageQCOM(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, `type`: GLenum, texels: pointer)
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proc ClearColorIiEXT(red: GLint, green: GLint, blue: GLint, alpha: GLint)
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proc Vertex2xOES(x: GLfixed)
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proc VertexAttrib2s(index: GLuint, x: GLshort, y: GLshort)
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proc UniformHandleui64vARB(location: GLint, count: GLsizei, value: ptr GLuint64)
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proc AreTexturesResidentEXT(n: GLsizei, textures: ptr GLuint, residences: ptr GLboolean): GLboolean
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proc DrawElementsInstancedBaseInstance(mode: GLenum, count: GLsizei, `type`: GLenum, indices: ptr pointer, instancecount: GLsizei, baseinstance: GLuint)
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proc GetString(name: GLenum): ptr GLubyte
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proc DrawTransformFeedbackStream(mode: GLenum, id: GLuint, stream: GLuint)
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proc SecondaryColor3uiv(v: ptr GLuint)
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proc NamedFramebufferParameteriEXT(framebuffer: GLuint, pname: GLenum, param: GLint)
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proc VertexAttrib4hvNV(index: GLuint, v: ptr GLhalfNv)
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proc GetnUniformuivARB(program: GLuint, location: GLint, bufSize: GLsizei, params: ptr GLuint)
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proc ProgramUniform4ui(program: GLuint, location: GLint, v0: GLuint, v1: GLuint, v2: GLuint, v3: GLuint)
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proc PointParameterxvOES(pname: GLenum, params: ptr GLfixed)
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proc IsEnabledi(target: GLenum, index: GLuint): GLboolean
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proc ColorPointerEXT(size: GLint, `type`: GLenum, stride: GLsizei, count: GLsizei, `pointer`: pointer)
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proc FragmentLightModelfvSGIX(pname: GLenum, params: ptr GLfloat)
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proc RasterPos3f(x: GLfloat, y: GLfloat, z: GLfloat)
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proc DeleteObjectARB(obj: GLhandleArb)
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proc SetFenceNV(fence: GLuint, condition: GLenum)
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proc TransformFeedbackAttribsNV(count: GLuint, attribs: ptr GLint, bufferMode: GLenum)
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proc ProgramUniformMatrix2fvEXT(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
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proc GetPointerv(pname: GLenum, params: ptr pointer)
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proc WindowPos2dvMESA(v: ptr GLdouble)
|
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proc TexImage2DMultisample(target: GLenum, samples: GLsizei, internalformat: GLint, width: GLsizei, height: GLsizei, fixedsamplelocations: GLboolean)
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proc GenFragmentShadersATI(range: GLuint): GLuint
|
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proc TexCoord4fv(v: ptr GLfloat)
|
|
proc CompressedTexImage1D(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, border: GLint, imageSize: GLsizei, data: pointer)
|
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proc GetNamedBufferSubDataEXT(buffer: GLuint, offset: GLintptr, size: GLsizeiptr, data: pointer)
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proc Finish()
|
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proc DeleteVertexShaderEXT(id: GLuint)
|
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proc FinishObjectAPPLE(`object`: GLenum, name: GLint)
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proc GetActiveAttribARB(programObj: GLhandleArb, index: GLuint, maxLength: GLsizei, length: ptr GLsizei, size: ptr GLint, `type`: ptr GLenum, name: cstring)
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proc PointParameterx(pname: GLenum, param: GLfixed)
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proc ProgramUniformui64vNV(program: GLuint, location: GLint, count: GLsizei, value: ptr GLuint64Ext)
|
|
proc SecondaryColor3ubv(v: ptr GLubyte)
|
|
proc GetProgramLocalParameterIivNV(target: GLenum, index: GLuint, params: ptr GLint)
|
|
proc DeleteProgramPipelinesEXT(n: GLsizei, pipelines: ptr GLuint)
|
|
proc VertexAttrib4fNV(index: GLuint, x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat)
|
|
proc GetColorTableParameterfvSGI(target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc GetFloati_v(target: GLenum, index: GLuint, data: ptr GLfloat)
|
|
proc GenBuffers(n: GLsizei, buffers: ptr GLuint)
|
|
proc Normal3b(nx: GLbyte, ny: GLbyte, nz: GLbyte)
|
|
proc DrawArraysInstancedARB(mode: GLenum, first: GLint, count: GLsizei, primcount: GLsizei)
|
|
proc TexStorage2DMultisample(target: GLenum, samples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei, fixedsamplelocations: GLboolean)
|
|
proc GetVariantIntegervEXT(id: GLuint, value: GLenum, data: ptr GLint)
|
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proc Color3ubv(v: ptr GLubyte)
|
|
proc VertexAttribP4uiv(index: GLuint, `type`: GLenum, normalized: GLboolean, value: ptr GLuint)
|
|
proc ProgramUniform2ivEXT(program: GLuint, location: GLint, count: GLsizei, value: ptr GLint)
|
|
proc VertexStream4dATI(stream: GLenum, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble)
|
|
proc VertexAttribL2ui64NV(index: GLuint, x: GLuint64Ext, y: GLuint64Ext)
|
|
proc SecondaryColor3bEXT(red: GLbyte, green: GLbyte, blue: GLbyte)
|
|
proc GetBufferPointervOES(target: GLenum, pname: GLenum, params: ptr pointer)
|
|
proc GetMaterialfv(face: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc VertexStream3sATI(stream: GLenum, x: GLshort, y: GLshort, z: GLshort)
|
|
proc Uniform1i(location: GLint, v0: GLint)
|
|
proc VertexAttribL2d(index: GLuint, x: GLdouble, y: GLdouble)
|
|
proc TestObjectAPPLE(`object`: GLenum, name: GLuint): GLboolean
|
|
proc GetTransformFeedbackVarying(program: GLuint, index: GLuint, bufSize: GLsizei, length: ptr GLsizei, size: ptr GLsizei, `type`: ptr GLenum, name: cstring)
|
|
proc FramebufferRenderbufferOES(target: GLenum, attachment: GLenum, renderbuffertarget: GLenum, renderbuffer: GLuint)
|
|
proc VertexStream3iATI(stream: GLenum, x: GLint, y: GLint, z: GLint)
|
|
proc MakeTextureHandleNonResidentNV(handle: GLuint64)
|
|
proc VertexAttrib4fvNV(index: GLuint, v: ptr GLfloat)
|
|
proc ArrayElement(i: GLint)
|
|
proc ClearBufferData(target: GLenum, internalformat: GLenum, format: GLenum, `type`: GLenum, data: ptr pointer)
|
|
proc SecondaryColor3usEXT(red: GLushort, green: GLushort, blue: GLushort)
|
|
proc RenderbufferStorageMultisample(target: GLenum, samples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei)
|
|
proc TexCoord2xvOES(coords: ptr GLfixed)
|
|
proc WindowPos3f(x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc Tangent3svEXT(v: ptr GLshort)
|
|
proc PointParameterf(pname: GLenum, param: GLfloat)
|
|
proc VertexAttribI4uivEXT(index: GLuint, v: ptr GLuint)
|
|
proc ColorTableParameteriv(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc MatrixMultdEXT(mode: GLenum, m: ptr GLdouble)
|
|
proc UseProgramStages(pipeline: GLuint, stages: GLbitfield, program: GLuint)
|
|
proc VertexStream4sATI(stream: GLenum, x: GLshort, y: GLshort, z: GLshort, w: GLshort)
|
|
proc DrawElementsInstancedNV(mode: GLenum, count: GLsizei, `type`: GLenum, indices: pointer, primcount: GLsizei)
|
|
proc Uniform3d(location: GLint, x: GLdouble, y: GLdouble, z: GLdouble)
|
|
proc DebugMessageControlARB(source: GLenum, `type`: GLenum, severity: GLenum, count: GLsizei, ids: ptr GLuint, enabled: GLboolean)
|
|
proc VertexAttribs3svNV(index: GLuint, count: GLsizei, v: ptr GLshort)
|
|
proc ElementPointerATI(`type`: GLenum, `pointer`: pointer)
|
|
proc Color4fNormal3fVertex3fvSUN(c: ptr GLfloat, n: ptr GLfloat, v: ptr GLfloat)
|
|
proc GetPerfMonitorCountersAMD(group: GLuint, numCounters: ptr GLint, maxActiveCounters: ptr GLint, counterSize: GLsizei, counters: ptr GLuint)
|
|
proc DispatchCompute(num_groups_x: GLuint, num_groups_y: GLuint, num_groups_z: GLuint)
|
|
proc VertexAttribDivisorNV(index: GLuint, divisor: GLuint)
|
|
proc ProgramUniform3uiEXT(program: GLuint, location: GLint, v0: GLuint, v1: GLuint, v2: GLuint)
|
|
proc RenderbufferStorageMultisampleNV(target: GLenum, samples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei)
|
|
proc BinormalPointerEXT(`type`: GLenum, stride: GLsizei, `pointer`: pointer)
|
|
proc RectxvOES(v1: ptr GLfixed, v2: ptr GLfixed)
|
|
proc GenVertexArraysOES(n: GLsizei, arrays: ptr GLuint)
|
|
proc DebugMessageControlKHR(source: GLenum, `type`: GLenum, severity: GLenum, count: GLsizei, ids: ptr GLuint, enabled: GLboolean)
|
|
proc ProgramUniform1uiEXT(program: GLuint, location: GLint, v0: GLuint)
|
|
proc PixelTransferi(pname: GLenum, param: GLint)
|
|
proc IsPointInFillPathNV(path: GLuint, mask: GLuint, x: GLfloat, y: GLfloat): GLboolean
|
|
proc VertexBindingDivisor(bindingindex: GLuint, divisor: GLuint)
|
|
proc GetVertexAttribLui64vARB(index: GLuint, pname: GLenum, params: ptr GLuint64Ext)
|
|
proc ProgramUniformMatrix3dvEXT(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
proc DrawBuffer(mode: GLenum)
|
|
proc MultiTexCoord1sARB(target: GLenum, s: GLshort)
|
|
proc SeparableFilter2DEXT(target: GLenum, internalformat: GLenum, width: GLsizei, height: GLsizei, format: GLenum, `type`: GLenum, row: pointer, column: pointer)
|
|
proc Tangent3bvEXT(v: ptr GLbyte)
|
|
proc TexParameterIuiv(target: GLenum, pname: GLenum, params: ptr GLuint)
|
|
proc VertexAttribL4i64NV(index: GLuint, x: GLint64Ext, y: GLint64Ext, z: GLint64Ext, w: GLint64Ext)
|
|
proc DebugMessageCallbackARB(callback: GLdebugProcArb, userParam: ptr pointer)
|
|
proc MultiTexCoordP1uiv(texture: GLenum, `type`: GLenum, coords: ptr GLuint)
|
|
proc LabelObjectEXT(`type`: GLenum, `object`: GLuint, length: GLsizei, label: cstring)
|
|
proc GetnPolygonStippleARB(bufSize: GLsizei, pattern: ptr GLubyte)
|
|
proc TexCoord3xOES(s: GLfixed, t: GLfixed, r: GLfixed)
|
|
proc CopyPixels(x: GLint, y: GLint, width: GLsizei, height: GLsizei, `type`: GLenum)
|
|
proc GetnUniformfvEXT(program: GLuint, location: GLint, bufSize: GLsizei, params: ptr GLfloat)
|
|
proc ColorMaski(index: GLuint, r: GLboolean, g: GLboolean, b: GLboolean, a: GLboolean)
|
|
proc RasterPos2fv(v: ptr GLfloat)
|
|
proc BindBuffersBase(target: GLenum, first: GLuint, count: GLsizei, buffers: ptr GLuint)
|
|
proc SpriteParameterfvSGIX(pname: GLenum, params: ptr GLfloat)
|
|
proc GetSyncivAPPLE(sync: GLsync, pname: GLenum, bufSize: GLsizei, length: ptr GLsizei, values: ptr GLint)
|
|
proc VertexAttribI3i(index: GLuint, x: GLint, y: GLint, z: GLint)
|
|
proc PixelTransformParameteriEXT(target: GLenum, pname: GLenum, param: GLint)
|
|
proc MultiDrawArraysEXT(mode: GLenum, first: ptr GLint, count: ptr GLsizei, primcount: GLsizei)
|
|
proc GetTextureHandleNV(texture: GLuint): GLuint64
|
|
proc TexCoordP2ui(`type`: GLenum, coords: GLuint)
|
|
proc DeleteQueries(n: GLsizei, ids: ptr GLuint)
|
|
proc GetVertexAttribArrayObjectivATI(index: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc VertexArrayVertexBindingDivisorEXT(vaobj: GLuint, bindingindex: GLuint, divisor: GLuint)
|
|
proc Vertex3i(x: GLint, y: GLint, z: GLint)
|
|
proc BlendEquationSeparatei(buf: GLuint, modeRgb: GLenum, modeAlpha: GLenum)
|
|
proc GetMapAttribParameterivNV(target: GLenum, index: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc GetVideoCaptureivNV(video_capture_slot: GLuint, pname: GLenum, params: ptr GLint)
|
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proc FragmentMaterialfvSGIX(face: GLenum, pname: GLenum, params: ptr GLfloat)
|
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proc EGLImageTargetTexture2DOES(target: GLenum, image: GLeglImageOes)
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proc CopyImageSubDataNV(srcName: GLuint, srcTarget: GLenum, srcLevel: GLint, srcX: GLint, srcY: GLint, srcZ: GLint, dstName: GLuint, dstTarget: GLenum, dstLevel: GLint, dstX: GLint, dstY: GLint, dstZ: GLint, width: GLsizei, height: GLsizei, depth: GLsizei)
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proc Uniform2i(location: GLint, v0: GLint, v1: GLint)
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proc VertexAttrib3fvNV(index: GLuint, v: ptr GLfloat)
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proc NamedBufferStorageEXT(buffer: GLuint, size: GLsizeiptr, data: ptr pointer, flags: GLbitfield)
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proc ProgramEnvParameterI4uivNV(target: GLenum, index: GLuint, params: ptr GLuint)
|
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proc GetVertexAttribdvARB(index: GLuint, pname: GLenum, params: ptr GLdouble)
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proc VertexAttribL3ui64vNV(index: GLuint, v: ptr GLuint64Ext)
|
|
proc Uniform4fvARB(location: GLint, count: GLsizei, value: ptr GLfloat)
|
|
proc WeightsvARB(size: GLint, weights: ptr GLshort)
|
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proc MakeTextureHandleNonResidentARB(handle: GLuint64)
|
|
proc EvalCoord1xOES(u: GLfixed)
|
|
proc VertexAttrib2sv(index: GLuint, v: ptr GLshort)
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|
proc VertexAttrib4dvNV(index: GLuint, v: ptr GLdouble)
|
|
proc ProgramNamedParameter4fNV(id: GLuint, len: GLsizei, name: ptr GLubyte, x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat)
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proc CompileShaderARB(shaderObj: GLhandleArb)
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proc ProgramEnvParameter4fvARB(target: GLenum, index: GLuint, params: ptr GLfloat)
|
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proc GetVertexAttribiv(index: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc EvalPoint1(i: GLint)
|
|
proc EvalMapsNV(target: GLenum, mode: GLenum)
|
|
proc GetTexGenxvOES(coord: GLenum, pname: GLenum, params: ptr GLfixed)
|
|
proc BlendEquationSeparate(modeRgb: GLenum, modeAlpha: GLenum)
|
|
proc GetColorTableParameterfv(target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc QueryCounterEXT(id: GLuint, target: GLenum)
|
|
proc ExtGetProgramBinarySourceQCOM(program: GLuint, shadertype: GLenum, source: cstring, length: ptr GLint)
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|
proc GetConvolutionParameteriv(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc IsProgramPipeline(pipeline: GLuint): GLboolean
|
|
proc VertexWeightfvEXT(weight: ptr GLfloat)
|
|
proc DisableDriverControlQCOM(driverControl: GLuint)
|
|
proc VertexStream1fvATI(stream: GLenum, coords: ptr GLfloat)
|
|
proc MakeTextureHandleResidentNV(handle: GLuint64)
|
|
proc SamplerParameteriv(sampler: GLuint, pname: GLenum, param: ptr GLint)
|
|
proc TexEnvxOES(target: GLenum, pname: GLenum, param: GLfixed)
|
|
proc EndOcclusionQueryNV()
|
|
proc FlushMappedBufferRangeAPPLE(target: GLenum, offset: GLintptr, size: GLsizeiptr)
|
|
proc Vertex4iv(v: ptr GLint)
|
|
proc VertexArrayVertexAttribIFormatEXT(vaobj: GLuint, attribindex: GLuint, size: GLint, `type`: GLenum, relativeoffset: GLuint)
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|
proc DisableIndexedEXT(target: GLenum, index: GLuint)
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|
proc VertexAttribL1dEXT(index: GLuint, x: GLdouble)
|
|
proc BeginPerfMonitorAMD(monitor: GLuint)
|
|
proc ConvolutionFilter1DEXT(target: GLenum, internalformat: GLenum, width: GLsizei, format: GLenum, `type`: GLenum, image: pointer)
|
|
proc PrimitiveRestartIndex(index: GLuint)
|
|
proc WindowPos2dv(v: ptr GLdouble)
|
|
proc BindFramebufferOES(target: GLenum, framebuffer: GLuint)
|
|
proc TessellationModeAMD(mode: GLenum)
|
|
proc IsVariantEnabledEXT(id: GLuint, cap: GLenum): GLboolean
|
|
proc Color3iv(v: ptr GLint)
|
|
proc FogCoordFormatNV(`type`: GLenum, stride: GLsizei)
|
|
proc ClearNamedBufferDataEXT(buffer: GLuint, internalformat: GLenum, format: GLenum, `type`: GLenum, data: ptr pointer)
|
|
proc TextureRangeAPPLE(target: GLenum, length: GLsizei, `pointer`: pointer)
|
|
proc TexCoord4bvOES(coords: ptr GLbyte)
|
|
proc Rotated(angle: GLdouble, x: GLdouble, y: GLdouble, z: GLdouble)
|
|
proc Accum(op: GLenum, value: GLfloat)
|
|
proc Vertex3d(x: GLdouble, y: GLdouble, z: GLdouble)
|
|
proc GetPathMetricRangeNV(metricQueryMask: GLbitfield, firstPathName: GLuint, numPaths: GLsizei, stride: GLsizei, metrics: ptr GLfloat)
|
|
proc Uniform4d(location: GLint, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble)
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|
proc TextureSubImage2DEXT(texture: GLuint, target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc MultiTexCoord1iv(target: GLenum, v: ptr GLint)
|
|
proc FogFuncSGIS(n: GLsizei, points: ptr GLfloat)
|
|
proc GetMaterialxOES(face: GLenum, pname: GLenum, param: GLfixed)
|
|
proc GlobalAlphaFactorbSUN(factor: GLbyte)
|
|
proc GetProgramLocalParameterdvARB(target: GLenum, index: GLuint, params: ptr GLdouble)
|
|
proc DeleteProgramsARB(n: GLsizei, programs: ptr GLuint)
|
|
proc VertexStream1sATI(stream: GLenum, x: GLshort)
|
|
proc MatrixTranslatedEXT(mode: GLenum, x: GLdouble, y: GLdouble, z: GLdouble)
|
|
proc TexSubImage1D(target: GLenum, level: GLint, xoffset: GLint, width: GLsizei, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc GetBufferSubData(target: GLenum, offset: GLintptr, size: GLsizeiptr, data: pointer)
|
|
proc Uniform4uiEXT(location: GLint, v0: GLuint, v1: GLuint, v2: GLuint, v3: GLuint)
|
|
proc GetShaderiv(shader: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc GetQueryIndexediv(target: GLenum, index: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc DebugMessageInsert(source: GLenum, `type`: GLenum, id: GLuint, severity: GLenum, length: GLsizei, buf: cstring)
|
|
proc VertexAttribs2dvNV(index: GLuint, count: GLsizei, v: ptr GLdouble)
|
|
proc GetFixedvOES(pname: GLenum, params: ptr GLfixed)
|
|
proc Uniform2iv(location: GLint, count: GLsizei, value: ptr GLint)
|
|
proc TextureView(texture: GLuint, target: GLenum, origtexture: GLuint, internalformat: GLenum, minlevel: GLuint, numlevels: GLuint, minlayer: GLuint, numlayers: GLuint)
|
|
proc MultiTexCoord1xvOES(texture: GLenum, coords: ptr GLfixed)
|
|
proc TexBufferRange(target: GLenum, internalformat: GLenum, buffer: GLuint, offset: GLintptr, size: GLsizeiptr)
|
|
proc MultiTexCoordPointerEXT(texunit: GLenum, size: GLint, `type`: GLenum, stride: GLsizei, `pointer`: pointer)
|
|
proc BlendColorxOES(red: GLfixed, green: GLfixed, blue: GLfixed, alpha: GLfixed)
|
|
proc ReadPixels(x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc WindowPos3dARB(x: GLdouble, y: GLdouble, z: GLdouble)
|
|
proc PixelTexGenParameterivSGIS(pname: GLenum, params: ptr GLint)
|
|
proc SecondaryColor3svEXT(v: ptr GLshort)
|
|
proc PopGroupMarkerEXT()
|
|
proc ImportSyncEXT(external_sync_type: GLenum, external_sync: GLintptr, flags: GLbitfield): GLsync
|
|
proc VertexAttribLFormatNV(index: GLuint, size: GLint, `type`: GLenum, stride: GLsizei)
|
|
proc VertexAttrib2sNV(index: GLuint, x: GLshort, y: GLshort)
|
|
proc GetIntegeri_v(target: GLenum, index: GLuint, data: ptr GLint)
|
|
proc ProgramUniform3uiv(program: GLuint, location: GLint, count: GLsizei, value: ptr GLuint)
|
|
proc GetActiveUniformBlockiv(program: GLuint, uniformBlockIndex: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc CreateShaderProgramv(`type`: GLenum, count: GLsizei, strings: cstringArray): GLuint
|
|
proc Uniform2fARB(location: GLint, v0: GLfloat, v1: GLfloat)
|
|
proc VertexStream4ivATI(stream: GLenum, coords: ptr GLint)
|
|
proc NormalP3uiv(`type`: GLenum, coords: ptr GLuint)
|
|
proc VertexAttribLFormat(attribindex: GLuint, size: GLint, `type`: GLenum, relativeoffset: GLuint)
|
|
proc TexCoord2bvOES(coords: ptr GLbyte)
|
|
proc GetActiveUniformName(program: GLuint, uniformIndex: GLuint, bufSize: GLsizei, length: ptr GLsizei, uniformName: cstring)
|
|
proc TexCoord2sv(v: ptr GLshort)
|
|
proc VertexAttrib2dNV(index: GLuint, x: GLdouble, y: GLdouble)
|
|
proc GetFogFuncSGIS(points: ptr GLfloat)
|
|
proc SetFenceAPPLE(fence: GLuint)
|
|
proc RasterPos2f(x: GLfloat, y: GLfloat)
|
|
proc VertexWeightPointerEXT(size: GLint, `type`: GLenum, stride: GLsizei, `pointer`: pointer)
|
|
proc EndList()
|
|
proc VDPAUFiniNV()
|
|
proc TbufferMask3DFX(mask: GLuint)
|
|
proc VertexP4ui(`type`: GLenum, value: GLuint)
|
|
proc TexEnviv(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc Color4xOES(red: GLfixed, green: GLfixed, blue: GLfixed, alpha: GLfixed)
|
|
proc BlendEquationi(buf: GLuint, mode: GLenum)
|
|
proc LoadMatrixxOES(m: ptr GLfixed)
|
|
proc FogxOES(pname: GLenum, param: GLfixed)
|
|
proc TexCoord4dv(v: ptr GLdouble)
|
|
proc FogCoordPointerListIBM(`type`: GLenum, stride: GLint, `pointer`: ptr pointer, ptrstride: GLint)
|
|
proc GetPerfMonitorGroupsAMD(numGroups: ptr GLint, groupsSize: GLsizei, groups: ptr GLuint)
|
|
proc Vertex2hNV(x: GLhalfNv, y: GLhalfNv)
|
|
proc DeleteFragmentShaderATI(id: GLuint)
|
|
proc GetSamplerParameterIiv(sampler: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc Uniform2fvARB(location: GLint, count: GLsizei, value: ptr GLfloat)
|
|
proc Fogf(pname: GLenum, param: GLfloat)
|
|
proc MultiTexCoord1iARB(target: GLenum, s: GLint)
|
|
proc GetActiveUniformARB(programObj: GLhandleArb, index: GLuint, maxLength: GLsizei, length: ptr GLsizei, size: ptr GLint, `type`: ptr GLenum, name: cstring)
|
|
proc MapGrid1xOES(n: GLint, u1: GLfixed, u2: GLfixed)
|
|
proc Indexsv(c: ptr GLshort)
|
|
proc FragmentMaterialfSGIX(face: GLenum, pname: GLenum, param: GLfloat)
|
|
proc BindTextureEXT(target: GLenum, texture: GLuint)
|
|
proc Rectiv(v1: ptr GLint, v2: ptr GLint)
|
|
proc Tangent3dEXT(tx: GLdouble, ty: GLdouble, tz: GLdouble)
|
|
proc ProgramUniformMatrix3x4fvEXT(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc Normal3hNV(nx: GLhalfNv, ny: GLhalfNv, nz: GLhalfNv)
|
|
proc PushClientAttribDefaultEXT(mask: GLbitfield)
|
|
proc UnmapBufferARB(target: GLenum): GLboolean
|
|
proc VertexAttribs1dvNV(index: GLuint, count: GLsizei, v: ptr GLdouble)
|
|
proc UniformMatrix2x3dv(location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
proc Uniform3f(location: GLint, v0: GLfloat, v1: GLfloat, v2: GLfloat)
|
|
proc TexEnvxv(target: GLenum, pname: GLenum, params: ptr GLfixed)
|
|
proc MapBufferOES(target: GLenum, access: GLenum)
|
|
proc BufferData(target: GLenum, size: GLsizeiptr, data: pointer, usage: GLenum)
|
|
proc DrawElementsInstancedANGLE(mode: GLenum, count: GLsizei, `type`: GLenum, indices: ptr pointer, primcount: GLsizei)
|
|
proc GetTextureHandleARB(texture: GLuint): GLuint64
|
|
proc Normal3f(nx: GLfloat, ny: GLfloat, nz: GLfloat)
|
|
proc TexCoordP3uiv(`type`: GLenum, coords: ptr GLuint)
|
|
proc TexParameterx(target: GLenum, pname: GLenum, param: GLfixed)
|
|
proc MapBufferRange(target: GLenum, offset: GLintptr, length: GLsizeiptr, access: GLbitfield)
|
|
proc TexCoord2fVertex3fSUN(s: GLfloat, t: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc VariantArrayObjectATI(id: GLuint, `type`: GLenum, stride: GLsizei, buffer: GLuint, offset: GLuint)
|
|
proc GetnHistogramARB(target: GLenum, reset: GLboolean, format: GLenum, `type`: GLenum, bufSize: GLsizei, values: pointer)
|
|
proc WindowPos3sv(v: ptr GLshort)
|
|
proc GetVariantPointervEXT(id: GLuint, value: GLenum, data: ptr pointer)
|
|
proc GetLightfv(light: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc GetnTexImageARB(target: GLenum, level: GLint, format: GLenum, `type`: GLenum, bufSize: GLsizei, img: pointer)
|
|
proc GenRenderbuffersEXT(n: GLsizei, renderbuffers: ptr GLuint)
|
|
proc MultiDrawArraysIndirectBindlessNV(mode: GLenum, indirect: pointer, drawCount: GLsizei, stride: GLsizei, vertexBufferCount: GLint)
|
|
proc DisableClientStateIndexedEXT(`array`: GLenum, index: GLuint)
|
|
proc MapGrid1f(un: GLint, u1: GLfloat, u2: GLfloat)
|
|
proc TexStorage2D(target: GLenum, levels: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei)
|
|
proc ShaderStorageBlockBinding(program: GLuint, storageBlockIndex: GLuint, storageBlockBinding: GLuint)
|
|
proc BlendBarrierNV()
|
|
proc GetVideoui64vNV(video_slot: GLuint, pname: GLenum, params: ptr GLuint64Ext)
|
|
proc Uniform3ui64NV(location: GLint, x: GLuint64Ext, y: GLuint64Ext, z: GLuint64Ext)
|
|
proc Uniform4ivARB(location: GLint, count: GLsizei, value: ptr GLint)
|
|
proc GetQueryObjectivARB(id: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc CompressedTexSubImage3DOES(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, imageSize: GLsizei, data: pointer)
|
|
proc EnableIndexedEXT(target: GLenum, index: GLuint)
|
|
proc NamedRenderbufferStorageMultisampleCoverageEXT(renderbuffer: GLuint, coverageSamples: GLsizei, colorSamples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei)
|
|
proc VertexAttribI3iEXT(index: GLuint, x: GLint, y: GLint, z: GLint)
|
|
proc Uniform4uivEXT(location: GLint, count: GLsizei, value: ptr GLuint)
|
|
proc GetUniformLocation(program: GLuint, name: cstring): GLint
|
|
proc CurrentPaletteMatrixARB(index: GLint)
|
|
proc VertexAttribLPointerEXT(index: GLuint, size: GLint, `type`: GLenum, stride: GLsizei, `pointer`: pointer)
|
|
proc FogCoorddvEXT(coord: ptr GLdouble)
|
|
proc InitNames()
|
|
proc GetPathSpacingNV(pathListMode: GLenum, numPaths: GLsizei, pathNameType: GLenum, paths: pointer, pathBase: GLuint, advanceScale: GLfloat, kerningScale: GLfloat, transformType: GLenum, returnedSpacing: ptr GLfloat)
|
|
proc Normal3fVertex3fvSUN(n: ptr GLfloat, v: ptr GLfloat)
|
|
proc TexCoord2iv(v: ptr GLint)
|
|
proc WindowPos3s(x: GLshort, y: GLshort, z: GLshort)
|
|
proc ProgramUniformMatrix3x4fv(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc VertexAttribP4ui(index: GLuint, `type`: GLenum, normalized: GLboolean, value: GLuint)
|
|
proc VertexAttribs4ubvNV(index: GLuint, count: GLsizei, v: ptr GLubyte)
|
|
proc ProgramLocalParameterI4iNV(target: GLenum, index: GLuint, x: GLint, y: GLint, z: GLint, w: GLint)
|
|
proc StencilMaskSeparate(face: GLenum, mask: GLuint)
|
|
proc ClientWaitSync(sync: GLsync, flags: GLbitfield, timeout: GLuint64): GLenum
|
|
proc PolygonOffsetx(factor: GLfixed, units: GLfixed)
|
|
proc CreateProgramObjectARB(): GLhandleArb
|
|
proc ClearColorIuiEXT(red: GLuint, green: GLuint, blue: GLuint, alpha: GLuint)
|
|
proc DeleteTransformFeedbacksNV(n: GLsizei, ids: ptr GLuint)
|
|
proc FramebufferDrawBuffersEXT(framebuffer: GLuint, n: GLsizei, bufs: ptr GLenum)
|
|
proc AreTexturesResident(n: GLsizei, textures: ptr GLuint, residences: ptr GLboolean): GLboolean
|
|
proc NamedBufferDataEXT(buffer: GLuint, size: GLsizeiptr, data: pointer, usage: GLenum)
|
|
proc GetInvariantFloatvEXT(id: GLuint, value: GLenum, data: ptr GLfloat)
|
|
proc MultiTexCoord4d(target: GLenum, s: GLdouble, t: GLdouble, r: GLdouble, q: GLdouble)
|
|
proc GetPixelTransformParameterfvEXT(target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc GetStringi(name: GLenum, index: GLuint): ptr GLubyte
|
|
proc MakeBufferNonResidentNV(target: GLenum)
|
|
proc Vertex4bOES(x: GLbyte, y: GLbyte, z: GLbyte)
|
|
proc GetObjectLabel(identifier: GLenum, name: GLuint, bufSize: GLsizei, length: ptr GLsizei, label: cstring)
|
|
proc ClipPlanexOES(plane: GLenum, equation: ptr GLfixed)
|
|
proc ElementPointerAPPLE(`type`: GLenum, `pointer`: pointer)
|
|
proc IsAsyncMarkerSGIX(marker: GLuint): GLboolean
|
|
proc UseShaderProgramEXT(`type`: GLenum, program: GLuint)
|
|
proc ReplacementCodeuiColor4ubVertex3fSUN(rc: GLuint, r: GLubyte, g: GLubyte, b: GLubyte, a: GLubyte, x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc IsTransformFeedback(id: GLuint): GLboolean
|
|
proc EdgeFlag(flag: GLboolean)
|
|
proc GetTexGeniv(coord: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc BeginQueryEXT(target: GLenum, id: GLuint)
|
|
proc Uniform1uiEXT(location: GLint, v0: GLuint)
|
|
proc ProgramUniform3fvEXT(program: GLuint, location: GLint, count: GLsizei, value: ptr GLfloat)
|
|
proc GetVideoi64vNV(video_slot: GLuint, pname: GLenum, params: ptr GLint64Ext)
|
|
proc ProgramUniform3ui(program: GLuint, location: GLint, v0: GLuint, v1: GLuint, v2: GLuint)
|
|
proc SecondaryColor3uiEXT(red: GLuint, green: GLuint, blue: GLuint)
|
|
proc PathStencilFuncNV(fun: GLenum, `ref`: GLint, mask: GLuint)
|
|
proc VertexAttribP1ui(index: GLuint, `type`: GLenum, normalized: GLboolean, value: GLuint)
|
|
proc StencilFillPathInstancedNV(numPaths: GLsizei, pathNameType: GLenum, paths: pointer, pathBase: GLuint, fillMode: GLenum, mask: GLuint, transformType: GLenum, transformValues: ptr GLfloat)
|
|
proc FogCoordfEXT(coord: GLfloat)
|
|
proc TextureParameterIuivEXT(texture: GLuint, target: GLenum, pname: GLenum, params: ptr GLuint)
|
|
proc ProgramUniform4dEXT(program: GLuint, location: GLint, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble)
|
|
proc FramebufferTextureFaceARB(target: GLenum, attachment: GLenum, texture: GLuint, level: GLint, face: GLenum)
|
|
proc TexCoord3s(s: GLshort, t: GLshort, r: GLshort)
|
|
proc GetFramebufferAttachmentParameteriv(target: GLenum, attachment: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc EndVideoCaptureNV(video_capture_slot: GLuint)
|
|
proc ProgramUniformMatrix2x4dv(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
proc GetFloatIndexedvEXT(target: GLenum, index: GLuint, data: ptr GLfloat)
|
|
proc TexCoord1xOES(s: GLfixed)
|
|
proc TexCoord4f(s: GLfloat, t: GLfloat, r: GLfloat, q: GLfloat)
|
|
proc ShaderSource(shader: GLuint, count: GLsizei, string: cstringArray, length: ptr GLint)
|
|
proc GetDetailTexFuncSGIS(target: GLenum, points: ptr GLfloat)
|
|
proc ResetHistogram(target: GLenum)
|
|
proc VertexAttribP2ui(index: GLuint, `type`: GLenum, normalized: GLboolean, value: GLuint)
|
|
proc DrawTransformFeedbackNV(mode: GLenum, id: GLuint)
|
|
proc WindowPos2fMESA(x: GLfloat, y: GLfloat)
|
|
proc ObjectLabelKHR(identifier: GLenum, name: GLuint, length: GLsizei, label: cstring)
|
|
proc MultiTexCoord2iARB(target: GLenum, s: GLint, t: GLint)
|
|
proc VertexAttrib4usv(index: GLuint, v: ptr GLushort)
|
|
proc GetGraphicsResetStatusARB(): GLenum
|
|
proc ProgramUniform3dEXT(program: GLuint, location: GLint, x: GLdouble, y: GLdouble, z: GLdouble)
|
|
proc PathSubCommandsNV(path: GLuint, commandStart: GLsizei, commandsToDelete: GLsizei, numCommands: GLsizei, commands: ptr GLubyte, numCoords: GLsizei, coordType: GLenum, coords: pointer)
|
|
proc EndTransformFeedbackNV()
|
|
proc WindowPos2sMESA(x: GLshort, y: GLshort)
|
|
proc Tangent3sEXT(tx: GLshort, ty: GLshort, tz: GLshort)
|
|
proc LineWidthx(width: GLfixed)
|
|
proc GetUniformBufferSizeEXT(program: GLuint, location: GLint): GLint
|
|
proc TexCoord2bOES(s: GLbyte, t: GLbyte)
|
|
proc WindowPos3iMESA(x: GLint, y: GLint, z: GLint)
|
|
proc TexGend(coord: GLenum, pname: GLenum, param: GLdouble)
|
|
proc RenderbufferStorageMultisampleANGLE(target: GLenum, samples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei)
|
|
proc GetProgramiv(program: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc DrawTransformFeedbackStreamInstanced(mode: GLenum, id: GLuint, stream: GLuint, instancecount: GLsizei)
|
|
proc MatrixTranslatefEXT(mode: GLenum, x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc Color4iv(v: ptr GLint)
|
|
proc SecondaryColor3ivEXT(v: ptr GLint)
|
|
proc IsNamedStringARB(namelen: GLint, name: cstring): GLboolean
|
|
proc VertexAttribL4dv(index: GLuint, v: ptr GLdouble)
|
|
proc EndTransformFeedback()
|
|
proc VertexStream3fvATI(stream: GLenum, coords: ptr GLfloat)
|
|
proc ProgramUniformMatrix4x2dv(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
proc TextureBufferRangeEXT(texture: GLuint, target: GLenum, internalformat: GLenum, buffer: GLuint, offset: GLintptr, size: GLsizeiptr)
|
|
proc TexCoord2fNormal3fVertex3fvSUN(tc: ptr GLfloat, n: ptr GLfloat, v: ptr GLfloat)
|
|
proc ProgramUniform2f(program: GLuint, location: GLint, v0: GLfloat, v1: GLfloat)
|
|
proc MultiTexCoord2sv(target: GLenum, v: ptr GLshort)
|
|
proc TexCoord3bOES(s: GLbyte, t: GLbyte, r: GLbyte)
|
|
proc GenFramebuffersOES(n: GLsizei, framebuffers: ptr GLuint)
|
|
proc MultiTexCoord3sv(target: GLenum, v: ptr GLshort)
|
|
proc VertexAttrib4Nub(index: GLuint, x: GLubyte, y: GLubyte, z: GLubyte, w: GLubyte)
|
|
proc Color3d(red: GLdouble, green: GLdouble, blue: GLdouble)
|
|
proc GetActiveAttrib(program: GLuint, index: GLuint, bufSize: GLsizei, length: ptr GLsizei, size: ptr GLint, `type`: ptr GLenum, name: cstring)
|
|
proc ConvolutionParameterfEXT(target: GLenum, pname: GLenum, params: GLfloat)
|
|
proc TexSubImage2DEXT(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc Binormal3fvEXT(v: ptr GLfloat)
|
|
proc DebugMessageControl(source: GLenum, `type`: GLenum, severity: GLenum, count: GLsizei, ids: ptr GLuint, enabled: GLboolean)
|
|
proc ProgramUniform3uivEXT(program: GLuint, location: GLint, count: GLsizei, value: ptr GLuint)
|
|
proc PNTrianglesiATI(pname: GLenum, param: GLint)
|
|
proc GetPerfMonitorCounterInfoAMD(group: GLuint, counter: GLuint, pname: GLenum, data: pointer)
|
|
proc VertexAttribL3ui64NV(index: GLuint, x: GLuint64Ext, y: GLuint64Ext, z: GLuint64Ext)
|
|
proc IsRenderbufferOES(renderbuffer: GLuint): GLboolean
|
|
proc ColorSubTable(target: GLenum, start: GLsizei, count: GLsizei, format: GLenum, `type`: GLenum, data: pointer)
|
|
proc CompressedMultiTexImage1DEXT(texunit: GLenum, target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, border: GLint, imageSize: GLsizei, bits: pointer)
|
|
proc BindSampler(unit: GLuint, sampler: GLuint)
|
|
proc VariantubvEXT(id: GLuint, `addr`: ptr GLubyte)
|
|
proc Disablei(target: GLenum, index: GLuint)
|
|
proc VertexAttribI2uiEXT(index: GLuint, x: GLuint, y: GLuint)
|
|
proc DrawElementArrayATI(mode: GLenum, count: GLsizei)
|
|
proc TagSampleBufferSGIX()
|
|
proc VertexPointerEXT(size: GLint, `type`: GLenum, stride: GLsizei, count: GLsizei, `pointer`: pointer)
|
|
proc FragmentLightiSGIX(light: GLenum, pname: GLenum, param: GLint)
|
|
proc LoadTransposeMatrixxOES(m: ptr GLfixed)
|
|
proc ProgramLocalParameter4fvARB(target: GLenum, index: GLuint, params: ptr GLfloat)
|
|
proc GetVariantFloatvEXT(id: GLuint, value: GLenum, data: ptr GLfloat)
|
|
proc ProgramUniform4ui64vNV(program: GLuint, location: GLint, count: GLsizei, value: ptr GLuint64Ext)
|
|
proc FragmentLightfSGIX(light: GLenum, pname: GLenum, param: GLfloat)
|
|
proc IsVertexArrayAPPLE(`array`: GLuint): GLboolean
|
|
proc TexCoord1bvOES(coords: ptr GLbyte)
|
|
proc Uniform4fv(location: GLint, count: GLsizei, value: ptr GLfloat)
|
|
proc PixelDataRangeNV(target: GLenum, length: GLsizei, `pointer`: pointer)
|
|
proc UniformMatrix4x2fv(location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc Rectf(x1: GLfloat, y1: GLfloat, x2: GLfloat, y2: GLfloat)
|
|
proc CoverageMaskNV(mask: GLboolean)
|
|
proc PointParameterfvSGIS(pname: GLenum, params: ptr GLfloat)
|
|
proc ProgramUniformMatrix4x2dvEXT(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
proc FragmentLightModelfSGIX(pname: GLenum, param: GLfloat)
|
|
proc DisableVertexAttribAPPLE(index: GLuint, pname: GLenum)
|
|
proc MultiTexCoord3dvARB(target: GLenum, v: ptr GLdouble)
|
|
proc TexCoord4iv(v: ptr GLint)
|
|
proc Uniform1f(location: GLint, v0: GLfloat)
|
|
proc VertexAttribParameteriAMD(index: GLuint, pname: GLenum, param: GLint)
|
|
proc GetConvolutionParameterfv(target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc Recti(x1: GLint, y1: GLint, x2: GLint, y2: GLint)
|
|
proc TexEnvxvOES(target: GLenum, pname: GLenum, params: ptr GLfixed)
|
|
proc GetRenderbufferParameteriv(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc BlendFuncIndexedAMD(buf: GLuint, src: GLenum, dst: GLenum)
|
|
proc ProgramUniformMatrix3x2fv(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc DrawArraysInstancedANGLE(mode: GLenum, first: GLint, count: GLsizei, primcount: GLsizei)
|
|
proc TextureBarrierNV()
|
|
proc DrawBuffersIndexedEXT(n: GLint, location: ptr GLenum, indices: ptr GLint)
|
|
proc UniformMatrix4fvARB(location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc InstrumentsBufferSGIX(size: GLsizei, buffer: ptr GLint)
|
|
proc AlphaFuncQCOM(fun: GLenum, `ref`: GLclampf)
|
|
proc UniformMatrix4fv(location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc GetMinmaxParameteriv(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc GetInvariantBooleanvEXT(id: GLuint, value: GLenum, data: ptr GLboolean)
|
|
proc VDPAUIsSurfaceNV(surface: GLvdpauSurfaceNv)
|
|
proc GenProgramsARB(n: GLsizei, programs: ptr GLuint)
|
|
proc DrawRangeElementArrayATI(mode: GLenum, start: GLuint, `end`: GLuint, count: GLsizei)
|
|
proc FramebufferRenderbufferEXT(target: GLenum, attachment: GLenum, renderbuffertarget: GLenum, renderbuffer: GLuint)
|
|
proc ClearIndex(c: GLfloat)
|
|
proc DepthRangeIndexed(index: GLuint, n: GLdouble, f: GLdouble)
|
|
proc DrawTexivOES(coords: ptr GLint)
|
|
proc Tangent3iEXT(tx: GLint, ty: GLint, tz: GLint)
|
|
proc StringMarkerGREMEDY(len: GLsizei, string: pointer)
|
|
proc TexCoordP1ui(`type`: GLenum, coords: GLuint)
|
|
proc Orthox(left: GLfixed, right: GLfixed, bottom: GLfixed, top: GLfixed, nearVal: GLfixed, farVal: GLfixed)
|
|
proc ReplacementCodeuiVertex3fvSUN(rc: ptr GLuint, v: ptr GLfloat)
|
|
proc MultiTexCoord1bvOES(texture: GLenum, coords: ptr GLbyte)
|
|
proc DrawArraysInstancedBaseInstance(mode: GLenum, first: GLint, count: GLsizei, instancecount: GLsizei, baseinstance: GLuint)
|
|
proc MultMatrixf(m: ptr GLfloat)
|
|
proc ProgramUniform4i(program: GLuint, location: GLint, v0: GLint, v1: GLint, v2: GLint, v3: GLint)
|
|
proc ScissorArrayv(first: GLuint, count: GLsizei, v: ptr GLint)
|
|
proc GetnUniformivEXT(program: GLuint, location: GLint, bufSize: GLsizei, params: ptr GLint)
|
|
proc GetTexEnvxvOES(target: GLenum, pname: GLenum, params: ptr GLfixed)
|
|
proc WindowPos3ivARB(v: ptr GLint)
|
|
proc ProgramStringARB(target: GLenum, format: GLenum, len: GLsizei, string: pointer)
|
|
proc TextureColorMaskSGIS(red: GLboolean, green: GLboolean, blue: GLboolean, alpha: GLboolean)
|
|
proc MultiTexCoord4fv(target: GLenum, v: ptr GLfloat)
|
|
proc UniformMatrix4x3fv(location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc IsPathNV(path: GLuint): GLboolean
|
|
proc StartTilingQCOM(x: GLuint, y: GLuint, width: GLuint, height: GLuint, preserveMask: GLbitfield)
|
|
proc VariantivEXT(id: GLuint, `addr`: ptr GLint)
|
|
proc GetnMinmaxARB(target: GLenum, reset: GLboolean, format: GLenum, `type`: GLenum, bufSize: GLsizei, values: pointer)
|
|
proc TransformFeedbackVaryings(program: GLuint, count: GLsizei, varyings: cstringArray, bufferMode: GLenum)
|
|
proc ShaderOp2EXT(op: GLenum, res: GLuint, arg1: GLuint, arg2: GLuint)
|
|
proc VertexAttribPointer(index: GLuint, size: GLint, `type`: GLenum, normalized: GLboolean, stride: GLsizei, `pointer`: pointer)
|
|
proc MultiTexCoord4dvARB(target: GLenum, v: ptr GLdouble)
|
|
proc ProgramUniform1ui64NV(program: GLuint, location: GLint, x: GLuint64Ext)
|
|
proc GetShaderSourceARB(obj: GLhandleArb, maxLength: GLsizei, length: ptr GLsizei, source: cstring)
|
|
proc GetBufferSubDataARB(target: GLenum, offset: GLintPtrArb, size: GLsizeiptrArb, data: pointer)
|
|
proc CopyTexSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, x: GLint, y: GLint, width: GLsizei, height: GLsizei)
|
|
proc ProgramEnvParameterI4iNV(target: GLenum, index: GLuint, x: GLint, y: GLint, z: GLint, w: GLint)
|
|
proc GetVertexAttribivARB(index: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc GetFinalCombinerInputParameterivNV(variable: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc IndexFuncEXT(fun: GLenum, `ref`: GLclampf)
|
|
proc ProgramUniformMatrix3dv(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
proc TexStorage1DEXT(target: GLenum, levels: GLsizei, internalformat: GLenum, width: GLsizei)
|
|
proc UniformMatrix2fv(location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc ConvolutionParameterf(target: GLenum, pname: GLenum, params: GLfloat)
|
|
proc GlobalAlphaFactordSUN(factor: GLdouble)
|
|
proc CopyTextureImage2DEXT(texture: GLuint, target: GLenum, level: GLint, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei, height: GLsizei, border: GLint)
|
|
proc Vertex4xOES(x: GLfixed, y: GLfixed, z: GLfixed)
|
|
proc ClearDepthx(depth: GLfixed)
|
|
proc GetColorTableParameteriv(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc GenProgramPipelines(n: GLsizei, pipelines: ptr GLuint)
|
|
proc VertexAttribL4ui64vNV(index: GLuint, v: ptr GLuint64Ext)
|
|
proc Uniform1fARB(location: GLint, v0: GLfloat)
|
|
proc UniformMatrix3fv(location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc Uniform3dv(location: GLint, count: GLsizei, value: ptr GLdouble)
|
|
proc VertexAttribI4iv(index: GLuint, v: ptr GLint)
|
|
proc PixelZoom(xfactor: GLfloat, yfactor: GLfloat)
|
|
proc ShadeModel(mode: GLenum)
|
|
proc FramebufferTexture3DOES(target: GLenum, attachment: GLenum, textarget: GLenum, texture: GLuint, level: GLint, zoffset: GLint)
|
|
proc MultiTexCoord2i(target: GLenum, s: GLint, t: GLint)
|
|
proc BlendEquationSeparateIndexedAMD(buf: GLuint, modeRgb: GLenum, modeAlpha: GLenum)
|
|
proc IsEnabled(cap: GLenum): GLboolean
|
|
proc TexImage2D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, border: GLint, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc PolygonOffsetxOES(factor: GLfixed, units: GLfixed)
|
|
proc DrawBuffersEXT(n: GLsizei, bufs: ptr GLenum)
|
|
proc PixelTexGenParameterfSGIS(pname: GLenum, param: GLfloat)
|
|
proc ExtGetRenderbuffersQCOM(renderbuffers: ptr GLuint, maxRenderbuffers: GLint, numRenderbuffers: ptr GLint)
|
|
proc BindImageTextures(first: GLuint, count: GLsizei, textures: ptr GLuint)
|
|
proc VertexAttribP2uiv(index: GLuint, `type`: GLenum, normalized: GLboolean, value: ptr GLuint)
|
|
proc TextureImage3DMultisampleCoverageNV(texture: GLuint, target: GLenum, coverageSamples: GLsizei, colorSamples: GLsizei, internalFormat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, fixedSampleLocations: GLboolean)
|
|
proc RasterPos2s(x: GLshort, y: GLshort)
|
|
proc VertexAttrib4dvARB(index: GLuint, v: ptr GLdouble)
|
|
proc ProgramUniformMatrix2x3fvEXT(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc ProgramUniformMatrix2x4dvEXT(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
proc MultiTexCoord1d(target: GLenum, s: GLdouble)
|
|
proc GetProgramParameterdvNV(target: GLenum, index: GLuint, pname: GLenum, params: ptr GLdouble)
|
|
proc PNTrianglesfATI(pname: GLenum, param: GLfloat)
|
|
proc UniformMatrix3x4fv(location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc VertexAttrib3sNV(index: GLuint, x: GLshort, y: GLshort, z: GLshort)
|
|
proc GetVideoCaptureStreamfvNV(video_capture_slot: GLuint, stream: GLuint, pname: GLenum, params: ptr GLfloat)
|
|
proc CombinerParameterivNV(pname: GLenum, params: ptr GLint)
|
|
proc GetTexGenfvOES(coord: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc CopyTexSubImage2DEXT(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, x: GLint, y: GLint, width: GLsizei, height: GLsizei)
|
|
proc GetProgramLocalParameterfvARB(target: GLenum, index: GLuint, params: ptr GLfloat)
|
|
proc TexCoord3iv(v: ptr GLint)
|
|
proc VertexAttribs2hvNV(index: GLuint, n: GLsizei, v: ptr GLhalfNv)
|
|
proc Normal3sv(v: ptr GLshort)
|
|
proc Uniform2dv(location: GLint, count: GLsizei, value: ptr GLdouble)
|
|
proc SecondaryColor3hvNV(v: ptr GLhalfNv)
|
|
proc DrawArraysInstancedEXT(mode: GLenum, start: GLint, count: GLsizei, primcount: GLsizei)
|
|
proc BeginTransformFeedback(primitiveMode: GLenum)
|
|
proc TexParameterIuivEXT(target: GLenum, pname: GLenum, params: ptr GLuint)
|
|
proc ProgramBufferParametersfvNV(target: GLenum, bindingIndex: GLuint, wordIndex: GLuint, count: GLsizei, params: ptr GLfloat)
|
|
proc VertexArrayBindVertexBufferEXT(vaobj: GLuint, bindingindex: GLuint, buffer: GLuint, offset: GLintptr, stride: GLsizei)
|
|
proc PathParameterfNV(path: GLuint, pname: GLenum, value: GLfloat)
|
|
proc GetClipPlanexOES(plane: GLenum, equation: ptr GLfixed)
|
|
proc SecondaryColor3ubvEXT(v: ptr GLubyte)
|
|
proc GetPixelMapxv(map: GLenum, size: GLint, values: ptr GLfixed)
|
|
proc VertexAttribI1uivEXT(index: GLuint, v: ptr GLuint)
|
|
proc MultiTexImage3DEXT(texunit: GLenum, target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc AlphaFuncxOES(fun: GLenum, `ref`: GLfixed)
|
|
proc MultiTexCoord2dv(target: GLenum, v: ptr GLdouble)
|
|
proc BindRenderbufferOES(target: GLenum, renderbuffer: GLuint)
|
|
proc PathStencilDepthOffsetNV(factor: GLfloat, units: GLfloat)
|
|
proc PointParameterfvEXT(pname: GLenum, params: ptr GLfloat)
|
|
proc SampleCoverageARB(value: GLfloat, invert: GLboolean)
|
|
proc VertexAttrib3dNV(index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble)
|
|
proc NamedProgramLocalParameter4dvEXT(program: GLuint, target: GLenum, index: GLuint, params: ptr GLdouble)
|
|
proc GenFramebuffers(n: GLsizei, framebuffers: ptr GLuint)
|
|
proc MultiDrawElementsEXT(mode: GLenum, count: ptr GLsizei, `type`: GLenum, indices: ptr pointer, primcount: GLsizei)
|
|
proc VertexAttrib2fNV(index: GLuint, x: GLfloat, y: GLfloat)
|
|
proc ProgramUniform4ivEXT(program: GLuint, location: GLint, count: GLsizei, value: ptr GLint)
|
|
proc TexGeniOES(coord: GLenum, pname: GLenum, param: GLint)
|
|
proc BindProgramPipeline(pipeline: GLuint)
|
|
proc BindSamplers(first: GLuint, count: GLsizei, samplers: ptr GLuint)
|
|
proc ColorTableSGI(target: GLenum, internalformat: GLenum, width: GLsizei, format: GLenum, `type`: GLenum, table: pointer)
|
|
proc MultiTexCoord3xOES(texture: GLenum, s: GLfixed, t: GLfixed, r: GLfixed)
|
|
proc IsQueryEXT(id: GLuint): GLboolean
|
|
proc GenBuffersARB(n: GLsizei, buffers: ptr GLuint)
|
|
proc Vertex4xvOES(coords: ptr GLfixed)
|
|
proc PixelMapuiv(map: GLenum, mapsize: GLsizei, values: ptr GLuint)
|
|
proc DrawTexfOES(x: GLfloat, y: GLfloat, z: GLfloat, width: GLfloat, height: GLfloat)
|
|
proc PointParameterfEXT(pname: GLenum, param: GLfloat)
|
|
proc PathDashArrayNV(path: GLuint, dashCount: GLsizei, dashArray: ptr GLfloat)
|
|
proc ClearTexImage(texture: GLuint, level: GLint, format: GLenum, `type`: GLenum, data: ptr pointer)
|
|
proc Indexdv(c: ptr GLdouble)
|
|
proc MultTransposeMatrixfARB(m: ptr GLfloat)
|
|
proc VertexAttribL3d(index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble)
|
|
proc Uniform3fv(location: GLint, count: GLsizei, value: ptr GLfloat)
|
|
proc GetProgramInterfaceiv(program: GLuint, programInterface: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc FogCoordfv(coord: ptr GLfloat)
|
|
proc TexSubImage3DOES(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc GetPolygonStipple(mask: ptr GLubyte)
|
|
proc GetQueryObjectivEXT(id: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc Color3xOES(red: GLfixed, green: GLfixed, blue: GLfixed)
|
|
proc MultiTexParameterIivEXT(texunit: GLenum, target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc GetMaterialiv(face: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc Vertex2fv(v: ptr GLfloat)
|
|
proc ConvolutionParameterivEXT(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc GenOcclusionQueriesNV(n: GLsizei, ids: ptr GLuint)
|
|
proc GetVertexAttribdvNV(index: GLuint, pname: GLenum, params: ptr GLdouble)
|
|
proc VertexAttribs4fvNV(index: GLuint, count: GLsizei, v: ptr GLfloat)
|
|
proc VertexAttribL3dv(index: GLuint, v: ptr GLdouble)
|
|
proc TexEnvi(target: GLenum, pname: GLenum, param: GLint)
|
|
proc ObjectPtrLabel(`ptr`: ptr pointer, length: GLsizei, label: cstring)
|
|
proc GetTexGenfv(coord: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc MapVertexAttrib1dAPPLE(index: GLuint, size: GLuint, u1: GLdouble, u2: GLdouble, stride: GLint, order: GLint, points: ptr GLdouble)
|
|
proc TexCoord3dv(v: ptr GLdouble)
|
|
proc IsEnabledIndexedEXT(target: GLenum, index: GLuint): GLboolean
|
|
proc GlobalAlphaFactoruiSUN(factor: GLuint)
|
|
proc MatrixIndexPointerARB(size: GLint, `type`: GLenum, stride: GLsizei, `pointer`: pointer)
|
|
proc UniformHandleui64ARB(location: GLint, value: GLuint64)
|
|
proc Uniform1fvARB(location: GLint, count: GLsizei, value: ptr GLfloat)
|
|
proc GetActiveSubroutineUniformName(program: GLuint, shadertype: GLenum, index: GLuint, bufsize: GLsizei, length: ptr GLsizei, name: cstring)
|
|
proc ProgramUniformMatrix4x2fvEXT(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc MultiTexCoord4fARB(target: GLenum, s: GLfloat, t: GLfloat, r: GLfloat, q: GLfloat)
|
|
proc GetDriverControlsQCOM(num: ptr GLint, size: GLsizei, driverControls: ptr GLuint)
|
|
proc BindBufferRange(target: GLenum, index: GLuint, buffer: GLuint, offset: GLintptr, size: GLsizeiptr)
|
|
proc MapGrid2f(un: GLint, u1: GLfloat, u2: GLfloat, vn: GLint, v1: GLfloat, v2: GLfloat)
|
|
proc Uniform2fv(location: GLint, count: GLsizei, value: ptr GLfloat)
|
|
proc Ortho(left: GLdouble, right: GLdouble, bottom: GLdouble, top: GLdouble, zNear: GLdouble, zFar: GLdouble)
|
|
proc GetImageHandleNV(texture: GLuint, level: GLint, layered: GLboolean, layer: GLint, format: GLenum): GLuint64
|
|
proc IsImageHandleResidentARB(handle: GLuint64): GLboolean
|
|
proc GetConvolutionParameterivEXT(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc LineWidthxOES(width: GLfixed)
|
|
proc PathCommandsNV(path: GLuint, numCommands: GLsizei, commands: ptr GLubyte, numCoords: GLsizei, coordType: GLenum, coords: pointer)
|
|
proc MaterialxvOES(face: GLenum, pname: GLenum, param: ptr GLfixed)
|
|
proc PauseTransformFeedbackNV()
|
|
proc TexCoord4d(s: GLdouble, t: GLdouble, r: GLdouble, q: GLdouble)
|
|
proc Uniform3ui64vNV(location: GLint, count: GLsizei, value: ptr GLuint64Ext)
|
|
proc MultiTexCoord3dARB(target: GLenum, s: GLdouble, t: GLdouble, r: GLdouble)
|
|
proc ProgramUniform3fEXT(program: GLuint, location: GLint, v0: GLfloat, v1: GLfloat, v2: GLfloat)
|
|
proc TexImage3DMultisampleCoverageNV(target: GLenum, coverageSamples: GLsizei, colorSamples: GLsizei, internalFormat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, fixedSampleLocations: GLboolean)
|
|
proc NormalPointerEXT(`type`: GLenum, stride: GLsizei, count: GLsizei, `pointer`: pointer)
|
|
proc PathColorGenNV(color: GLenum, genMode: GLenum, colorFormat: GLenum, coeffs: ptr GLfloat)
|
|
proc GetMultiTexGendvEXT(texunit: GLenum, coord: GLenum, pname: GLenum, params: ptr GLdouble)
|
|
proc Color3i(red: GLint, green: GLint, blue: GLint)
|
|
proc PointSizex(size: GLfixed)
|
|
proc GetConvolutionFilterEXT(target: GLenum, format: GLenum, `type`: GLenum, image: pointer)
|
|
proc BindBufferBaseNV(target: GLenum, index: GLuint, buffer: GLuint)
|
|
proc InsertComponentEXT(res: GLuint, src: GLuint, num: GLuint)
|
|
proc Vertex2d(x: GLdouble, y: GLdouble)
|
|
proc GetPathDashArrayNV(path: GLuint, dashArray: ptr GLfloat)
|
|
proc VertexAttrib2sARB(index: GLuint, x: GLshort, y: GLshort)
|
|
proc Scissor(x: GLint, y: GLint, width: GLsizei, height: GLsizei)
|
|
proc LoadMatrixd(m: ptr GLdouble)
|
|
proc Vertex2bvOES(coords: ptr GLbyte)
|
|
proc TexCoord2i(s: GLint, t: GLint)
|
|
proc WriteMaskEXT(res: GLuint, `in`: GLuint, outX: GLenum, outY: GLenum, outZ: GLenum, outW: GLenum)
|
|
proc ClientWaitSyncAPPLE(sync: GLsync, flags: GLbitfield, timeout: GLuint64): GLenum
|
|
proc GetObjectBufferivATI(buffer: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc GetNamedBufferParameterivEXT(buffer: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc TexCoord1bOES(s: GLbyte)
|
|
proc VertexAttrib4dARB(index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble)
|
|
proc Uniform3fARB(location: GLint, v0: GLfloat, v1: GLfloat, v2: GLfloat)
|
|
proc WindowPos2ivARB(v: ptr GLint)
|
|
proc CreateShaderProgramvEXT(`type`: GLenum, count: GLsizei, strings: cstringArray): GLuint
|
|
proc ListParameterivSGIX(list: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc GetGraphicsResetStatusEXT(): GLenum
|
|
proc ActiveShaderProgramEXT(pipeline: GLuint, program: GLuint)
|
|
proc TexCoordP1uiv(`type`: GLenum, coords: ptr GLuint)
|
|
proc VideoCaptureStreamParameterdvNV(video_capture_slot: GLuint, stream: GLuint, pname: GLenum, params: ptr GLdouble)
|
|
proc GetVertexAttribPointerv(index: GLuint, pname: GLenum, `pointer`: ptr pointer)
|
|
proc GetCompressedMultiTexImageEXT(texunit: GLenum, target: GLenum, lod: GLint, img: pointer)
|
|
proc WindowPos4fMESA(x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat)
|
|
proc DrawElementsInstancedARB(mode: GLenum, count: GLsizei, `type`: GLenum, indices: pointer, primcount: GLsizei)
|
|
proc VertexStream1dATI(stream: GLenum, x: GLdouble)
|
|
proc MatrixMultfEXT(mode: GLenum, m: ptr GLfloat)
|
|
proc GetPathParameterivNV(path: GLuint, pname: GLenum, value: ptr GLint)
|
|
proc CombinerParameteriNV(pname: GLenum, param: GLint)
|
|
proc UpdateObjectBufferATI(buffer: GLuint, offset: GLuint, size: GLsizei, `pointer`: pointer, preserve: GLenum)
|
|
proc VertexAttrib4uivARB(index: GLuint, v: ptr GLuint)
|
|
proc VertexAttrib4iv(index: GLuint, v: ptr GLint)
|
|
proc Frustum(left: GLdouble, right: GLdouble, bottom: GLdouble, top: GLdouble, zNear: GLdouble, zFar: GLdouble)
|
|
proc DrawTexxvOES(coords: ptr GLfixed)
|
|
proc TexCoord2fColor4ubVertex3fSUN(s: GLfloat, t: GLfloat, r: GLubyte, g: GLubyte, b: GLubyte, a: GLubyte, x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc MultiTexCoord2fARB(target: GLenum, s: GLfloat, t: GLfloat)
|
|
proc GenTransformFeedbacksNV(n: GLsizei, ids: ptr GLuint)
|
|
proc MultiTexGenfEXT(texunit: GLenum, coord: GLenum, pname: GLenum, param: GLfloat)
|
|
proc GetMinmax(target: GLenum, reset: GLboolean, format: GLenum, `type`: GLenum, values: pointer)
|
|
proc BindTransformFeedback(target: GLenum, id: GLuint)
|
|
proc EnableVertexAttribArrayARB(index: GLuint)
|
|
proc IsFenceAPPLE(fence: GLuint): GLboolean
|
|
proc MultiTexGendvEXT(texunit: GLenum, coord: GLenum, pname: GLenum, params: ptr GLdouble)
|
|
proc Rotatex(angle: GLfixed, x: GLfixed, y: GLfixed, z: GLfixed)
|
|
proc GetFragmentLightfvSGIX(light: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc MultiTexCoord4dv(target: GLenum, v: ptr GLdouble)
|
|
proc BlendFuncSeparateEXT(sfactorRgb: GLenum, dfactorRgb: GLenum, sfactorAlpha: GLenum, dfactorAlpha: GLenum)
|
|
proc MultiTexCoord1f(target: GLenum, s: GLfloat)
|
|
proc WindowPos2f(x: GLfloat, y: GLfloat)
|
|
proc GetPathTexGenivNV(texCoordSet: GLenum, pname: GLenum, value: ptr GLint)
|
|
proc IndexxvOES(component: ptr GLfixed)
|
|
proc DisableVertexArrayAttribEXT(vaobj: GLuint, index: GLuint)
|
|
proc GetProgramivARB(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc PatchParameteri(pname: GLenum, value: GLint)
|
|
proc MultiTexCoord2fv(target: GLenum, v: ptr GLfloat)
|
|
proc TexSubImage3DEXT(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc FramebufferTexture1DEXT(target: GLenum, attachment: GLenum, textarget: GLenum, texture: GLuint, level: GLint)
|
|
proc Tangent3fEXT(tx: GLfloat, ty: GLfloat, tz: GLfloat)
|
|
proc IsVertexAttribEnabledAPPLE(index: GLuint, pname: GLenum): GLboolean
|
|
proc GetShaderInfoLog(shader: GLuint, bufSize: GLsizei, length: ptr GLsizei, infoLog: cstring)
|
|
proc Frustumx(left: GLfixed, right: GLfixed, bottom: GLfixed, top: GLfixed, nearVal: GLfixed, farVal: GLfixed)
|
|
proc TexGenfv(coord: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc CompressedTexImage2DARB(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, border: GLint, imageSize: GLsizei, data: pointer)
|
|
proc MultiTexCoord2bvOES(texture: GLenum, coords: ptr GLbyte)
|
|
proc GetTexBumpParameterivATI(pname: GLenum, param: ptr GLint)
|
|
proc MultiTexCoord2svARB(target: GLenum, v: ptr GLshort)
|
|
proc ProgramBufferParametersIivNV(target: GLenum, bindingIndex: GLuint, wordIndex: GLuint, count: GLsizei, params: ptr GLint)
|
|
proc IsQueryARB(id: GLuint): GLboolean
|
|
proc FramebufferTextureLayer(target: GLenum, attachment: GLenum, texture: GLuint, level: GLint, layer: GLint)
|
|
proc Uniform4i(location: GLint, v0: GLint, v1: GLint, v2: GLint, v3: GLint)
|
|
proc DrawArrays(mode: GLenum, first: GLint, count: GLsizei)
|
|
proc WeightubvARB(size: GLint, weights: ptr GLubyte)
|
|
proc GetUniformSubroutineuiv(shadertype: GLenum, location: GLint, params: ptr GLuint)
|
|
proc MultTransposeMatrixdARB(m: ptr GLdouble)
|
|
proc ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(rc: ptr GLuint, tc: ptr GLfloat, n: ptr GLfloat, v: ptr GLfloat)
|
|
proc GetMapdv(target: GLenum, query: GLenum, v: ptr GLdouble)
|
|
proc GetMultisamplefvNV(pname: GLenum, index: GLuint, val: ptr GLfloat)
|
|
proc Vertex2hvNV(v: ptr GLhalfNv)
|
|
proc ProgramUniformMatrix2x3fv(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc ProgramUniform3iEXT(program: GLuint, location: GLint, v0: GLint, v1: GLint, v2: GLint)
|
|
proc GetnPixelMapusvARB(map: GLenum, bufSize: GLsizei, values: ptr GLushort)
|
|
proc VertexWeighthvNV(weight: ptr GLhalfNv)
|
|
proc DrawTransformFeedbackInstanced(mode: GLenum, id: GLuint, instancecount: GLsizei)
|
|
proc FlushStaticDataIBM(target: GLenum)
|
|
proc WindowPos2fvARB(v: ptr GLfloat)
|
|
proc MultiTexCoord3sARB(target: GLenum, s: GLshort, t: GLshort, r: GLshort)
|
|
proc WindowPos3fv(v: ptr GLfloat)
|
|
proc FlushVertexArrayRangeNV()
|
|
proc Tangent3bEXT(tx: GLbyte, ty: GLbyte, tz: GLbyte)
|
|
proc IglooInterfaceSGIX(pname: GLenum, params: pointer)
|
|
proc ProgramUniformMatrix4x2fv(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc VertexAttribIFormatNV(index: GLuint, size: GLint, `type`: GLenum, stride: GLsizei)
|
|
proc NamedRenderbufferStorageMultisampleEXT(renderbuffer: GLuint, samples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei)
|
|
proc CopyTexImage1DEXT(target: GLenum, level: GLint, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei, border: GLint)
|
|
proc BindTexGenParameterEXT(unit: GLenum, coord: GLenum, value: GLenum): GLuint
|
|
proc Vertex4hNV(x: GLhalfNv, y: GLhalfNv, z: GLhalfNv, w: GLhalfNv)
|
|
proc GetMapfv(target: GLenum, query: GLenum, v: ptr GLfloat)
|
|
proc SamplePatternEXT(pattern: GLenum)
|
|
proc IndexxOES(component: GLfixed)
|
|
proc VertexAttrib4ubv(index: GLuint, v: ptr GLubyte)
|
|
proc GetColorTable(target: GLenum, format: GLenum, `type`: GLenum, table: pointer)
|
|
proc FragmentLightModelivSGIX(pname: GLenum, params: ptr GLint)
|
|
proc PixelTransformParameterfEXT(target: GLenum, pname: GLenum, param: GLfloat)
|
|
proc SamplerParameterfv(sampler: GLuint, pname: GLenum, param: ptr GLfloat)
|
|
proc BindTextureUnitParameterEXT(unit: GLenum, value: GLenum): GLuint
|
|
proc Color3ub(red: GLubyte, green: GLubyte, blue: GLubyte)
|
|
proc GetMultiTexGenivEXT(texunit: GLenum, coord: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc VariantusvEXT(id: GLuint, `addr`: ptr GLushort)
|
|
proc Materialiv(face: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc PassTexCoordATI(dst: GLuint, coord: GLuint, swizzle: GLenum)
|
|
proc GetIntegerui64vNV(value: GLenum, result: ptr GLuint64Ext)
|
|
proc ProgramParameteriEXT(program: GLuint, pname: GLenum, value: GLint)
|
|
proc VertexArrayEdgeFlagOffsetEXT(vaobj: GLuint, buffer: GLuint, stride: GLsizei, offset: GLintptr)
|
|
proc GetCombinerInputParameterivNV(stage: GLenum, portion: GLenum, variable: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc LogicOp(opcode: GLenum)
|
|
proc ConvolutionParameterfvEXT(target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc IsBufferResidentNV(target: GLenum): GLboolean
|
|
proc IsProgram(program: GLuint): GLboolean
|
|
proc EndQueryARB(target: GLenum)
|
|
proc RenderbufferStorage(target: GLenum, internalformat: GLenum, width: GLsizei, height: GLsizei)
|
|
proc Materialfv(face: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc Translatex(x: GLfixed, y: GLfixed, z: GLfixed)
|
|
proc PathParameterivNV(path: GLuint, pname: GLenum, value: ptr GLint)
|
|
proc LightxOES(light: GLenum, pname: GLenum, param: GLfixed)
|
|
proc SampleMaskEXT(value: GLclampf, invert: GLboolean)
|
|
proc ReplacementCodeubvSUN(code: ptr GLubyte)
|
|
proc VertexAttribArrayObjectATI(index: GLuint, size: GLint, `type`: GLenum, normalized: GLboolean, stride: GLsizei, buffer: GLuint, offset: GLuint)
|
|
proc BeginTransformFeedbackNV(primitiveMode: GLenum)
|
|
proc EvalCoord1fv(u: ptr GLfloat)
|
|
proc ProgramUniformMatrix2x3dvEXT(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
proc Materialxv(face: GLenum, pname: GLenum, param: ptr GLfixed)
|
|
proc GetIntegerui64i_vNV(value: GLenum, index: GLuint, result: ptr GLuint64Ext)
|
|
proc UniformBlockBinding(program: GLuint, uniformBlockIndex: GLuint, uniformBlockBinding: GLuint)
|
|
proc Color4ui(red: GLuint, green: GLuint, blue: GLuint, alpha: GLuint)
|
|
proc Color4ubVertex2fvSUN(c: ptr GLubyte, v: ptr GLfloat)
|
|
proc Rectd(x1: GLdouble, y1: GLdouble, x2: GLdouble, y2: GLdouble)
|
|
proc GenVertexShadersEXT(range: GLuint): GLuint
|
|
proc LinkProgramARB(programObj: GLhandleArb)
|
|
proc VertexAttribL4dEXT(index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble)
|
|
proc BlitFramebuffer(srcX0: GLint, srcY0: GLint, srcX1: GLint, srcY1: GLint, dstX0: GLint, dstY0: GLint, dstX1: GLint, dstY1: GLint, mask: GLbitfield, filter: GLenum)
|
|
proc UseProgram(program: GLuint)
|
|
proc NamedProgramLocalParameterI4ivEXT(program: GLuint, target: GLenum, index: GLuint, params: ptr GLint)
|
|
proc MatrixLoadTransposedEXT(mode: GLenum, m: ptr GLdouble)
|
|
proc Translatef(x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc GetBooleani_v(target: GLenum, index: GLuint, data: ptr GLboolean)
|
|
proc EndFragmentShaderATI()
|
|
proc VertexAttribI4ivEXT(index: GLuint, v: ptr GLint)
|
|
proc MultiDrawElementsIndirectBindlessNV(mode: GLenum, `type`: GLenum, indirect: pointer, drawCount: GLsizei, stride: GLsizei, vertexBufferCount: GLint)
|
|
proc TexCoord2s(s: GLshort, t: GLshort)
|
|
proc ProgramUniform1i64vNV(program: GLuint, location: GLint, count: GLsizei, value: ptr GLint64Ext)
|
|
proc PointSizePointerOES(`type`: GLenum, stride: GLsizei, `pointer`: ptr pointer)
|
|
proc GetTexFilterFuncSGIS(target: GLenum, filter: GLenum, weights: ptr GLfloat)
|
|
proc MapGrid2xOES(n: GLint, u1: GLfixed, u2: GLfixed, v1: GLfixed, v2: GLfixed)
|
|
proc RasterPos4xvOES(coords: ptr GLfixed)
|
|
proc GetProgramBinary(program: GLuint, bufSize: GLsizei, length: ptr GLsizei, binaryFormat: ptr GLenum, binary: pointer)
|
|
proc NamedProgramLocalParameterI4uiEXT(program: GLuint, target: GLenum, index: GLuint, x: GLuint, y: GLuint, z: GLuint, w: GLuint)
|
|
proc GetTexImage(target: GLenum, level: GLint, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc Color4d(red: GLdouble, green: GLdouble, blue: GLdouble, alpha: GLdouble)
|
|
proc TexCoord2fColor4fNormal3fVertex3fSUN(s: GLfloat, t: GLfloat, r: GLfloat, g: GLfloat, b: GLfloat, a: GLfloat, nx: GLfloat, ny: GLfloat, nz: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc Indexi(c: GLint)
|
|
proc GetSamplerParameterIuiv(sampler: GLuint, pname: GLenum, params: ptr GLuint)
|
|
proc GetnUniformivARB(program: GLuint, location: GLint, bufSize: GLsizei, params: ptr GLint)
|
|
proc CopyTexSubImage3DEXT(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, x: GLint, y: GLint, width: GLsizei, height: GLsizei)
|
|
proc VertexAttribI2uivEXT(index: GLuint, v: ptr GLuint)
|
|
proc VertexStream2fvATI(stream: GLenum, coords: ptr GLfloat)
|
|
proc ArrayElementEXT(i: GLint)
|
|
proc VertexAttrib2fv(index: GLuint, v: ptr GLfloat)
|
|
proc CopyMultiTexSubImage1DEXT(texunit: GLenum, target: GLenum, level: GLint, xoffset: GLint, x: GLint, y: GLint, width: GLsizei)
|
|
proc TexCoord4sv(v: ptr GLshort)
|
|
proc TexGenfvOES(coord: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc PointParameteriv(pname: GLenum, params: ptr GLint)
|
|
proc GetNamedRenderbufferParameterivEXT(renderbuffer: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc ProgramVertexLimitNV(target: GLenum, limit: GLint)
|
|
proc SetMultisamplefvAMD(pname: GLenum, index: GLuint, val: ptr GLfloat)
|
|
proc LoadIdentityDeformationMapSGIX(mask: GLbitfield)
|
|
proc IsSyncAPPLE(sync: GLsync): GLboolean
|
|
proc ProgramUniform1ui64vNV(program: GLuint, location: GLint, count: GLsizei, value: ptr GLuint64Ext)
|
|
proc EdgeFlagPointerListIBM(stride: GLint, `pointer`: ptr ptr GLboolean, ptrstride: GLint)
|
|
proc BeginVertexShaderEXT()
|
|
proc GetIntegerv(pname: GLenum, params: ptr GLint)
|
|
proc VertexAttrib2dvARB(index: GLuint, v: ptr GLdouble)
|
|
proc BeginConditionalRenderNV(id: GLuint, mode: GLenum)
|
|
proc EdgeFlagv(flag: ptr GLboolean)
|
|
proc ReplacementCodeubSUN(code: GLubyte)
|
|
proc ObjectLabel(identifier: GLenum, name: GLuint, length: GLsizei, label: cstring)
|
|
proc MultiTexCoord3xvOES(texture: GLenum, coords: ptr GLfixed)
|
|
proc Normal3iv(v: ptr GLint)
|
|
proc SamplerParameteri(sampler: GLuint, pname: GLenum, param: GLint)
|
|
proc TextureStorage1DEXT(texture: GLuint, target: GLenum, levels: GLsizei, internalformat: GLenum, width: GLsizei)
|
|
proc VertexStream4dvATI(stream: GLenum, coords: ptr GLdouble)
|
|
proc WindowPos2fv(v: ptr GLfloat)
|
|
proc TexCoord4i(s: GLint, t: GLint, r: GLint, q: GLint)
|
|
proc VertexAttrib4NusvARB(index: GLuint, v: ptr GLushort)
|
|
proc VertexAttribL4d(index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble)
|
|
proc VertexAttribDivisorANGLE(index: GLuint, divisor: GLuint)
|
|
proc MatrixIndexPointerOES(size: GLint, `type`: GLenum, stride: GLsizei, `pointer`: pointer)
|
|
proc MultMatrixxOES(m: ptr GLfixed)
|
|
proc MultiTexCoordP2ui(texture: GLenum, `type`: GLenum, coords: GLuint)
|
|
proc DeformationMap3dSGIX(target: GLenum, u1: GLdouble, u2: GLdouble, ustride: GLint, uorder: GLint, v1: GLdouble, v2: GLdouble, vstride: GLint, vorder: GLint, w1: GLdouble, w2: GLdouble, wstride: GLint, worder: GLint, points: ptr GLdouble)
|
|
proc ClearDepthfOES(depth: GLclampf)
|
|
proc VertexStream1ivATI(stream: GLenum, coords: ptr GLint)
|
|
proc Hint(target: GLenum, mode: GLenum)
|
|
proc Vertex3fv(v: ptr GLfloat)
|
|
proc WaitSyncAPPLE(sync: GLsync, flags: GLbitfield, timeout: GLuint64)
|
|
proc WindowPos3i(x: GLint, y: GLint, z: GLint)
|
|
proc CompressedTexImage3DARB(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, imageSize: GLsizei, data: pointer)
|
|
proc VertexAttrib1fvARB(index: GLuint, v: ptr GLfloat)
|
|
proc MultiTexCoord4xOES(texture: GLenum, s: GLfixed, t: GLfixed, r: GLfixed, q: GLfixed)
|
|
proc Uniform4ui64NV(location: GLint, x: GLuint64Ext, y: GLuint64Ext, z: GLuint64Ext, w: GLuint64Ext)
|
|
proc ProgramUniform4uiEXT(program: GLuint, location: GLint, v0: GLuint, v1: GLuint, v2: GLuint, v3: GLuint)
|
|
proc UnmapNamedBufferEXT(buffer: GLuint): GLboolean
|
|
proc Bitmap(width: GLsizei, height: GLsizei, xorig: GLfloat, yorig: GLfloat, xmove: GLfloat, ymove: GLfloat, bitmap: ptr GLubyte)
|
|
proc NamedProgramLocalParameters4fvEXT(program: GLuint, target: GLenum, index: GLuint, count: GLsizei, params: ptr GLfloat)
|
|
proc GetPathCommandsNV(path: GLuint, commands: ptr GLubyte)
|
|
proc VertexAttrib3fNV(index: GLuint, x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc NamedProgramStringEXT(program: GLuint, target: GLenum, format: GLenum, len: GLsizei, string: pointer)
|
|
proc MatrixIndexusvARB(size: GLint, indices: ptr GLushort)
|
|
proc BlitFramebufferNV(srcX0: GLint, srcY0: GLint, srcX1: GLint, srcY1: GLint, dstX0: GLint, dstY0: GLint, dstX1: GLint, dstY1: GLint, mask: GLbitfield, filter: GLenum)
|
|
proc VertexAttribI1uiv(index: GLuint, v: ptr GLuint)
|
|
proc EndConditionalRenderNV()
|
|
proc FeedbackBuffer(size: GLsizei, `type`: GLenum, buffer: ptr GLfloat)
|
|
proc MultiTexCoord3bvOES(texture: GLenum, coords: ptr GLbyte)
|
|
proc CopyColorTableSGI(target: GLenum, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei)
|
|
proc ActiveTexture(texture: GLenum)
|
|
proc FogCoordhNV(fog: GLhalfNv)
|
|
proc ColorMaskIndexedEXT(index: GLuint, r: GLboolean, g: GLboolean, b: GLboolean, a: GLboolean)
|
|
proc GetCompressedTexImage(target: GLenum, level: GLint, img: pointer)
|
|
proc RasterPos2iv(v: ptr GLint)
|
|
proc GetBufferParameterivARB(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc ProgramUniform3d(program: GLuint, location: GLint, v0: GLdouble, v1: GLdouble, v2: GLdouble)
|
|
proc RasterPos3xvOES(coords: ptr GLfixed)
|
|
proc GetTextureParameterIuivEXT(texture: GLuint, target: GLenum, pname: GLenum, params: ptr GLuint)
|
|
proc BindImageTextureEXT(index: GLuint, texture: GLuint, level: GLint, layered: GLboolean, layer: GLint, access: GLenum, format: GLint)
|
|
proc WindowPos2iMESA(x: GLint, y: GLint)
|
|
proc VertexPointervINTEL(size: GLint, `type`: GLenum, `pointer`: ptr pointer)
|
|
proc PixelTexGenParameterfvSGIS(pname: GLenum, params: ptr GLfloat)
|
|
proc Uniform1iARB(location: GLint, v0: GLint)
|
|
proc TextureSubImage3DEXT(texture: GLuint, target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc StencilOpSeparate(face: GLenum, sfail: GLenum, dpfail: GLenum, dppass: GLenum)
|
|
proc VertexAttrib1dARB(index: GLuint, x: GLdouble)
|
|
proc GetVideoCaptureStreamivNV(video_capture_slot: GLuint, stream: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc IsFramebufferEXT(framebuffer: GLuint): GLboolean
|
|
proc PointParameterxv(pname: GLenum, params: ptr GLfixed)
|
|
proc ProgramUniform4dv(program: GLuint, location: GLint, count: GLsizei, value: ptr GLdouble)
|
|
proc PassThrough(token: GLfloat)
|
|
proc GetProgramPipelineiv(pipeline: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc ApplyTextureEXT(mode: GLenum)
|
|
proc VertexArrayNormalOffsetEXT(vaobj: GLuint, buffer: GLuint, `type`: GLenum, stride: GLsizei, offset: GLintptr)
|
|
proc TexFilterFuncSGIS(target: GLenum, filter: GLenum, n: GLsizei, weights: ptr GLfloat)
|
|
proc RenderbufferStorageOES(target: GLenum, internalformat: GLenum, width: GLsizei, height: GLsizei)
|
|
proc BindParameterEXT(value: GLenum): GLuint
|
|
proc Vertex4s(x: GLshort, y: GLshort, z: GLshort, w: GLshort)
|
|
proc LoadTransposeMatrixf(m: ptr GLfloat)
|
|
proc DepthFunc(fun: GLenum)
|
|
proc GetFramebufferAttachmentParameterivEXT(target: GLenum, attachment: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc SampleMaskSGIS(value: GLclampf, invert: GLboolean)
|
|
proc GetPointerIndexedvEXT(target: GLenum, index: GLuint, data: ptr pointer)
|
|
proc VertexStream4iATI(stream: GLenum, x: GLint, y: GLint, z: GLint, w: GLint)
|
|
proc UnlockArraysEXT()
|
|
proc ReplacementCodeuivSUN(code: ptr GLuint)
|
|
proc MatrixScaledEXT(mode: GLenum, x: GLdouble, y: GLdouble, z: GLdouble)
|
|
proc MultiTexImage2DEXT(texunit: GLenum, target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, border: GLint, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc FeedbackBufferxOES(n: GLsizei, `type`: GLenum, buffer: ptr GLfixed)
|
|
proc LightEnviSGIX(pname: GLenum, param: GLint)
|
|
proc MultiTexCoord4dARB(target: GLenum, s: GLdouble, t: GLdouble, r: GLdouble, q: GLdouble)
|
|
proc ExtGetTexLevelParameterivQCOM(texture: GLuint, face: GLenum, level: GLint, pname: GLenum, params: ptr GLint)
|
|
proc VertexAttribI4usvEXT(index: GLuint, v: ptr GLushort)
|
|
proc WindowPos2dvARB(v: ptr GLdouble)
|
|
proc BindFramebuffer(target: GLenum, framebuffer: GLuint)
|
|
proc GetProgramPipelineivEXT(pipeline: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc ProgramUniformHandleui64vNV(program: GLuint, location: GLint, count: GLsizei, values: ptr GLuint64)
|
|
proc FogCoordhvNV(fog: ptr GLhalfNv)
|
|
proc TextureImage1DEXT(texture: GLuint, target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, border: GLint, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc GetActiveAtomicCounterBufferiv(program: GLuint, bufferIndex: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc BeginQueryARB(target: GLenum, id: GLuint)
|
|
proc GetTexParameterIuivEXT(target: GLenum, pname: GLenum, params: ptr GLuint)
|
|
proc Uniform4ui64vNV(location: GLint, count: GLsizei, value: ptr GLuint64Ext)
|
|
proc ClearAccumxOES(red: GLfixed, green: GLfixed, blue: GLfixed, alpha: GLfixed)
|
|
proc FreeObjectBufferATI(buffer: GLuint)
|
|
proc GetVideouivNV(video_slot: GLuint, pname: GLenum, params: ptr GLuint)
|
|
proc VertexAttribL4ui64NV(index: GLuint, x: GLuint64Ext, y: GLuint64Ext, z: GLuint64Ext, w: GLuint64Ext)
|
|
proc GetUniformBlockIndex(program: GLuint, uniformBlockName: cstring): GLuint
|
|
proc CopyMultiTexSubImage2DEXT(texunit: GLenum, target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, x: GLint, y: GLint, width: GLsizei, height: GLsizei)
|
|
proc Vertex3bvOES(coords: ptr GLbyte)
|
|
proc MultiDrawElementArrayAPPLE(mode: GLenum, first: ptr GLint, count: ptr GLsizei, primcount: GLsizei)
|
|
proc PrimitiveRestartNV()
|
|
proc Materiali(face: GLenum, pname: GLenum, param: GLint)
|
|
proc Begin(mode: GLenum)
|
|
proc FogCoordPointerEXT(`type`: GLenum, stride: GLsizei, `pointer`: pointer)
|
|
proc TexCoord1sv(v: ptr GLshort)
|
|
proc VertexAttribI4sv(index: GLuint, v: ptr GLshort)
|
|
proc TexEnvx(target: GLenum, pname: GLenum, param: GLfixed)
|
|
proc TexParameterIivEXT(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc LoadTransposeMatrixfARB(m: ptr GLfloat)
|
|
proc GetTextureSamplerHandleARB(texture: GLuint, sampler: GLuint): GLuint64
|
|
proc VertexP3uiv(`type`: GLenum, value: ptr GLuint)
|
|
proc ProgramUniform2dv(program: GLuint, location: GLint, count: GLsizei, value: ptr GLdouble)
|
|
proc TexCoord4xvOES(coords: ptr GLfixed)
|
|
proc TexStorage1D(target: GLenum, levels: GLsizei, internalformat: GLenum, width: GLsizei)
|
|
proc TextureParameterfEXT(texture: GLuint, target: GLenum, pname: GLenum, param: GLfloat)
|
|
proc VertexAttrib1d(index: GLuint, x: GLdouble)
|
|
proc GetnPixelMapfvARB(map: GLenum, bufSize: GLsizei, values: ptr GLfloat)
|
|
proc DisableVertexAttribArray(index: GLuint)
|
|
proc UniformMatrix4x3dv(location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
proc RasterPos4f(x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat)
|
|
proc ProgramUniform1fEXT(program: GLuint, location: GLint, v0: GLfloat)
|
|
proc PathTexGenNV(texCoordSet: GLenum, genMode: GLenum, components: GLint, coeffs: ptr GLfloat)
|
|
proc Uniform3ui(location: GLint, v0: GLuint, v1: GLuint, v2: GLuint)
|
|
proc VDPAURegisterOutputSurfaceNV(vdpSurface: pointer, target: GLenum, numTextureNames: GLsizei, textureNames: ptr GLuint): GLvdpauSurfaceNv
|
|
proc GetProgramLocalParameterIuivNV(target: GLenum, index: GLuint, params: ptr GLuint)
|
|
proc IsTextureHandleResidentNV(handle: GLuint64): GLboolean
|
|
proc ProgramEnvParameters4fvEXT(target: GLenum, index: GLuint, count: GLsizei, params: ptr GLfloat)
|
|
proc ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(rc: GLuint, s: GLfloat, t: GLfloat, nx: GLfloat, ny: GLfloat, nz: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc GetMultiTexEnvivEXT(texunit: GLenum, target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc GetFloatv(pname: GLenum, params: ptr GLfloat)
|
|
proc InsertEventMarkerEXT(length: GLsizei, marker: cstring)
|
|
proc RasterPos3d(x: GLdouble, y: GLdouble, z: GLdouble)
|
|
proc NamedFramebufferRenderbufferEXT(framebuffer: GLuint, attachment: GLenum, renderbuffertarget: GLenum, renderbuffer: GLuint)
|
|
proc GetConvolutionFilter(target: GLenum, format: GLenum, `type`: GLenum, image: pointer)
|
|
proc IsOcclusionQueryNV(id: GLuint): GLboolean
|
|
proc GetnPixelMapuivARB(map: GLenum, bufSize: GLsizei, values: ptr GLuint)
|
|
proc MapParameterfvNV(target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc PushDebugGroup(source: GLenum, id: GLuint, length: GLsizei, message: cstring)
|
|
proc MakeImageHandleResidentARB(handle: GLuint64, access: GLenum)
|
|
proc ProgramUniformMatrix2fv(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc Uniform3i64vNV(location: GLint, count: GLsizei, value: ptr GLint64Ext)
|
|
proc ImageTransformParameteriHP(target: GLenum, pname: GLenum, param: GLint)
|
|
proc MultiTexCoord1s(target: GLenum, s: GLshort)
|
|
proc VertexAttribL4dvEXT(index: GLuint, v: ptr GLdouble)
|
|
proc GetProgramEnvParameterfvARB(target: GLenum, index: GLuint, params: ptr GLfloat)
|
|
proc VertexArrayColorOffsetEXT(vaobj: GLuint, buffer: GLuint, size: GLint, `type`: GLenum, stride: GLsizei, offset: GLintptr)
|
|
proc GetHistogramParameterivEXT(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc GetRenderbufferParameterivOES(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc GetBufferPointerv(target: GLenum, pname: GLenum, params: ptr pointer)
|
|
proc SecondaryColor3ui(red: GLuint, green: GLuint, blue: GLuint)
|
|
proc GetDebugMessageLog(count: GLuint, bufsize: GLsizei, sources: ptr GLenum, types: ptr GLenum, ids: ptr GLuint, severities: ptr GLenum, lengths: ptr GLsizei, messageLog: cstring): GLuint
|
|
proc Normal3i(nx: GLint, ny: GLint, nz: GLint)
|
|
proc TestFenceNV(fence: GLuint): GLboolean
|
|
proc SecondaryColor3usv(v: ptr GLushort)
|
|
proc GenPathsNV(range: GLsizei): GLuint
|
|
proc DeleteBuffersARB(n: GLsizei, buffers: ptr GLuint)
|
|
proc ProgramUniform4fvEXT(program: GLuint, location: GLint, count: GLsizei, value: ptr GLfloat)
|
|
proc GetSharpenTexFuncSGIS(target: GLenum, points: ptr GLfloat)
|
|
proc DrawMeshArraysSUN(mode: GLenum, first: GLint, count: GLsizei, width: GLsizei)
|
|
proc VertexAttribs4hvNV(index: GLuint, n: GLsizei, v: ptr GLhalfNv)
|
|
proc GetClipPlane(plane: GLenum, equation: ptr GLdouble)
|
|
proc EvalCoord2fv(u: ptr GLfloat)
|
|
proc AsyncMarkerSGIX(marker: GLuint)
|
|
proc GetSynciv(sync: GLsync, pname: GLenum, bufSize: GLsizei, length: ptr GLsizei, values: ptr GLint)
|
|
proc GetPathTexGenfvNV(texCoordSet: GLenum, pname: GLenum, value: ptr GLfloat)
|
|
proc TexParameterf(target: GLenum, pname: GLenum, param: GLfloat)
|
|
proc MultiTexCoord1fvARB(target: GLenum, v: ptr GLfloat)
|
|
proc NormalPointerListIBM(`type`: GLenum, stride: GLint, `pointer`: ptr pointer, ptrstride: GLint)
|
|
proc FragmentLightfvSGIX(light: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc ViewportArrayv(first: GLuint, count: GLsizei, v: ptr GLfloat)
|
|
proc Normal3fVertex3fSUN(nx: GLfloat, ny: GLfloat, nz: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc MultiTexCoord2dvARB(target: GLenum, v: ptr GLdouble)
|
|
proc CopyColorSubTable(target: GLenum, start: GLsizei, x: GLint, y: GLint, width: GLsizei)
|
|
proc TexCoord2hvNV(v: ptr GLhalfNv)
|
|
proc GetQueryObjectiv(id: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc Color4hNV(red: GLhalfNv, green: GLhalfNv, blue: GLhalfNv, alpha: GLhalfNv)
|
|
proc ProgramUniform2fv(program: GLuint, location: GLint, count: GLsizei, value: ptr GLfloat)
|
|
proc MultiTexCoord4hNV(target: GLenum, s: GLhalfNv, t: GLhalfNv, r: GLhalfNv, q: GLhalfNv)
|
|
proc WindowPos2fvMESA(v: ptr GLfloat)
|
|
proc VertexAttrib3s(index: GLuint, x: GLshort, y: GLshort, z: GLshort)
|
|
proc GetIntegerIndexedvEXT(target: GLenum, index: GLuint, data: ptr GLint)
|
|
proc VertexAttrib4Niv(index: GLuint, v: ptr GLint)
|
|
proc ProgramLocalParameter4dvARB(target: GLenum, index: GLuint, params: ptr GLdouble)
|
|
proc FramebufferTextureLayerEXT(target: GLenum, attachment: GLenum, texture: GLuint, level: GLint, layer: GLint)
|
|
proc VertexAttribI1ui(index: GLuint, x: GLuint)
|
|
proc FogCoorddv(coord: ptr GLdouble)
|
|
proc LightModelxv(pname: GLenum, param: ptr GLfixed)
|
|
proc GetCombinerOutputParameterfvNV(stage: GLenum, portion: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc FramebufferReadBufferEXT(framebuffer: GLuint, mode: GLenum)
|
|
proc GetActiveUniformsiv(program: GLuint, uniformCount: GLsizei, uniformIndices: ptr GLuint, pname: GLenum, params: ptr GLint)
|
|
proc GetProgramStringNV(id: GLuint, pname: GLenum, program: ptr GLubyte)
|
|
proc CopyConvolutionFilter2D(target: GLenum, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei, height: GLsizei)
|
|
proc MultiTexCoord3iARB(target: GLenum, s: GLint, t: GLint, r: GLint)
|
|
proc PushName(name: GLuint)
|
|
proc ProgramParameter4dNV(target: GLenum, index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble)
|
|
proc VertexAttrib4svARB(index: GLuint, v: ptr GLshort)
|
|
proc SecondaryColor3iv(v: ptr GLint)
|
|
proc CopyColorSubTableEXT(target: GLenum, start: GLsizei, x: GLint, y: GLint, width: GLsizei)
|
|
proc CallList(list: GLuint)
|
|
proc GetMultiTexLevelParameterivEXT(texunit: GLenum, target: GLenum, level: GLint, pname: GLenum, params: ptr GLint)
|
|
proc ProgramUniformMatrix2x4fv(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc TexBumpParameterivATI(pname: GLenum, param: ptr GLint)
|
|
proc TexGeni(coord: GLenum, pname: GLenum, param: GLint)
|
|
proc SecondaryColor3dv(v: ptr GLdouble)
|
|
proc GetnUniformdvARB(program: GLuint, location: GLint, bufSize: GLsizei, params: ptr GLdouble)
|
|
proc GetNamedProgramLocalParameterdvEXT(program: GLuint, target: GLenum, index: GLuint, params: ptr GLdouble)
|
|
proc GetVertexAttribPointervARB(index: GLuint, pname: GLenum, `pointer`: ptr pointer)
|
|
proc CopyColorTable(target: GLenum, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei)
|
|
proc NamedFramebufferTextureLayerEXT(framebuffer: GLuint, attachment: GLenum, texture: GLuint, level: GLint, layer: GLint)
|
|
proc LoadProgramNV(target: GLenum, id: GLuint, len: GLsizei, program: ptr GLubyte)
|
|
proc AlphaFragmentOp2ATI(op: GLenum, dst: GLuint, dstMod: GLuint, arg1: GLuint, arg1Rep: GLuint, arg1Mod: GLuint, arg2: GLuint, arg2Rep: GLuint, arg2Mod: GLuint)
|
|
proc BindLightParameterEXT(light: GLenum, value: GLenum): GLuint
|
|
proc VertexAttrib1fv(index: GLuint, v: ptr GLfloat)
|
|
proc LoadIdentity()
|
|
proc FramebufferTexture2DMultisampleEXT(target: GLenum, attachment: GLenum, textarget: GLenum, texture: GLuint, level: GLint, samples: GLsizei)
|
|
proc VertexAttrib1dvARB(index: GLuint, v: ptr GLdouble)
|
|
proc DrawRangeElementsBaseVertex(mode: GLenum, start: GLuint, `end`: GLuint, count: GLsizei, `type`: GLenum, indices: pointer, basevertex: GLint)
|
|
proc PixelMapfv(map: GLenum, mapsize: GLsizei, values: ptr GLfloat)
|
|
proc PointParameterxOES(pname: GLenum, param: GLfixed)
|
|
proc BindBufferRangeNV(target: GLenum, index: GLuint, buffer: GLuint, offset: GLintptr, size: GLsizeiptr)
|
|
proc DepthBoundsEXT(zmin: GLclampd, zmax: GLclampd)
|
|
proc ProgramUniformMatrix2dv(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
proc SecondaryColor3s(red: GLshort, green: GLshort, blue: GLshort)
|
|
proc EdgeFlagPointerEXT(stride: GLsizei, count: GLsizei, `pointer`: ptr GLboolean)
|
|
proc VertexStream1fATI(stream: GLenum, x: GLfloat)
|
|
proc Uniformui64NV(location: GLint, value: GLuint64Ext)
|
|
proc TexCoordP4uiv(`type`: GLenum, coords: ptr GLuint)
|
|
proc TexCoord3d(s: GLdouble, t: GLdouble, r: GLdouble)
|
|
proc DeleteProgramPipelines(n: GLsizei, pipelines: ptr GLuint)
|
|
proc Vertex2iv(v: ptr GLint)
|
|
proc GetMultisamplefv(pname: GLenum, index: GLuint, val: ptr GLfloat)
|
|
proc StartInstrumentsSGIX()
|
|
proc GetOcclusionQueryivNV(id: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc DebugMessageCallback(callback: GLdebugProc, userParam: ptr pointer)
|
|
proc PixelZoomxOES(xfactor: GLfixed, yfactor: GLfixed)
|
|
proc TexCoord3i(s: GLint, t: GLint, r: GLint)
|
|
proc EdgeFlagFormatNV(stride: GLsizei)
|
|
proc ProgramUniform2i(program: GLuint, location: GLint, v0: GLint, v1: GLint)
|
|
proc Color3b(red: GLbyte, green: GLbyte, blue: GLbyte)
|
|
proc DepthRangefOES(n: GLclampf, f: GLclampf)
|
|
proc EndVertexShaderEXT()
|
|
proc BindVertexArrayAPPLE(`array`: GLuint)
|
|
proc Color4bv(v: ptr GLbyte)
|
|
proc NamedFramebufferTexture2DEXT(framebuffer: GLuint, attachment: GLenum, textarget: GLenum, texture: GLuint, level: GLint)
|
|
proc TexCoord1f(s: GLfloat)
|
|
proc Uniform3fvARB(location: GLint, count: GLsizei, value: ptr GLfloat)
|
|
proc GetQueryObjectuivARB(id: GLuint, pname: GLenum, params: ptr GLuint)
|
|
proc VertexAttrib4bv(index: GLuint, v: ptr GLbyte)
|
|
proc GetPixelTransformParameterivEXT(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc VertexAttrib3svNV(index: GLuint, v: ptr GLshort)
|
|
proc DeleteQueriesEXT(n: GLsizei, ids: ptr GLuint)
|
|
proc Uniform3ivARB(location: GLint, count: GLsizei, value: ptr GLint)
|
|
proc Normal3xvOES(coords: ptr GLfixed)
|
|
proc MatrixLoadfEXT(mode: GLenum, m: ptr GLfloat)
|
|
proc GetNamedFramebufferAttachmentParameterivEXT(framebuffer: GLuint, attachment: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc SeparableFilter2D(target: GLenum, internalformat: GLenum, width: GLsizei, height: GLsizei, format: GLenum, `type`: GLenum, row: pointer, column: pointer)
|
|
proc VertexAttribI3uiv(index: GLuint, v: ptr GLuint)
|
|
proc TextureStorageSparseAMD(texture: GLuint, target: GLenum, internalFormat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, layers: GLsizei, flags: GLbitfield)
|
|
proc MultiDrawArraysIndirectCountARB(mode: GLenum, indirect: GLintptr, drawcount: GLintptr, maxdrawcount: GLsizei, stride: GLsizei)
|
|
proc Translated(x: GLdouble, y: GLdouble, z: GLdouble)
|
|
proc ColorPointer(size: GLint, `type`: GLenum, stride: GLsizei, `pointer`: pointer)
|
|
proc DrawElementsInstancedBaseVertex(mode: GLenum, count: GLsizei, `type`: GLenum, indices: pointer, instancecount: GLsizei, basevertex: GLint)
|
|
proc BindAttribLocationARB(programObj: GLhandleArb, index: GLuint, name: cstring)
|
|
proc TexGendv(coord: GLenum, pname: GLenum, params: ptr GLdouble)
|
|
proc GetPathCoordsNV(path: GLuint, coords: ptr GLfloat)
|
|
proc GetMapParameterivNV(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc ClientAttribDefaultEXT(mask: GLbitfield)
|
|
proc ProgramUniformMatrix4x3fvEXT(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc Enable(cap: GLenum)
|
|
proc GetVertexAttribPointervNV(index: GLuint, pname: GLenum, `pointer`: ptr pointer)
|
|
proc BindMultiTextureEXT(texunit: GLenum, target: GLenum, texture: GLuint)
|
|
proc GetConvolutionParameterfvEXT(target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc LightModelxvOES(pname: GLenum, param: ptr GLfixed)
|
|
proc MultiTexCoord4sv(target: GLenum, v: ptr GLshort)
|
|
proc GetColorTableParameterivSGI(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc FramebufferTexture2DOES(target: GLenum, attachment: GLenum, textarget: GLenum, texture: GLuint, level: GLint)
|
|
proc ClearDepthxOES(depth: GLfixed)
|
|
proc DisableClientStateiEXT(`array`: GLenum, index: GLuint)
|
|
proc WindowPos2dARB(x: GLdouble, y: GLdouble)
|
|
proc VertexAttrib1fvNV(index: GLuint, v: ptr GLfloat)
|
|
proc DepthRangedNV(zNear: GLdouble, zFar: GLdouble)
|
|
proc Clear(mask: GLbitfield)
|
|
proc UnmapTexture2DINTEL(texture: GLuint, level: GLint)
|
|
proc SecondaryColor3ub(red: GLubyte, green: GLubyte, blue: GLubyte)
|
|
proc VertexAttribI4bv(index: GLuint, v: ptr GLbyte)
|
|
proc TexRenderbufferNV(target: GLenum, renderbuffer: GLuint)
|
|
proc Color4ubVertex3fvSUN(c: ptr GLubyte, v: ptr GLfloat)
|
|
proc VertexAttrib2svNV(index: GLuint, v: ptr GLshort)
|
|
proc MultiTexCoord1ivARB(target: GLenum, v: ptr GLint)
|
|
proc UniformMatrix3x2dv(location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
proc VertexAttribL3dvEXT(index: GLuint, v: ptr GLdouble)
|
|
proc MultiTexSubImage1DEXT(texunit: GLenum, target: GLenum, level: GLint, xoffset: GLint, width: GLsizei, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc GetBufferPointervARB(target: GLenum, pname: GLenum, params: ptr pointer)
|
|
proc GetMultiTexLevelParameterfvEXT(texunit: GLenum, target: GLenum, level: GLint, pname: GLenum, params: ptr GLfloat)
|
|
proc MultiTexParameterIuivEXT(texunit: GLenum, target: GLenum, pname: GLenum, params: ptr GLuint)
|
|
proc GetShaderSource(shader: GLuint, bufSize: GLsizei, length: ptr GLsizei, source: cstring)
|
|
proc StencilFunc(fun: GLenum, `ref`: GLint, mask: GLuint)
|
|
proc VertexAttribI4bvEXT(index: GLuint, v: ptr GLbyte)
|
|
proc VertexAttrib4NuivARB(index: GLuint, v: ptr GLuint)
|
|
proc IsObjectBufferATI(buffer: GLuint): GLboolean
|
|
proc RasterPos2xOES(x: GLfixed, y: GLfixed)
|
|
proc IsFenceNV(fence: GLuint): GLboolean
|
|
proc GetFramebufferParameteriv(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc ClearBufferfv(buffer: GLenum, drawbuffer: GLint, value: ptr GLfloat)
|
|
proc ClearColorxOES(red: GLfixed, green: GLfixed, blue: GLfixed, alpha: GLfixed)
|
|
proc VertexWeightfEXT(weight: GLfloat)
|
|
proc ExtIsProgramBinaryQCOM(program: GLuint): GLboolean
|
|
proc TextureStorage2DMultisampleEXT(texture: GLuint, target: GLenum, samples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei, fixedsamplelocations: GLboolean)
|
|
proc GetHistogramParameterxvOES(target: GLenum, pname: GLenum, params: ptr GLfixed)
|
|
proc VertexAttrib4dNV(index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble)
|
|
proc GetPerfMonitorCounterStringAMD(group: GLuint, counter: GLuint, bufSize: GLsizei, length: ptr GLsizei, counterString: cstring)
|
|
proc MultiTexCoord2sARB(target: GLenum, s: GLshort, t: GLshort)
|
|
proc SpriteParameterivSGIX(pname: GLenum, params: ptr GLint)
|
|
proc CompressedTextureImage3DEXT(texture: GLuint, target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, imageSize: GLsizei, bits: pointer)
|
|
proc BufferSubData(target: GLenum, offset: GLintptr, size: GLsizeiptr, data: pointer)
|
|
proc BlendParameteriNV(pname: GLenum, value: GLint)
|
|
proc VertexAttrib2fvNV(index: GLuint, v: ptr GLfloat)
|
|
proc GetVariantBooleanvEXT(id: GLuint, value: GLenum, data: ptr GLboolean)
|
|
proc ProgramParameteri(program: GLuint, pname: GLenum, value: GLint)
|
|
proc GetLocalConstantIntegervEXT(id: GLuint, value: GLenum, data: ptr GLint)
|
|
proc FragmentMaterialiSGIX(face: GLenum, pname: GLenum, param: GLint)
|
|
proc GetNamedStringivARB(namelen: GLint, name: cstring, pname: GLenum, params: ptr GLint)
|
|
proc Binormal3ivEXT(v: ptr GLint)
|
|
proc CheckFramebufferStatusEXT(target: GLenum): GLenum
|
|
proc VertexAttrib1fNV(index: GLuint, x: GLfloat)
|
|
proc NamedRenderbufferStorageEXT(renderbuffer: GLuint, internalformat: GLenum, width: GLsizei, height: GLsizei)
|
|
proc PresentFrameKeyedNV(video_slot: GLuint, minPresentTime: GLuint64Ext, beginPresentTimeId: GLuint, presentDurationId: GLuint, `type`: GLenum, target0: GLenum, fill0: GLuint, key0: GLuint, target1: GLenum, fill1: GLuint, key1: GLuint)
|
|
proc GetObjectParameterfvARB(obj: GLhandleArb, pname: GLenum, params: ptr GLfloat)
|
|
proc Vertex3sv(v: ptr GLshort)
|
|
proc Color4s(red: GLshort, green: GLshort, blue: GLshort, alpha: GLshort)
|
|
proc GetQueryObjecti64vEXT(id: GLuint, pname: GLenum, params: ptr GLint64)
|
|
proc EvalMesh2(mode: GLenum, i1: GLint, i2: GLint, j1: GLint, j2: GLint)
|
|
proc BeginTransformFeedbackEXT(primitiveMode: GLenum)
|
|
proc BufferAddressRangeNV(pname: GLenum, index: GLuint, address: GLuint64Ext, length: GLsizeiptr)
|
|
proc PointParameterfvARB(pname: GLenum, params: ptr GLfloat)
|
|
proc GetActiveVaryingNV(program: GLuint, index: GLuint, bufSize: GLsizei, length: ptr GLsizei, size: ptr GLsizei, `type`: ptr GLenum, name: cstring)
|
|
proc IndexMask(mask: GLuint)
|
|
proc VertexAttribBinding(attribindex: GLuint, bindingindex: GLuint)
|
|
proc DeleteFencesNV(n: GLsizei, fences: ptr GLuint)
|
|
proc VertexAttribI4ubv(index: GLuint, v: ptr GLubyte)
|
|
proc PathParameterfvNV(path: GLuint, pname: GLenum, value: ptr GLfloat)
|
|
proc VertexStream3fATI(stream: GLenum, x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc VertexAttribs4svNV(index: GLuint, count: GLsizei, v: ptr GLshort)
|
|
proc VertexAttrib4sNV(index: GLuint, x: GLshort, y: GLshort, z: GLshort, w: GLshort)
|
|
proc AlphaFragmentOp3ATI(op: GLenum, dst: GLuint, dstMod: GLuint, arg1: GLuint, arg1Rep: GLuint, arg1Mod: GLuint, arg2: GLuint, arg2Rep: GLuint, arg2Mod: GLuint, arg3: GLuint, arg3Rep: GLuint, arg3Mod: GLuint)
|
|
proc GetHistogramParameterfv(target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc VertexAttribL1ui64NV(index: GLuint, x: GLuint64Ext)
|
|
proc VertexAttribs3fvNV(index: GLuint, count: GLsizei, v: ptr GLfloat)
|
|
proc MultiTexCoord3ivARB(target: GLenum, v: ptr GLint)
|
|
proc ClipPlanefOES(plane: GLenum, equation: ptr GLfloat)
|
|
proc Vertex3s(x: GLshort, y: GLshort, z: GLshort)
|
|
proc Vertex3dv(v: ptr GLdouble)
|
|
proc WeightPointerOES(size: GLint, `type`: GLenum, stride: GLsizei, `pointer`: pointer)
|
|
proc BindBufferBase(target: GLenum, index: GLuint, buffer: GLuint)
|
|
proc Indexs(c: GLshort)
|
|
proc TessellationFactorAMD(factor: GLfloat)
|
|
proc Color4ubVertex3fSUN(r: GLubyte, g: GLubyte, b: GLubyte, a: GLubyte, x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc PauseTransformFeedback()
|
|
proc ImageTransformParameterivHP(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc Color3dv(v: ptr GLdouble)
|
|
proc RasterPos4sv(v: ptr GLshort)
|
|
proc InvalidateTexSubImage(texture: GLuint, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei)
|
|
proc NormalStream3bvATI(stream: GLenum, coords: ptr GLbyte)
|
|
proc UniformMatrix2x4fv(location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc Minmax(target: GLenum, internalformat: GLenum, sink: GLboolean)
|
|
proc GetProgramStageiv(program: GLuint, shadertype: GLenum, pname: GLenum, values: ptr GLint)
|
|
proc Scalex(x: GLfixed, y: GLfixed, z: GLfixed)
|
|
proc TexBufferARB(target: GLenum, internalformat: GLenum, buffer: GLuint)
|
|
proc DrawArraysIndirect(mode: GLenum, indirect: pointer)
|
|
proc MatrixLoadTransposefEXT(mode: GLenum, m: ptr GLfloat)
|
|
proc MultiTexCoord2f(target: GLenum, s: GLfloat, t: GLfloat)
|
|
proc DrawRangeElements(mode: GLenum, start: GLuint, `end`: GLuint, count: GLsizei, `type`: GLenum, indices: pointer)
|
|
proc VertexAttrib4NubARB(index: GLuint, x: GLubyte, y: GLubyte, z: GLubyte, w: GLubyte)
|
|
proc MultiTexCoord4xvOES(texture: GLenum, coords: ptr GLfixed)
|
|
proc VertexArrayVertexAttribOffsetEXT(vaobj: GLuint, buffer: GLuint, index: GLuint, size: GLint, `type`: GLenum, normalized: GLboolean, stride: GLsizei, offset: GLintptr)
|
|
proc VertexAttribL1i64vNV(index: GLuint, v: ptr GLint64Ext)
|
|
proc MapBuffer(target: GLenum, access: GLenum)
|
|
proc Uniform1ui(location: GLint, v0: GLuint)
|
|
proc GetPixelMapfv(map: GLenum, values: ptr GLfloat)
|
|
proc TexImage2DMultisampleCoverageNV(target: GLenum, coverageSamples: GLsizei, colorSamples: GLsizei, internalFormat: GLint, width: GLsizei, height: GLsizei, fixedSampleLocations: GLboolean)
|
|
proc Uniform2ivARB(location: GLint, count: GLsizei, value: ptr GLint)
|
|
proc VertexAttribI3ui(index: GLuint, x: GLuint, y: GLuint, z: GLuint)
|
|
proc GetProgramResourceiv(program: GLuint, programInterface: GLenum, index: GLuint, propCount: GLsizei, props: ptr GLenum, bufSize: GLsizei, length: ptr GLsizei, params: ptr GLint)
|
|
proc Uniform4iv(location: GLint, count: GLsizei, value: ptr GLint)
|
|
proc VertexAttrib3f(index: GLuint, x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc ClientActiveVertexStreamATI(stream: GLenum)
|
|
proc TexCoord4fColor4fNormal3fVertex4fvSUN(tc: ptr GLfloat, c: ptr GLfloat, n: ptr GLfloat, v: ptr GLfloat)
|
|
proc Color3xvOES(components: ptr GLfixed)
|
|
proc VertexPointerListIBM(size: GLint, `type`: GLenum, stride: GLint, `pointer`: ptr pointer, ptrstride: GLint)
|
|
proc ProgramEnvParameter4dARB(target: GLenum, index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble)
|
|
proc GetLocalConstantFloatvEXT(id: GLuint, value: GLenum, data: ptr GLfloat)
|
|
proc TexCoordPointerEXT(size: GLint, `type`: GLenum, stride: GLsizei, count: GLsizei, `pointer`: pointer)
|
|
proc TexCoordPointervINTEL(size: GLint, `type`: GLenum, `pointer`: ptr pointer)
|
|
proc SelectPerfMonitorCountersAMD(monitor: GLuint, enable: GLboolean, group: GLuint, numCounters: GLint, counterList: ptr GLuint)
|
|
proc VertexStream4svATI(stream: GLenum, coords: ptr GLshort)
|
|
proc Color3ui(red: GLuint, green: GLuint, blue: GLuint)
|
|
proc BindTransformFeedbackNV(target: GLenum, id: GLuint)
|
|
proc DeformSGIX(mask: GLbitfield)
|
|
proc DeformationMap3fSGIX(target: GLenum, u1: GLfloat, u2: GLfloat, ustride: GLint, uorder: GLint, v1: GLfloat, v2: GLfloat, vstride: GLint, vorder: GLint, w1: GLfloat, w2: GLfloat, wstride: GLint, worder: GLint, points: ptr GLfloat)
|
|
proc NamedBufferSubDataEXT(buffer: GLuint, offset: GLintptr, size: GLsizeiptr, data: pointer)
|
|
proc GetNamedProgramStringEXT(program: GLuint, target: GLenum, pname: GLenum, string: pointer)
|
|
proc CopyPathNV(resultPath: GLuint, srcPath: GLuint)
|
|
proc MapControlPointsNV(target: GLenum, index: GLuint, `type`: GLenum, ustride: GLsizei, vstride: GLsizei, uorder: GLint, vorder: GLint, packed: GLboolean, points: pointer)
|
|
proc GetBufferParameteriv(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc UnmapObjectBufferATI(buffer: GLuint)
|
|
proc GetProgramResourceLocation(program: GLuint, programInterface: GLenum, name: cstring): GLint
|
|
proc Uniform4i64vNV(location: GLint, count: GLsizei, value: ptr GLint64Ext)
|
|
proc ImageTransformParameterfHP(target: GLenum, pname: GLenum, param: GLfloat)
|
|
proc ArrayObjectATI(`array`: GLenum, size: GLint, `type`: GLenum, stride: GLsizei, buffer: GLuint, offset: GLuint)
|
|
proc BindBufferRangeEXT(target: GLenum, index: GLuint, buffer: GLuint, offset: GLintptr, size: GLsizeiptr)
|
|
proc VertexArrayVertexAttribFormatEXT(vaobj: GLuint, attribindex: GLuint, size: GLint, `type`: GLenum, normalized: GLboolean, relativeoffset: GLuint)
|
|
proc BindRenderbufferEXT(target: GLenum, renderbuffer: GLuint)
|
|
proc ListParameteriSGIX(list: GLuint, pname: GLenum, param: GLint)
|
|
proc ProgramUniformMatrix2dvEXT(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
proc ProgramUniform2i64vNV(program: GLuint, location: GLint, count: GLsizei, value: ptr GLint64Ext)
|
|
proc ObjectPtrLabelKHR(`ptr`: ptr pointer, length: GLsizei, label: cstring)
|
|
proc VertexAttribL1i64NV(index: GLuint, x: GLint64Ext)
|
|
proc MultiTexBufferEXT(texunit: GLenum, target: GLenum, internalformat: GLenum, buffer: GLuint)
|
|
proc CoverFillPathInstancedNV(numPaths: GLsizei, pathNameType: GLenum, paths: pointer, pathBase: GLuint, coverMode: GLenum, transformType: GLenum, transformValues: ptr GLfloat)
|
|
proc GetVertexAttribIivEXT(index: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc Lightf(light: GLenum, pname: GLenum, param: GLfloat)
|
|
proc GetMinmaxParameterfvEXT(target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc Uniform1d(location: GLint, x: GLdouble)
|
|
proc Lightiv(light: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc VertexAttrib2dvNV(index: GLuint, v: ptr GLdouble)
|
|
proc NormalP3ui(`type`: GLenum, coords: GLuint)
|
|
proc FinalCombinerInputNV(variable: GLenum, input: GLenum, mapping: GLenum, componentUsage: GLenum)
|
|
proc Uniform1uiv(location: GLint, count: GLsizei, value: ptr GLuint)
|
|
proc ValidateProgramARB(programObj: GLhandleArb)
|
|
proc NormalPointer(`type`: GLenum, stride: GLsizei, `pointer`: pointer)
|
|
proc ProgramNamedParameter4fvNV(id: GLuint, len: GLsizei, name: ptr GLubyte, v: ptr GLfloat)
|
|
proc GetBooleanv(pname: GLenum, params: ptr GLboolean)
|
|
proc Tangent3ivEXT(v: ptr GLint)
|
|
proc TexImage3DMultisample(target: GLenum, samples: GLsizei, internalformat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, fixedsamplelocations: GLboolean)
|
|
proc GetUniformIndices(program: GLuint, uniformCount: GLsizei, uniformNames: cstringArray, uniformIndices: ptr GLuint)
|
|
proc VDPAUInitNV(vdpDevice: pointer, getProcAddress: pointer)
|
|
proc GetMinmaxParameterivEXT(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc MultiTexCoord2fvARB(target: GLenum, v: ptr GLfloat)
|
|
proc ProgramEnvParametersI4ivNV(target: GLenum, index: GLuint, count: GLsizei, params: ptr GLint)
|
|
proc ClearTexSubImage(texture: GLuint, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, `type`: GLenum, data: ptr pointer)
|
|
proc RectxOES(x1: GLfixed, y1: GLfixed, x2: GLfixed, y2: GLfixed)
|
|
proc BlendEquationOES(mode: GLenum)
|
|
proc FramebufferTexture(target: GLenum, attachment: GLenum, texture: GLuint, level: GLint)
|
|
proc GetInstrumentsSGIX(): GLint
|
|
proc FramebufferParameteri(target: GLenum, pname: GLenum, param: GLint)
|
|
proc PathCoverDepthFuncNV(fun: GLenum)
|
|
proc GetTranslatedShaderSourceANGLE(shader: GLuint, bufsize: GLsizei, length: ptr GLsizei, source: cstring)
|
|
proc Indexfv(c: ptr GLfloat)
|
|
proc GetActiveUniformBlockName(program: GLuint, uniformBlockIndex: GLuint, bufSize: GLsizei, length: ptr GLsizei, uniformBlockName: cstring)
|
|
proc Normal3s(nx: GLshort, ny: GLshort, nz: GLshort)
|
|
proc ColorFragmentOp3ATI(op: GLenum, dst: GLuint, dstMask: GLuint, dstMod: GLuint, arg1: GLuint, arg1Rep: GLuint, arg1Mod: GLuint, arg2: GLuint, arg2Rep: GLuint, arg2Mod: GLuint, arg3: GLuint, arg3Rep: GLuint, arg3Mod: GLuint)
|
|
proc GetProgramResourceLocationIndex(program: GLuint, programInterface: GLenum, name: cstring): GLint
|
|
proc GetBooleanIndexedvEXT(target: GLenum, index: GLuint, data: ptr GLboolean)
|
|
proc GenPerfMonitorsAMD(n: GLsizei, monitors: ptr GLuint)
|
|
proc DrawRangeElementsEXT(mode: GLenum, start: GLuint, `end`: GLuint, count: GLsizei, `type`: GLenum, indices: pointer)
|
|
proc FramebufferTexture3D(target: GLenum, attachment: GLenum, textarget: GLenum, texture: GLuint, level: GLint, zoffset: GLint)
|
|
proc GetTexParameterxvOES(target: GLenum, pname: GLenum, params: ptr GLfixed)
|
|
proc CompileShaderIncludeARB(shader: GLuint, count: GLsizei, path: cstringArray, length: ptr GLint)
|
|
proc GetMultiTexParameterfvEXT(texunit: GLenum, target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc EvalPoint2(i: GLint, j: GLint)
|
|
proc GetProgramivNV(id: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc ProgramParameter4fNV(target: GLenum, index: GLuint, x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat)
|
|
proc MultiTexParameterfvEXT(texunit: GLenum, target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc VertexAttrib3svARB(index: GLuint, v: ptr GLshort)
|
|
proc DrawElementArrayAPPLE(mode: GLenum, first: GLint, count: GLsizei)
|
|
proc MultiTexCoord4x(texture: GLenum, s: GLfixed, t: GLfixed, r: GLfixed, q: GLfixed)
|
|
proc UniformMatrix3dv(location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
proc VertexAttribPointerARB(index: GLuint, size: GLint, `type`: GLenum, normalized: GLboolean, stride: GLsizei, `pointer`: pointer)
|
|
proc ProgramUniformMatrix3x4dv(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
proc GetFloati_vEXT(pname: GLenum, index: GLuint, params: ptr GLfloat)
|
|
proc GetObjectParameterivAPPLE(objectType: GLenum, name: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc PushGroupMarkerEXT(length: GLsizei, marker: cstring)
|
|
proc ProgramUniform4uivEXT(program: GLuint, location: GLint, count: GLsizei, value: ptr GLuint)
|
|
proc ReplacementCodeuiVertex3fSUN(rc: GLuint, x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc TexSubImage1DEXT(target: GLenum, level: GLint, xoffset: GLint, width: GLsizei, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc ProgramUniform1uivEXT(program: GLuint, location: GLint, count: GLsizei, value: ptr GLuint)
|
|
proc GetFenceivNV(fence: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc GetnCompressedTexImageARB(target: GLenum, lod: GLint, bufSize: GLsizei, img: pointer)
|
|
proc TexGenfOES(coord: GLenum, pname: GLenum, param: GLfloat)
|
|
proc VertexAttrib4dv(index: GLuint, v: ptr GLdouble)
|
|
proc VertexAttribL1ui64vNV(index: GLuint, v: ptr GLuint64Ext)
|
|
proc VertexAttrib4fvARB(index: GLuint, v: ptr GLfloat)
|
|
proc DeleteVertexArraysOES(n: GLsizei, arrays: ptr GLuint)
|
|
proc SamplerParameterIiv(sampler: GLuint, pname: GLenum, param: ptr GLint)
|
|
proc MapGrid1d(un: GLint, u1: GLdouble, u2: GLdouble)
|
|
proc TranslatexOES(x: GLfixed, y: GLfixed, z: GLfixed)
|
|
proc CullFace(mode: GLenum)
|
|
proc PrioritizeTextures(n: GLsizei, textures: ptr GLuint, priorities: ptr GLfloat)
|
|
proc GetSeparableFilterEXT(target: GLenum, format: GLenum, `type`: GLenum, row: pointer, column: pointer, span: pointer)
|
|
proc VertexAttrib4NubvARB(index: GLuint, v: ptr GLubyte)
|
|
proc GetTransformFeedbackVaryingNV(program: GLuint, index: GLuint, location: ptr GLint)
|
|
proc TexCoord4xOES(s: GLfixed, t: GLfixed, r: GLfixed, q: GLfixed)
|
|
proc GetProgramEnvParameterdvARB(target: GLenum, index: GLuint, params: ptr GLdouble)
|
|
proc WindowPos2ivMESA(v: ptr GLint)
|
|
proc GlobalAlphaFactorfSUN(factor: GLfloat)
|
|
proc NormalStream3fvATI(stream: GLenum, coords: ptr GLfloat)
|
|
proc RasterPos4i(x: GLint, y: GLint, z: GLint, w: GLint)
|
|
proc ReleaseShaderCompiler()
|
|
proc ProgramUniformMatrix4fvEXT(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc CopyMultiTexImage1DEXT(texunit: GLenum, target: GLenum, level: GLint, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei, border: GLint)
|
|
proc ColorTableParameterfv(target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc SecondaryColor3bvEXT(v: ptr GLbyte)
|
|
proc Map1xOES(target: GLenum, u1: GLfixed, u2: GLfixed, stride: GLint, order: GLint, points: GLfixed)
|
|
proc VertexStream1svATI(stream: GLenum, coords: ptr GLshort)
|
|
proc IsRenderbuffer(renderbuffer: GLuint): GLboolean
|
|
proc PatchParameterfv(pname: GLenum, values: ptr GLfloat)
|
|
proc ProgramUniformMatrix4dvEXT(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
proc VertexAttrib4ubNV(index: GLuint, x: GLubyte, y: GLubyte, z: GLubyte, w: GLubyte)
|
|
proc Vertex2i(x: GLint, y: GLint)
|
|
proc PushClientAttrib(mask: GLbitfield)
|
|
proc DrawArraysEXT(mode: GLenum, first: GLint, count: GLsizei)
|
|
proc CreateProgram(): GLuint
|
|
proc PolygonStipple(mask: ptr GLubyte)
|
|
proc GetColorTableEXT(target: GLenum, format: GLenum, `type`: GLenum, data: pointer)
|
|
proc SharpenTexFuncSGIS(target: GLenum, n: GLsizei, points: ptr GLfloat)
|
|
proc NamedFramebufferTextureEXT(framebuffer: GLuint, attachment: GLenum, texture: GLuint, level: GLint)
|
|
proc WindowPos3fvMESA(v: ptr GLfloat)
|
|
proc Binormal3iEXT(bx: GLint, by: GLint, bz: GLint)
|
|
proc EnableClientStateiEXT(`array`: GLenum, index: GLuint)
|
|
proc ProgramUniform3iv(program: GLuint, location: GLint, count: GLsizei, value: ptr GLint)
|
|
proc ProgramUniform1dEXT(program: GLuint, location: GLint, x: GLdouble)
|
|
proc PollInstrumentsSGIX(marker_p: ptr GLint): GLint
|
|
proc SecondaryColor3f(red: GLfloat, green: GLfloat, blue: GLfloat)
|
|
proc DeleteTransformFeedbacks(n: GLsizei, ids: ptr GLuint)
|
|
proc CoverStrokePathInstancedNV(numPaths: GLsizei, pathNameType: GLenum, paths: pointer, pathBase: GLuint, coverMode: GLenum, transformType: GLenum, transformValues: ptr GLfloat)
|
|
proc IsTextureHandleResidentARB(handle: GLuint64): GLboolean
|
|
proc VariantsvEXT(id: GLuint, `addr`: ptr GLshort)
|
|
proc TexCoordFormatNV(size: GLint, `type`: GLenum, stride: GLsizei)
|
|
proc TexStorage3DEXT(target: GLenum, levels: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei)
|
|
proc Uniform2ui(location: GLint, v0: GLuint, v1: GLuint)
|
|
proc ReplacementCodePointerSUN(`type`: GLenum, stride: GLsizei, `pointer`: ptr pointer)
|
|
proc FramebufferTextureLayerARB(target: GLenum, attachment: GLenum, texture: GLuint, level: GLint, layer: GLint)
|
|
proc Binormal3dvEXT(v: ptr GLdouble)
|
|
proc ProgramUniform2ui64vNV(program: GLuint, location: GLint, count: GLsizei, value: ptr GLuint64Ext)
|
|
proc GetnConvolutionFilterARB(target: GLenum, format: GLenum, `type`: GLenum, bufSize: GLsizei, image: pointer)
|
|
proc StopInstrumentsSGIX(marker: GLint)
|
|
proc VertexAttrib1svNV(index: GLuint, v: ptr GLshort)
|
|
proc VertexAttribs2fvNV(index: GLuint, count: GLsizei, v: ptr GLfloat)
|
|
proc GetInternalformativ(target: GLenum, internalformat: GLenum, pname: GLenum, bufSize: GLsizei, params: ptr GLint)
|
|
proc IsProgramPipelineEXT(pipeline: GLuint): GLboolean
|
|
proc MatrixIndexubvARB(size: GLint, indices: ptr GLubyte)
|
|
proc TexCoord4bOES(s: GLbyte, t: GLbyte, r: GLbyte, q: GLbyte)
|
|
proc SecondaryColor3us(red: GLushort, green: GLushort, blue: GLushort)
|
|
proc GlobalAlphaFactorubSUN(factor: GLubyte)
|
|
proc NamedStringARB(`type`: GLenum, namelen: GLint, name: cstring, stringlen: GLint, string: cstring)
|
|
proc GetAttachedShaders(program: GLuint, maxCount: GLsizei, count: ptr GLsizei, shaders: ptr GLuint)
|
|
proc MatrixRotatefEXT(mode: GLenum, angle: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc VertexStream3ivATI(stream: GLenum, coords: ptr GLint)
|
|
proc MatrixIndexuivARB(size: GLint, indices: ptr GLuint)
|
|
proc MatrixRotatedEXT(mode: GLenum, angle: GLdouble, x: GLdouble, y: GLdouble, z: GLdouble)
|
|
proc PathFogGenNV(genMode: GLenum)
|
|
proc MultiTexCoord4hvNV(target: GLenum, v: ptr GLhalfNv)
|
|
proc VertexAttribIPointer(index: GLuint, size: GLint, `type`: GLenum, stride: GLsizei, `pointer`: pointer)
|
|
proc MultiTexCoord3bOES(texture: GLenum, s: GLbyte, t: GLbyte, r: GLbyte)
|
|
proc ResizeBuffersMESA()
|
|
proc PrimitiveRestartIndexNV(index: GLuint)
|
|
proc ProgramUniform4f(program: GLuint, location: GLint, v0: GLfloat, v1: GLfloat, v2: GLfloat, v3: GLfloat)
|
|
proc Color4ubVertex2fSUN(r: GLubyte, g: GLubyte, b: GLubyte, a: GLubyte, x: GLfloat, y: GLfloat)
|
|
proc GetColorTableParameterivEXT(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc DepthRangef(n: GLfloat, f: GLfloat)
|
|
proc VertexArrayVertexOffsetEXT(vaobj: GLuint, buffer: GLuint, size: GLint, `type`: GLenum, stride: GLsizei, offset: GLintptr)
|
|
proc MatrixLoaddEXT(mode: GLenum, m: ptr GLdouble)
|
|
proc VariantfvEXT(id: GLuint, `addr`: ptr GLfloat)
|
|
proc ReplacementCodeuiTexCoord2fVertex3fvSUN(rc: ptr GLuint, tc: ptr GLfloat, v: ptr GLfloat)
|
|
proc SamplePatternSGIS(pattern: GLenum)
|
|
proc ProgramUniform3i64NV(program: GLuint, location: GLint, x: GLint64Ext, y: GLint64Ext, z: GLint64Ext)
|
|
proc Uniform3uivEXT(location: GLint, count: GLsizei, value: ptr GLuint)
|
|
proc GetImageTransformParameterivHP(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc PopMatrix()
|
|
proc VertexAttrib3sARB(index: GLuint, x: GLshort, y: GLshort, z: GLshort)
|
|
proc GenQueriesEXT(n: GLsizei, ids: ptr GLuint)
|
|
proc GetQueryObjectui64v(id: GLuint, pname: GLenum, params: ptr GLuint64)
|
|
proc WeightusvARB(size: GLint, weights: ptr GLushort)
|
|
proc WindowPos2sARB(x: GLshort, y: GLshort)
|
|
proc GetTextureLevelParameterivEXT(texture: GLuint, target: GLenum, level: GLint, pname: GLenum, params: ptr GLint)
|
|
proc BufferParameteriAPPLE(target: GLenum, pname: GLenum, param: GLint)
|
|
proc MultiModeDrawArraysIBM(mode: ptr GLenum, first: ptr GLint, count: ptr GLsizei, primcount: GLsizei, modestride: GLint)
|
|
proc UniformMatrix2x3fv(location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLfloat)
|
|
proc TangentPointerEXT(`type`: GLenum, stride: GLsizei, `pointer`: pointer)
|
|
proc ResetMinmax(target: GLenum)
|
|
proc VertexAttribP1uiv(index: GLuint, `type`: GLenum, normalized: GLboolean, value: ptr GLuint)
|
|
proc PixelMapx(map: GLenum, size: GLint, values: ptr GLfixed)
|
|
proc PixelStoref(pname: GLenum, param: GLfloat)
|
|
proc Binormal3dEXT(bx: GLdouble, by: GLdouble, bz: GLdouble)
|
|
proc VertexAttribs1hvNV(index: GLuint, n: GLsizei, v: ptr GLhalfNv)
|
|
proc VertexAttrib4usvARB(index: GLuint, v: ptr GLushort)
|
|
proc UnmapBuffer(target: GLenum): GLboolean
|
|
proc FlushRasterSGIX()
|
|
proc Color3uiv(v: ptr GLuint)
|
|
proc InvalidateBufferSubData(buffer: GLuint, offset: GLintptr, length: GLsizeiptr)
|
|
proc PassThroughxOES(token: GLfixed)
|
|
proc LockArraysEXT(first: GLint, count: GLsizei)
|
|
proc StencilFuncSeparateATI(frontfunc: GLenum, backfunc: GLenum, `ref`: GLint, mask: GLuint)
|
|
proc ProgramUniform3dvEXT(program: GLuint, location: GLint, count: GLsizei, value: ptr GLdouble)
|
|
proc GenTransformFeedbacks(n: GLsizei, ids: ptr GLuint)
|
|
proc CopyTexSubImage3DOES(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, x: GLint, y: GLint, width: GLsizei, height: GLsizei)
|
|
proc IsNamedBufferResidentNV(buffer: GLuint): GLboolean
|
|
proc SampleMaskIndexedNV(index: GLuint, mask: GLbitfield)
|
|
proc VDPAUSurfaceAccessNV(surface: GLvdpauSurfaceNv, access: GLenum)
|
|
proc ProgramUniform3dv(program: GLuint, location: GLint, count: GLsizei, value: ptr GLdouble)
|
|
proc DeleteProgram(program: GLuint)
|
|
proc ConvolutionFilter1D(target: GLenum, internalformat: GLenum, width: GLsizei, format: GLenum, `type`: GLenum, image: pointer)
|
|
proc Vertex2f(x: GLfloat, y: GLfloat)
|
|
proc WindowPos4dvMESA(v: ptr GLdouble)
|
|
proc Color4us(red: GLushort, green: GLushort, blue: GLushort, alpha: GLushort)
|
|
proc ColorMask(red: GLboolean, green: GLboolean, blue: GLboolean, alpha: GLboolean)
|
|
proc GetTexEnviv(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc ProgramUniform3ivEXT(program: GLuint, location: GLint, count: GLsizei, value: ptr GLint)
|
|
proc SecondaryColor3i(red: GLint, green: GLint, blue: GLint)
|
|
proc GetSamplerParameteriv(sampler: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc DeleteFramebuffersEXT(n: GLsizei, framebuffers: ptr GLuint)
|
|
proc CompressedTexSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, imageSize: GLsizei, data: pointer)
|
|
proc Vertex2s(x: GLshort, y: GLshort)
|
|
proc IsQuery(id: GLuint): GLboolean
|
|
proc Fogxv(pname: GLenum, param: ptr GLfixed)
|
|
proc AreProgramsResidentNV(n: GLsizei, programs: ptr GLuint, residences: ptr GLboolean): GLboolean
|
|
proc ShaderSourceARB(shaderObj: GLhandleArb, count: GLsizei, string: cstringArray, length: ptr GLint)
|
|
proc PointSizexOES(size: GLfixed)
|
|
proc PixelTransferf(pname: GLenum, param: GLfloat)
|
|
proc ExtractComponentEXT(res: GLuint, src: GLuint, num: GLuint)
|
|
proc Uniform1fv(location: GLint, count: GLsizei, value: ptr GLfloat)
|
|
proc GetNamedStringARB(namelen: GLint, name: cstring, bufSize: GLsizei, stringlen: ptr GLint, string: cstring)
|
|
proc GetProgramBinaryOES(program: GLuint, bufSize: GLsizei, length: ptr GLsizei, binaryFormat: ptr GLenum, binary: pointer)
|
|
proc DeleteOcclusionQueriesNV(n: GLsizei, ids: ptr GLuint)
|
|
proc EnableClientState(`array`: GLenum)
|
|
proc ProgramBufferParametersIuivNV(target: GLenum, bindingIndex: GLuint, wordIndex: GLuint, count: GLsizei, params: ptr GLuint)
|
|
proc ProgramUniform2ui(program: GLuint, location: GLint, v0: GLuint, v1: GLuint)
|
|
proc ReplacementCodeuiSUN(code: GLuint)
|
|
proc MultMatrixd(m: ptr GLdouble)
|
|
proc InvalidateSubFramebuffer(target: GLenum, numAttachments: GLsizei, attachments: ptr GLenum, x: GLint, y: GLint, width: GLsizei, height: GLsizei)
|
|
proc GenerateMultiTexMipmapEXT(texunit: GLenum, target: GLenum)
|
|
proc DepthRangex(n: GLfixed, f: GLfixed)
|
|
proc GetInteger64i_v(target: GLenum, index: GLuint, data: ptr GLint64)
|
|
proc DrawBuffers(n: GLsizei, bufs: ptr GLenum)
|
|
proc GetPointervEXT(pname: GLenum, params: ptr pointer)
|
|
proc FogxvOES(pname: GLenum, param: ptr GLfixed)
|
|
proc TexCoordP2uiv(`type`: GLenum, coords: ptr GLuint)
|
|
proc VertexFormatNV(size: GLint, `type`: GLenum, stride: GLsizei)
|
|
proc ColorPointervINTEL(size: GLint, `type`: GLenum, `pointer`: ptr pointer)
|
|
proc GetMultiTexParameterivEXT(texunit: GLenum, target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc MultiTexCoordP4uiv(texture: GLenum, `type`: GLenum, coords: ptr GLuint)
|
|
proc ResetMinmaxEXT(target: GLenum)
|
|
proc CopyBufferSubData(readTarget: GLenum, writeTarget: GLenum, readOffset: GLintptr, writeOffset: GLintptr, size: GLsizeiptr)
|
|
proc SecondaryColor3sv(v: ptr GLshort)
|
|
proc PixelStorex(pname: GLenum, param: GLfixed)
|
|
proc WaitSync(sync: GLsync, flags: GLbitfield, timeout: GLuint64)
|
|
proc VertexAttribI1iv(index: GLuint, v: ptr GLint)
|
|
proc ColorSubTableEXT(target: GLenum, start: GLsizei, count: GLsizei, format: GLenum, `type`: GLenum, data: pointer)
|
|
proc GetDoublev(pname: GLenum, params: ptr GLdouble)
|
|
proc MultiTexParameterivEXT(texunit: GLenum, target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc MultiTexCoord4svARB(target: GLenum, v: ptr GLshort)
|
|
proc ColorPointerListIBM(size: GLint, `type`: GLenum, stride: GLint, `pointer`: ptr pointer, ptrstride: GLint)
|
|
proc ScissorIndexed(index: GLuint, left: GLint, bottom: GLint, width: GLsizei, height: GLsizei)
|
|
proc StencilOpSeparateATI(face: GLenum, sfail: GLenum, dpfail: GLenum, dppass: GLenum)
|
|
proc LoadName(name: GLuint)
|
|
proc IsTransformFeedbackNV(id: GLuint): GLboolean
|
|
proc PopDebugGroup()
|
|
proc ClipPlanef(p: GLenum, eqn: ptr GLfloat)
|
|
proc DeleteFencesAPPLE(n: GLsizei, fences: ptr GLuint)
|
|
proc GetQueryObjecti64v(id: GLuint, pname: GLenum, params: ptr GLint64)
|
|
proc AlphaFunc(fun: GLenum, `ref`: GLfloat)
|
|
proc IndexPointerEXT(`type`: GLenum, stride: GLsizei, count: GLsizei, `pointer`: pointer)
|
|
proc VertexAttribI3ivEXT(index: GLuint, v: ptr GLint)
|
|
proc Indexub(c: GLubyte)
|
|
proc VertexP2uiv(`type`: GLenum, value: ptr GLuint)
|
|
proc ProgramUniform1uiv(program: GLuint, location: GLint, count: GLsizei, value: ptr GLuint)
|
|
proc DebugMessageInsertKHR(source: GLenum, `type`: GLenum, id: GLuint, severity: GLenum, length: GLsizei, buf: cstring)
|
|
proc Color4b(red: GLbyte, green: GLbyte, blue: GLbyte, alpha: GLbyte)
|
|
proc RenderbufferStorageMultisampleAPPLE(target: GLenum, samples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei)
|
|
proc MinSampleShading(value: GLfloat)
|
|
proc BindProgramNV(target: GLenum, id: GLuint)
|
|
proc WindowPos3dMESA(x: GLdouble, y: GLdouble, z: GLdouble)
|
|
proc EdgeFlagPointer(stride: GLsizei, `pointer`: pointer)
|
|
proc GetFragDataIndex(program: GLuint, name: cstring): GLint
|
|
proc TexCoord3hNV(s: GLhalfNv, t: GLhalfNv, r: GLhalfNv)
|
|
proc MultiDrawArraysIndirectAMD(mode: GLenum, indirect: pointer, primcount: GLsizei, stride: GLsizei)
|
|
proc FragmentColorMaterialSGIX(face: GLenum, mode: GLenum)
|
|
proc TexGenf(coord: GLenum, pname: GLenum, param: GLfloat)
|
|
proc VertexAttrib4ubvARB(index: GLuint, v: ptr GLubyte)
|
|
proc ClearBufferiv(buffer: GLenum, drawbuffer: GLint, value: ptr GLint)
|
|
proc GenQueriesARB(n: GLsizei, ids: ptr GLuint)
|
|
proc Rectdv(v1: ptr GLdouble, v2: ptr GLdouble)
|
|
proc BlendEquationSeparateEXT(modeRgb: GLenum, modeAlpha: GLenum)
|
|
proc TestFenceAPPLE(fence: GLuint): GLboolean
|
|
proc TexGeniv(coord: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc PolygonMode(face: GLenum, mode: GLenum)
|
|
proc FrameZoomSGIX(factor: GLint)
|
|
proc ReplacementCodeuiTexCoord2fVertex3fSUN(rc: GLuint, s: GLfloat, t: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc UniformSubroutinesuiv(shadertype: GLenum, count: GLsizei, indices: ptr GLuint)
|
|
proc BeginQueryIndexed(target: GLenum, index: GLuint, id: GLuint)
|
|
proc MultiTexGeniEXT(texunit: GLenum, coord: GLenum, pname: GLenum, param: GLint)
|
|
proc RasterPos3fv(v: ptr GLfloat)
|
|
proc MapObjectBufferATI(buffer: GLuint)
|
|
proc Indexiv(c: ptr GLint)
|
|
proc VertexAttribLPointer(index: GLuint, size: GLint, `type`: GLenum, stride: GLsizei, `pointer`: pointer)
|
|
proc MultiTexCoord4s(target: GLenum, s: GLshort, t: GLshort, r: GLshort, q: GLshort)
|
|
proc SecondaryColorP3uiv(`type`: GLenum, color: ptr GLuint)
|
|
proc NormalFormatNV(`type`: GLenum, stride: GLsizei)
|
|
proc Vertex4i(x: GLint, y: GLint, z: GLint, w: GLint)
|
|
proc Uniform1ui64NV(location: GLint, x: GLuint64Ext)
|
|
proc ScissorIndexedv(index: GLuint, v: ptr GLint)
|
|
proc ProgramUniform1i(program: GLuint, location: GLint, v0: GLint)
|
|
proc CompressedMultiTexSubImage3DEXT(texunit: GLenum, target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, imageSize: GLsizei, bits: pointer)
|
|
proc FinishTextureSUNX()
|
|
proc FramebufferTexture3DEXT(target: GLenum, attachment: GLenum, textarget: GLenum, texture: GLuint, level: GLint, zoffset: GLint)
|
|
proc SetInvariantEXT(id: GLuint, `type`: GLenum, `addr`: pointer)
|
|
proc GetTexParameterIivEXT(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc MultiTexCoordP3ui(texture: GLenum, `type`: GLenum, coords: GLuint)
|
|
proc MultiTexCoord3f(target: GLenum, s: GLfloat, t: GLfloat, r: GLfloat)
|
|
proc NormalStream3fATI(stream: GLenum, nx: GLfloat, ny: GLfloat, nz: GLfloat)
|
|
proc ActiveShaderProgram(pipeline: GLuint, program: GLuint)
|
|
proc DisableVertexArrayEXT(vaobj: GLuint, `array`: GLenum)
|
|
proc VertexAttribI3iv(index: GLuint, v: ptr GLint)
|
|
proc ProvokingVertex(mode: GLenum)
|
|
proc TexCoord1fv(v: ptr GLfloat)
|
|
proc VertexAttrib3fv(index: GLuint, v: ptr GLfloat)
|
|
proc WindowPos3iv(v: ptr GLint)
|
|
proc ProgramUniform4ui64NV(program: GLuint, location: GLint, x: GLuint64Ext, y: GLuint64Ext, z: GLuint64Ext, w: GLuint64Ext)
|
|
proc ProgramUniform2d(program: GLuint, location: GLint, v0: GLdouble, v1: GLdouble)
|
|
proc DebugMessageInsertARB(source: GLenum, `type`: GLenum, id: GLuint, severity: GLenum, length: GLsizei, buf: cstring)
|
|
proc MultiTexSubImage3DEXT(texunit: GLenum, target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc Map1d(target: GLenum, u1: GLdouble, u2: GLdouble, stride: GLint, order: GLint, points: ptr GLdouble)
|
|
proc DeleteShader(shader: GLuint)
|
|
proc TexturePageCommitmentEXT(texture: GLuint, target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, resident: GLboolean)
|
|
proc FramebufferDrawBufferEXT(framebuffer: GLuint, mode: GLenum)
|
|
proc TexCoord2fNormal3fVertex3fSUN(s: GLfloat, t: GLfloat, nx: GLfloat, ny: GLfloat, nz: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc DeleteProgramsNV(n: GLsizei, programs: ptr GLuint)
|
|
proc PointAlongPathNV(path: GLuint, startSegment: GLsizei, numSegments: GLsizei, distance: GLfloat, x: ptr GLfloat, y: ptr GLfloat, tangentX: ptr GLfloat, tangentY: ptr GLfloat): GLboolean
|
|
proc TexCoord1d(s: GLdouble)
|
|
proc StencilStrokePathNV(path: GLuint, reference: GLint, mask: GLuint)
|
|
proc QueryMatrixxOES(mantissa: ptr GLfixed, exponent: ptr GLint): GLbitfield
|
|
proc GetNamedProgramLocalParameterIuivEXT(program: GLuint, target: GLenum, index: GLuint, params: ptr GLuint)
|
|
proc GenerateMipmapOES(target: GLenum)
|
|
proc RenderbufferStorageMultisampleIMG(target: GLenum, samples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei)
|
|
proc VertexBlendEnviATI(pname: GLenum, param: GLint)
|
|
proc PushAttrib(mask: GLbitfield)
|
|
proc ShaderOp3EXT(op: GLenum, res: GLuint, arg1: GLuint, arg2: GLuint, arg3: GLuint)
|
|
proc EnableVertexAttribArray(index: GLuint)
|
|
proc VertexAttrib4Nbv(index: GLuint, v: ptr GLbyte)
|
|
proc ExtGetBuffersQCOM(buffers: ptr GLuint, maxBuffers: GLint, numBuffers: ptr GLint)
|
|
proc CopyTexSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, x: GLint, y: GLint, width: GLsizei, height: GLsizei)
|
|
proc DeletePerfMonitorsAMD(n: GLsizei, monitors: ptr GLuint)
|
|
proc GetTrackMatrixivNV(target: GLenum, address: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc EndConditionalRender()
|
|
proc VertexAttribL3i64NV(index: GLuint, x: GLint64Ext, y: GLint64Ext, z: GLint64Ext)
|
|
proc ProgramLocalParametersI4ivNV(target: GLenum, index: GLuint, count: GLsizei, params: ptr GLint)
|
|
proc Flush()
|
|
proc GetNamedBufferParameterui64vNV(buffer: GLuint, pname: GLenum, params: ptr GLuint64Ext)
|
|
proc GetVertexArrayIntegeri_vEXT(vaobj: GLuint, index: GLuint, pname: GLenum, param: ptr GLint)
|
|
proc ReadnPixelsEXT(x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GLenum, `type`: GLenum, bufSize: GLsizei, data: pointer)
|
|
proc MultiTexImage1DEXT(texunit: GLenum, target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, border: GLint, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc GetVaryingLocationNV(program: GLuint, name: cstring): GLint
|
|
proc MultiTexCoord4fvARB(target: GLenum, v: ptr GLfloat)
|
|
proc MultiTexCoord3iv(target: GLenum, v: ptr GLint)
|
|
proc VertexAttribL2dvEXT(index: GLuint, v: ptr GLdouble)
|
|
proc TexParameterxOES(target: GLenum, pname: GLenum, param: GLfixed)
|
|
proc SecondaryColor3uivEXT(v: ptr GLuint)
|
|
proc ReadnPixelsARB(x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GLenum, `type`: GLenum, bufSize: GLsizei, data: pointer)
|
|
proc CopyTexSubImage1DEXT(target: GLenum, level: GLint, xoffset: GLint, x: GLint, y: GLint, width: GLsizei)
|
|
proc GetDoublei_vEXT(pname: GLenum, index: GLuint, params: ptr GLdouble)
|
|
proc VariantPointerEXT(id: GLuint, `type`: GLenum, stride: GLuint, `addr`: pointer)
|
|
proc ProgramUniform3ui64vNV(program: GLuint, location: GLint, count: GLsizei, value: ptr GLuint64Ext)
|
|
proc TexCoord2fColor3fVertex3fvSUN(tc: ptr GLfloat, c: ptr GLfloat, v: ptr GLfloat)
|
|
proc ProgramUniform3fv(program: GLuint, location: GLint, count: GLsizei, value: ptr GLfloat)
|
|
proc BindFragDataLocationIndexed(program: GLuint, colorNumber: GLuint, index: GLuint, name: cstring)
|
|
proc GetnSeparableFilterARB(target: GLenum, format: GLenum, `type`: GLenum, rowBufSize: GLsizei, row: pointer, columnBufSize: GLsizei, column: pointer, span: pointer)
|
|
proc TextureParameteriEXT(texture: GLuint, target: GLenum, pname: GLenum, param: GLint)
|
|
proc GetUniformuivEXT(program: GLuint, location: GLint, params: ptr GLuint)
|
|
proc FragmentMaterialivSGIX(face: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc MultiTexCoord1svARB(target: GLenum, v: ptr GLshort)
|
|
proc ClientActiveTextureARB(texture: GLenum)
|
|
proc VertexAttrib1fARB(index: GLuint, x: GLfloat)
|
|
proc VertexAttrib4NbvARB(index: GLuint, v: ptr GLbyte)
|
|
proc RasterPos2d(x: GLdouble, y: GLdouble)
|
|
proc MultiTexCoord4iARB(target: GLenum, s: GLint, t: GLint, r: GLint, q: GLint)
|
|
proc GetPixelTexGenParameterfvSGIS(pname: GLenum, params: ptr GLfloat)
|
|
proc VertexAttribL2dv(index: GLuint, v: ptr GLdouble)
|
|
proc GetProgramStringARB(target: GLenum, pname: GLenum, string: pointer)
|
|
proc RasterPos2i(x: GLint, y: GLint)
|
|
proc TexCoord2fColor4fNormal3fVertex3fvSUN(tc: ptr GLfloat, c: ptr GLfloat, n: ptr GLfloat, v: ptr GLfloat)
|
|
proc MultiTexCoord3s(target: GLenum, s: GLshort, t: GLshort, r: GLshort)
|
|
proc MultTransposeMatrixd(m: ptr GLdouble)
|
|
proc ActiveVaryingNV(program: GLuint, name: cstring)
|
|
proc ProgramUniform1f(program: GLuint, location: GLint, v0: GLfloat)
|
|
proc GetActiveSubroutineName(program: GLuint, shadertype: GLenum, index: GLuint, bufsize: GLsizei, length: ptr GLsizei, name: cstring)
|
|
proc ClipPlanex(plane: GLenum, equation: ptr GLfixed)
|
|
proc MultiTexCoord4iv(target: GLenum, v: ptr GLint)
|
|
proc TransformFeedbackVaryingsEXT(program: GLuint, count: GLsizei, varyings: cstringArray, bufferMode: GLenum)
|
|
proc BlendEquationSeparateiARB(buf: GLuint, modeRgb: GLenum, modeAlpha: GLenum)
|
|
proc Vertex2sv(v: ptr GLshort)
|
|
proc AccumxOES(op: GLenum, value: GLfixed)
|
|
proc ProgramLocalParameter4dARB(target: GLenum, index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble)
|
|
proc IsRenderbufferEXT(renderbuffer: GLuint): GLboolean
|
|
proc MultiDrawElementsIndirectAMD(mode: GLenum, `type`: GLenum, indirect: pointer, primcount: GLsizei, stride: GLsizei)
|
|
proc VertexAttribI4uiEXT(index: GLuint, x: GLuint, y: GLuint, z: GLuint, w: GLuint)
|
|
proc Vertex4fv(v: ptr GLfloat)
|
|
proc GenerateMipmapEXT(target: GLenum)
|
|
proc VertexP3ui(`type`: GLenum, value: GLuint)
|
|
proc TexCoord2dv(v: ptr GLdouble)
|
|
proc FlushMappedBufferRange(target: GLenum, offset: GLintptr, length: GLsizeiptr)
|
|
proc TrackMatrixNV(target: GLenum, address: GLuint, matrix: GLenum, transform: GLenum)
|
|
proc FragmentLightModeliSGIX(pname: GLenum, param: GLint)
|
|
proc VertexAttrib4Nusv(index: GLuint, v: ptr GLushort)
|
|
proc Scalef(x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc LightxvOES(light: GLenum, pname: GLenum, params: ptr GLfixed)
|
|
proc TextureParameterivEXT(texture: GLuint, target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc CompressedMultiTexImage3DEXT(texunit: GLenum, target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, imageSize: GLsizei, bits: pointer)
|
|
proc VertexAttribL1d(index: GLuint, x: GLdouble)
|
|
proc VertexAttrib3fARB(index: GLuint, x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc VertexAttrib3hvNV(index: GLuint, v: ptr GLhalfNv)
|
|
proc SpriteParameteriSGIX(pname: GLenum, param: GLint)
|
|
proc FrustumxOES(left: GLfixed, right: GLfixed, bottom: GLfixed, top: GLfixed, nearVal: GLfixed, farVal: GLfixed)
|
|
proc GetnMapdvARB(target: GLenum, query: GLenum, bufSize: GLsizei, v: ptr GLdouble)
|
|
proc GetMinmaxEXT(target: GLenum, reset: GLboolean, format: GLenum, `type`: GLenum, values: pointer)
|
|
proc ProgramUniformHandleui64NV(program: GLuint, location: GLint, value: GLuint64)
|
|
proc WindowPos4fvMESA(v: ptr GLfloat)
|
|
proc ExtGetTexturesQCOM(textures: ptr GLuint, maxTextures: GLint, numTextures: ptr GLint)
|
|
proc ProgramSubroutineParametersuivNV(target: GLenum, count: GLsizei, params: ptr GLuint)
|
|
proc SampleCoveragexOES(value: GLclampx, invert: GLboolean)
|
|
proc MultiTexEnvivEXT(texunit: GLenum, target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc GetFinalCombinerInputParameterfvNV(variable: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc LightModeliv(pname: GLenum, params: ptr GLint)
|
|
proc Uniform4f(location: GLint, v0: GLfloat, v1: GLfloat, v2: GLfloat, v3: GLfloat)
|
|
proc DepthRange(near: GLdouble, far: GLdouble)
|
|
proc ProgramUniformMatrix4x3dv(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
proc ProgramUniform4fv(program: GLuint, location: GLint, count: GLsizei, value: ptr GLfloat)
|
|
proc GetTexParameterIiv(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc VertexAttribs4dvNV(index: GLuint, count: GLsizei, v: ptr GLdouble)
|
|
proc ConvolutionParameteri(target: GLenum, pname: GLenum, params: GLint)
|
|
proc VertexAttribI4uiv(index: GLuint, v: ptr GLuint)
|
|
proc EvalCoord1dv(u: ptr GLdouble)
|
|
proc IsFramebuffer(framebuffer: GLuint): GLboolean
|
|
proc EvalCoord2d(u: GLdouble, v: GLdouble)
|
|
proc ClearDepthf(d: GLfloat)
|
|
proc CompressedTexSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, imageSize: GLsizei, data: pointer)
|
|
proc ProgramUniformMatrix3x2dvEXT(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
proc GetTexParameterxv(target: GLenum, pname: GLenum, params: ptr GLfixed)
|
|
proc Binormal3fEXT(bx: GLfloat, by: GLfloat, bz: GLfloat)
|
|
proc ProgramParameteriARB(program: GLuint, pname: GLenum, value: GLint)
|
|
proc WindowPos3ivMESA(v: ptr GLint)
|
|
proc ReplacementCodeuiColor4fNormal3fVertex3fvSUN(rc: ptr GLuint, c: ptr GLfloat, n: ptr GLfloat, v: ptr GLfloat)
|
|
proc PresentFrameDualFillNV(video_slot: GLuint, minPresentTime: GLuint64Ext, beginPresentTimeId: GLuint, presentDurationId: GLuint, `type`: GLenum, target0: GLenum, fill0: GLuint, target1: GLenum, fill1: GLuint, target2: GLenum, fill2: GLuint, target3: GLenum, fill3: GLuint)
|
|
proc IndexPointerListIBM(`type`: GLenum, stride: GLint, `pointer`: ptr pointer, ptrstride: GLint)
|
|
proc VertexStream2dATI(stream: GLenum, x: GLdouble, y: GLdouble)
|
|
proc UniformMatrix3x4dv(location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
proc MapNamedBufferRangeEXT(buffer: GLuint, offset: GLintptr, length: GLsizeiptr, access: GLbitfield)
|
|
proc Color4sv(v: ptr GLshort)
|
|
proc StencilFillPathNV(path: GLuint, fillMode: GLenum, mask: GLuint)
|
|
proc GetVertexAttribfvARB(index: GLuint, pname: GLenum, params: ptr GLfloat)
|
|
proc WindowPos3dv(v: ptr GLdouble)
|
|
proc HintPGI(target: GLenum, mode: GLint)
|
|
proc VertexAttribs3hvNV(index: GLuint, n: GLsizei, v: ptr GLhalfNv)
|
|
proc ProgramUniform1i64NV(program: GLuint, location: GLint, x: GLint64Ext)
|
|
proc ReplacementCodeuiColor3fVertex3fSUN(rc: GLuint, r: GLfloat, g: GLfloat, b: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc Uniform2iARB(location: GLint, v0: GLint, v1: GLint)
|
|
proc Viewport(x: GLint, y: GLint, width: GLsizei, height: GLsizei)
|
|
proc BlendFuncSeparateIndexedAMD(buf: GLuint, srcRgb: GLenum, dstRgb: GLenum, srcAlpha: GLenum, dstAlpha: GLenum)
|
|
proc Color3us(red: GLushort, green: GLushort, blue: GLushort)
|
|
proc VertexAttrib2hvNV(index: GLuint, v: ptr GLhalfNv)
|
|
proc GenerateMipmap(target: GLenum)
|
|
proc GetProgramEnvParameterIuivNV(target: GLenum, index: GLuint, params: ptr GLuint)
|
|
proc BlendEquationiARB(buf: GLuint, mode: GLenum)
|
|
proc ReadBufferNV(mode: GLenum)
|
|
proc ProvokingVertexEXT(mode: GLenum)
|
|
proc PointParameterivNV(pname: GLenum, params: ptr GLint)
|
|
proc BlitFramebufferANGLE(srcX0: GLint, srcY0: GLint, srcX1: GLint, srcY1: GLint, dstX0: GLint, dstY0: GLint, dstX1: GLint, dstY1: GLint, mask: GLbitfield, filter: GLenum)
|
|
proc GetObjectParameterivARB(obj: GLhandleArb, pname: GLenum, params: ptr GLint)
|
|
proc GetSubroutineIndex(program: GLuint, shadertype: GLenum, name: cstring): GLuint
|
|
proc Map2d(target: GLenum, u1: GLdouble, u2: GLdouble, ustride: GLint, uorder: GLint, v1: GLdouble, v2: GLdouble, vstride: GLint, vorder: GLint, points: ptr GLdouble)
|
|
proc Rectfv(v1: ptr GLfloat, v2: ptr GLfloat)
|
|
proc DepthRangeArrayv(first: GLuint, count: GLsizei, v: ptr GLdouble)
|
|
proc MultiTexParameteriEXT(texunit: GLenum, target: GLenum, pname: GLenum, param: GLint)
|
|
proc TexStorageSparseAMD(target: GLenum, internalFormat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, layers: GLsizei, flags: GLbitfield)
|
|
proc GenerateTextureMipmapEXT(texture: GLuint, target: GLenum)
|
|
proc CopyConvolutionFilter1D(target: GLenum, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei)
|
|
proc Vertex4d(x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble)
|
|
proc GetPathParameterfvNV(path: GLuint, pname: GLenum, value: ptr GLfloat)
|
|
proc DetachShader(program: GLuint, shader: GLuint)
|
|
proc GetColorTableSGI(target: GLenum, format: GLenum, `type`: GLenum, table: pointer)
|
|
proc PixelTransformParameterfvEXT(target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc BufferSubDataARB(target: GLenum, offset: GLintPtrArb, size: GLsizeiptrArb, data: pointer)
|
|
proc VertexAttrib4ubvNV(index: GLuint, v: ptr GLubyte)
|
|
proc CopyTextureImage1DEXT(texture: GLuint, target: GLenum, level: GLint, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei, border: GLint)
|
|
proc GetQueryivARB(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc VertexAttribIPointerEXT(index: GLuint, size: GLint, `type`: GLenum, stride: GLsizei, `pointer`: pointer)
|
|
proc VertexAttribL3dEXT(index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble)
|
|
proc GetQueryObjectui64vEXT(id: GLuint, pname: GLenum, params: ptr GLuint64)
|
|
proc Color4x(red: GLfixed, green: GLfixed, blue: GLfixed, alpha: GLfixed)
|
|
proc ProgramUniformMatrix3x2dv(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
proc VertexAttribI4i(index: GLuint, x: GLint, y: GLint, z: GLint, w: GLint)
|
|
proc VertexAttrib1f(index: GLuint, x: GLfloat)
|
|
proc UnmapBufferOES(target: GLenum): GLboolean
|
|
proc VertexStream2ivATI(stream: GLenum, coords: ptr GLint)
|
|
proc BeginOcclusionQueryNV(id: GLuint)
|
|
proc Vertex4sv(v: ptr GLshort)
|
|
proc Enablei(target: GLenum, index: GLuint)
|
|
proc UseProgramObjectARB(programObj: GLhandleArb)
|
|
proc GetVertexAttribLdvEXT(index: GLuint, pname: GLenum, params: ptr GLdouble)
|
|
proc Uniform2d(location: GLint, x: GLdouble, y: GLdouble)
|
|
proc MinmaxEXT(target: GLenum, internalformat: GLenum, sink: GLboolean)
|
|
proc TexImage3D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc GenSymbolsEXT(datatype: GLenum, storagetype: GLenum, range: GLenum, components: GLuint): GLuint
|
|
proc VertexAttribI4svEXT(index: GLuint, v: ptr GLshort)
|
|
proc ProgramEnvParameter4dvARB(target: GLenum, index: GLuint, params: ptr GLdouble)
|
|
proc ProgramUniformMatrix4dv(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
proc GetSamplerParameterfv(sampler: GLuint, pname: GLenum, params: ptr GLfloat)
|
|
proc PopClientAttrib()
|
|
proc Histogram(target: GLenum, width: GLsizei, internalformat: GLenum, sink: GLboolean)
|
|
proc TexEnvfv(target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc MultiTexCoord1dvARB(target: GLenum, v: ptr GLdouble)
|
|
proc GetTexGenivOES(coord: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc Uniform1ivARB(location: GLint, count: GLsizei, value: ptr GLint)
|
|
proc TexCoord3fv(v: ptr GLfloat)
|
|
proc Vertex2xvOES(coords: ptr GLfixed)
|
|
proc TexCoord4fVertex4fvSUN(tc: ptr GLfloat, v: ptr GLfloat)
|
|
proc Uniform2uiv(location: GLint, count: GLsizei, value: ptr GLuint)
|
|
proc MultiTexEnvfvEXT(texunit: GLenum, target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc GetTextureParameterIivEXT(texture: GLuint, target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc MemoryBarrierEXT(barriers: GLbitfield)
|
|
proc GetTexParameterPointervAPPLE(target: GLenum, pname: GLenum, params: ptr pointer)
|
|
proc WindowPos2svARB(v: ptr GLshort)
|
|
proc EndQuery(target: GLenum)
|
|
proc BlitFramebufferEXT(srcX0: GLint, srcY0: GLint, srcX1: GLint, srcY1: GLint, dstX0: GLint, dstY0: GLint, dstX1: GLint, dstY1: GLint, mask: GLbitfield, filter: GLenum)
|
|
proc ProgramEnvParametersI4uivNV(target: GLenum, index: GLuint, count: GLsizei, params: ptr GLuint)
|
|
proc GetActiveUniform(program: GLuint, index: GLuint, bufSize: GLsizei, length: ptr GLsizei, size: ptr GLint, `type`: ptr GLenum, name: cstring)
|
|
proc GenAsyncMarkersSGIX(range: GLsizei): GLuint
|
|
proc ClipControlARB(origin: GLenum, depth: GLenum)
|
|
proc DrawElementsInstancedEXT(mode: GLenum, count: GLsizei, `type`: GLenum, indices: pointer, primcount: GLsizei)
|
|
proc GetFragmentMaterialivSGIX(face: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc SwizzleEXT(res: GLuint, `in`: GLuint, outX: GLenum, outY: GLenum, outZ: GLenum, outW: GLenum)
|
|
proc MultiTexCoord1bOES(texture: GLenum, s: GLbyte)
|
|
proc ProgramParameters4dvNV(target: GLenum, index: GLuint, count: GLsizei, v: ptr GLdouble)
|
|
proc WindowPos2s(x: GLshort, y: GLshort)
|
|
proc BlendFuncSeparatei(buf: GLuint, srcRgb: GLenum, dstRgb: GLenum, srcAlpha: GLenum, dstAlpha: GLenum)
|
|
proc MultiModeDrawElementsIBM(mode: ptr GLenum, count: ptr GLsizei, `type`: GLenum, indices: ptr pointer, primcount: GLsizei, modestride: GLint)
|
|
proc Normal3x(nx: GLfixed, ny: GLfixed, nz: GLfixed)
|
|
proc ProgramUniform1fvEXT(program: GLuint, location: GLint, count: GLsizei, value: ptr GLfloat)
|
|
proc TexCoord2hNV(s: GLhalfNv, t: GLhalfNv)
|
|
proc ViewportIndexedfv(index: GLuint, v: ptr GLfloat)
|
|
proc DrawTexxOES(x: GLfixed, y: GLfixed, z: GLfixed, width: GLfixed, height: GLfixed)
|
|
proc ProgramParameter4dvNV(target: GLenum, index: GLuint, v: ptr GLdouble)
|
|
proc DeleteBuffers(n: GLsizei, buffers: ptr GLuint)
|
|
proc GetVertexArrayIntegervEXT(vaobj: GLuint, pname: GLenum, param: ptr GLint)
|
|
proc BindFragDataLocationEXT(program: GLuint, color: GLuint, name: cstring)
|
|
proc GenProgramsNV(n: GLsizei, programs: ptr GLuint)
|
|
proc MultiTexCoord1i(target: GLenum, s: GLint)
|
|
proc CompressedTexImage3DOES(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, imageSize: GLsizei, data: pointer)
|
|
proc GetQueryivEXT(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc ExtGetBufferPointervQCOM(target: GLenum, params: ptr pointer)
|
|
proc Vertex3iv(v: ptr GLint)
|
|
proc VertexAttribL1dvEXT(index: GLuint, v: ptr GLdouble)
|
|
proc ValidateProgramPipeline(pipeline: GLuint)
|
|
proc BindVertexArray(`array`: GLuint)
|
|
proc Uniform2uiEXT(location: GLint, v0: GLuint, v1: GLuint)
|
|
proc Uniform3i(location: GLint, v0: GLint, v1: GLint, v2: GLint)
|
|
proc GetVertexAttribIuiv(index: GLuint, pname: GLenum, params: ptr GLuint)
|
|
proc VertexArrayParameteriAPPLE(pname: GLenum, param: GLint)
|
|
proc VertexAttribL2i64NV(index: GLuint, x: GLint64Ext, y: GLint64Ext)
|
|
proc TexGenivOES(coord: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc IsFramebufferOES(framebuffer: GLuint): GLboolean
|
|
proc Color4ubv(v: ptr GLubyte)
|
|
proc DeleteNamedStringARB(namelen: GLint, name: cstring)
|
|
proc CopyConvolutionFilter1DEXT(target: GLenum, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei)
|
|
proc BufferStorage(target: GLenum, size: GLsizeiptr, data: ptr pointer, flags: GLbitfield)
|
|
proc DrawTexiOES(x: GLint, y: GLint, z: GLint, width: GLint, height: GLint)
|
|
proc RasterPos3dv(v: ptr GLdouble)
|
|
proc IndexMaterialEXT(face: GLenum, mode: GLenum)
|
|
proc GetClipPlanex(plane: GLenum, equation: ptr GLfixed)
|
|
proc IsVertexArrayOES(`array`: GLuint): GLboolean
|
|
proc ColorTableEXT(target: GLenum, internalFormat: GLenum, width: GLsizei, format: GLenum, `type`: GLenum, table: pointer)
|
|
proc CompressedTexImage2D(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, border: GLint, imageSize: GLsizei, data: pointer)
|
|
proc Lightx(light: GLenum, pname: GLenum, param: GLfixed)
|
|
proc GetTexParameterfv(target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc VertexAttrib4NsvARB(index: GLuint, v: ptr GLshort)
|
|
proc InterleavedArrays(format: GLenum, stride: GLsizei, `pointer`: pointer)
|
|
proc ProgramLocalParameter4fARB(target: GLenum, index: GLuint, x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat)
|
|
proc PopDebugGroupKHR()
|
|
proc VDPAUUnregisterSurfaceNV(surface: GLvdpauSurfaceNv)
|
|
proc TexCoord1s(s: GLshort)
|
|
proc FramebufferTexture2DMultisampleIMG(target: GLenum, attachment: GLenum, textarget: GLenum, texture: GLuint, level: GLint, samples: GLsizei)
|
|
proc ShaderBinary(count: GLsizei, shaders: ptr GLuint, binaryformat: GLenum, binary: pointer, length: GLsizei)
|
|
proc VertexAttrib2dv(index: GLuint, v: ptr GLdouble)
|
|
proc UniformMatrix4dv(location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
proc WeightivARB(size: GLint, weights: ptr GLint)
|
|
proc GetMultiTexParameterIivEXT(texunit: GLenum, target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc CopyConvolutionFilter2DEXT(target: GLenum, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei, height: GLsizei)
|
|
proc SecondaryColor3hNV(red: GLhalfNv, green: GLhalfNv, blue: GLhalfNv)
|
|
proc VertexAttrib1sv(index: GLuint, v: ptr GLshort)
|
|
proc FrustumfOES(left: GLfloat, right: GLfloat, bottom: GLfloat, top: GLfloat, nearVal: GLfloat, farVal: GLfloat)
|
|
proc VertexStream2iATI(stream: GLenum, x: GLint, y: GLint)
|
|
proc NormalStream3bATI(stream: GLenum, nx: GLbyte, ny: GLbyte, nz: GLbyte)
|
|
proc VertexArrayTexCoordOffsetEXT(vaobj: GLuint, buffer: GLuint, size: GLint, `type`: GLenum, stride: GLsizei, offset: GLintptr)
|
|
proc GetQueryiv(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc TransformFeedbackStreamAttribsNV(count: GLsizei, attribs: ptr GLint, nbuffers: GLsizei, bufstreams: ptr GLint, bufferMode: GLenum)
|
|
proc TextureStorage3DEXT(texture: GLuint, target: GLenum, levels: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei)
|
|
proc WindowPos3dvMESA(v: ptr GLdouble)
|
|
proc Uniform2uivEXT(location: GLint, count: GLsizei, value: ptr GLuint)
|
|
proc TextureStorage2DEXT(texture: GLuint, target: GLenum, levels: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei)
|
|
proc VertexArrayMultiTexCoordOffsetEXT(vaobj: GLuint, buffer: GLuint, texunit: GLenum, size: GLint, `type`: GLenum, stride: GLsizei, offset: GLintptr)
|
|
proc VertexStream1dvATI(stream: GLenum, coords: ptr GLdouble)
|
|
proc CopyImageSubData(srcName: GLuint, srcTarget: GLenum, srcLevel: GLint, srcX: GLint, srcY: GLint, srcZ: GLint, dstName: GLuint, dstTarget: GLenum, dstLevel: GLint, dstX: GLint, dstY: GLint, dstZ: GLint, srcWidth: GLsizei, srcHeight: GLsizei, srcDepth: GLsizei)
|
|
proc ClearNamedBufferSubDataEXT(buffer: GLuint, internalformat: GLenum, format: GLenum, `type`: GLenum, offset: GLsizeiptr, size: GLsizeiptr, data: ptr pointer)
|
|
proc BindBuffersRange(target: GLenum, first: GLuint, count: GLsizei, buffers: ptr GLuint, offsets: ptr GLintptr, sizes: ptr GLsizeiptr)
|
|
proc GetVertexAttribIuivEXT(index: GLuint, pname: GLenum, params: ptr GLuint)
|
|
proc LoadMatrixx(m: ptr GLfixed)
|
|
proc TransformFeedbackVaryingsNV(program: GLuint, count: GLsizei, locations: ptr GLint, bufferMode: GLenum)
|
|
proc Uniform1i64vNV(location: GLint, count: GLsizei, value: ptr GLint64Ext)
|
|
proc VertexArrayVertexAttribLFormatEXT(vaobj: GLuint, attribindex: GLuint, size: GLint, `type`: GLenum, relativeoffset: GLuint)
|
|
proc ClearBufferuiv(buffer: GLenum, drawbuffer: GLint, value: ptr GLuint)
|
|
proc CombinerOutputNV(stage: GLenum, portion: GLenum, abOutput: GLenum, cdOutput: GLenum, sumOutput: GLenum, scale: GLenum, bias: GLenum, abDotProduct: GLboolean, cdDotProduct: GLboolean, muxSum: GLboolean)
|
|
proc TexImage3DEXT(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc PixelTransformParameterivEXT(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc ActiveStencilFaceEXT(face: GLenum)
|
|
proc CreateShaderObjectARB(shaderType: GLenum): GLhandleArb
|
|
proc GetTextureParameterivEXT(texture: GLuint, target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc CopyTextureLevelsAPPLE(destinationTexture: GLuint, sourceTexture: GLuint, sourceBaseLevel: GLint, sourceLevelCount: GLsizei)
|
|
proc VertexAttrib4Nuiv(index: GLuint, v: ptr GLuint)
|
|
proc DrawPixels(width: GLsizei, height: GLsizei, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc WindowPos3dvARB(v: ptr GLdouble)
|
|
proc ProgramLocalParameterI4ivNV(target: GLenum, index: GLuint, params: ptr GLint)
|
|
proc RasterPos4s(x: GLshort, y: GLshort, z: GLshort, w: GLshort)
|
|
proc TexCoord2fVertex3fvSUN(tc: ptr GLfloat, v: ptr GLfloat)
|
|
proc GetPathMetricsNV(metricQueryMask: GLbitfield, numPaths: GLsizei, pathNameType: GLenum, paths: pointer, pathBase: GLuint, stride: GLsizei, metrics: ptr GLfloat)
|
|
proc MultiTexCoord4bOES(texture: GLenum, s: GLbyte, t: GLbyte, r: GLbyte, q: GLbyte)
|
|
proc TextureBufferEXT(texture: GLuint, target: GLenum, internalformat: GLenum, buffer: GLuint)
|
|
proc SecondaryColor3fv(v: ptr GLfloat)
|
|
proc MultiTexCoord3fv(target: GLenum, v: ptr GLfloat)
|
|
proc GetTexParameteriv(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc Map2xOES(target: GLenum, u1: GLfixed, u2: GLfixed, ustride: GLint, uorder: GLint, v1: GLfixed, v2: GLfixed, vstride: GLint, vorder: GLint, points: GLfixed)
|
|
proc FlushVertexArrayRangeAPPLE(length: GLsizei, `pointer`: pointer)
|
|
proc ActiveTextureARB(texture: GLenum)
|
|
proc GetVertexAttribLi64vNV(index: GLuint, pname: GLenum, params: ptr GLint64Ext)
|
|
proc Normal3bv(v: ptr GLbyte)
|
|
proc CreateSyncFromCLeventARB(context: ptr ClContext, event: ptr ClContext, flags: GLbitfield): GLsync
|
|
proc RenderbufferStorageEXT(target: GLenum, internalformat: GLenum, width: GLsizei, height: GLsizei)
|
|
proc GetCompressedTextureImageEXT(texture: GLuint, target: GLenum, lod: GLint, img: pointer)
|
|
proc ColorFragmentOp2ATI(op: GLenum, dst: GLuint, dstMask: GLuint, dstMod: GLuint, arg1: GLuint, arg1Rep: GLuint, arg1Mod: GLuint, arg2: GLuint, arg2Rep: GLuint, arg2Mod: GLuint)
|
|
proc PixelMapusv(map: GLenum, mapsize: GLsizei, values: ptr GLushort)
|
|
proc GlobalAlphaFactorsSUN(factor: GLshort)
|
|
proc TexParameterxv(target: GLenum, pname: GLenum, params: ptr GLfixed)
|
|
proc EvalCoord2xOES(u: GLfixed, v: GLfixed)
|
|
proc IsList(list: GLuint): GLboolean
|
|
proc VertexAttrib3d(index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble)
|
|
proc SpriteParameterfSGIX(pname: GLenum, param: GLfloat)
|
|
proc PathGlyphRangeNV(firstPathName: GLuint, fontTarget: GLenum, fontName: pointer, fontStyle: GLbitfield, firstGlyph: GLuint, numGlyphs: GLsizei, handleMissingGlyphs: GLenum, pathParameterTemplate: GLuint, emScale: GLfloat)
|
|
proc Uniform3iv(location: GLint, count: GLsizei, value: ptr GLint)
|
|
proc ClearBufferfi(buffer: GLenum, drawbuffer: GLint, depth: GLfloat, stencil: GLint)
|
|
proc WindowPos3sMESA(x: GLshort, y: GLshort, z: GLshort)
|
|
proc GetMapParameterfvNV(target: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc BindFragmentShaderATI(id: GLuint)
|
|
proc TexCoord4s(s: GLshort, t: GLshort, r: GLshort, q: GLshort)
|
|
proc GetMultiTexGenfvEXT(texunit: GLenum, coord: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc ColorMaterial(face: GLenum, mode: GLenum)
|
|
proc VertexAttribs1svNV(index: GLuint, count: GLsizei, v: ptr GLshort)
|
|
proc EnableVertexAttribAPPLE(index: GLuint, pname: GLenum)
|
|
proc GetDoubleIndexedvEXT(target: GLenum, index: GLuint, data: ptr GLdouble)
|
|
proc Orthof(left: GLfloat, right: GLfloat, bottom: GLfloat, top: GLfloat, nearVal: GLfloat, farVal: GLfloat)
|
|
proc VertexBlendEnvfATI(pname: GLenum, param: GLfloat)
|
|
proc UniformMatrix2x4dv(location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
proc PrioritizeTexturesxOES(n: GLsizei, textures: ptr GLuint, priorities: ptr GLfixed)
|
|
proc GetTextureSamplerHandleNV(texture: GLuint, sampler: GLuint): GLuint64
|
|
proc DeleteVertexArrays(n: GLsizei, arrays: ptr GLuint)
|
|
proc MultiTexCoord1xOES(texture: GLenum, s: GLfixed)
|
|
proc GlobalAlphaFactorusSUN(factor: GLushort)
|
|
proc GetConvolutionParameterxvOES(target: GLenum, pname: GLenum, params: ptr GLfixed)
|
|
proc ProgramUniform4fEXT(program: GLuint, location: GLint, v0: GLfloat, v1: GLfloat, v2: GLfloat, v3: GLfloat)
|
|
proc ProgramUniformMatrix3x4dvEXT(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
proc BindVertexBuffer(bindingindex: GLuint, buffer: GLuint, offset: GLintptr, stride: GLsizei)
|
|
proc GetHistogramParameteriv(target: GLenum, pname: GLenum, params: ptr GLint)
|
|
proc GetShaderPrecisionFormat(shadertype: GLenum, precisiontype: GLenum, range: ptr GLint, precision: ptr GLint)
|
|
proc TextureMaterialEXT(face: GLenum, mode: GLenum)
|
|
proc EvalCoord2xvOES(coords: ptr GLfixed)
|
|
proc WeightuivARB(size: GLint, weights: ptr GLuint)
|
|
proc GetTextureLevelParameterfvEXT(texture: GLuint, target: GLenum, level: GLint, pname: GLenum, params: ptr GLfloat)
|
|
proc VertexAttribP3uiv(index: GLuint, `type`: GLenum, normalized: GLboolean, value: ptr GLuint)
|
|
proc ProgramEnvParameterI4ivNV(target: GLenum, index: GLuint, params: ptr GLint)
|
|
proc Fogi(pname: GLenum, param: GLint)
|
|
proc TexCoord1iv(v: ptr GLint)
|
|
proc ReplacementCodeuiColor4ubVertex3fvSUN(rc: ptr GLuint, c: ptr GLubyte, v: ptr GLfloat)
|
|
proc ProgramUniform1ui(program: GLuint, location: GLint, v0: GLuint)
|
|
proc MultiTexCoord3d(target: GLenum, s: GLdouble, t: GLdouble, r: GLdouble)
|
|
proc BeginVideoCaptureNV(video_capture_slot: GLuint)
|
|
proc EvalCoord1f(u: GLfloat)
|
|
proc MultiTexCoord1hvNV(target: GLenum, v: ptr GLhalfNv)
|
|
proc SecondaryColor3sEXT(red: GLshort, green: GLshort, blue: GLshort)
|
|
proc TextureImage3DEXT(texture: GLuint, target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc CopyTexImage2D(target: GLenum, level: GLint, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei, height: GLsizei, border: GLint)
|
|
proc FinishFenceAPPLE(fence: GLuint)
|
|
proc VertexArrayRangeNV(length: GLsizei, `pointer`: pointer)
|
|
proc LightModelf(pname: GLenum, param: GLfloat)
|
|
proc VertexAttribL1ui64ARB(index: GLuint, x: GLuint64Ext)
|
|
proc PolygonOffset(factor: GLfloat, units: GLfloat)
|
|
proc RasterPos4xOES(x: GLfixed, y: GLfixed, z: GLfixed, w: GLfixed)
|
|
proc VertexAttrib3dvNV(index: GLuint, v: ptr GLdouble)
|
|
proc BeginQuery(target: GLenum, id: GLuint)
|
|
proc WeightfvARB(size: GLint, weights: ptr GLfloat)
|
|
proc GetUniformuiv(program: GLuint, location: GLint, params: ptr GLuint)
|
|
proc IsTextureEXT(texture: GLuint): GLboolean
|
|
proc GetClipPlanef(plane: GLenum, equation: ptr GLfloat)
|
|
proc TexGenxOES(coord: GLenum, pname: GLenum, param: GLfixed)
|
|
proc FramebufferTextureFaceEXT(target: GLenum, attachment: GLenum, texture: GLuint, level: GLint, face: GLenum)
|
|
proc DisableClientState(`array`: GLenum)
|
|
proc TexPageCommitmentARB(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, resident: GLboolean)
|
|
proc RasterPos4dv(v: ptr GLdouble)
|
|
proc GetLightx(light: GLenum, pname: GLenum, params: ptr GLfixed)
|
|
proc VertexAttrib1hvNV(index: GLuint, v: ptr GLhalfNv)
|
|
proc MultiTexCoord2s(target: GLenum, s: GLshort, t: GLshort)
|
|
proc ProgramUniform2iv(program: GLuint, location: GLint, count: GLsizei, value: ptr GLint)
|
|
proc GetListParameterivSGIX(list: GLuint, pname: GLenum, params: ptr GLint)
|
|
proc ColorFragmentOp1ATI(op: GLenum, dst: GLuint, dstMask: GLuint, dstMod: GLuint, arg1: GLuint, arg1Rep: GLuint, arg1Mod: GLuint)
|
|
proc ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(rc: GLuint, s: GLfloat, t: GLfloat, r: GLfloat, g: GLfloat, b: GLfloat, a: GLfloat, nx: GLfloat, ny: GLfloat, nz: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat)
|
|
proc SampleMapATI(dst: GLuint, interp: GLuint, swizzle: GLenum)
|
|
proc ProgramUniform1d(program: GLuint, location: GLint, v0: GLdouble)
|
|
proc BindAttribLocation(program: GLuint, index: GLuint, name: cstring)
|
|
proc GetCombinerStageParameterfvNV(stage: GLenum, pname: GLenum, params: ptr GLfloat)
|
|
proc TexSubImage4DSGIS(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, woffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, size4d: GLsizei, format: GLenum, `type`: GLenum, pixels: pointer)
|
|
proc GetMapAttribParameterfvNV(target: GLenum, index: GLuint, pname: GLenum, params: ptr GLfloat)
|
|
proc NewObjectBufferATI(size: GLsizei, `pointer`: pointer, usage: GLenum): GLuint
|
|
proc WindowPos4iMESA(x: GLint, y: GLint, z: GLint, w: GLint)
|
|
proc NewList(list: GLuint, mode: GLenum)
|
|
proc Uniform1i64NV(location: GLint, x: GLint64Ext)
|
|
proc TexCoordP3ui(`type`: GLenum, coords: GLuint)
|
|
proc EndQueryEXT(target: GLenum)
|
|
proc GetVertexAttribLdv(index: GLuint, pname: GLenum, params: ptr GLdouble)
|
|
proc StencilMask(mask: GLuint)
|
|
proc VertexAttrib4sv(index: GLuint, v: ptr GLshort)
|
|
proc Rectsv(v1: ptr GLshort, v2: ptr GLshort)
|
|
proc GetVariantArrayObjectfvATI(id: GLuint, pname: GLenum, params: ptr GLfloat)
|
|
proc TexCoord3hvNV(v: ptr GLhalfNv)
|
|
proc GetUniformdv(program: GLuint, location: GLint, params: ptr GLdouble)
|
|
proc SecondaryColor3fvEXT(v: ptr GLfloat)
|
|
proc AlphaFuncx(fun: GLenum, `ref`: GLfixed)
|
|
proc VertexAttribPointerNV(index: GLuint, fsize: GLint, `type`: GLenum, stride: GLsizei, `pointer`: pointer)
|
|
proc ColorTable(target: GLenum, internalformat: GLenum, width: GLsizei, format: GLenum, `type`: GLenum, table: pointer)
|
|
proc ProgramUniformMatrix2x3dv(program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: ptr GLdouble)
|
|
{.pop.} # stdcall, hint[XDeclaredButNotUsed]: off.
|
|
|
|
const
|
|
cUNSIGNED_BYTE* = 0x1401
|
|
cUNSIGNED_SHORT* = 0x1403
|
|
|
|
c2X_BIT_ATI* = 0x00000001
|
|
MODELVIEW6_ARB* = 0x8726
|
|
CULL_FACE_MODE* = 0x0B45
|
|
TEXTURE_MAG_FILTER* = 0x2800
|
|
cTRANSFORM_FEEDBACK_VARYINGS_EXT* = 0x8C83
|
|
PATH_JOIN_STYLE_NV* = 0x9079
|
|
FEEDBACK_BUFFER_SIZE* = 0x0DF1
|
|
FRAGMENT_LIGHT0_SGIX* = 0x840C
|
|
DRAW_BUFFER7_ARB* = 0x882C
|
|
POINT_SPRITE_OES* = 0x8861
|
|
INT_SAMPLER_RENDERBUFFER_NV* = 0x8E57
|
|
POST_CONVOLUTION_COLOR_TABLE_SGI* = 0x80D1
|
|
ZOOM_X* = 0x0D16
|
|
DRAW_FRAMEBUFFER_NV* = 0x8CA9
|
|
RGB_FLOAT16_ATI* = 0x881B
|
|
NUM_COMPRESSED_TEXTURE_FORMATS* = 0x86A2
|
|
LINE_STRIP* = 0x0003
|
|
PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI* = 0x80D5
|
|
CURRENT_TIME_NV* = 0x8E28
|
|
FRAMEBUFFER_UNSUPPORTED* = 0x8CDD
|
|
PIXEL_TEX_GEN_Q_CEILING_SGIX* = 0x8184
|
|
TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT* = 0x8C76
|
|
MAP_PERSISTENT_BIT* = 0x0040
|
|
IMAGE_2D_MULTISAMPLE_ARRAY_EXT* = 0x9056
|
|
CON_16_ATI* = 0x8951
|
|
DEPTH_BUFFER_BIT1_QCOM* = 0x00000200
|
|
TEXTURE30_ARB* = 0x84DE
|
|
SAMPLER_BUFFER* = 0x8DC2
|
|
MAX_COLOR_TEXTURE_SAMPLES* = 0x910E
|
|
DEPTH_STENCIL* = 0x84F9
|
|
C4F_N3F_V3F* = 0x2A26
|
|
ZOOM_Y* = 0x0D17
|
|
RGB10* = 0x8052
|
|
PRESERVE_ATI* = 0x8762
|
|
MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB* = 0x8B4D
|
|
COLOR_ATTACHMENT12_NV* = 0x8CEC
|
|
GREEN_MAX_CLAMP_INGR* = 0x8565
|
|
CURRENT_VERTEX_ATTRIB* = 0x8626
|
|
TEXTURE_SHARED_SIZE* = 0x8C3F
|
|
NORMAL_ARRAY_TYPE* = 0x807E
|
|
DYNAMIC_READ* = 0x88E9
|
|
ALPHA4_EXT* = 0x803B
|
|
REPLACEMENT_CODE_ARRAY_SUN* = 0x85C0
|
|
OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV* = 0x8852
|
|
MAX_VERTEX_ATTRIBS_ARB* = 0x8869
|
|
VIDEO_COLOR_CONVERSION_MIN_NV* = 0x902B
|
|
SOURCE3_RGB_NV* = 0x8583
|
|
ALPHA* = 0x1906
|
|
OUTPUT_TEXTURE_COORD16_EXT* = 0x87AD
|
|
cBLEND_EQUATION_EXT* = 0x8009
|
|
BIAS_BIT_ATI* = 0x00000008
|
|
BLEND_EQUATION_RGB* = 0x8009
|
|
SHADER_BINARY_DMP* = 0x9250
|
|
IMAGE_FORMAT_COMPATIBILITY_BY_SIZE* = 0x90C8
|
|
Z4Y12Z4CB12Z4CR12_444_NV* = 0x9037
|
|
READ_PIXELS_TYPE* = 0x828E
|
|
CONVOLUTION_HINT_SGIX* = 0x8316
|
|
TRANSPOSE_AFFINE_3D_NV* = 0x9098
|
|
PIXEL_MAP_B_TO_B* = 0x0C78
|
|
cVERTEX_BLEND_ARB* = 0x86A7
|
|
LIGHT2* = 0x4002
|
|
cBYTE* = 0x1400
|
|
MAX_TESS_CONTROL_ATOMIC_COUNTERS* = 0x92D3
|
|
DOMAIN* = 0x0A02
|
|
PROGRAM_NATIVE_TEMPORARIES_ARB* = 0x88A6
|
|
RELATIVE_CUBIC_CURVE_TO_NV* = 0x0D
|
|
TEXTURE_DEPTH_TYPE_ARB* = 0x8C16
|
|
STENCIL_BACK_PASS_DEPTH_PASS* = 0x8803
|
|
MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV* = 0x8868
|
|
ATTRIB_STACK_DEPTH* = 0x0BB0
|
|
DEPTH_COMPONENT16_ARB* = 0x81A5
|
|
cTESSELLATION_MODE_AMD* = 0x9004
|
|
UNSIGNED_INT8_VEC3_NV* = 0x8FEE
|
|
DOUBLE_VEC4* = 0x8FFE
|
|
MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS* = 0x8E85
|
|
TEXTURE_GREEN_TYPE_ARB* = 0x8C11
|
|
PIXEL_PACK_BUFFER* = 0x88EB
|
|
VERTEX_WEIGHT_ARRAY_EXT* = 0x850C
|
|
HALF_FLOAT* = 0x140B
|
|
REG_0_ATI* = 0x8921
|
|
DEPTH_BUFFER_BIT4_QCOM* = 0x00001000
|
|
UNSIGNED_INT_5_9_9_9_REV_EXT* = 0x8C3E
|
|
DEPTH_COMPONENT16_SGIX* = 0x81A5
|
|
COMPRESSED_RGBA_ASTC_8x5_KHR* = 0x93B5
|
|
EDGE_FLAG_ARRAY_LENGTH_NV* = 0x8F30
|
|
CON_17_ATI* = 0x8952
|
|
PARAMETER_BUFFER_ARB* = 0x80EE
|
|
COLOR_ATTACHMENT6_EXT* = 0x8CE6
|
|
INDEX_ARRAY_EXT* = 0x8077
|
|
ALPHA_SCALE* = 0x0D1C
|
|
LINE_QUALITY_HINT_SGIX* = 0x835B
|
|
SLUMINANCE8* = 0x8C47
|
|
DEBUG_OUTPUT_KHR* = 0x92E0
|
|
TEXTURE_LIGHTING_MODE_HP* = 0x8167
|
|
SPOT_DIRECTION* = 0x1204
|
|
V3F* = 0x2A21
|
|
ALPHA16_EXT* = 0x803E
|
|
DRAW_BUFFER15_NV* = 0x8834
|
|
MIN_PROGRAM_TEXEL_OFFSET_EXT* = 0x8904
|
|
ACTIVE_VARYING_MAX_LENGTH_NV* = 0x8C82
|
|
COLOR_ATTACHMENT10* = 0x8CEA
|
|
COLOR_ARRAY_LIST_STRIDE_IBM* = 103082
|
|
TEXTURE_TARGET_QCOM* = 0x8BDA
|
|
DRAW_BUFFER12_ARB* = 0x8831
|
|
SAMPLE_MASK* = 0x8E51
|
|
TEXTURE_FORMAT_QCOM* = 0x8BD6
|
|
TEXTURE_COMPONENTS* = 0x1003
|
|
PROGRAM_PIPELINE_BINDING* = 0x825A
|
|
HIGH_INT* = 0x8DF5
|
|
MAP_INVALIDATE_BUFFER_BIT* = 0x0008
|
|
LAYOUT_LINEAR_CPU_CACHED_INTEL* = 2
|
|
TEXTURE_DS_SIZE_NV* = 0x871D
|
|
HALF_FLOAT_NV* = 0x140B
|
|
PROXY_POST_COLOR_MATRIX_COLOR_TABLE* = 0x80D5
|
|
UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER* = 0x8A45
|
|
COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR* = 0x93DB
|
|
REG_18_ATI* = 0x8933
|
|
MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS* = 0x8266
|
|
UNPACK_FLIP_Y_WEBGL* = 0x9240
|
|
POLYGON_STIPPLE_BIT* = 0x00000010
|
|
MULTISAMPLE_BUFFER_BIT6_QCOM* = 0x40000000
|
|
ONE_MINUS_SRC_ALPHA* = 0x0303
|
|
RASTERIZER_DISCARD_EXT* = 0x8C89
|
|
BGRA_INTEGER* = 0x8D9B
|
|
MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS* = 0x92CE
|
|
MODELVIEW1_EXT* = 0x850A
|
|
VERTEX_ELEMENT_SWIZZLE_AMD* = 0x91A4
|
|
MAP1_GRID_SEGMENTS* = 0x0DD1
|
|
PATH_ERROR_POSITION_NV* = 0x90AB
|
|
FOG_COORDINATE_ARRAY_EXT* = 0x8457
|
|
NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI* = 0x8973
|
|
MAX_PROGRAM_TEX_INDIRECTIONS_ARB* = 0x880D
|
|
PATH_GEN_COLOR_FORMAT_NV* = 0x90B2
|
|
BUFFER_VARIABLE* = 0x92E5
|
|
PROXY_TEXTURE_CUBE_MAP_ARB* = 0x851B
|
|
COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB* = 0x8E8D
|
|
TEXT_FRAGMENT_SHADER_ATI* = 0x8200
|
|
ALPHA_MAX_SGIX* = 0x8321
|
|
UNPACK_ALIGNMENT* = 0x0CF5
|
|
POST_COLOR_MATRIX_RED_SCALE* = 0x80B4
|
|
CIRCULAR_CW_ARC_TO_NV* = 0xFA
|
|
MAX_SAMPLES_APPLE* = 0x8D57
|
|
c4PASS_3_SGIS* = 0x80A7
|
|
SAMPLER_3D_OES* = 0x8B5F
|
|
UNSIGNED_INT16_VEC2_NV* = 0x8FF1
|
|
UNSIGNED_INT_SAMPLER_1D_ARRAY* = 0x8DD6
|
|
REG_8_ATI* = 0x8929
|
|
UNSIGNED_SHORT_1_5_5_5_REV_EXT* = 0x8366
|
|
QUERY_RESULT_AVAILABLE_EXT* = 0x8867
|
|
INTENSITY8_EXT* = 0x804B
|
|
OUTPUT_TEXTURE_COORD9_EXT* = 0x87A6
|
|
TEXTURE_BINDING_RECTANGLE_NV* = 0x84F6
|
|
OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV* = 0x8853
|
|
IMAGE_FORMAT_COMPATIBILITY_TYPE* = 0x90C7
|
|
WRITE_ONLY* = 0x88B9
|
|
SAMPLER_1D_SHADOW* = 0x8B61
|
|
DISPATCH_INDIRECT_BUFFER_BINDING* = 0x90EF
|
|
VERTEX_PROGRAM_BINDING_NV* = 0x864A
|
|
RGB8_EXT* = 0x8051
|
|
COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR* = 0x93D7
|
|
CON_5_ATI* = 0x8946
|
|
DUAL_INTENSITY8_SGIS* = 0x8119
|
|
MAX_SAMPLES_EXT* = 0x8D57
|
|
VERTEX_ARRAY_POINTER_EXT* = 0x808E
|
|
COMBINE_EXT* = 0x8570
|
|
MULTISAMPLE_BUFFER_BIT1_QCOM* = 0x02000000
|
|
MAGNITUDE_SCALE_NV* = 0x8712
|
|
SYNC_CONDITION_APPLE* = 0x9113
|
|
RGBA_S3TC* = 0x83A2
|
|
LINE_STIPPLE_REPEAT* = 0x0B26
|
|
TEXTURE_COMPRESSION_HINT* = 0x84EF
|
|
TEXTURE_COMPARE_MODE* = 0x884C
|
|
RGBA_FLOAT_MODE_ATI* = 0x8820
|
|
OPERAND0_RGB* = 0x8590
|
|
SIGNED_RGB8_UNSIGNED_ALPHA8_NV* = 0x870D
|
|
POST_COLOR_MATRIX_GREEN_SCALE_SGI* = 0x80B5
|
|
Z6Y10Z6CB10Z6Y10Z6CR10_422_NV* = 0x9033
|
|
UNPACK_ROW_LENGTH* = 0x0CF2
|
|
DOUBLE_MAT2_EXT* = 0x8F46
|
|
TEXTURE_GEQUAL_R_SGIX* = 0x819D
|
|
UNSIGNED_INT_8_24_REV_MESA* = 0x8752
|
|
DSDT8_NV* = 0x8709
|
|
RESAMPLE_DECIMATE_SGIX* = 0x8430
|
|
DEBUG_SOURCE_OTHER_KHR* = 0x824B
|
|
FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB* = 0x8DA8
|
|
MAX_VERTEX_UNITS_OES* = 0x86A4
|
|
ISOLINES* = 0x8E7A
|
|
INCR_WRAP* = 0x8507
|
|
BUFFER_MAP_POINTER* = 0x88BD
|
|
INT_SAMPLER_CUBE_MAP_ARRAY* = 0x900E
|
|
UNSIGNED_INT_VEC2* = 0x8DC6
|
|
RENDERBUFFER_HEIGHT_OES* = 0x8D43
|
|
COMPRESSED_RGBA_ASTC_10x10_KHR* = 0x93BB
|
|
PIXEL_TEX_GEN_ALPHA_MS_SGIX* = 0x818A
|
|
LINEAR_SHARPEN_COLOR_SGIS* = 0x80AF
|
|
COLOR_ATTACHMENT5_EXT* = 0x8CE5
|
|
VERTEX_ATTRIB_ARRAY9_NV* = 0x8659
|
|
FOG_COORDINATE_ARRAY_BUFFER_BINDING* = 0x889D
|
|
BLEND_DST_RGB* = 0x80C8
|
|
VERTEX_ARRAY_EXT* = 0x8074
|
|
VERTEX_ARRAY_RANGE_POINTER_NV* = 0x8521
|
|
DEBUG_SEVERITY_MEDIUM_ARB* = 0x9147
|
|
OPERAND0_ALPHA* = 0x8598
|
|
TEXTURE_BINDING_CUBE_MAP* = 0x8514
|
|
ADD_ATI* = 0x8963
|
|
AUX1* = 0x040A
|
|
FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT* = 0x8210
|
|
FRAMEBUFFER_INCOMPLETE_DIMENSIONS* = 0x8CD9
|
|
MINUS_NV* = 0x929F
|
|
RGB4* = 0x804F
|
|
COMPRESSED_RGBA_ASTC_12x12_KHR* = 0x93BD
|
|
MAX_GEOMETRY_OUTPUT_VERTICES* = 0x8DE0
|
|
SURFACE_STATE_NV* = 0x86EB
|
|
COLOR_MATERIAL_FACE* = 0x0B55
|
|
TEXTURE18_ARB* = 0x84D2
|
|
COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES* = 0x9277
|
|
LOWER_LEFT* = 0x8CA1
|
|
DRAW_BUFFER8_ATI* = 0x882D
|
|
TEXTURE_CONSTANT_DATA_SUNX* = 0x81D6
|
|
SAMPLER_1D* = 0x8B5D
|
|
cPOLYGON_OFFSET_EXT* = 0x8037
|
|
EQUIV* = 0x1509
|
|
QUERY_BUFFER_BINDING* = 0x9193
|
|
COMBINE_ARB* = 0x8570
|
|
MATRIX0_NV* = 0x8630
|
|
CLAMP_TO_BORDER_SGIS* = 0x812D
|
|
INTENSITY8UI_EXT* = 0x8D7F
|
|
TRACK_MATRIX_TRANSFORM_NV* = 0x8649
|
|
SURFACE_MAPPED_NV* = 0x8700
|
|
INT_VEC3_ARB* = 0x8B54
|
|
IMAGE_TRANSFORM_2D_HP* = 0x8161
|
|
PROGRAM_BINARY_RETRIEVABLE_HINT* = 0x8257
|
|
DRAW_BUFFER8_EXT* = 0x882D
|
|
DEPTH_STENCIL_EXT* = 0x84F9
|
|
CONTEXT_PROFILE_MASK* = 0x9126
|
|
MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB* = 0x88A3
|
|
MATRIX5_ARB* = 0x88C5
|
|
FRAMEBUFFER_UNDEFINED_OES* = 0x8219
|
|
UNPACK_CMYK_HINT_EXT* = 0x800F
|
|
UNSIGNED_NORMALIZED_EXT* = 0x8C17
|
|
ONE* = 1
|
|
EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB* = 0x889B
|
|
TRANSPOSE_PROJECTION_MATRIX* = 0x84E4
|
|
MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV* = 0x8C28
|
|
CLIP_DISTANCE3* = 0x3003
|
|
c4PASS_1_SGIS* = 0x80A5
|
|
MAX_FRAGMENT_LIGHTS_SGIX* = 0x8404
|
|
TEXTURE_3D_OES* = 0x806F
|
|
TEXTURE0* = 0x84C0
|
|
INT_IMAGE_CUBE_EXT* = 0x905B
|
|
INNOCENT_CONTEXT_RESET_ARB* = 0x8254
|
|
INDEX_ARRAY_TYPE_EXT* = 0x8085
|
|
SAMPLER_OBJECT_AMD* = 0x9155
|
|
INDEX_ARRAY_BUFFER_BINDING_ARB* = 0x8899
|
|
RENDERBUFFER_DEPTH_SIZE_OES* = 0x8D54
|
|
MAX_SAMPLE_MASK_WORDS* = 0x8E59
|
|
COMBINER2_NV* = 0x8552
|
|
COLOR_ARRAY_BUFFER_BINDING_ARB* = 0x8898
|
|
VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB* = 0x886A
|
|
STREAM_DRAW* = 0x88E0
|
|
RGB8I* = 0x8D8F
|
|
cBLEND_COLOR_EXT* = 0x8005
|
|
MAX_VARYING_VECTORS* = 0x8DFC
|
|
COPY_WRITE_BUFFER_BINDING* = 0x8F37
|
|
FIXED_ONLY_ARB* = 0x891D
|
|
INT_VEC4* = 0x8B55
|
|
PROGRAM_PIPELINE_BINDING_EXT* = 0x825A
|
|
UNSIGNED_NORMALIZED_ARB* = 0x8C17
|
|
NUM_INSTRUCTIONS_PER_PASS_ATI* = 0x8971
|
|
PIXEL_MODE_BIT* = 0x00000020
|
|
COMPRESSED_RED_RGTC1* = 0x8DBB
|
|
SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT* = 0x00000020
|
|
VARIANT_DATATYPE_EXT* = 0x87E5
|
|
DARKEN_NV* = 0x9297
|
|
POINT_SIZE_MAX_SGIS* = 0x8127
|
|
OBJECT_ATTACHED_OBJECTS_ARB* = 0x8B85
|
|
SLUMINANCE_ALPHA_EXT* = 0x8C44
|
|
UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY* = 0x906A
|
|
EDGE_FLAG_ARRAY* = 0x8079
|
|
LINEAR_CLIPMAP_NEAREST_SGIX* = 0x844F
|
|
LUMINANCE_ALPHA32F_EXT* = 0x8819
|
|
NORMAL_BIT_PGI* = 0x08000000
|
|
SECONDARY_COLOR_ARRAY* = 0x845E
|
|
CLIP_PLANE1_IMG* = 0x3001
|
|
REG_19_ATI* = 0x8934
|
|
PIXEL_PACK_BUFFER_BINDING* = 0x88ED
|
|
PIXEL_GROUP_COLOR_SGIS* = 0x8356
|
|
SELECTION_BUFFER_SIZE* = 0x0DF4
|
|
SRC_OUT_NV* = 0x928C
|
|
TEXTURE7* = 0x84C7
|
|
COMPARE_R_TO_TEXTURE* = 0x884E
|
|
DUDV_ATI* = 0x8779
|
|
TEXTURE_BASE_LEVEL* = 0x813C
|
|
PN_TRIANGLES_POINT_MODE_LINEAR_ATI* = 0x87F5
|
|
LAYOUT_LINEAR_INTEL* = 1
|
|
DEPTH_BUFFER_BIT2_QCOM* = 0x00000400
|
|
MAX_TESS_EVALUATION_UNIFORM_BLOCKS* = 0x8E8A
|
|
LIGHT3* = 0x4003
|
|
ALPHA_MAX_CLAMP_INGR* = 0x8567
|
|
RG_INTEGER* = 0x8228
|
|
FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL* = 0x8CD2
|
|
TEXTURE_STACK_DEPTH* = 0x0BA5
|
|
ALREADY_SIGNALED* = 0x911A
|
|
TEXTURE_CUBE_MAP_OES* = 0x8513
|
|
N3F_V3F* = 0x2A25
|
|
SUBTRACT_ARB* = 0x84E7
|
|
ELEMENT_ARRAY_LENGTH_NV* = 0x8F33
|
|
NORMAL_ARRAY_EXT* = 0x8075
|
|
POLYGON_OFFSET_FACTOR_EXT* = 0x8038
|
|
EIGHTH_BIT_ATI* = 0x00000020
|
|
UNSIGNED_INT_SAMPLER_2D_RECT* = 0x8DD5
|
|
OBJECT_ACTIVE_ATTRIBUTES_ARB* = 0x8B89
|
|
MAX_VERTEX_VARYING_COMPONENTS_ARB* = 0x8DDE
|
|
TEXTURE_COORD_ARRAY_STRIDE_EXT* = 0x808A
|
|
c4_BYTES* = 0x1409
|
|
SAMPLE_SHADING* = 0x8C36
|
|
FOG_MODE* = 0x0B65
|
|
CON_7_ATI* = 0x8948
|
|
DRAW_FRAMEBUFFER* = 0x8CA9
|
|
TEXTURE_MEMORY_LAYOUT_INTEL* = 0x83FF
|
|
RGB32I_EXT* = 0x8D83
|
|
VERTEX_ARRAY_STRIDE* = 0x807C
|
|
COLOR_ATTACHMENT3_NV* = 0x8CE3
|
|
NORMAL_ARRAY_PARALLEL_POINTERS_INTEL* = 0x83F6
|
|
CONTRAST_NV* = 0x92A1
|
|
RGBA32F* = 0x8814
|
|
YCBAYCR8A_4224_NV* = 0x9032
|
|
MAX_VERTEX_ATTRIB_RELATIVE_OFFSET* = 0x82D9
|
|
TEXTURE22* = 0x84D6
|
|
TEXTURE_3D* = 0x806F
|
|
STENCIL_PASS_DEPTH_FAIL* = 0x0B95
|
|
PROXY_HISTOGRAM_EXT* = 0x8025
|
|
ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS* = 0x92C5
|
|
MAX_ATOMIC_COUNTER_BUFFER_SIZE* = 0x92D8
|
|
FOG_COORD_ARRAY_TYPE* = 0x8454
|
|
MAP2_VERTEX_4* = 0x0DB8
|
|
PACK_COMPRESSED_SIZE_SGIX* = 0x831C
|
|
POST_TEXTURE_FILTER_SCALE_RANGE_SGIX* = 0x817C
|
|
ITALIC_BIT_NV* = 0x02
|
|
COMPRESSED_LUMINANCE_ALPHA* = 0x84EB
|
|
COLOR_TABLE_SCALE_SGI* = 0x80D6
|
|
DOUBLE_MAT2x4_EXT* = 0x8F4A
|
|
FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE* = 0x8215
|
|
MATRIX11_ARB* = 0x88CB
|
|
REG_5_ATI* = 0x8926
|
|
RGBA2_EXT* = 0x8055
|
|
DISCARD_NV* = 0x8530
|
|
TEXTURE7_ARB* = 0x84C7
|
|
LUMINANCE32UI_EXT* = 0x8D74
|
|
ACTIVE_UNIFORM_BLOCKS* = 0x8A36
|
|
UNSIGNED_INT16_VEC4_NV* = 0x8FF3
|
|
VERTEX_ATTRIB_ARRAY5_NV* = 0x8655
|
|
DOUBLE_MAT3x4* = 0x8F4C
|
|
BOOL* = 0x8B56
|
|
NUM_COMPRESSED_TEXTURE_FORMATS_ARB* = 0x86A2
|
|
COMPRESSED_RGB_ARB* = 0x84ED
|
|
DEBUG_TYPE_MARKER_KHR* = 0x8268
|
|
TEXTURE_DEPTH_QCOM* = 0x8BD4
|
|
VARIABLE_F_NV* = 0x8528
|
|
MAX_PIXEL_MAP_TABLE* = 0x0D34
|
|
DST_COLOR* = 0x0306
|
|
OR_INVERTED* = 0x150D
|
|
cTRANSFORM_FEEDBACK_VARYINGS_NV* = 0x8C83
|
|
RGB_INTEGER* = 0x8D98
|
|
cCOLOR_MATERIAL* = 0x0B57
|
|
DEBUG_SEVERITY_LOW_AMD* = 0x9148
|
|
MIRROR_CLAMP_TO_BORDER_EXT* = 0x8912
|
|
TEXTURE1_ARB* = 0x84C1
|
|
MIN_MAP_BUFFER_ALIGNMENT* = 0x90BC
|
|
MATRIX16_ARB* = 0x88D0
|
|
TEXTURE_ALPHA_TYPE_ARB* = 0x8C13
|
|
PROGRAM_POINT_SIZE* = 0x8642
|
|
COMBINER_AB_OUTPUT_NV* = 0x854A
|
|
COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES* = 0x9276
|
|
RGB4_S3TC* = 0x83A1
|
|
TEXTURE_EXTERNAL_OES* = 0x8D65
|
|
MAX_MAP_TESSELLATION_NV* = 0x86D6
|
|
AUX_DEPTH_STENCIL_APPLE* = 0x8A14
|
|
MAX_DEBUG_LOGGED_MESSAGES_AMD* = 0x9144
|
|
CONSTANT_BORDER* = 0x8151
|
|
RESAMPLE_ZERO_FILL_OML* = 0x8987
|
|
POST_CONVOLUTION_ALPHA_SCALE_EXT* = 0x801F
|
|
OBJECT_VALIDATE_STATUS_ARB* = 0x8B83
|
|
DST_ALPHA* = 0x0304
|
|
COMBINER5_NV* = 0x8555
|
|
VERSION_ES_CL_1_1* = 1
|
|
MOVE_TO_CONTINUES_NV* = 0x90B6
|
|
IMAGE_MAG_FILTER_HP* = 0x815C
|
|
TEXTURE_FREE_MEMORY_ATI* = 0x87FC
|
|
DEBUG_TYPE_PORTABILITY_KHR* = 0x824F
|
|
BUFFER_UPDATE_BARRIER_BIT* = 0x00000200
|
|
FUNC_ADD* = 0x8006
|
|
PN_TRIANGLES_POINT_MODE_ATI* = 0x87F2
|
|
DEBUG_CALLBACK_USER_PARAM_ARB* = 0x8245
|
|
CURRENT_SECONDARY_COLOR* = 0x8459
|
|
DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV* = 0x885A
|
|
FRAGMENT_LIGHT7_SGIX* = 0x8413
|
|
MAP2_TEXTURE_COORD_4* = 0x0DB6
|
|
PACK_ALIGNMENT* = 0x0D05
|
|
VERTEX23_BIT_PGI* = 0x00000004
|
|
MAX_CLIPMAP_DEPTH_SGIX* = 0x8177
|
|
TEXTURE_3D_BINDING_EXT* = 0x806A
|
|
COLOR_ATTACHMENT1* = 0x8CE1
|
|
NEAREST* = 0x2600
|
|
MAX_DEBUG_LOGGED_MESSAGES* = 0x9144
|
|
COMBINER6_NV* = 0x8556
|
|
COLOR_SUM_EXT* = 0x8458
|
|
CONVOLUTION_WIDTH* = 0x8018
|
|
SAMPLE_ALPHA_TO_COVERAGE_ARB* = 0x809E
|
|
DRAW_FRAMEBUFFER_EXT* = 0x8CA9
|
|
PROXY_HISTOGRAM* = 0x8025
|
|
PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS* = 0x8355
|
|
COMPRESSED_RGBA_ASTC_10x5_KHR* = 0x93B8
|
|
SMOOTH_CUBIC_CURVE_TO_NV* = 0x10
|
|
BGR_EXT* = 0x80E0
|
|
PROGRAM_UNDER_NATIVE_LIMITS_ARB* = 0x88B6
|
|
VIBRANCE_BIAS_NV* = 0x8719
|
|
UNPACK_COLORSPACE_CONVERSION_WEBGL* = 0x9243
|
|
SLUMINANCE8_NV* = 0x8C47
|
|
TEXTURE_MAX_LEVEL_SGIS* = 0x813D
|
|
UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX* = 0x92DA
|
|
RGB9_E5_EXT* = 0x8C3D
|
|
CULL_VERTEX_IBM* = 103050
|
|
PROXY_COLOR_TABLE* = 0x80D3
|
|
FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE* = 0x8216
|
|
MAX_FRAGMENT_UNIFORM_COMPONENTS* = 0x8B49
|
|
CCW* = 0x0901
|
|
COLOR_WRITEMASK* = 0x0C23
|
|
TEXTURE19_ARB* = 0x84D3
|
|
VERTEX_STREAM3_ATI* = 0x876F
|
|
ONE_EXT* = 0x87DE
|
|
MAX_SAMPLES* = 0x8D57
|
|
STENCIL_PASS_DEPTH_PASS* = 0x0B96
|
|
PERFMON_RESULT_AVAILABLE_AMD* = 0x8BC4
|
|
RETURN* = 0x0102
|
|
DETAIL_TEXTURE_LEVEL_SGIS* = 0x809A
|
|
UNSIGNED_INT_IMAGE_CUBE_EXT* = 0x9066
|
|
FOG_OFFSET_VALUE_SGIX* = 0x8199
|
|
TEXTURE_MAX_LOD_SGIS* = 0x813B
|
|
TRANSPOSE_COLOR_MATRIX_ARB* = 0x84E6
|
|
DEBUG_SOURCE_APPLICATION_ARB* = 0x824A
|
|
SIGNED_ALPHA_NV* = 0x8705
|
|
UNSIGNED_INT_IMAGE_2D_EXT* = 0x9063
|
|
SHADER_IMAGE_ACCESS_BARRIER_BIT* = 0x00000020
|
|
ATOMIC_COUNTER_BARRIER_BIT* = 0x00001000
|
|
COLOR3_BIT_PGI* = 0x00010000
|
|
MATERIAL_SIDE_HINT_PGI* = 0x1A22C
|
|
LIGHT_MODEL_SPECULAR_VECTOR_APPLE* = 0x85B0
|
|
LINEAR_SHARPEN_SGIS* = 0x80AD
|
|
LUMINANCE_SNORM* = 0x9011
|
|
TEXTURE_LUMINANCE_SIZE* = 0x8060
|
|
REPLACE_MIDDLE_SUN* = 0x0002
|
|
TEXTURE_DEFORMATION_SGIX* = 0x8195
|
|
MULTISAMPLE_BUFFER_BIT7_QCOM* = 0x80000000
|
|
FONT_HAS_KERNING_BIT_NV* = 0x10000000
|
|
COPY* = 0x1503
|
|
cREAD_BUFFER_NV* = 0x0C02
|
|
TRANSPOSE_CURRENT_MATRIX_ARB* = 0x88B7
|
|
VERTEX_ARRAY_OBJECT_AMD* = 0x9154
|
|
TIMEOUT_EXPIRED* = 0x911B
|
|
DYNAMIC_COPY* = 0x88EA
|
|
DRAW_BUFFER2_ARB* = 0x8827
|
|
OUTPUT_TEXTURE_COORD10_EXT* = 0x87A7
|
|
SIGNED_RGBA8_NV* = 0x86FC
|
|
MATRIX6_ARB* = 0x88C6
|
|
OP_SUB_EXT* = 0x8796
|
|
NO_RESET_NOTIFICATION_EXT* = 0x8261
|
|
TEXTURE_BASE_LEVEL_SGIS* = 0x813C
|
|
ALPHA_INTEGER* = 0x8D97
|
|
TEXTURE13* = 0x84CD
|
|
EYE_LINEAR* = 0x2400
|
|
INTENSITY4_EXT* = 0x804A
|
|
SOURCE1_RGB_EXT* = 0x8581
|
|
AUX_BUFFERS* = 0x0C00
|
|
SOURCE0_ALPHA* = 0x8588
|
|
RGB32I* = 0x8D83
|
|
MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS* = 0x8C8A
|
|
VIEW_CLASS_S3TC_DXT1_RGBA* = 0x82CD
|
|
TRANSFORM_FEEDBACK_BUFFER_SIZE_NV* = 0x8C85
|
|
SAMPLER_KHR* = 0x82E6
|
|
WRITEONLY_RENDERING_QCOM* = 0x8823
|
|
PACK_SKIP_ROWS* = 0x0D03
|
|
MAP1_VERTEX_ATTRIB0_4_NV* = 0x8660
|
|
PATH_STENCIL_VALUE_MASK_NV* = 0x90B9
|
|
REPLACE_EXT* = 0x8062
|
|
MODELVIEW3_ARB* = 0x8723
|
|
ONE_MINUS_CONSTANT_ALPHA* = 0x8004
|
|
DSDT8_MAG8_INTENSITY8_NV* = 0x870B
|
|
CURRENT_QUERY_ARB* = 0x8865
|
|
LUMINANCE8_ALPHA8_OES* = 0x8045
|
|
ARRAY_ELEMENT_LOCK_COUNT_EXT* = 0x81A9
|
|
MODELVIEW19_ARB* = 0x8733
|
|
MAX_VERTEX_SHADER_INSTRUCTIONS_EXT* = 0x87C5
|
|
MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB* = 0x8810
|
|
UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT* = 0x906C
|
|
NORMAL_ARRAY_BUFFER_BINDING* = 0x8897
|
|
AMBIENT* = 0x1200
|
|
TEXTURE_MATERIAL_PARAMETER_EXT* = 0x8352
|
|
COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR* = 0x93DA
|
|
MAX_TESS_CONTROL_UNIFORM_COMPONENTS* = 0x8E7F
|
|
COMPRESSED_LUMINANCE_ALPHA_ARB* = 0x84EB
|
|
MODELVIEW14_ARB* = 0x872E
|
|
INTERLACE_READ_OML* = 0x8981
|
|
RENDERBUFFER_FREE_MEMORY_ATI* = 0x87FD
|
|
EMBOSS_MAP_NV* = 0x855F
|
|
POINT_SIZE_RANGE* = 0x0B12
|
|
FOG_COORDINATE* = 0x8451
|
|
MAJOR_VERSION* = 0x821B
|
|
FRAME_NV* = 0x8E26
|
|
CURRENT_TEXTURE_COORDS* = 0x0B03
|
|
PACK_RESAMPLE_OML* = 0x8984
|
|
DEPTH24_STENCIL8_OES* = 0x88F0
|
|
PROGRAM_BINARY_FORMATS_OES* = 0x87FF
|
|
TRANSLATE_3D_NV* = 0x9091
|
|
TEXTURE_GEN_Q* = 0x0C63
|
|
COLOR_ATTACHMENT0_EXT* = 0x8CE0
|
|
ALPHA12* = 0x803D
|
|
INCR_WRAP_EXT* = 0x8507
|
|
TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN* = 0x8C88
|
|
DUAL_ALPHA12_SGIS* = 0x8112
|
|
EYE_LINE_SGIS* = 0x81F6
|
|
TEXTURE_MAX_LEVEL_APPLE* = 0x813D
|
|
TRIANGLE_FAN* = 0x0006
|
|
DEBUG_GROUP_STACK_DEPTH* = 0x826D
|
|
IMAGE_CLASS_1_X_16* = 0x82BE
|
|
COMPILE* = 0x1300
|
|
LINE_SMOOTH* = 0x0B20
|
|
FEEDBACK_BUFFER_POINTER* = 0x0DF0
|
|
CURRENT_SECONDARY_COLOR_EXT* = 0x8459
|
|
DRAW_BUFFER2_ATI* = 0x8827
|
|
PN_TRIANGLES_NORMAL_MODE_ATI* = 0x87F3
|
|
MODELVIEW0_ARB* = 0x1700
|
|
SRGB8_ALPHA8* = 0x8C43
|
|
TEXTURE_BLUE_TYPE* = 0x8C12
|
|
POST_CONVOLUTION_ALPHA_BIAS* = 0x8023
|
|
PATH_STROKE_BOUNDING_BOX_NV* = 0x90A2
|
|
RGBA16UI* = 0x8D76
|
|
OFFSET_HILO_TEXTURE_2D_NV* = 0x8854
|
|
PREVIOUS_ARB* = 0x8578
|
|
BINORMAL_ARRAY_EXT* = 0x843A
|
|
UNSIGNED_INT_IMAGE_CUBE* = 0x9066
|
|
REG_30_ATI* = 0x893F
|
|
VIEWPORT_SUBPIXEL_BITS* = 0x825C
|
|
VERSION* = 0x1F02
|
|
COMPUTE_PROGRAM_PARAMETER_BUFFER_NV* = 0x90FC
|
|
DEBUG_CATEGORY_SHADER_COMPILER_AMD* = 0x914E
|
|
CONVOLUTION_FILTER_SCALE_EXT* = 0x8014
|
|
HALF_BIT_ATI* = 0x00000008
|
|
SPRITE_AXIS_SGIX* = 0x814A
|
|
INDEX_ARRAY_STRIDE* = 0x8086
|
|
PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB* = 0x88B2
|
|
EVAL_VERTEX_ATTRIB0_NV* = 0x86C6
|
|
COUNTER_RANGE_AMD* = 0x8BC1
|
|
VERTEX_WEIGHTING_EXT* = 0x8509
|
|
POST_CONVOLUTION_GREEN_SCALE* = 0x801D
|
|
UNSIGNED_INT8_NV* = 0x8FEC
|
|
CURRENT_MATRIX_STACK_DEPTH_NV* = 0x8640
|
|
STENCIL_INDEX1_OES* = 0x8D46
|
|
SLUMINANCE_NV* = 0x8C46
|
|
UNSIGNED_INT_8_8_8_8_REV_EXT* = 0x8367
|
|
HISTOGRAM_FORMAT* = 0x8027
|
|
LUMINANCE12_ALPHA4_EXT* = 0x8046
|
|
FLOAT_MAT3* = 0x8B5B
|
|
MAX_PROGRAM_TEXEL_OFFSET_NV* = 0x8905
|
|
PALETTE8_RGBA4_OES* = 0x8B98
|
|
UNPACK_SKIP_IMAGES_EXT* = 0x806D
|
|
TEXTURE_CUBE_MAP_NEGATIVE_Y* = 0x8518
|
|
UNPACK_SUBSAMPLE_RATE_SGIX* = 0x85A1
|
|
NORMAL_ARRAY_LENGTH_NV* = 0x8F2C
|
|
VERTEX_ATTRIB_ARRAY4_NV* = 0x8654
|
|
FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES* = 0x8CD9
|
|
UNSIGNED_BYTE* = 0x1401
|
|
RGB2_EXT* = 0x804E
|
|
TEXTURE_BUFFER_SIZE* = 0x919E
|
|
MAP_STENCIL* = 0x0D11
|
|
TIMEOUT_EXPIRED_APPLE* = 0x911B
|
|
MAX_GEOMETRY_TEXTURE_IMAGE_UNITS* = 0x8C29
|
|
CON_14_ATI* = 0x894F
|
|
RGBA12* = 0x805A
|
|
MAX_SPARSE_ARRAY_TEXTURE_LAYERS* = 0x919A
|
|
CON_20_ATI* = 0x8955
|
|
LOCAL_CONSTANT_DATATYPE_EXT* = 0x87ED
|
|
DUP_FIRST_CUBIC_CURVE_TO_NV* = 0xF2
|
|
SECONDARY_COLOR_ARRAY_ADDRESS_NV* = 0x8F27
|
|
TEXTURE_COORD_ARRAY* = 0x8078
|
|
LUMINANCE8I_EXT* = 0x8D92
|
|
REPLACE_OLDEST_SUN* = 0x0003
|
|
TEXTURE_SHADER_NV* = 0x86DE
|
|
UNSIGNED_INT_8_8_8_8_EXT* = 0x8035
|
|
SAMPLE_COVERAGE_INVERT* = 0x80AB
|
|
FOG_COORD_ARRAY_ADDRESS_NV* = 0x8F28
|
|
GPU_DISJOINT_EXT* = 0x8FBB
|
|
STENCIL_BACK_PASS_DEPTH_PASS_ATI* = 0x8803
|
|
TEXTURE_GREEN_SIZE_EXT* = 0x805D
|
|
INTERLEAVED_ATTRIBS* = 0x8C8C
|
|
cFOG_FUNC_SGIS* = 0x812A
|
|
TEXTURE_DEPTH_SIZE_ARB* = 0x884A
|
|
MAP_COHERENT_BIT* = 0x0080
|
|
COMPRESSED_SLUMINANCE_ALPHA* = 0x8C4B
|
|
RGB32UI* = 0x8D71
|
|
SEPARABLE_2D* = 0x8012
|
|
MATRIX10_ARB* = 0x88CA
|
|
FLOAT_RGBA32_NV* = 0x888B
|
|
MAX_SPARSE_3D_TEXTURE_SIZE_ARB* = 0x9199
|
|
TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV* = 0x8E54
|
|
REG_9_ATI* = 0x892A
|
|
MAP2_VERTEX_ATTRIB14_4_NV* = 0x867E
|
|
OP_EXP_BASE_2_EXT* = 0x8791
|
|
INT_IMAGE_BUFFER_EXT* = 0x905C
|
|
TEXTURE_WRAP_R_EXT* = 0x8072
|
|
DOUBLE_VEC3* = 0x8FFD
|
|
DRAW_BUFFER5_EXT* = 0x882A
|
|
OUTPUT_TEXTURE_COORD7_EXT* = 0x87A4
|
|
DEBUG_OUTPUT_SYNCHRONOUS_ARB* = 0x8242
|
|
MAX_TESS_GEN_LEVEL* = 0x8E7E
|
|
ELEMENT_ARRAY_BUFFER_BINDING_ARB* = 0x8895
|
|
RGBA16I_EXT* = 0x8D88
|
|
REG_10_ATI* = 0x892B
|
|
MAT_EMISSION_BIT_PGI* = 0x00800000
|
|
TEXTURE_COORD_ARRAY_SIZE_EXT* = 0x8088
|
|
RED_BIAS* = 0x0D15
|
|
RGB16F_ARB* = 0x881B
|
|
ANY_SAMPLES_PASSED_CONSERVATIVE* = 0x8D6A
|
|
BLUE_MAX_CLAMP_INGR* = 0x8566
|
|
FLOAT* = 0x1406
|
|
STENCIL_INDEX8_EXT* = 0x8D48
|
|
POINT_SIZE_ARRAY_OES* = 0x8B9C
|
|
INT16_NV* = 0x8FE4
|
|
PALETTE4_RGB8_OES* = 0x8B90
|
|
RENDERBUFFER_GREEN_SIZE_OES* = 0x8D51
|
|
SEPARATE_ATTRIBS_NV* = 0x8C8D
|
|
BOOL_VEC3_ARB* = 0x8B58
|
|
ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES* = 0x92C6
|
|
STACK_UNDERFLOW_KHR* = 0x0504
|
|
TEXTURE_CUBE_MAP_POSITIVE_Z_ARB* = 0x8519
|
|
COMPRESSED_INTENSITY_ARB* = 0x84EC
|
|
MAX_ASYNC_TEX_IMAGE_SGIX* = 0x835F
|
|
TEXTURE_4D_SGIS* = 0x8134
|
|
TEXCOORD3_BIT_PGI* = 0x40000000
|
|
PIXEL_MAP_I_TO_R_SIZE* = 0x0CB2
|
|
NORMAL_MAP_ARB* = 0x8511
|
|
MAX_CONVOLUTION_HEIGHT* = 0x801B
|
|
COMPRESSED_INTENSITY* = 0x84EC
|
|
FONT_Y_MAX_BOUNDS_BIT_NV* = 0x00080000
|
|
FLOAT_MAT2* = 0x8B5A
|
|
TEXTURE_SRGB_DECODE_EXT* = 0x8A48
|
|
FRAMEBUFFER_BLEND* = 0x828B
|
|
TEXTURE_COORD_ARRAY_LIST_IBM* = 103074
|
|
REG_12_ATI* = 0x892D
|
|
UNSIGNED_INT_ATOMIC_COUNTER* = 0x92DB
|
|
DETAIL_TEXTURE_2D_BINDING_SGIS* = 0x8096
|
|
OCCLUSION_TEST_HP* = 0x8165
|
|
TEXTURE11_ARB* = 0x84CB
|
|
COMPRESSED_SRGB8_ALPHA8_ETC2_EAC* = 0x9279
|
|
BUFFER_MAPPED* = 0x88BC
|
|
VARIANT_ARRAY_STRIDE_EXT* = 0x87E6
|
|
CONVOLUTION_BORDER_COLOR_HP* = 0x8154
|
|
UNPACK_RESAMPLE_OML* = 0x8985
|
|
TRANSFORM_FEEDBACK_BUFFER_SIZE* = 0x8C85
|
|
PROXY_TEXTURE_2D_ARRAY_EXT* = 0x8C1B
|
|
RGBA4_EXT* = 0x8056
|
|
ALPHA32I_EXT* = 0x8D84
|
|
ATOMIC_COUNTER_BUFFER_DATA_SIZE* = 0x92C4
|
|
FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX* = 0x840A
|
|
BINORMAL_ARRAY_TYPE_EXT* = 0x8440
|
|
VIEW_CLASS_S3TC_DXT5_RGBA* = 0x82CF
|
|
TEXTURE_CLIPMAP_OFFSET_SGIX* = 0x8173
|
|
RESTART_SUN* = 0x0001
|
|
PERTURB_EXT* = 0x85AE
|
|
UNSIGNED_BYTE_3_3_2_EXT* = 0x8032
|
|
LUMINANCE16I_EXT* = 0x8D8C
|
|
TEXTURE3_ARB* = 0x84C3
|
|
POINT_SIZE_MIN_EXT* = 0x8126
|
|
OUTPUT_TEXTURE_COORD1_EXT* = 0x879E
|
|
COMPARE_REF_TO_TEXTURE* = 0x884E
|
|
KEEP* = 0x1E00
|
|
FLOAT_MAT2x4* = 0x8B66
|
|
FLOAT_VEC4_ARB* = 0x8B52
|
|
BIAS_BY_NEGATIVE_ONE_HALF_NV* = 0x8541
|
|
BGR* = 0x80E0
|
|
SHADER_BINARY_FORMATS* = 0x8DF8
|
|
CND0_ATI* = 0x896B
|
|
MIRRORED_REPEAT_IBM* = 0x8370
|
|
REFLECTION_MAP_OES* = 0x8512
|
|
MAX_VERTEX_BINDABLE_UNIFORMS_EXT* = 0x8DE2
|
|
R* = 0x2002
|
|
MAX_SHADER_STORAGE_BLOCK_SIZE* = 0x90DE
|
|
ATTRIB_ARRAY_STRIDE_NV* = 0x8624
|
|
VARIABLE_E_NV* = 0x8527
|
|
cHISTOGRAM_EXT* = 0x8024
|
|
TEXTURE_BINDING_BUFFER_ARB* = 0x8C2C
|
|
MAX_SPARSE_TEXTURE_SIZE_ARB* = 0x9198
|
|
TEXTURE5* = 0x84C5
|
|
NUM_ACTIVE_VARIABLES* = 0x9304
|
|
DEPTH_STENCIL_ATTACHMENT* = 0x821A
|
|
WEIGHT_ARRAY_BUFFER_BINDING_ARB* = 0x889E
|
|
AMBIENT_AND_DIFFUSE* = 0x1602
|
|
LAYER_NV* = 0x8DAA
|
|
GLYPH_HORIZONTAL_BEARING_Y_BIT_NV* = 0x08
|
|
TEXTURE8* = 0x84C8
|
|
MODELVIEW5_ARB* = 0x8725
|
|
MAX_COMBINED_ATOMIC_COUNTER_BUFFERS* = 0x92D1
|
|
MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS* = 0x92CD
|
|
BLUE_MIN_CLAMP_INGR* = 0x8562
|
|
MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS* = 0x90D9
|
|
TEXTURE_CUBE_MAP_POSITIVE_Z_OES* = 0x8519
|
|
MAX_SAMPLES_IMG* = 0x9135
|
|
QUERY_BY_REGION_WAIT* = 0x8E15
|
|
T* = 0x2001
|
|
VIEW_CLASS_RGTC2_RG* = 0x82D1
|
|
TEXTURE_ENV_MODE* = 0x2200
|
|
COMPRESSED_SRGB8_ETC2* = 0x9275
|
|
MAP_FLUSH_EXPLICIT_BIT* = 0x0010
|
|
COLOR_MATERIAL_PARAMETER* = 0x0B56
|
|
HALF_FLOAT_ARB* = 0x140B
|
|
NOTEQUAL* = 0x0205
|
|
MAP_INVALIDATE_BUFFER_BIT_EXT* = 0x0008
|
|
MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT* = 0x8C29
|
|
DUAL_TEXTURE_SELECT_SGIS* = 0x8124
|
|
TEXTURE31* = 0x84DF
|
|
EVAL_TRIANGULAR_2D_NV* = 0x86C1
|
|
VIDEO_COLOR_CONVERSION_OFFSET_NV* = 0x902C
|
|
COMPRESSED_R11_EAC_OES* = 0x9270
|
|
RGB8_OES* = 0x8051
|
|
CLIP_PLANE2* = 0x3002
|
|
HINT_BIT* = 0x00008000
|
|
TEXTURE6_ARB* = 0x84C6
|
|
FLOAT_VEC2* = 0x8B50
|
|
TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT* = 0x8C85
|
|
MAX_EVAL_ORDER* = 0x0D30
|
|
DUAL_LUMINANCE8_SGIS* = 0x8115
|
|
ALPHA16I_EXT* = 0x8D8A
|
|
IDENTITY_NV* = 0x862A
|
|
VIEW_CLASS_BPTC_UNORM* = 0x82D2
|
|
PATH_DASH_CAPS_NV* = 0x907B
|
|
IGNORE_BORDER_HP* = 0x8150
|
|
PN_TRIANGLES_POINT_MODE_CUBIC_ATI* = 0x87F6
|
|
MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT* = 0x8C8B
|
|
DRAW_BUFFER1_ATI* = 0x8826
|
|
TEXTURE_MIN_FILTER* = 0x2801
|
|
EVAL_VERTEX_ATTRIB12_NV* = 0x86D2
|
|
INT_IMAGE_2D_ARRAY* = 0x905E
|
|
SRC0_RGB* = 0x8580
|
|
MIN_EXT* = 0x8007
|
|
PROGRAM_PIPELINE_OBJECT_EXT* = 0x8A4F
|
|
STENCIL_BUFFER_BIT* = 0x00000400
|
|
SCREEN_COORDINATES_REND* = 0x8490
|
|
DOUBLE_VEC3_EXT* = 0x8FFD
|
|
SUBSAMPLE_DISTANCE_AMD* = 0x883F
|
|
VERTEX_SHADER_LOCALS_EXT* = 0x87D3
|
|
VERTEX_ATTRIB_ARRAY13_NV* = 0x865D
|
|
COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR* = 0x93D9
|
|
UNSIGNED_NORMALIZED* = 0x8C17
|
|
DRAW_BUFFER10_NV* = 0x882F
|
|
PATH_STROKE_MASK_NV* = 0x9084
|
|
MAX_PROGRAM_NATIVE_TEMPORARIES_ARB* = 0x88A7
|
|
SRGB_ALPHA_EXT* = 0x8C42
|
|
CONST_EYE_NV* = 0x86E5
|
|
MODELVIEW1_ARB* = 0x850A
|
|
FORMAT_SUBSAMPLE_244_244_OML* = 0x8983
|
|
LOGIC_OP_MODE* = 0x0BF0
|
|
CLIP_DISTANCE4* = 0x3004
|
|
DEBUG_CATEGORY_WINDOW_SYSTEM_AMD* = 0x914A
|
|
SAMPLES* = 0x80A9
|
|
UNSIGNED_SHORT_5_5_5_1_EXT* = 0x8034
|
|
POINT_DISTANCE_ATTENUATION* = 0x8129
|
|
c3D_COLOR* = 0x0602
|
|
BGRA* = 0x80E1
|
|
PARAMETER_BUFFER_BINDING_ARB* = 0x80EF
|
|
EDGE_FLAG_ARRAY_LIST_STRIDE_IBM* = 103085
|
|
HSL_LUMINOSITY_NV* = 0x92B0
|
|
PROJECTION_STACK_DEPTH* = 0x0BA4
|
|
COMBINER_BIAS_NV* = 0x8549
|
|
AND* = 0x1501
|
|
TEXTURE27* = 0x84DB
|
|
VERTEX_PROGRAM_CALLBACK_DATA_MESA* = 0x8BB7
|
|
DRAW_BUFFER13_ATI* = 0x8832
|
|
UNSIGNED_SHORT_5_5_5_1* = 0x8034
|
|
PERFMON_GLOBAL_MODE_QCOM* = 0x8FA0
|
|
RED_EXT* = 0x1903
|
|
INNOCENT_CONTEXT_RESET_EXT* = 0x8254
|
|
UNIFORM_BUFFER_START* = 0x8A29
|
|
MAX_UNIFORM_BUFFER_BINDINGS* = 0x8A2F
|
|
SLICE_ACCUM_SUN* = 0x85CC
|
|
DRAW_BUFFER9_ATI* = 0x882E
|
|
VERTEX_PROGRAM_PARAMETER_BUFFER_NV* = 0x8DA2
|
|
READ_FRAMEBUFFER_BINDING_APPLE* = 0x8CAA
|
|
INDEX_ARRAY_LENGTH_NV* = 0x8F2E
|
|
DETAIL_TEXTURE_MODE_SGIS* = 0x809B
|
|
MATRIX13_ARB* = 0x88CD
|
|
ADD_SIGNED_ARB* = 0x8574
|
|
UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE* = 0x910A
|
|
DEPTH_BITS* = 0x0D56
|
|
LUMINANCE_ALPHA_SNORM* = 0x9012
|
|
VIEW_CLASS_RGTC1_RED* = 0x82D0
|
|
cLINE_WIDTH* = 0x0B21
|
|
DRAW_BUFFER14_ATI* = 0x8833
|
|
CON_30_ATI* = 0x895F
|
|
POST_COLOR_MATRIX_BLUE_BIAS* = 0x80BA
|
|
PIXEL_TRANSFORM_2D_EXT* = 0x8330
|
|
CONTEXT_LOST_WEBGL* = 0x9242
|
|
COLOR_TABLE_BLUE_SIZE_SGI* = 0x80DC
|
|
CONSTANT_EXT* = 0x8576
|
|
IMPLEMENTATION_COLOR_READ_TYPE* = 0x8B9A
|
|
HSL_COLOR_NV* = 0x92AF
|
|
LOAD* = 0x0101
|
|
TEXTURE_BIT* = 0x00040000
|
|
FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT* = 0x8CD9
|
|
IMAGE_ROTATE_ORIGIN_X_HP* = 0x815A
|
|
DEPTH_BUFFER_BIT6_QCOM* = 0x00004000
|
|
QUERY* = 0x82E3
|
|
INVALID_VALUE* = 0x0501
|
|
PACK_COMPRESSED_BLOCK_HEIGHT* = 0x912C
|
|
MAX_PROGRAM_GENERIC_RESULTS_NV* = 0x8DA6
|
|
BACK_PRIMARY_COLOR_NV* = 0x8C77
|
|
ALPHA8_OES* = 0x803C
|
|
INDEX* = 0x8222
|
|
ATTRIB_ARRAY_SIZE_NV* = 0x8623
|
|
INT_IMAGE_1D_ARRAY* = 0x905D
|
|
LOCATION* = 0x930E
|
|
FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT* = 0x8CD7
|
|
SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE* = 0x82AF
|
|
RESAMPLE_ZERO_FILL_SGIX* = 0x842F
|
|
VERTEX_ARRAY_BINDING_OES* = 0x85B5
|
|
MATRIX4_ARB* = 0x88C4
|
|
NEXT_BUFFER_NV* = -2
|
|
ELEMENT_ARRAY_BARRIER_BIT* = 0x00000002
|
|
RGBA16_EXT* = 0x805B
|
|
SEPARABLE_2D_EXT* = 0x8012
|
|
R11F_G11F_B10F_EXT* = 0x8C3A
|
|
FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT* = 0x8CD4
|
|
IMAGE_2D_EXT* = 0x904D
|
|
DRAW_BUFFER6_NV* = 0x882B
|
|
TEXTURE_RANGE_LENGTH_APPLE* = 0x85B7
|
|
TEXTURE_RED_TYPE_ARB* = 0x8C10
|
|
ALPHA16F_ARB* = 0x881C
|
|
DEBUG_LOGGED_MESSAGES_ARB* = 0x9145
|
|
TRANSPOSE_MODELVIEW_MATRIX_ARB* = 0x84E3
|
|
TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT* = 0x8C8F
|
|
MAX_CONVOLUTION_WIDTH* = 0x801A
|
|
MIN_FRAGMENT_INTERPOLATION_OFFSET_NV* = 0x8E5B
|
|
PIXEL_TILE_CACHE_SIZE_SGIX* = 0x8145
|
|
c4PASS_0_SGIS* = 0x80A4
|
|
PRIMITIVE_RESTART* = 0x8F9D
|
|
RG16_SNORM* = 0x8F99
|
|
SAMPLER_2D_SHADOW_EXT* = 0x8B62
|
|
FRONT* = 0x0404
|
|
PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY* = 0x9103
|
|
SAMPLER_BINDING* = 0x8919
|
|
TEXTURE_2D_STACK_MESAX* = 0x875A
|
|
ASYNC_HISTOGRAM_SGIX* = 0x832C
|
|
IMPLEMENTATION_COLOR_READ_FORMAT_OES* = 0x8B9B
|
|
OP_SET_LT_EXT* = 0x878D
|
|
INTERNALFORMAT_RED_TYPE* = 0x8278
|
|
AUX2* = 0x040B
|
|
CLAMP_FRAGMENT_COLOR* = 0x891B
|
|
BROWSER_DEFAULT_WEBGL* = 0x9244
|
|
IMAGE_CLASS_11_11_10* = 0x82C2
|
|
BUMP_ENVMAP_ATI* = 0x877B
|
|
FLOAT_32_UNSIGNED_INT_24_8_REV_NV* = 0x8DAD
|
|
RG_SNORM* = 0x8F91
|
|
BUMP_ROT_MATRIX_ATI* = 0x8775
|
|
UNIFORM_TYPE* = 0x8A37
|
|
FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX* = 0x8403
|
|
TEXTURE_BINDING_CUBE_MAP_ARRAY* = 0x900A
|
|
LUMINANCE12* = 0x8041
|
|
QUERY_NO_WAIT_NV* = 0x8E14
|
|
TEXTURE_CUBE_MAP_ARRAY_ARB* = 0x9009
|
|
QUERY_BY_REGION_NO_WAIT_NV* = 0x8E16
|
|
FOG_END* = 0x0B64
|
|
OBJECT_LINK_STATUS_ARB* = 0x8B82
|
|
TEXTURE_COORD_ARRAY_SIZE* = 0x8088
|
|
SOURCE0_ALPHA_ARB* = 0x8588
|
|
TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB* = 0x8518
|
|
FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX* = 0x840B
|
|
STATIC_COPY* = 0x88E6
|
|
LINE_WIDTH_RANGE* = 0x0B22
|
|
VERTEX_SOURCE_ATI* = 0x8774
|
|
FLOAT_MAT4x3* = 0x8B6A
|
|
HALF_APPLE* = 0x140B
|
|
TEXTURE11* = 0x84CB
|
|
DECODE_EXT* = 0x8A49
|
|
VERTEX_ARRAY_STRIDE_EXT* = 0x807C
|
|
SAMPLER_BUFFER_EXT* = 0x8DC2
|
|
TEXTURE_LOD_BIAS_EXT* = 0x8501
|
|
MODULATE_SIGNED_ADD_ATI* = 0x8745
|
|
DEPTH_CLEAR_VALUE* = 0x0B73
|
|
COMPRESSED_ALPHA* = 0x84E9
|
|
TEXTURE_1D_STACK_MESAX* = 0x8759
|
|
TEXTURE_FIXED_SAMPLE_LOCATIONS* = 0x9107
|
|
LARGE_CCW_ARC_TO_NV* = 0x16
|
|
COMBINER1_NV* = 0x8551
|
|
ARRAY_SIZE* = 0x92FB
|
|
MAX_COMPUTE_IMAGE_UNIFORMS* = 0x91BD
|
|
TEXTURE_BINDING_EXTERNAL_OES* = 0x8D67
|
|
REG_26_ATI* = 0x893B
|
|
MUL_ATI* = 0x8964
|
|
STENCIL_BUFFER_BIT6_QCOM* = 0x00400000
|
|
INVALID_OPERATION* = 0x0502
|
|
COLOR_SUM* = 0x8458
|
|
OP_CROSS_PRODUCT_EXT* = 0x8797
|
|
COLOR_ATTACHMENT4_NV* = 0x8CE4
|
|
MAX_RECTANGLE_TEXTURE_SIZE_NV* = 0x84F8
|
|
BOOL_ARB* = 0x8B56
|
|
VERTEX_ATTRIB_ARRAY_TYPE_ARB* = 0x8625
|
|
MODELVIEW8_ARB* = 0x8728
|
|
STENCIL_TEST* = 0x0B90
|
|
SRC_OVER_NV* = 0x9288
|
|
COMPRESSED_LUMINANCE* = 0x84EA
|
|
MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV* = 0x8E5A
|
|
WEIGHT_ARRAY_TYPE_ARB* = 0x86A9
|
|
WRITE_PIXEL_DATA_RANGE_POINTER_NV* = 0x887C
|
|
COLOR_ARRAY_STRIDE_EXT* = 0x8083
|
|
BLEND_SRC_ALPHA_EXT* = 0x80CB
|
|
MAX_PROGRAM_LOCAL_PARAMETERS_ARB* = 0x88B4
|
|
SCALAR_EXT* = 0x87BE
|
|
DEBUG_SEVERITY_MEDIUM_KHR* = 0x9147
|
|
IMAGE_SCALE_X_HP* = 0x8155
|
|
LUMINANCE6_ALPHA2_EXT* = 0x8044
|
|
OUTPUT_TEXTURE_COORD22_EXT* = 0x87B3
|
|
CURRENT_PROGRAM* = 0x8B8D
|
|
FRAGMENT_PROGRAM_ARB* = 0x8804
|
|
INFO_LOG_LENGTH* = 0x8B84
|
|
TEXTURE_CUBE_MAP_POSITIVE_Z* = 0x8519
|
|
PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES* = 0x898E
|
|
PRIMITIVE_RESTART_FIXED_INDEX* = 0x8D69
|
|
ARRAY_BUFFER_ARB* = 0x8892
|
|
DEPTH_STENCIL_MESA* = 0x8750
|
|
LUMINANCE8_OES* = 0x8040
|
|
REFLECTION_MAP_EXT* = 0x8512
|
|
PRIMITIVES_GENERATED* = 0x8C87
|
|
IMAGE_PIXEL_FORMAT* = 0x82A9
|
|
VERTEX_ARRAY_LIST_STRIDE_IBM* = 103080
|
|
MAP2_COLOR_4* = 0x0DB0
|
|
MULTIPLY_NV* = 0x9294
|
|
UNIFORM_BARRIER_BIT_EXT* = 0x00000004
|
|
STENCIL_BUFFER_BIT3_QCOM* = 0x00080000
|
|
REG_7_ATI* = 0x8928
|
|
STATIC_READ_ARB* = 0x88E5
|
|
MATRIX2_ARB* = 0x88C2
|
|
STENCIL_BUFFER_BIT5_QCOM* = 0x00200000
|
|
MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB* = 0x8B4C
|
|
COMPRESSED_RGBA_PVRTC_2BPPV1_IMG* = 0x8C03
|
|
R1UI_T2F_N3F_V3F_SUN* = 0x85CA
|
|
TEXTURE27_ARB* = 0x84DB
|
|
FRAMEBUFFER_INCOMPLETE_FORMATS_OES* = 0x8CDA
|
|
MAX_PROGRAM_TEXEL_OFFSET* = 0x8905
|
|
INT_SAMPLER_2D_ARRAY_EXT* = 0x8DCF
|
|
DRAW_BUFFER9_EXT* = 0x882E
|
|
RGB5_A1_EXT* = 0x8057
|
|
FIELDS_NV* = 0x8E27
|
|
MAX_TRACK_MATRIX_STACK_DEPTH_NV* = 0x862E
|
|
SHADER_COMPILER* = 0x8DFA
|
|
SRC2_ALPHA* = 0x858A
|
|
TRACE_NAME_MESA* = 0x8756
|
|
MIRROR_CLAMP_TO_EDGE* = 0x8743
|
|
OPERAND0_RGB_EXT* = 0x8590
|
|
UNSIGNED_BYTE_2_3_3_REV_EXT* = 0x8362
|
|
UNSIGNED_INT_2_10_10_10_REV* = 0x8368
|
|
MAX_CLIP_DISTANCES* = 0x0D32
|
|
MAP2_TEXTURE_COORD_3* = 0x0DB5
|
|
DUAL_LUMINANCE16_SGIS* = 0x8117
|
|
TEXTURE_UPDATE_BARRIER_BIT_EXT* = 0x00000100
|
|
IMAGE_BUFFER_EXT* = 0x9051
|
|
REDUCE_EXT* = 0x8016
|
|
EVAL_VERTEX_ATTRIB9_NV* = 0x86CF
|
|
IMAGE_CLASS_4_X_32* = 0x82B9
|
|
MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT* = 0x8DE3
|
|
FRAGMENTS_INSTRUMENT_MAX_SGIX* = 0x8315
|
|
REG_28_ATI* = 0x893D
|
|
VARIABLE_B_NV* = 0x8524
|
|
GET_TEXTURE_IMAGE_TYPE* = 0x8292
|
|
PERCENTAGE_AMD* = 0x8BC3
|
|
MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB* = 0x8DE1
|
|
MAX_COMPUTE_UNIFORM_BLOCKS* = 0x91BB
|
|
FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE* = 0x8D56
|
|
cPROVOKING_VERTEX* = 0x8E4F
|
|
FRAMEZOOM_FACTOR_SGIX* = 0x818C
|
|
COLOR_TABLE_ALPHA_SIZE* = 0x80DD
|
|
PIXEL_TEXTURE_SGIS* = 0x8353
|
|
MODELVIEW26_ARB* = 0x873A
|
|
MAX_DEBUG_MESSAGE_LENGTH_KHR* = 0x9143
|
|
TEXTURE_CUBE_MAP_POSITIVE_Z_EXT* = 0x8519
|
|
VERTEX_SHADER_LOCAL_CONSTANTS_EXT* = 0x87D2
|
|
DRAW_INDIRECT_LENGTH_NV* = 0x8F42
|
|
OPERAND2_RGB_ARB* = 0x8592
|
|
TESS_EVALUATION_SHADER* = 0x8E87
|
|
INTERLACE_SGIX* = 0x8094
|
|
HARDLIGHT_NV* = 0x929B
|
|
FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT* = 0x8CD0
|
|
OUTPUT_TEXTURE_COORD6_EXT* = 0x87A3
|
|
SIGNED_LUMINANCE_NV* = 0x8701
|
|
CON_13_ATI* = 0x894E
|
|
CURRENT_TANGENT_EXT* = 0x843B
|
|
UNSIGNED_INT_IMAGE_3D* = 0x9064
|
|
MODELVIEW24_ARB* = 0x8738
|
|
EVAL_FRACTIONAL_TESSELLATION_NV* = 0x86C5
|
|
POINT_SPRITE_NV* = 0x8861
|
|
MULTISAMPLE_EXT* = 0x809D
|
|
INT64_VEC3_NV* = 0x8FEA
|
|
ABGR_EXT* = 0x8000
|
|
MAX_GENERAL_COMBINERS_NV* = 0x854D
|
|
NUM_PROGRAM_BINARY_FORMATS* = 0x87FE
|
|
TEXTURE_LO_SIZE_NV* = 0x871C
|
|
INT_IMAGE_1D_ARRAY_EXT* = 0x905D
|
|
MULTISAMPLE_BUFFER_BIT3_QCOM* = 0x08000000
|
|
TEXTURE_GEN_MODE_OES* = 0x2500
|
|
SECONDARY_COLOR_ARRAY_STRIDE* = 0x845C
|
|
ELEMENT_ARRAY_TYPE_APPLE* = 0x8A0D
|
|
UNPACK_IMAGE_HEIGHT_EXT* = 0x806E
|
|
PALETTE4_R5_G6_B5_OES* = 0x8B92
|
|
TEXTURE_RED_SIZE* = 0x805C
|
|
COLOR_ATTACHMENT7_EXT* = 0x8CE7
|
|
MAX_PROGRAM_TEXTURE_GATHER_OFFSET* = 0x8E5F
|
|
DRAW_BUFFER11* = 0x8830
|
|
MODELVIEW0_MATRIX_EXT* = 0x0BA6
|
|
LAYER_PROVOKING_VERTEX* = 0x825E
|
|
TEXTURE14* = 0x84CE
|
|
ALPHA8_EXT* = 0x803C
|
|
GENERIC_ATTRIB_NV* = 0x8C7D
|
|
FRAGMENT_SHADER_DERIVATIVE_HINT_OES* = 0x8B8B
|
|
STENCIL_ATTACHMENT_OES* = 0x8D20
|
|
MAX_VARYING_FLOATS* = 0x8B4B
|
|
RGB_SNORM* = 0x8F92
|
|
SECONDARY_COLOR_ARRAY_TYPE_EXT* = 0x845B
|
|
MAX_PROGRAM_LOOP_DEPTH_NV* = 0x88F7
|
|
FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER* = 0x8CD4
|
|
MAX_MODELVIEW_STACK_DEPTH* = 0x0D36
|
|
CON_23_ATI* = 0x8958
|
|
VERTEX_ARRAY_RANGE_POINTER_APPLE* = 0x8521
|
|
VERTEX_ARRAY_BUFFER_BINDING* = 0x8896
|
|
VERTEX_STREAM2_ATI* = 0x876E
|
|
STENCIL* = 0x1802
|
|
IMAGE_2D_ARRAY_EXT* = 0x9053
|
|
RGBA8* = 0x8058
|
|
TEXTURE_SPARSE_ARB* = 0x91A6
|
|
PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX* = 0x8188
|
|
SECONDARY_INTERPOLATOR_ATI* = 0x896D
|
|
MAX_COMBINED_DIMENSIONS* = 0x8282
|
|
DEBUG_TYPE_POP_GROUP* = 0x826A
|
|
IMAGE_CLASS_4_X_8* = 0x82BF
|
|
VERTEX_ARRAY_RANGE_VALID_NV* = 0x851F
|
|
LUMINANCE_ALPHA8UI_EXT* = 0x8D81
|
|
RGBA32F_ARB* = 0x8814
|
|
GLYPH_HEIGHT_BIT_NV* = 0x02
|
|
FOG_COORD_ARRAY_BUFFER_BINDING* = 0x889D
|
|
TRACE_OPERATIONS_BIT_MESA* = 0x0001
|
|
INT8_VEC4_NV* = 0x8FE3
|
|
VERTEX_BINDING_STRIDE* = 0x82D8
|
|
LIGHT_ENV_MODE_SGIX* = 0x8407
|
|
PROXY_TEXTURE_1D_EXT* = 0x8063
|
|
CON_31_ATI* = 0x8960
|
|
TEXTURE_BORDER_COLOR* = 0x1004
|
|
ELEMENT_ARRAY_POINTER_APPLE* = 0x8A0E
|
|
NAME_LENGTH* = 0x92F9
|
|
PIXEL_COUNT_AVAILABLE_NV* = 0x8867
|
|
IUI_V3F_EXT* = 0x81AE
|
|
OBJECT_LINE_SGIS* = 0x81F7
|
|
T2F_N3F_V3F* = 0x2A2B
|
|
TRUE* = GLboolean(1)
|
|
COMPARE_REF_TO_TEXTURE_EXT* = 0x884E
|
|
MAX_3D_TEXTURE_SIZE* = 0x8073
|
|
LUMINANCE16_ALPHA16_EXT* = 0x8048
|
|
DRAW_INDIRECT_ADDRESS_NV* = 0x8F41
|
|
TEXTURE_IMAGE_FORMAT* = 0x828F
|
|
MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES* = 0x898D
|
|
TEXTURE_RECTANGLE_ARB* = 0x84F5
|
|
TEXTURE_INDEX_SIZE_EXT* = 0x80ED
|
|
VERTEX_ATTRIB_ARRAY_LENGTH_NV* = 0x8F2A
|
|
DEBUG_CALLBACK_USER_PARAM* = 0x8245
|
|
INTENSITY8_SNORM* = 0x9017
|
|
DISTANCE_ATTENUATION_EXT* = 0x8129
|
|
MAX_TESS_EVALUATION_IMAGE_UNIFORMS* = 0x90CC
|
|
ATTRIB_ARRAY_POINTER_NV* = 0x8645
|
|
OBJECT_TYPE* = 0x9112
|
|
PROGRAM_KHR* = 0x82E2
|
|
SOURCE0_ALPHA_EXT* = 0x8588
|
|
PIXEL_MAP_I_TO_G_SIZE* = 0x0CB3
|
|
RGBA_MODE* = 0x0C31
|
|
COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR* = 0x93D6
|
|
MAX_ELEMENTS_VERTICES_EXT* = 0x80E8
|
|
DEBUG_SOURCE_SHADER_COMPILER* = 0x8248
|
|
ARC_TO_NV* = 0xFE
|
|
CON_6_ATI* = 0x8947
|
|
MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT* = 0x87CE
|
|
VERTEX_ATTRIB_MAP1_DOMAIN_APPLE* = 0x8A05
|
|
R16_SNORM* = 0x8F98
|
|
DOUBLE_VEC2_EXT* = 0x8FFC
|
|
UNSIGNED_INT8_VEC4_NV* = 0x8FEF
|
|
POST_CONVOLUTION_RED_SCALE* = 0x801C
|
|
FULL_STIPPLE_HINT_PGI* = 0x1A219
|
|
ACTIVE_ATTRIBUTES* = 0x8B89
|
|
TEXTURE_MATERIAL_FACE_EXT* = 0x8351
|
|
INCR_WRAP_OES* = 0x8507
|
|
UNPACK_COMPRESSED_BLOCK_WIDTH* = 0x9127
|
|
COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT* = 0x8C73
|
|
MAX_VERTEX_SHADER_LOCALS_EXT* = 0x87C9
|
|
NUM_VIDEO_CAPTURE_STREAMS_NV* = 0x9024
|
|
DRAW_BUFFER3_ARB* = 0x8828
|
|
COMBINER_COMPONENT_USAGE_NV* = 0x8544
|
|
ELEMENT_ARRAY_POINTER_ATI* = 0x876A
|
|
RGB8UI_EXT* = 0x8D7D
|
|
RGBA8I* = 0x8D8E
|
|
TEXTURE_WIDTH_QCOM* = 0x8BD2
|
|
DOT3_RGB* = 0x86AE
|
|
VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV* = 0x903B
|
|
TEXTURE_CUBE_MAP_NEGATIVE_X* = 0x8516
|
|
UNIFORM_BUFFER_SIZE* = 0x8A2A
|
|
OPERAND1_ALPHA* = 0x8599
|
|
TEXTURE_INTENSITY_SIZE_EXT* = 0x8061
|
|
DEBUG_TYPE_OTHER* = 0x8251
|
|
MAX_TESS_PATCH_COMPONENTS* = 0x8E84
|
|
UNIFORM_BUFFER_BINDING* = 0x8A28
|
|
INTENSITY_FLOAT16_APPLE* = 0x881D
|
|
TEXTURE_BLUE_SIZE* = 0x805E
|
|
TEXTURE_BUFFER_OFFSET_ALIGNMENT* = 0x919F
|
|
TEXTURE_SWIZZLE_G* = 0x8E43
|
|
MAX_PROGRAM_TEXEL_OFFSET_EXT* = 0x8905
|
|
COLOR_BUFFER_BIT* = 0x00004000
|
|
ALPHA_FLOAT32_APPLE* = 0x8816
|
|
PROXY_TEXTURE_2D_EXT* = 0x8064
|
|
STENCIL_COMPONENTS* = 0x8285
|
|
VIDEO_CAPTURE_TO_422_SUPPORTED_NV* = 0x9026
|
|
TEXTURE_COMPRESSED_ARB* = 0x86A1
|
|
OBJECT_SUBTYPE_ARB* = 0x8B4F
|
|
MAX_PROGRAM_PARAMETERS_ARB* = 0x88A9
|
|
OFFSET_TEXTURE_2D_MATRIX_NV* = 0x86E1
|
|
PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI* = 0x87F7
|
|
PATCH_VERTICES* = 0x8E72
|
|
NEGATIVE_Y_EXT* = 0x87DA
|
|
INT_2_10_10_10_REV* = 0x8D9F
|
|
READ_FRAMEBUFFER_BINDING_NV* = 0x8CAA
|
|
POST_COLOR_MATRIX_COLOR_TABLE_SGI* = 0x80D2
|
|
MAX_FRAGMENT_SHADER_STORAGE_BLOCKS* = 0x90DA
|
|
IMAGE_COMPATIBILITY_CLASS* = 0x82A8
|
|
FLOAT_MAT4* = 0x8B5C
|
|
FIELD_LOWER_NV* = 0x9023
|
|
UNPACK_IMAGE_HEIGHT* = 0x806E
|
|
PATH_COMMAND_COUNT_NV* = 0x909D
|
|
UNSIGNED_SHORT_4_4_4_4_EXT* = 0x8033
|
|
VIEW_CLASS_S3TC_DXT3_RGBA* = 0x82CE
|
|
STENCIL_BUFFER_BIT1_QCOM* = 0x00020000
|
|
BLOCK_INDEX* = 0x92FD
|
|
BUMP_TARGET_ATI* = 0x877C
|
|
PATH_STROKE_COVER_MODE_NV* = 0x9083
|
|
INT_IMAGE_2D_RECT* = 0x905A
|
|
VECTOR_EXT* = 0x87BF
|
|
INDEX_ARRAY_BUFFER_BINDING* = 0x8899
|
|
SAMPLER_2D_SHADOW* = 0x8B62
|
|
OBJECT_BUFFER_SIZE_ATI* = 0x8764
|
|
NORMALIZED_RANGE_EXT* = 0x87E0
|
|
DEPTH_COMPONENT32_OES* = 0x81A7
|
|
CON_9_ATI* = 0x894A
|
|
VIRTUAL_PAGE_SIZE_X_ARB* = 0x9195
|
|
LESS* = 0x0201
|
|
FRAMEBUFFER_UNSUPPORTED_OES* = 0x8CDD
|
|
CON_19_ATI* = 0x8954
|
|
PROGRAM_NATIVE_INSTRUCTIONS_ARB* = 0x88A2
|
|
MAX_TEXTURE_COORDS_ARB* = 0x8871
|
|
TRANSFORM_FEEDBACK_BUFFER_MODE* = 0x8C7F
|
|
TEXTURE_1D_BINDING_EXT* = 0x8068
|
|
LINE_TOKEN* = 0x0702
|
|
FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES* = 0x8CD7
|
|
Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV* = 0x9036
|
|
TEXTURE_SWIZZLE_R* = 0x8E42
|
|
PIXEL_UNPACK_BUFFER_ARB* = 0x88EC
|
|
UNKNOWN_CONTEXT_RESET_EXT* = 0x8255
|
|
PROGRAM_ERROR_POSITION_NV* = 0x864B
|
|
ONE_MINUS_CONSTANT_COLOR* = 0x8002
|
|
POST_COLOR_MATRIX_GREEN_SCALE* = 0x80B5
|
|
TEXTURE_CUBE_MAP_SEAMLESS* = 0x884F
|
|
DRAW_BUFFER2* = 0x8827
|
|
STENCIL_INDEX* = 0x1901
|
|
FOG_DENSITY* = 0x0B62
|
|
MATRIX27_ARB* = 0x88DB
|
|
CURRENT_NORMAL* = 0x0B02
|
|
AFFINE_3D_NV* = 0x9094
|
|
STATIC_COPY_ARB* = 0x88E6
|
|
c4X_BIT_ATI* = 0x00000002
|
|
COLOR_BUFFER_BIT3_QCOM* = 0x00000008
|
|
TEXTURE_MATRIX* = 0x0BA8
|
|
UNDEFINED_APPLE* = 0x8A1C
|
|
COLOR_TABLE_LUMINANCE_SIZE_SGI* = 0x80DE
|
|
INT_IMAGE_2D_MULTISAMPLE_ARRAY* = 0x9061
|
|
RELATIVE_ARC_TO_NV* = 0xFF
|
|
UNPACK_PREMULTIPLY_ALPHA_WEBGL* = 0x9241
|
|
READ_FRAMEBUFFER_BINDING_EXT* = 0x8CAA
|
|
TEXTURE_WRAP_R_OES* = 0x8072
|
|
MAX_GEOMETRY_VARYING_COMPONENTS_EXT* = 0x8DDD
|
|
TEXTURE_CUBE_MAP_EXT* = 0x8513
|
|
COMMAND_BARRIER_BIT_EXT* = 0x00000040
|
|
DEBUG_SEVERITY_NOTIFICATION* = 0x826B
|
|
COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR* = 0x93D8
|
|
MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS* = 0x8C8B
|
|
MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV* = 0x90D0
|
|
INT_IMAGE_2D_EXT* = 0x9058
|
|
RGB_S3TC* = 0x83A0
|
|
SUCCESS_NV* = 0x902F
|
|
MATRIX_INDEX_ARRAY_SIZE_OES* = 0x8846
|
|
VIEW_CLASS_8_BITS* = 0x82CB
|
|
DONT_CARE* = 0x1100
|
|
FOG_COORDINATE_ARRAY* = 0x8457
|
|
DRAW_BUFFER9* = 0x882E
|
|
TEXTURE28_ARB* = 0x84DC
|
|
MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB* = 0x8E5F
|
|
TEXTURE21* = 0x84D5
|
|
TRANSLATE_Y_NV* = 0x908F
|
|
MODELVIEW17_ARB* = 0x8731
|
|
ALPHA_FLOAT16_ATI* = 0x881C
|
|
DEPTH_STENCIL_OES* = 0x84F9
|
|
QUAD_MESH_SUN* = 0x8614
|
|
PROGRAM_ADDRESS_REGISTERS_ARB* = 0x88B0
|
|
VERTEX_BINDING_OFFSET* = 0x82D7
|
|
FIRST_TO_REST_NV* = 0x90AF
|
|
cSHADE_MODEL* = 0x0B54
|
|
INT_IMAGE_2D_ARRAY_EXT* = 0x905E
|
|
cFRONT_FACE* = 0x0B46
|
|
cPRIMITIVE_RESTART_INDEX* = 0x8F9E
|
|
LUMINANCE8* = 0x8040
|
|
COVERAGE_ALL_FRAGMENTS_NV* = 0x8ED5
|
|
FRAGMENT_ALPHA_MODULATE_IMG* = 0x8C08
|
|
CLIP_PLANE3_IMG* = 0x3003
|
|
EVAL_VERTEX_ATTRIB15_NV* = 0x86D5
|
|
SYNC_GPU_COMMANDS_COMPLETE* = 0x9117
|
|
FALSE* = GLboolean(0)
|
|
MAX_DEBUG_GROUP_STACK_DEPTH_KHR* = 0x826C
|
|
STENCIL_ATTACHMENT_EXT* = 0x8D20
|
|
DST_ATOP_NV* = 0x928F
|
|
REPLACEMENT_CODE_ARRAY_TYPE_SUN* = 0x85C1
|
|
COMBINE4_NV* = 0x8503
|
|
MINMAX_SINK_EXT* = 0x8030
|
|
RG16I* = 0x8239
|
|
BGRA_IMG* = 0x80E1
|
|
REFERENCED_BY_COMPUTE_SHADER* = 0x930B
|
|
MIN_LOD_WARNING_AMD* = 0x919C
|
|
READ_BUFFER_EXT* = 0x0C02
|
|
RGBA8UI_EXT* = 0x8D7C
|
|
LINE_BIT* = 0x00000004
|
|
CONDITION_SATISFIED* = 0x911C
|
|
SLUMINANCE_ALPHA* = 0x8C44
|
|
FOG_COORDINATE_ARRAY_TYPE* = 0x8454
|
|
EXPAND_NORMAL_NV* = 0x8538
|
|
TEXTURE_2D_ARRAY_EXT* = 0x8C1A
|
|
SAMPLER_2D_RECT_ARB* = 0x8B63
|
|
CLAMP_TO_BORDER_NV* = 0x812D
|
|
MAX_GEOMETRY_OUTPUT_VERTICES_ARB* = 0x8DE0
|
|
TEXCOORD2_BIT_PGI* = 0x20000000
|
|
MATRIX0_ARB* = 0x88C0
|
|
STENCIL_BUFFER_BIT2_QCOM* = 0x00040000
|
|
COLOR_MATRIX_SGI* = 0x80B1
|
|
PN_TRIANGLES_TESSELATION_LEVEL_ATI* = 0x87F4
|
|
FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT* = 0x8CDC
|
|
LEFT* = 0x0406
|
|
LO_SCALE_NV* = 0x870F
|
|
STRICT_DEPTHFUNC_HINT_PGI* = 0x1A216
|
|
MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS* = 0x8E1E
|
|
REPEAT* = 0x2901
|
|
DEBUG_TYPE_PORTABILITY_ARB* = 0x824F
|
|
MAX_FRAMEBUFFER_LAYERS* = 0x9317
|
|
TRIANGLE_STRIP* = 0x0005
|
|
RECLAIM_MEMORY_HINT_PGI* = 0x1A1FE
|
|
RELATIVE_LINE_TO_NV* = 0x05
|
|
MAX_LIGHTS* = 0x0D31
|
|
MULTISAMPLE_BIT* = 0x20000000
|
|
cREAD_PIXELS* = 0x828C
|
|
DISCRETE_AMD* = 0x9006
|
|
QUAD_TEXTURE_SELECT_SGIS* = 0x8125
|
|
CON_25_ATI* = 0x895A
|
|
BUFFER_IMMUTABLE_STORAGE* = 0x821F
|
|
FLOAT_R16_NV* = 0x8884
|
|
GREEN_INTEGER_EXT* = 0x8D95
|
|
cFIXED* = 0x140C
|
|
LIST_PRIORITY_SGIX* = 0x8182
|
|
DRAW_BUFFER6_EXT* = 0x882B
|
|
OFFSET_TEXTURE_BIAS_NV* = 0x86E3
|
|
VERTEX_ATTRIB_ARRAY_POINTER_ARB* = 0x8645
|
|
MALI_SHADER_BINARY_ARM* = 0x8F60
|
|
RGB_422_APPLE* = 0x8A1F
|
|
R1UI_N3F_V3F_SUN* = 0x85C7
|
|
VERTEX_ARRAY_OBJECT_EXT* = 0x9154
|
|
UNSIGNED_INT_10F_11F_11F_REV* = 0x8C3B
|
|
VERSION_ES_CM_1_1* = 1
|
|
CLEAR_TEXTURE* = 0x9365
|
|
FLOAT16_VEC3_NV* = 0x8FFA
|
|
TEXTURE_LUMINANCE_TYPE* = 0x8C14
|
|
TRANSFORM_FEEDBACK* = 0x8E22
|
|
POST_CONVOLUTION_COLOR_TABLE* = 0x80D1
|
|
DEPTH_TEST* = 0x0B71
|
|
CON_1_ATI* = 0x8942
|
|
FRAGMENT_SHADER_ATI* = 0x8920
|
|
SAMPLER_1D_ARRAY_SHADOW* = 0x8DC3
|
|
SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT* = 0x90DF
|
|
MAX_SERVER_WAIT_TIMEOUT* = 0x9111
|
|
VERTEX_SHADER_BIT_EXT* = 0x00000001
|
|
TEXTURE_BINDING_CUBE_MAP_OES* = 0x8514
|
|
PIXEL_MAP_S_TO_S_SIZE* = 0x0CB1
|
|
CURRENT_OCCLUSION_QUERY_ID_NV* = 0x8865
|
|
TIMEOUT_IGNORED_APPLE* = 0xFFFFFFFFFFFFFFFF
|
|
MAX_COMPUTE_UNIFORM_COMPONENTS* = 0x8263
|
|
COPY_PIXEL_TOKEN* = 0x0706
|
|
SPOT_CUTOFF* = 0x1206
|
|
FRACTIONAL_EVEN* = 0x8E7C
|
|
MAP1_VERTEX_ATTRIB6_4_NV* = 0x8666
|
|
TRIANGLE_LIST_SUN* = 0x81D7
|
|
ATOMIC_COUNTER_BUFFER_START* = 0x92C2
|
|
MAX_ELEMENTS_VERTICES* = 0x80E8
|
|
COLOR_ATTACHMENT9_EXT* = 0x8CE9
|
|
ACCUM_CLEAR_VALUE* = 0x0B80
|
|
TEXTURE_COORD_ARRAY_LENGTH_NV* = 0x8F2F
|
|
DRAW_BUFFER3_EXT* = 0x8828
|
|
TEXTURE_CUBE_MAP_POSITIVE_Y_EXT* = 0x8517
|
|
C4UB_V3F* = 0x2A23
|
|
MAX_PROGRAM_ATTRIBS_ARB* = 0x88AD
|
|
PIXEL_TILE_CACHE_INCREMENT_SGIX* = 0x813F
|
|
FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB* = 0x8DA9
|
|
CON_8_ATI* = 0x8949
|
|
POST_COLOR_MATRIX_ALPHA_BIAS* = 0x80BB
|
|
RENDERBUFFER_WIDTH* = 0x8D42
|
|
VERTEX_ID_NV* = 0x8C7B
|
|
STRICT_LIGHTING_HINT_PGI* = 0x1A217
|
|
COMPRESSED_RGBA8_ETC2_EAC_OES* = 0x9278
|
|
PACK_COMPRESSED_BLOCK_WIDTH* = 0x912B
|
|
ZERO_EXT* = 0x87DD
|
|
DEBUG_SOURCE_OTHER* = 0x824B
|
|
MAP_UNSYNCHRONIZED_BIT* = 0x0020
|
|
VERTEX_ARRAY_POINTER* = 0x808E
|
|
FLOAT_RGBA_NV* = 0x8883
|
|
WEIGHT_ARRAY_STRIDE_OES* = 0x86AA
|
|
UNPACK_ROW_BYTES_APPLE* = 0x8A16
|
|
CURRENT_COLOR* = 0x0B00
|
|
FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT* = 0x8CD7
|
|
MAX_NAME_STACK_DEPTH* = 0x0D37
|
|
SHADER_STORAGE_BUFFER_START* = 0x90D4
|
|
TRANSFORM_FEEDBACK_BUFFER_MODE_EXT* = 0x8C7F
|
|
PATH_GEN_COMPONENTS_NV* = 0x90B3
|
|
AUTO_GENERATE_MIPMAP* = 0x8295
|
|
UNSIGNED_INT_5_9_9_9_REV* = 0x8C3E
|
|
cVIEWPORT* = 0x0BA2
|
|
MAX_VERTEX_STREAMS_ATI* = 0x876B
|
|
MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT* = 0x87CB
|
|
STENCIL_CLEAR_VALUE* = 0x0B91
|
|
UNSIGNED_INT_IMAGE_2D_ARRAY_EXT* = 0x9069
|
|
FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX* = 0x8409
|
|
FRAGMENT_SHADER_BIT_EXT* = 0x00000002
|
|
COLOR_SUM_ARB* = 0x8458
|
|
RGBA4_DXT5_S3TC* = 0x83A5
|
|
INT_IMAGE_CUBE* = 0x905B
|
|
ACTIVE_ATOMIC_COUNTER_BUFFERS* = 0x92D9
|
|
INTERNALFORMAT_GREEN_SIZE* = 0x8272
|
|
OFFSET_HILO_TEXTURE_RECTANGLE_NV* = 0x8855
|
|
MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI* = 0x87F1
|
|
REG_24_ATI* = 0x8939
|
|
MULT* = 0x0103
|
|
RGBA2* = 0x8055
|
|
CONVOLUTION_WIDTH_EXT* = 0x8018
|
|
STENCIL_EXT* = 0x1802
|
|
PATH_STROKE_WIDTH_NV* = 0x9075
|
|
DEBUG_SOURCE_WINDOW_SYSTEM_ARB* = 0x8247
|
|
QUERY_COUNTER_BITS* = 0x8864
|
|
OUTPUT_FOG_EXT* = 0x87BD
|
|
POST_COLOR_MATRIX_RED_BIAS* = 0x80B8
|
|
UNSIGNED_INT_10_10_10_2* = 0x8036
|
|
INT_SAMPLER_1D* = 0x8DC9
|
|
INT_IMAGE_2D_MULTISAMPLE_EXT* = 0x9060
|
|
RENDERBUFFER_INTERNAL_FORMAT_OES* = 0x8D44
|
|
TRACE_PIXELS_BIT_MESA* = 0x0010
|
|
FAILURE_NV* = 0x9030
|
|
INT_SAMPLER_3D_EXT* = 0x8DCB
|
|
MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV* = 0x8DA1
|
|
OBJECT_DISTANCE_TO_POINT_SGIS* = 0x81F1
|
|
BLEND_SRC_RGB_OES* = 0x80C9
|
|
LUMINANCE4_ALPHA4_OES* = 0x8043
|
|
REG_4_ATI* = 0x8925
|
|
SHADING_LANGUAGE_VERSION_ARB* = 0x8B8C
|
|
RGBA16F_ARB* = 0x881A
|
|
R32F* = 0x822E
|
|
COMPRESSED_SRGB_S3TC_DXT1_NV* = 0x8C4C
|
|
TESS_CONTROL_OUTPUT_VERTICES* = 0x8E75
|
|
ONE_MINUS_DST_COLOR* = 0x0307
|
|
MATRIX19_ARB* = 0x88D3
|
|
INT_SAMPLER_2D_RECT* = 0x8DCD
|
|
POST_CONVOLUTION_GREEN_SCALE_EXT* = 0x801D
|
|
CLIP_DISTANCE5* = 0x3005
|
|
HISTOGRAM_RED_SIZE_EXT* = 0x8028
|
|
INTENSITY_FLOAT32_APPLE* = 0x8817
|
|
MODULATE_ADD_ATI* = 0x8744
|
|
NEGATIVE_X_EXT* = 0x87D9
|
|
REG_21_ATI* = 0x8936
|
|
STENCIL_RENDERABLE* = 0x8288
|
|
FOG_COORD_ARRAY_STRIDE* = 0x8455
|
|
FACTOR_MAX_AMD* = 0x901D
|
|
LUMINANCE16_EXT* = 0x8042
|
|
VARIANT_ARRAY_POINTER_EXT* = 0x87E9
|
|
DECAL* = 0x2101
|
|
SIGNED_ALPHA8_NV* = 0x8706
|
|
ALPHA_BITS* = 0x0D55
|
|
MATRIX29_ARB* = 0x88DD
|
|
FOG* = 0x0B60
|
|
INDEX_ARRAY_LIST_STRIDE_IBM* = 103083
|
|
IMAGE_FORMAT_COMPATIBILITY_BY_CLASS* = 0x90C9
|
|
RGBA4_S3TC* = 0x83A3
|
|
LUMINANCE16_ALPHA16* = 0x8048
|
|
PROXY_TEXTURE_RECTANGLE* = 0x84F7
|
|
FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV* = 0x8DA4
|
|
UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER* = 0x84F0
|
|
FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE* = 0x8CD3
|
|
COLOR_TABLE_GREEN_SIZE_SGI* = 0x80DB
|
|
TEXTURE_PRE_SPECULAR_HP* = 0x8169
|
|
SHADOW_ATTENUATION_EXT* = 0x834E
|
|
SIGNED_RGB_NV* = 0x86FE
|
|
CLIENT_ALL_ATTRIB_BITS* = 0xFFFFFFFF
|
|
DEPTH_ATTACHMENT_EXT* = 0x8D00
|
|
DEBUG_SOURCE_API_KHR* = 0x8246
|
|
COLOR_INDEXES* = 0x1603
|
|
DEBUG_NEXT_LOGGED_MESSAGE_LENGTH* = 0x8243
|
|
TEXTURE_BINDING_1D* = 0x8068
|
|
UNSIGNED_INT_SAMPLER_2D* = 0x8DD2
|
|
DRAW_BUFFER9_NV* = 0x882E
|
|
RED* = 0x1903
|
|
LINE_STRIP_ADJACENCY_EXT* = 0x000B
|
|
NUM_PASSES_ATI* = 0x8970
|
|
MAT_DIFFUSE_BIT_PGI* = 0x00400000
|
|
LUMINANCE_INTEGER_EXT* = 0x8D9C
|
|
PIXEL_MAP_I_TO_I* = 0x0C70
|
|
SLUMINANCE8_ALPHA8_NV* = 0x8C45
|
|
RGBA4_OES* = 0x8056
|
|
COMPRESSED_SIGNED_R11_EAC* = 0x9271
|
|
FRAGMENT_LIGHT4_SGIX* = 0x8410
|
|
MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV* = 0x8C80
|
|
COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT* = 0x8C4D
|
|
READ_FRAMEBUFFER_APPLE* = 0x8CA8
|
|
DRAW_BUFFER15_ARB* = 0x8834
|
|
INSTRUMENT_MEASUREMENTS_SGIX* = 0x8181
|
|
REG_15_ATI* = 0x8930
|
|
UNSIGNED_INT_IMAGE_1D_ARRAY* = 0x9068
|
|
COMPUTE_LOCAL_WORK_SIZE* = 0x8267
|
|
RGBA32I* = 0x8D82
|
|
VERTEX_ATTRIB_MAP2_APPLE* = 0x8A01
|
|
DEBUG_TYPE_DEPRECATED_BEHAVIOR* = 0x824D
|
|
READ_FRAMEBUFFER_BINDING_ANGLE* = 0x8CAA
|
|
DEBUG_SOURCE_WINDOW_SYSTEM_KHR* = 0x8247
|
|
OP_FRAC_EXT* = 0x8789
|
|
RGB_FLOAT32_APPLE* = 0x8815
|
|
UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER* = 0x8A44
|
|
NORMAL_ARRAY* = 0x8075
|
|
TEXTURE21_ARB* = 0x84D5
|
|
WRITE_ONLY_OES* = 0x88B9
|
|
TEXTURE0_ARB* = 0x84C0
|
|
SPRITE_OBJECT_ALIGNED_SGIX* = 0x814D
|
|
POSITION* = 0x1203
|
|
DEBUG_TYPE_UNDEFINED_BEHAVIOR* = 0x824E
|
|
GEOMETRY_OUTPUT_TYPE_ARB* = 0x8DDC
|
|
IMAGE_PIXEL_TYPE* = 0x82AA
|
|
UNSIGNED_INT64_AMD* = 0x8BC2
|
|
LIST_INDEX* = 0x0B33
|
|
UNSIGNED_INT_8_8_S8_S8_REV_NV* = 0x86DB
|
|
MAP_ATTRIB_U_ORDER_NV* = 0x86C3
|
|
PROXY_TEXTURE_RECTANGLE_ARB* = 0x84F7
|
|
CLIP_NEAR_HINT_PGI* = 0x1A220
|
|
POST_TEXTURE_FILTER_BIAS_RANGE_SGIX* = 0x817B
|
|
MAX_UNIFORM_BLOCK_SIZE* = 0x8A30
|
|
FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER* = 0x8CDB
|
|
SAMPLE_MASK_INVERT_EXT* = 0x80AB
|
|
MAP1_VERTEX_ATTRIB14_4_NV* = 0x866E
|
|
SYNC_FLAGS* = 0x9115
|
|
COMPRESSED_RGBA* = 0x84EE
|
|
TEXTURE_COMPRESSED_BLOCK_HEIGHT* = 0x82B2
|
|
INDEX_ARRAY_STRIDE_EXT* = 0x8086
|
|
CLIP_DISTANCE_NV* = 0x8C7A
|
|
UNSIGNED_INT_VEC4* = 0x8DC8
|
|
COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB* = 0x8E8E
|
|
MIRRORED_REPEAT_OES* = 0x8370
|
|
WEIGHT_ARRAY_SIZE_ARB* = 0x86AB
|
|
MIN_SAMPLE_SHADING_VALUE* = 0x8C37
|
|
SOURCE0_RGB* = 0x8580
|
|
RG32I* = 0x823B
|
|
QUERY_BUFFER_BINDING_AMD* = 0x9193
|
|
OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV* = 0x8851
|
|
POST_CONVOLUTION_BLUE_SCALE_EXT* = 0x801E
|
|
DOUBLE_MAT3x4_EXT* = 0x8F4C
|
|
MAX_VERTEX_HINT_PGI* = 0x1A22D
|
|
ADD* = 0x0104
|
|
PATH_FORMAT_SVG_NV* = 0x9070
|
|
VIDEO_BUFFER_BINDING_NV* = 0x9021
|
|
NUM_EXTENSIONS* = 0x821D
|
|
cDEPTH_RANGE* = 0x0B70
|
|
FRAGMENT_SUBROUTINE* = 0x92EC
|
|
DEPTH24_STENCIL8_EXT* = 0x88F0
|
|
COMPRESSED_RGBA_S3TC_DXT3_EXT* = 0x83F2
|
|
cCOLOR_TABLE_SGI* = 0x80D0
|
|
OBJECT_ACTIVE_UNIFORMS_ARB* = 0x8B86
|
|
RGBA16F* = 0x881A
|
|
COORD_REPLACE_ARB* = 0x8862
|
|
SAMPLE_POSITION_NV* = 0x8E50
|
|
SRC_ALPHA* = 0x0302
|
|
COMBINE_ALPHA* = 0x8572
|
|
cCLEAR* = 0x1500
|
|
HSL_HUE_NV* = 0x92AD
|
|
SCISSOR_TEST* = 0x0C11
|
|
UNSIGNED_INT_SAMPLER_BUFFER_EXT* = 0x8DD8
|
|
RGB16UI* = 0x8D77
|
|
MATRIX9_ARB* = 0x88C9
|
|
COLOR_ATTACHMENT13* = 0x8CED
|
|
BUMP_ROT_MATRIX_SIZE_ATI* = 0x8776
|
|
PIXEL_PACK_BUFFER_BINDING_ARB* = 0x88ED
|
|
FONT_X_MAX_BOUNDS_BIT_NV* = 0x00040000
|
|
MODELVIEW31_ARB* = 0x873F
|
|
DRAW_BUFFER14_ARB* = 0x8833
|
|
EDGEFLAG_BIT_PGI* = 0x00040000
|
|
TEXTURE_LOD_BIAS_R_SGIX* = 0x8190
|
|
FIELD_UPPER_NV* = 0x9022
|
|
CLIP_PLANE3* = 0x3003
|
|
FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX* = 0x8408
|
|
BLUE* = 0x1905
|
|
LUMINANCE_ALPHA_FLOAT32_ATI* = 0x8819
|
|
MATRIX31_ARB* = 0x88DF
|
|
OR_REVERSE* = 0x150B
|
|
INTERPOLATE_EXT* = 0x8575
|
|
MODELVIEW13_ARB* = 0x872D
|
|
UTF16_NV* = 0x909B
|
|
READ_FRAMEBUFFER_ANGLE* = 0x8CA8
|
|
LUMINANCE16F_EXT* = 0x881E
|
|
VERTEX_ATTRIB_ARRAY7_NV* = 0x8657
|
|
MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT* = 0x8C8A
|
|
PRIMARY_COLOR_EXT* = 0x8577
|
|
VERTEX_ATTRIB_RELATIVE_OFFSET* = 0x82D5
|
|
LARGE_CW_ARC_TO_NV* = 0x18
|
|
PROGRAM_PARAMETER_NV* = 0x8644
|
|
cASYNC_MARKER_SGIX* = 0x8329
|
|
TEXTURE24_ARB* = 0x84D8
|
|
PIXEL_SUBSAMPLE_4242_SGIX* = 0x85A4
|
|
RGB10_A2_EXT* = 0x8059
|
|
IMAGE_CLASS_2_X_32* = 0x82BA
|
|
TEXTURE_INTENSITY_TYPE* = 0x8C15
|
|
TEXTURE_LOD_BIAS_S_SGIX* = 0x818E
|
|
PROGRAM_BINARY_LENGTH* = 0x8741
|
|
CURRENT_RASTER_NORMAL_SGIX* = 0x8406
|
|
DETAIL_TEXTURE_2D_SGIS* = 0x8095
|
|
MAX_FRAGMENT_INTERPOLATION_OFFSET_NV* = 0x8E5C
|
|
CONVOLUTION_FILTER_BIAS_EXT* = 0x8015
|
|
DT_BIAS_NV* = 0x8717
|
|
RESET_NOTIFICATION_STRATEGY_EXT* = 0x8256
|
|
SHADER_STORAGE_BUFFER* = 0x90D2
|
|
RESET_NOTIFICATION_STRATEGY_ARB* = 0x8256
|
|
FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT* = 0x8CD1
|
|
SRC_NV* = 0x9286
|
|
POINT_FADE_THRESHOLD_SIZE* = 0x8128
|
|
DEPENDENT_RGB_TEXTURE_3D_NV* = 0x8859
|
|
QUERY_RESULT_ARB* = 0x8866
|
|
GEOMETRY_VERTICES_OUT* = 0x8916
|
|
MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB* = 0x90EB
|
|
MODELVIEW27_ARB* = 0x873B
|
|
DRAW_BUFFER11_NV* = 0x8830
|
|
COLOR_ATTACHMENT9_NV* = 0x8CE9
|
|
BLEND_SRC* = 0x0BE1
|
|
CONVOLUTION_2D_EXT* = 0x8011
|
|
MAX_ELEMENTS_INDICES* = 0x80E9
|
|
LUMINANCE_ALPHA_FLOAT32_APPLE* = 0x8819
|
|
INT_IMAGE_1D* = 0x9057
|
|
CONSTANT_COLOR* = 0x8001
|
|
FRAMEBUFFER_BARRIER_BIT* = 0x00000400
|
|
POST_CONVOLUTION_BLUE_SCALE* = 0x801E
|
|
DEBUG_SOURCE_SHADER_COMPILER_ARB* = 0x8248
|
|
RGB16I* = 0x8D89
|
|
MAX_WIDTH* = 0x827E
|
|
LIGHT_MODEL_AMBIENT* = 0x0B53
|
|
COVERAGE_ATTACHMENT_NV* = 0x8ED2
|
|
PROGRAM* = 0x82E2
|
|
IMAGE_ROTATE_ANGLE_HP* = 0x8159
|
|
SRC2_RGB* = 0x8582
|
|
DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR* = 0x824E
|
|
PASS_THROUGH_NV* = 0x86E6
|
|
HALF_BIAS_NEGATE_NV* = 0x853B
|
|
SAMPLER_CUBE_SHADOW_EXT* = 0x8DC5
|
|
COMPRESSED_RGBA_BPTC_UNORM_ARB* = 0x8E8C
|
|
MAX_SERVER_WAIT_TIMEOUT_APPLE* = 0x9111
|
|
STORAGE_PRIVATE_APPLE* = 0x85BD
|
|
VERTEX_SHADER_BIT* = 0x00000001
|
|
POST_COLOR_MATRIX_BLUE_SCALE_SGI* = 0x80B6
|
|
VERTEX_SHADER_VARIANTS_EXT* = 0x87D0
|
|
TRANSFORM_FEEDBACK_ACTIVE* = 0x8E24
|
|
ACTIVE_UNIFORMS* = 0x8B86
|
|
MULTISAMPLE_BUFFER_BIT0_QCOM* = 0x01000000
|
|
OFFSET_TEXTURE_SCALE_NV* = 0x86E2
|
|
VERTEX_ATTRIB_ARRAY_DIVISOR_ARB* = 0x88FE
|
|
BEVEL_NV* = 0x90A6
|
|
MAX_DRAW_BUFFERS_NV* = 0x8824
|
|
MAP1_TANGENT_EXT* = 0x8444
|
|
ANY_SAMPLES_PASSED* = 0x8C2F
|
|
MAX_IMAGE_SAMPLES* = 0x906D
|
|
PIXEL_UNPACK_BUFFER_BINDING* = 0x88EF
|
|
SRGB8_ALPHA8_EXT* = 0x8C43
|
|
c2PASS_1_SGIS* = 0x80A3
|
|
PROGRAM_POINT_SIZE_ARB* = 0x8642
|
|
ALLOW_DRAW_WIN_HINT_PGI* = 0x1A20F
|
|
INTERNALFORMAT_RED_SIZE* = 0x8271
|
|
FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES* = 0x8CD3
|
|
c4PASS_2_SGIS* = 0x80A6
|
|
PROGRAM_OBJECT_EXT* = 0x8B40
|
|
SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST* = 0x82AD
|
|
LIGHTING_BIT* = 0x00000040
|
|
DRAW_BUFFER13_EXT* = 0x8832
|
|
STREAM_DRAW_ARB* = 0x88E0
|
|
INDEX_ARRAY_TYPE* = 0x8085
|
|
DEBUG_SOURCE_THIRD_PARTY* = 0x8249
|
|
DYNAMIC_COPY_ARB* = 0x88EA
|
|
COMPARE_R_TO_TEXTURE_ARB* = 0x884E
|
|
FRAGMENTS_INSTRUMENT_COUNTERS_SGIX* = 0x8314
|
|
SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB* = 0x91A9
|
|
MAX_GEOMETRY_UNIFORM_COMPONENTS* = 0x8DDF
|
|
READ_PIXEL_DATA_RANGE_POINTER_NV* = 0x887D
|
|
BUFFER_MAPPED_OES* = 0x88BC
|
|
COLOR_ARRAY_COUNT_EXT* = 0x8084
|
|
SET_AMD* = 0x874A
|
|
BLEND_DST_RGB_OES* = 0x80C8
|
|
MAX_CONVOLUTION_HEIGHT_EXT* = 0x801B
|
|
DEBUG_SEVERITY_MEDIUM* = 0x9147
|
|
TEXTURE_INTENSITY_TYPE_ARB* = 0x8C15
|
|
IMAGE_CLASS_10_10_10_2* = 0x82C3
|
|
TEXTURE_BORDER_COLOR_NV* = 0x1004
|
|
VERTEX_ATTRIB_ARRAY12_NV* = 0x865C
|
|
MAX_GEOMETRY_SHADER_INVOCATIONS* = 0x8E5A
|
|
NEAREST_CLIPMAP_NEAREST_SGIX* = 0x844D
|
|
MAP2_VERTEX_ATTRIB12_4_NV* = 0x867C
|
|
TEXTURE_COORD_ARRAY_BUFFER_BINDING* = 0x889A
|
|
SEPARATE_SPECULAR_COLOR_EXT* = 0x81FA
|
|
MATRIX_INDEX_ARRAY_SIZE_ARB* = 0x8846
|
|
TEXTURE_CUBE_MAP_POSITIVE_Y_ARB* = 0x8517
|
|
DECR* = 0x1E03
|
|
DEPTH_BUFFER_BIT7_QCOM* = 0x00008000
|
|
LOCAL_EXT* = 0x87C4
|
|
FUNC_REVERSE_SUBTRACT_OES* = 0x800B
|
|
FLOAT_VEC3* = 0x8B51
|
|
POINT_SIZE_GRANULARITY* = 0x0B13
|
|
COLOR_ATTACHMENT9* = 0x8CE9
|
|
MAT_SPECULAR_BIT_PGI* = 0x04000000
|
|
VERTEX_ATTRIB_MAP1_APPLE* = 0x8A00
|
|
DEBUG_SOURCE_WINDOW_SYSTEM* = 0x8247
|
|
NEAREST_MIPMAP_NEAREST* = 0x2700
|
|
MODELVIEW7_ARB* = 0x8727
|
|
OUTPUT_VERTEX_EXT* = 0x879A
|
|
FRAMEBUFFER_EXT* = 0x8D40
|
|
ATC_RGBA_EXPLICIT_ALPHA_AMD* = 0x8C93
|
|
RENDERBUFFER_WIDTH_OES* = 0x8D42
|
|
TEXTURE_VIEW_MIN_LAYER* = 0x82DD
|
|
TEXTURE25_ARB* = 0x84D9
|
|
LIGHT7* = 0x4007
|
|
TESS_EVALUATION_SHADER_BIT* = 0x00000010
|
|
FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT* = 0x8CD2
|
|
COLOR_ATTACHMENT15_NV* = 0x8CEF
|
|
RED_SNORM* = 0x8F90
|
|
VIVIDLIGHT_NV* = 0x92A6
|
|
OBJECT_COMPILE_STATUS_ARB* = 0x8B81
|
|
INTERNALFORMAT_PREFERRED* = 0x8270
|
|
OUT_OF_MEMORY* = 0x0505
|
|
c422_REV_EXT* = 0x80CD
|
|
DOT_PRODUCT_TEXTURE_CUBE_MAP_NV* = 0x86F0
|
|
PROXY_TEXTURE_1D* = 0x8063
|
|
FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA* = 0x8BB2
|
|
YCBCR_422_APPLE* = 0x85B9
|
|
DRAW_BUFFER10_ATI* = 0x882F
|
|
COLOR_TABLE_ALPHA_SIZE_SGI* = 0x80DD
|
|
MAX_TESS_EVALUATION_OUTPUT_COMPONENTS* = 0x8E86
|
|
MAX_PROGRAM_OUTPUT_VERTICES_NV* = 0x8C27
|
|
IMAGE_2D_MULTISAMPLE_EXT* = 0x9055
|
|
cACTIVE_TEXTURE_ARB* = 0x84E0
|
|
FONT_MAX_ADVANCE_HEIGHT_BIT_NV* = 0x02000000
|
|
QUERY_WAIT_NV* = 0x8E13
|
|
MAX_ELEMENT_INDEX* = 0x8D6B
|
|
OP_LOG_BASE_2_EXT* = 0x8792
|
|
ADD_SIGNED* = 0x8574
|
|
CONVOLUTION_FORMAT* = 0x8017
|
|
RENDERBUFFER_RED_SIZE_EXT* = 0x8D50
|
|
RENDERBUFFER_INTERNAL_FORMAT* = 0x8D44
|
|
COLOR_ATTACHMENT11_NV* = 0x8CEB
|
|
MATRIX14_ARB* = 0x88CE
|
|
COLOR_TABLE_RED_SIZE_SGI* = 0x80DA
|
|
CON_22_ATI* = 0x8957
|
|
TEXTURE_SWIZZLE_B_EXT* = 0x8E44
|
|
SAMPLES_SGIS* = 0x80A9
|
|
WRITE_PIXEL_DATA_RANGE_LENGTH_NV* = 0x887A
|
|
FONT_X_MIN_BOUNDS_BIT_NV* = 0x00010000
|
|
c3_BYTES* = 0x1408
|
|
TEXTURE_MAX_CLAMP_S_SGIX* = 0x8369
|
|
PROXY_TEXTURE_CUBE_MAP_EXT* = 0x851B
|
|
VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE* = 0x88FE
|
|
VERTEX_DATA_HINT_PGI* = 0x1A22A
|
|
VERTEX_WEIGHT_ARRAY_SIZE_EXT* = 0x850D
|
|
MAX_INTEGER_SAMPLES* = 0x9110
|
|
TEXTURE_BUFFER_ARB* = 0x8C2A
|
|
FOG_COORD_ARRAY_POINTER* = 0x8456
|
|
UNSIGNED_SHORT_1_15_REV_MESA* = 0x8754
|
|
IMAGE_CUBIC_WEIGHT_HP* = 0x815E
|
|
FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES* = 0x8CD6
|
|
RGBA_DXT5_S3TC* = 0x83A4
|
|
INT_IMAGE_2D_MULTISAMPLE* = 0x9060
|
|
ACTIVE_RESOURCES* = 0x92F5
|
|
TEXTURE_BINDING_2D* = 0x8069
|
|
cSAMPLE_COVERAGE* = 0x80A0
|
|
SMOOTH* = 0x1D01
|
|
SAMPLER_1D_SHADOW_ARB* = 0x8B61
|
|
VIRTUAL_PAGE_SIZE_Y_AMD* = 0x9196
|
|
HORIZONTAL_LINE_TO_NV* = 0x06
|
|
HISTOGRAM_GREEN_SIZE_EXT* = 0x8029
|
|
COLOR_FLOAT_APPLE* = 0x8A0F
|
|
NUM_SHADER_BINARY_FORMATS* = 0x8DF9
|
|
TIMESTAMP* = 0x8E28
|
|
SRGB_EXT* = 0x8C40
|
|
MAX_VERTEX_UNIFORM_BLOCKS* = 0x8A2B
|
|
COLOR_ATTACHMENT2_EXT* = 0x8CE2
|
|
DEBUG_CALLBACK_FUNCTION_KHR* = 0x8244
|
|
DISPLAY_LIST* = 0x82E7
|
|
MAP1_NORMAL* = 0x0D92
|
|
COMPUTE_TEXTURE* = 0x82A0
|
|
MAX_COMPUTE_SHADER_STORAGE_BLOCKS* = 0x90DB
|
|
W_EXT* = 0x87D8
|
|
SAMPLE_SHADING_ARB* = 0x8C36
|
|
FRAGMENT_INTERPOLATION_OFFSET_BITS* = 0x8E5D
|
|
IMAGE_CLASS_4_X_16* = 0x82BC
|
|
FRAGMENT_DEPTH_EXT* = 0x8452
|
|
EVAL_BIT* = 0x00010000
|
|
UNSIGNED_INT_8_8_8_8* = 0x8035
|
|
MAX_TESS_CONTROL_INPUT_COMPONENTS* = 0x886C
|
|
FRAGMENT_PROGRAM_CALLBACK_DATA_MESA* = 0x8BB3
|
|
SLUMINANCE8_ALPHA8* = 0x8C45
|
|
MODULATE_COLOR_IMG* = 0x8C04
|
|
TEXTURE20* = 0x84D4
|
|
ALPHA_INTEGER_EXT* = 0x8D97
|
|
TEXTURE_BINDING_CUBE_MAP_EXT* = 0x8514
|
|
BACK_LEFT* = 0x0402
|
|
MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT* = 0x8F39
|
|
MAX_TRANSFORM_FEEDBACK_BUFFERS* = 0x8E70
|
|
TRANSFORM_BIT* = 0x00001000
|
|
RGB4_EXT* = 0x804F
|
|
FRAGMENT_COLOR_EXT* = 0x834C
|
|
PIXEL_MAP_S_TO_S* = 0x0C71
|
|
COMPRESSED_RGBA_S3TC_DXT5_EXT* = 0x83F3
|
|
PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV* = 0x90BD
|
|
SOURCE0_RGB_EXT* = 0x8580
|
|
PIXEL_COUNTER_BITS_NV* = 0x8864
|
|
ALIASED_LINE_WIDTH_RANGE* = 0x846E
|
|
DRAW_BUFFER10* = 0x882F
|
|
T4F_C4F_N3F_V4F* = 0x2A2D
|
|
cBLEND_EQUATION_OES* = 0x8009
|
|
DEPTH_COMPONENT32* = 0x81A7
|
|
MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT* = 0x87CA
|
|
DEPTH_BUFFER_BIT5_QCOM* = 0x00002000
|
|
RED_MIN_CLAMP_INGR* = 0x8560
|
|
RGBA_INTEGER_MODE_EXT* = 0x8D9E
|
|
DOUBLE_MAT4_EXT* = 0x8F48
|
|
OBJECT_DELETE_STATUS_ARB* = 0x8B80
|
|
FOG_COORD_ARRAY_LENGTH_NV* = 0x8F32
|
|
SECONDARY_COLOR_ARRAY_BUFFER_BINDING* = 0x889C
|
|
MAP1_VERTEX_ATTRIB7_4_NV* = 0x8667
|
|
BLEND_SRC_RGB_EXT* = 0x80C9
|
|
VERTEX_PROGRAM_POINT_SIZE_ARB* = 0x8642
|
|
STENCIL_INDEX1_EXT* = 0x8D46
|
|
TEXTURE_CUBE_MAP_NEGATIVE_X_EXT* = 0x8516
|
|
FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT* = 0x8A52
|
|
FOG_COORD_SRC* = 0x8450
|
|
ANY_SAMPLES_PASSED_EXT* = 0x8C2F
|
|
ALPHA4* = 0x803B
|
|
TEXTURE_GEN_MODE* = 0x2500
|
|
FLOAT_MAT3_ARB* = 0x8B5B
|
|
PIXEL_MAP_A_TO_A_SIZE* = 0x0CB9
|
|
FRAGMENT_SHADER_DERIVATIVE_HINT_ARB* = 0x8B8B
|
|
STENCIL_BACK_PASS_DEPTH_FAIL_ATI* = 0x8802
|
|
COPY_READ_BUFFER_BINDING* = 0x8F36
|
|
YCRCB_444_SGIX* = 0x81BC
|
|
SLUMINANCE_EXT* = 0x8C46
|
|
EDGE_FLAG_ARRAY_EXT* = 0x8079
|
|
STENCIL_INDEX8_OES* = 0x8D48
|
|
RGBA32UI* = 0x8D70
|
|
TEXTURE_CUBE_MAP* = 0x8513
|
|
STREAM_COPY* = 0x88E2
|
|
VIEWPORT_BOUNDS_RANGE* = 0x825D
|
|
ASYNC_READ_PIXELS_SGIX* = 0x835E
|
|
VERTEX_ATTRIB_ARRAY_INTEGER* = 0x88FD
|
|
INTERNALFORMAT_STENCIL_TYPE* = 0x827D
|
|
OUTPUT_TEXTURE_COORD28_EXT* = 0x87B9
|
|
cMATRIX_MODE* = 0x0BA0
|
|
MULTISAMPLE_SGIS* = 0x809D
|
|
R1UI_V3F_SUN* = 0x85C4
|
|
FLOAT_R32_NV* = 0x8885
|
|
MAX_DRAW_BUFFERS* = 0x8824
|
|
CIRCULAR_CCW_ARC_TO_NV* = 0xF8
|
|
PROGRAM_OUTPUT* = 0x92E4
|
|
MAX_CUBE_MAP_TEXTURE_SIZE* = 0x851C
|
|
TRIANGLE_STRIP_ADJACENCY_ARB* = 0x000D
|
|
UNIFORM_BUFFER_OFFSET_ALIGNMENT* = 0x8A34
|
|
SRGB* = 0x8C40
|
|
BUFFER_ACCESS* = 0x88BB
|
|
TEXTURE_WRAP_S* = 0x2802
|
|
cTRANSFORM_FEEDBACK_VARYINGS* = 0x8C83
|
|
RG16UI* = 0x823A
|
|
DUAL_LUMINANCE4_SGIS* = 0x8114
|
|
DOT_PRODUCT_DEPTH_REPLACE_NV* = 0x86ED
|
|
READ_FRAMEBUFFER_BINDING* = 0x8CAA
|
|
MAX_FOG_FUNC_POINTS_SGIS* = 0x812C
|
|
QUERY_RESULT_NO_WAIT* = 0x9194
|
|
FILE_NAME_NV* = 0x9074
|
|
DRAW_FRAMEBUFFER_BINDING* = 0x8CA6
|
|
FRAGMENT_SHADER* = 0x8B30
|
|
VIBRANCE_SCALE_NV* = 0x8713
|
|
PATH_FILL_COVER_MODE_NV* = 0x9082
|
|
LINEAR_MIPMAP_LINEAR* = 0x2703
|
|
TEXTURE29* = 0x84DD
|
|
SCISSOR_BOX* = 0x0C10
|
|
PACK_SKIP_IMAGES* = 0x806B
|
|
BUFFER_MAP_OFFSET* = 0x9121
|
|
SLUMINANCE8_EXT* = 0x8C47
|
|
CONVOLUTION_1D* = 0x8010
|
|
MAX_GEOMETRY_IMAGE_UNIFORMS* = 0x90CD
|
|
MAP1_VERTEX_ATTRIB11_4_NV* = 0x866B
|
|
COLOR_LOGIC_OP* = 0x0BF2
|
|
SYNC_FLAGS_APPLE* = 0x9115
|
|
ACCUM_RED_BITS* = 0x0D58
|
|
VIEW_CLASS_128_BITS* = 0x82C4
|
|
INT_VEC3* = 0x8B54
|
|
INTENSITY12* = 0x804C
|
|
UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER* = 0x90EC
|
|
REQUIRED_TEXTURE_IMAGE_UNITS_OES* = 0x8D68
|
|
MAX_COLOR_MATRIX_STACK_DEPTH* = 0x80B3
|
|
GLOBAL_ALPHA_FACTOR_SUN* = 0x81DA
|
|
PACK_RESAMPLE_SGIX* = 0x842C
|
|
MAX_COMPUTE_FIXED_GROUP_SIZE_ARB* = 0x91BF
|
|
DEPTH_BUFFER_FLOAT_MODE_NV* = 0x8DAF
|
|
SIGNED_LUMINANCE_ALPHA_NV* = 0x8703
|
|
OP_MIN_EXT* = 0x878B
|
|
TRANSFORM_FEEDBACK_BUFFER_MODE_NV* = 0x8C7F
|
|
COLOR_INDEX12_EXT* = 0x80E6
|
|
AUTO_NORMAL* = 0x0D80
|
|
ARRAY_BUFFER* = 0x8892
|
|
MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT* = 0x8DE1
|
|
VIDEO_CAPTURE_SURFACE_ORIGIN_NV* = 0x903C
|
|
ACCUM_BLUE_BITS* = 0x0D5A
|
|
RENDERBUFFER_SAMPLES_ANGLE* = 0x8CAB
|
|
MAX_ASYNC_HISTOGRAM_SGIX* = 0x832D
|
|
GLYPH_HAS_KERNING_BIT_NV* = 0x100
|
|
TESS_CONTROL_SUBROUTINE_UNIFORM* = 0x92EF
|
|
DRAW_BUFFER1* = 0x8826
|
|
INT8_NV* = 0x8FE0
|
|
c2PASS_0_EXT* = 0x80A2
|
|
TRANSFORM_FEEDBACK_BUFFER_INDEX* = 0x934B
|
|
NUM_VIRTUAL_PAGE_SIZES_ARB* = 0x91A8
|
|
INT_SAMPLER_3D* = 0x8DCB
|
|
RASTERIZER_DISCARD* = 0x8C89
|
|
SOURCE2_RGB_ARB* = 0x8582
|
|
LOCAL_CONSTANT_EXT* = 0x87C3
|
|
FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT* = 0x8DA9
|
|
MODELVIEW12_ARB* = 0x872C
|
|
VERTEX_SUBROUTINE_UNIFORM* = 0x92EE
|
|
OPERAND0_ALPHA_ARB* = 0x8598
|
|
DEPTH24_STENCIL8* = 0x88F0
|
|
RENDERBUFFER_RED_SIZE* = 0x8D50
|
|
FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING* = 0x8210
|
|
DRAW_BUFFER10_ARB* = 0x882F
|
|
UNSIGNED_INT_SAMPLER_3D* = 0x8DD3
|
|
SKIP_COMPONENTS2_NV* = -5
|
|
PROGRAM_BINARY_LENGTH_OES* = 0x8741
|
|
VERTEX_ATTRIB_MAP1_SIZE_APPLE* = 0x8A02
|
|
QUERY_RESULT_EXT* = 0x8866
|
|
CONSTANT_COLOR0_NV* = 0x852A
|
|
MAX_ASYNC_DRAW_PIXELS_SGIX* = 0x8360
|
|
DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV* = 0x86F1
|
|
ALPHA_TEST_REF* = 0x0BC2
|
|
MAX_4D_TEXTURE_SIZE_SGIS* = 0x8138
|
|
INT_SAMPLER_2D_MULTISAMPLE* = 0x9109
|
|
DRAW_BUFFER6_ATI* = 0x882B
|
|
INTENSITY16UI_EXT* = 0x8D79
|
|
POINT_FADE_THRESHOLD_SIZE_ARB* = 0x8128
|
|
VERTEX_ATTRIB_ARRAY_BUFFER_BINDING* = 0x889F
|
|
RENDERBUFFER_WIDTH_EXT* = 0x8D42
|
|
FIXED_ONLY* = 0x891D
|
|
HISTOGRAM_BLUE_SIZE* = 0x802A
|
|
PROGRAM_TEX_INSTRUCTIONS_ARB* = 0x8806
|
|
MAX_VERTEX_SHADER_VARIANTS_EXT* = 0x87C6
|
|
UNSIGNED_INT_10_10_10_2_EXT* = 0x8036
|
|
SAMPLE_ALPHA_TO_ONE_EXT* = 0x809F
|
|
INDEX_ARRAY* = 0x8077
|
|
GEQUAL* = 0x0206
|
|
MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS* = 0x90D8
|
|
DITHER* = 0x0BD0
|
|
ATTACHED_SHADERS* = 0x8B85
|
|
FUNC_SUBTRACT* = 0x800A
|
|
ATOMIC_COUNTER_BARRIER_BIT_EXT* = 0x00001000
|
|
LUMINANCE4* = 0x803F
|
|
BLEND_EQUATION_RGB_EXT* = 0x8009
|
|
TEXTURE_MULTI_BUFFER_HINT_SGIX* = 0x812E
|
|
DEBUG_SEVERITY_LOW_KHR* = 0x9148
|
|
UNPACK_COMPRESSED_BLOCK_HEIGHT* = 0x9128
|
|
CULL_VERTEX_OBJECT_POSITION_EXT* = 0x81AC
|
|
POST_COLOR_MATRIX_ALPHA_BIAS_SGI* = 0x80BB
|
|
ADD_SIGNED_EXT* = 0x8574
|
|
VERTEX_ARRAY_PARALLEL_POINTERS_INTEL* = 0x83F5
|
|
CURRENT_RASTER_SECONDARY_COLOR* = 0x845F
|
|
MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV* = 0x8E5F
|
|
CONTINUOUS_AMD* = 0x9007
|
|
R1UI_T2F_C4F_N3F_V3F_SUN* = 0x85CB
|
|
COMPUTE_SHADER* = 0x91B9
|
|
CLIP_DISTANCE6* = 0x3006
|
|
SRC_ATOP_NV* = 0x928E
|
|
DEPTH_COMPONENT16_OES* = 0x81A5
|
|
DOUBLE_MAT4* = 0x8F48
|
|
MAT_SHININESS_BIT_PGI* = 0x02000000
|
|
SAMPLER_BUFFER_AMD* = 0x9001
|
|
ARRAY_BUFFER_BINDING_ARB* = 0x8894
|
|
VOLATILE_APPLE* = 0x8A1A
|
|
ALPHA32UI_EXT* = 0x8D72
|
|
COLOR_BUFFER_BIT1_QCOM* = 0x00000002
|
|
VERTEX_PROGRAM_CALLBACK_MESA* = 0x8BB4
|
|
CULL_VERTEX_EXT* = 0x81AA
|
|
RENDERBUFFER_STENCIL_SIZE_EXT* = 0x8D55
|
|
SELECT* = 0x1C02
|
|
LUMINANCE12_ALPHA4* = 0x8046
|
|
IMAGE_BINDING_LEVEL_EXT* = 0x8F3B
|
|
MATRIX_PALETTE_ARB* = 0x8840
|
|
DUAL_ALPHA4_SGIS* = 0x8110
|
|
BACK_NORMALS_HINT_PGI* = 0x1A223
|
|
UNSIGNED_SHORT_15_1_MESA* = 0x8753
|
|
UNSIGNED_SHORT_4_4_4_4_REV* = 0x8365
|
|
BUFFER* = 0x82E0
|
|
RENDERBUFFER_INTERNAL_FORMAT_EXT* = 0x8D44
|
|
MATRIX5_NV* = 0x8635
|
|
ATOMIC_COUNTER_BUFFER* = 0x92C0
|
|
SMOOTH_QUADRATIC_CURVE_TO_NV* = 0x0E
|
|
VARIABLE_D_NV* = 0x8526
|
|
PINLIGHT_NV* = 0x92A8
|
|
VERTEX_ATTRIB_ARRAY_INTEGER_EXT* = 0x88FD
|
|
MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS* = 0x92CF
|
|
Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV* = 0x9034
|
|
RESAMPLE_REPLICATE_SGIX* = 0x842E
|
|
UNSIGNED_SHORT_5_6_5_REV* = 0x8364
|
|
VERTEX_ATTRIB_ARRAY2_NV* = 0x8652
|
|
c3D_COLOR_TEXTURE* = 0x0603
|
|
MAX_VERTEX_TEXTURE_IMAGE_UNITS* = 0x8B4C
|
|
DEBUG_TYPE_PERFORMANCE_KHR* = 0x8250
|
|
MATRIX_INDEX_ARRAY_OES* = 0x8844
|
|
TEXTURE_TOO_LARGE_EXT* = 0x8065
|
|
PACK_IMAGE_HEIGHT_EXT* = 0x806C
|
|
YCBYCR8_422_NV* = 0x9031
|
|
COLOR_ATTACHMENT8* = 0x8CE8
|
|
cSAMPLE_COVERAGE_ARB* = 0x80A0
|
|
CURRENT_VERTEX_EXT* = 0x87E2
|
|
LINEAR* = 0x2601
|
|
STENCIL_TAG_BITS_EXT* = 0x88F2
|
|
T2F_IUI_V3F_EXT* = 0x81B2
|
|
TEXTURE_3D_BINDING_OES* = 0x806A
|
|
PATH_CLIENT_LENGTH_NV* = 0x907F
|
|
MAT_AMBIENT_BIT_PGI* = 0x00100000
|
|
DOUBLE_MAT4x3* = 0x8F4E
|
|
QUERY_BY_REGION_WAIT_NV* = 0x8E15
|
|
LEQUAL* = 0x0203
|
|
PROGRAM_ATTRIBS_ARB* = 0x88AC
|
|
BUFFER_MAPPED_ARB* = 0x88BC
|
|
VERTEX_SHADER_ARB* = 0x8B31
|
|
SOURCE1_ALPHA_EXT* = 0x8589
|
|
UNSIGNED_INT16_VEC3_NV* = 0x8FF2
|
|
MAX_PROGRAM_ADDRESS_REGISTERS_ARB* = 0x88B1
|
|
RGB16* = 0x8054
|
|
TEXTURE15_ARB* = 0x84CF
|
|
TEXTURE_GATHER_SHADOW* = 0x82A3
|
|
FENCE_APPLE* = 0x8A0B
|
|
TRIANGLES* = 0x0004
|
|
DOT4_ATI* = 0x8967
|
|
CURRENT_FOG_COORD* = 0x8453
|
|
DEPTH_CLAMP_NEAR_AMD* = 0x901E
|
|
SYNC_FENCE* = 0x9116
|
|
UNSIGNED_INT64_VEC3_NV* = 0x8FF6
|
|
DEPTH* = 0x1801
|
|
TEXTURE_COORD_NV* = 0x8C79
|
|
COMBINE* = 0x8570
|
|
MAX_VERTEX_UNITS_ARB* = 0x86A4
|
|
COLOR_INDEX2_EXT* = 0x80E3
|
|
POST_IMAGE_TRANSFORM_COLOR_TABLE_HP* = 0x8162
|
|
INT_SAMPLER_CUBE_MAP_ARRAY_ARB* = 0x900E
|
|
MIRROR_CLAMP_EXT* = 0x8742
|
|
STENCIL_VALUE_MASK* = 0x0B93
|
|
UNSIGNED_INT_SAMPLER_BUFFER* = 0x8DD8
|
|
cTRACK_MATRIX_NV* = 0x8648
|
|
MAP1_VERTEX_3* = 0x0D97
|
|
OP_MOV_EXT* = 0x8799
|
|
MAP_INVALIDATE_RANGE_BIT_EXT* = 0x0004
|
|
MAX_CONVOLUTION_WIDTH_EXT* = 0x801A
|
|
TEXTURE_CUBE_MAP_NEGATIVE_Y_OES* = 0x8518
|
|
RGBA_SNORM* = 0x8F93
|
|
MAX_TRACK_MATRICES_NV* = 0x862F
|
|
MAX_TESS_EVALUATION_INPUT_COMPONENTS* = 0x886D
|
|
DOUBLE_VEC4_EXT* = 0x8FFE
|
|
COLOR_TABLE_BLUE_SIZE* = 0x80DC
|
|
T2F_C3F_V3F* = 0x2A2A
|
|
INTENSITY16_SNORM* = 0x901B
|
|
INT_IMAGE_CUBE_MAP_ARRAY_EXT* = 0x905F
|
|
DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD* = 0x914C
|
|
NORMAL_MAP_EXT* = 0x8511
|
|
MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV* = 0x8C8B
|
|
DRAW_BUFFER4_EXT* = 0x8829
|
|
PIXEL_MAP_G_TO_G* = 0x0C77
|
|
TESS_GEN_POINT_MODE* = 0x8E79
|
|
MAX_VERTEX_ATOMIC_COUNTER_BUFFERS* = 0x92CC
|
|
UNSIGNED_INT_SAMPLER_2D_RECT_EXT* = 0x8DD5
|
|
MULTISAMPLE_BUFFER_BIT2_QCOM* = 0x04000000
|
|
POST_COLOR_MATRIX_GREEN_BIAS_SGI* = 0x80B9
|
|
POST_COLOR_MATRIX_GREEN_BIAS* = 0x80B9
|
|
TEXTURE10* = 0x84CA
|
|
RGB32F* = 0x8815
|
|
DYNAMIC_READ_ARB* = 0x88E9
|
|
MODELVIEW22_ARB* = 0x8736
|
|
VERTEX_STREAM0_ATI* = 0x876C
|
|
TEXTURE_FETCH_BARRIER_BIT_EXT* = 0x00000008
|
|
cCOMBINER_INPUT_NV* = 0x8542
|
|
DRAW_BUFFER0_NV* = 0x8825
|
|
ALPHA_TEST* = 0x0BC0
|
|
PIXEL_UNPACK_BUFFER* = 0x88EC
|
|
SRC_IN_NV* = 0x928A
|
|
COMPRESSED_SIGNED_RED_RGTC1_EXT* = 0x8DBC
|
|
PACK_SUBSAMPLE_RATE_SGIX* = 0x85A0
|
|
FRAMEBUFFER_DEFAULT_SAMPLES* = 0x9313
|
|
ARRAY_OBJECT_OFFSET_ATI* = 0x8767
|
|
TEXTURE_CUBE_MAP_POSITIVE_X_OES* = 0x8515
|
|
STENCIL_BITS* = 0x0D57
|
|
DEPTH_COMPONENT24_OES* = 0x81A6
|
|
FRAMEBUFFER* = 0x8D40
|
|
c8X_BIT_ATI* = 0x00000004
|
|
TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY* = 0x9105
|
|
BOOL_VEC2* = 0x8B57
|
|
EXP* = 0x0800
|
|
TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT* = 0x851A
|
|
STENCIL_INDEX16* = 0x8D49
|
|
FRAGMENT_LIGHTING_SGIX* = 0x8400
|
|
PACK_SKIP_PIXELS* = 0x0D04
|
|
TEXTURE_MIN_LOD* = 0x813A
|
|
COMPRESSED_RGB* = 0x84ED
|
|
MAP1_VERTEX_ATTRIB2_4_NV* = 0x8662
|
|
CONJOINT_NV* = 0x9284
|
|
MAX_COMPUTE_SHARED_MEMORY_SIZE* = 0x8262
|
|
INTENSITY8* = 0x804B
|
|
SAMPLER_2D_MULTISAMPLE* = 0x9108
|
|
MAX_LIST_NESTING* = 0x0B31
|
|
DOUBLE_MAT3* = 0x8F47
|
|
TEXTURE_DEPTH* = 0x8071
|
|
QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION* = 0x8E4C
|
|
TEXTURE12_ARB* = 0x84CC
|
|
R1UI_T2F_V3F_SUN* = 0x85C9
|
|
REPLACE* = 0x1E01
|
|
MAX_NUM_ACTIVE_VARIABLES* = 0x92F7
|
|
RGBA_INTEGER_EXT* = 0x8D99
|
|
TEXTURE_COMPRESSED_BLOCK_SIZE* = 0x82B3
|
|
INDEX_CLEAR_VALUE* = 0x0C20
|
|
PROGRAM_ERROR_POSITION_ARB* = 0x864B
|
|
LINEARBURN_NV* = 0x92A5
|
|
TEXTURE_BINDING_CUBE_MAP_ARB* = 0x8514
|
|
cTESSELLATION_FACTOR_AMD* = 0x9005
|
|
SHADER_IMAGE_STORE* = 0x82A5
|
|
COMPRESSED_SLUMINANCE_ALPHA_EXT* = 0x8C4B
|
|
MAX_PALETTE_MATRICES_ARB* = 0x8842
|
|
UNPACK_CONSTANT_DATA_SUNX* = 0x81D5
|
|
FLOAT_MAT3x4* = 0x8B68
|
|
DRAW_BUFFER8_NV* = 0x882D
|
|
ATTENUATION_EXT* = 0x834D
|
|
REG_25_ATI* = 0x893A
|
|
UNSIGNED_INT_SAMPLER_1D* = 0x8DD1
|
|
TEXTURE_1D_STACK_BINDING_MESAX* = 0x875D
|
|
SYNC_STATUS_APPLE* = 0x9114
|
|
TEXTURE_CUBE_MAP_ARRAY* = 0x9009
|
|
EXP2* = 0x0801
|
|
COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT* = 0x8C71
|
|
BUFFER_ACCESS_ARB* = 0x88BB
|
|
LO_BIAS_NV* = 0x8715
|
|
MIRROR_CLAMP_ATI* = 0x8742
|
|
SAMPLE_COVERAGE_VALUE* = 0x80AA
|
|
UNSIGNED_INT_24_8_EXT* = 0x84FA
|
|
TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT* = 0x8C88
|
|
R16UI* = 0x8234
|
|
BLEND_PREMULTIPLIED_SRC_NV* = 0x9280
|
|
COLOR_ATTACHMENT0* = 0x8CE0
|
|
GEOMETRY_VERTICES_OUT_EXT* = 0x8DDA
|
|
SAMPLE_MASK_NV* = 0x8E51
|
|
BGRA_INTEGER_EXT* = 0x8D9B
|
|
PALETTE8_RGBA8_OES* = 0x8B96
|
|
MAX_ARRAY_TEXTURE_LAYERS_EXT* = 0x88FF
|
|
TEXTURE_COLOR_TABLE_SGI* = 0x80BC
|
|
MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT* = 0x8C80
|
|
TEXTURE10_ARB* = 0x84CA
|
|
TRIANGLES_ADJACENCY* = 0x000C
|
|
COLOR_ARRAY_EXT* = 0x8076
|
|
MAX_FRAMEBUFFER_SAMPLES* = 0x9318
|
|
VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB* = 0x889F
|
|
IMAGE_TEXEL_SIZE* = 0x82A7
|
|
MAGNITUDE_BIAS_NV* = 0x8718
|
|
SHADOW_AMBIENT_SGIX* = 0x80BF
|
|
BUFFER_SERIALIZED_MODIFY_APPLE* = 0x8A12
|
|
TEXTURE_COORD_ARRAY_COUNT_EXT* = 0x808B
|
|
MAX_DRAW_BUFFERS_ARB* = 0x8824
|
|
MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT* = 0x87CD
|
|
PASS_THROUGH_TOKEN* = 0x0700
|
|
cBLEND_EQUATION* = 0x8009
|
|
FOG_HINT* = 0x0C54
|
|
FLOAT_RGB16_NV* = 0x8888
|
|
OUTPUT_TEXTURE_COORD18_EXT* = 0x87AF
|
|
T2F_IUI_N3F_V2F_EXT* = 0x81B3
|
|
SAMPLER_EXTERNAL_OES* = 0x8D66
|
|
MAX_SUBROUTINES* = 0x8DE7
|
|
RED_BIT_ATI* = 0x00000001
|
|
SOURCE2_ALPHA* = 0x858A
|
|
AUX0* = 0x0409
|
|
OPERAND1_ALPHA_ARB* = 0x8599
|
|
TEXTURE_MAX_ANISOTROPY_EXT* = 0x84FE
|
|
VERTEX_PROGRAM_POINT_SIZE_NV* = 0x8642
|
|
MULTIVIEW_EXT* = 0x90F1
|
|
FOG_OFFSET_SGIX* = 0x8198
|
|
COLOR_ARRAY_PARALLEL_POINTERS_INTEL* = 0x83F7
|
|
ELEMENT_ARRAY_ATI* = 0x8768
|
|
ALPHA16_SNORM* = 0x9018
|
|
COMPRESSED_SLUMINANCE_EXT* = 0x8C4A
|
|
TEXTURE_OBJECT_VALID_QCOM* = 0x8BDB
|
|
STENCIL_BACK_FUNC* = 0x8800
|
|
cCULL_FACE* = 0x0B44
|
|
MAP1_COLOR_4* = 0x0D90
|
|
SHADER_OBJECT_ARB* = 0x8B48
|
|
COMPRESSED_RGB_PVRTC_2BPPV1_IMG* = 0x8C01
|
|
TANGENT_ARRAY_EXT* = 0x8439
|
|
NUM_FRAGMENT_CONSTANTS_ATI* = 0x896F
|
|
COLOR_RENDERABLE* = 0x8286
|
|
MAX_COMBINED_TEXTURE_IMAGE_UNITS* = 0x8B4D
|
|
TRANSFORM_FEEDBACK_RECORD_NV* = 0x8C86
|
|
COLOR_ATTACHMENT1_NV* = 0x8CE1
|
|
ALPHA_SNORM* = 0x9010
|
|
PIXEL_TRANSFORM_2D_MATRIX_EXT* = 0x8338
|
|
SMOOTH_POINT_SIZE_GRANULARITY* = 0x0B13
|
|
R8I* = 0x8231
|
|
FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT* = 0x8D56
|
|
POLYGON_OFFSET_BIAS_EXT* = 0x8039
|
|
DEPTH_COMPONENT24* = 0x81A6
|
|
TEXTURE_SWIZZLE_B* = 0x8E44
|
|
MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS* = 0x8E81
|
|
MAP2_INDEX* = 0x0DB1
|
|
SAMPLER_CUBE_MAP_ARRAY* = 0x900C
|
|
FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT* = 0x8CD6
|
|
UNSIGNED_INT_8_8_8_8_REV* = 0x8367
|
|
PATH_GEN_COEFF_NV* = 0x90B1
|
|
OPERAND3_ALPHA_NV* = 0x859B
|
|
LUMINANCE* = 0x1909
|
|
MAX_SUBROUTINE_UNIFORM_LOCATIONS* = 0x8DE8
|
|
MAP_READ_BIT* = 0x0001
|
|
MAX_TEXTURE_STACK_DEPTH* = 0x0D39
|
|
ORDER* = 0x0A01
|
|
PATH_FILL_MODE_NV* = 0x9080
|
|
RENDERBUFFER_BLUE_SIZE* = 0x8D52
|
|
TEXTURE_INTENSITY_SIZE* = 0x8061
|
|
DRAW_BUFFER1_NV* = 0x8826
|
|
SCREEN_NV* = 0x9295
|
|
RGB8I_EXT* = 0x8D8F
|
|
MIN_PROGRAM_TEXTURE_GATHER_OFFSET* = 0x8E5E
|
|
DUAL_INTENSITY12_SGIS* = 0x811A
|
|
SPARE1_NV* = 0x852F
|
|
PALETTE8_R5_G6_B5_OES* = 0x8B97
|
|
COLOR_ATTACHMENT7_NV* = 0x8CE7
|
|
TEXTURE_HEIGHT* = 0x1001
|
|
RENDERBUFFER_BINDING* = 0x8CA7
|
|
DRAW_BUFFER7_EXT* = 0x882C
|
|
cHISTOGRAM* = 0x8024
|
|
COLOR_ATTACHMENT0_OES* = 0x8CE0
|
|
BINORMAL_ARRAY_STRIDE_EXT* = 0x8441
|
|
DEBUG_SEVERITY_HIGH_AMD* = 0x9146
|
|
MIN_SPARSE_LEVEL_AMD* = 0x919B
|
|
MAP1_VERTEX_ATTRIB10_4_NV* = 0x866A
|
|
COEFF* = 0x0A00
|
|
COMPRESSED_RGBA_ASTC_6x5_KHR* = 0x93B3
|
|
TEXTURE_4D_BINDING_SGIS* = 0x814F
|
|
BUFFER_USAGE* = 0x8765
|
|
YCBCR_MESA* = 0x8757
|
|
CLAMP_VERTEX_COLOR* = 0x891A
|
|
RGBA8_EXT* = 0x8058
|
|
BITMAP_TOKEN* = 0x0704
|
|
IMAGE_SCALE_Y_HP* = 0x8156
|
|
OUTPUT_TEXTURE_COORD25_EXT* = 0x87B6
|
|
DEBUG_SOURCE_API* = 0x8246
|
|
STACK_UNDERFLOW* = 0x0504
|
|
COMBINER_CD_DOT_PRODUCT_NV* = 0x8546
|
|
FRAMEBUFFER_BINDING_EXT* = 0x8CA6
|
|
REG_20_ATI* = 0x8935
|
|
MAP1_TEXTURE_COORD_4* = 0x0D96
|
|
DEBUG_OUTPUT_SYNCHRONOUS* = 0x8242
|
|
ACCUM_ALPHA_BITS* = 0x0D5B
|
|
INT_10_10_10_2_OES* = 0x8DF7
|
|
FLOAT_MAT2_ARB* = 0x8B5A
|
|
FRONT_RIGHT* = 0x0401
|
|
COMBINER_AB_DOT_PRODUCT_NV* = 0x8545
|
|
LUMINANCE_ALPHA* = 0x190A
|
|
C4UB_V2F* = 0x2A22
|
|
COMBINER_MUX_SUM_NV* = 0x8547
|
|
MODELVIEW_STACK_DEPTH* = 0x0BA3
|
|
SAMPLES_ARB* = 0x80A9
|
|
ALPHA_TEST_FUNC* = 0x0BC1
|
|
DEPTH_CLAMP* = 0x864F
|
|
MAP2_VERTEX_ATTRIB8_4_NV* = 0x8678
|
|
INVALID_INDEX* = 0xFFFFFFFF
|
|
COMBINER_SCALE_NV* = 0x8548
|
|
ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER* = 0x92CB
|
|
DOT_PRODUCT_TEXTURE_RECTANGLE_NV* = 0x864E
|
|
RELATIVE_SMALL_CW_ARC_TO_NV* = 0x15
|
|
UNSIGNED_INT_10_10_10_2_OES* = 0x8DF6
|
|
DISCARD_ATI* = 0x8763
|
|
cPRIMITIVE_RESTART_INDEX_NV* = 0x8559
|
|
IMAGE_CLASS_2_X_8* = 0x82C0
|
|
MANUAL_GENERATE_MIPMAP* = 0x8294
|
|
FLOAT_R_NV* = 0x8880
|
|
SATURATE_BIT_ATI* = 0x00000040
|
|
BUFFER_SIZE* = 0x8764
|
|
FRAMEBUFFER_BARRIER_BIT_EXT* = 0x00000400
|
|
LUMINANCE8UI_EXT* = 0x8D80
|
|
T2F_IUI_V2F_EXT* = 0x81B1
|
|
OUTPUT_TEXTURE_COORD15_EXT* = 0x87AC
|
|
COVERAGE_AUTOMATIC_NV* = 0x8ED7
|
|
TEXTURE_INTERNAL_FORMAT_QCOM* = 0x8BD5
|
|
INT_IMAGE_CUBE_MAP_ARRAY* = 0x905F
|
|
BUFFER_UPDATE_BARRIER_BIT_EXT* = 0x00000200
|
|
GLYPH_WIDTH_BIT_NV* = 0x01
|
|
OP_MAX_EXT* = 0x878A
|
|
MINMAX_FORMAT_EXT* = 0x802F
|
|
R16I* = 0x8233
|
|
PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB* = 0x8809
|
|
TEXTURE_MAX_LEVEL* = 0x813D
|
|
GEOMETRY_SHADER* = 0x8DD9
|
|
MAX_RENDERBUFFER_SIZE* = 0x84E8
|
|
RGB16_EXT* = 0x8054
|
|
DUAL_INTENSITY16_SGIS* = 0x811B
|
|
FRAMEBUFFER_INCOMPLETE_ATTACHMENT* = 0x8CD6
|
|
BLUE_SCALE* = 0x0D1A
|
|
RGBA_FLOAT16_APPLE* = 0x881A
|
|
RGBA8UI* = 0x8D7C
|
|
COLOR_ATTACHMENT5* = 0x8CE5
|
|
UNSIGNED_IDENTITY_NV* = 0x8536
|
|
COMPRESSED_RGBA_ASTC_10x8_KHR* = 0x93BA
|
|
FRAGMENT_SHADER_ARB* = 0x8B30
|
|
R8* = 0x8229
|
|
IMAGE_BINDING_LAYERED* = 0x8F3C
|
|
RGBA_FLOAT32_ATI* = 0x8814
|
|
TEXTURE_RED_SIZE_EXT* = 0x805C
|
|
INT8_VEC2_NV* = 0x8FE1
|
|
NEGATE_BIT_ATI* = 0x00000004
|
|
ALL_BARRIER_BITS_EXT* = 0xFFFFFFFF
|
|
LIGHT_MODEL_COLOR_CONTROL_EXT* = 0x81F8
|
|
LUMINANCE_ALPHA16UI_EXT* = 0x8D7B
|
|
COUNT_UP_NV* = 0x9088
|
|
QUERY_RESULT_AVAILABLE_ARB* = 0x8867
|
|
DRAW_INDIRECT_BUFFER* = 0x8F3F
|
|
FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT* = 0x8CD3
|
|
OP_DOT3_EXT* = 0x8784
|
|
COLOR_ATTACHMENT10_NV* = 0x8CEA
|
|
STENCIL_INDEX4_OES* = 0x8D47
|
|
LUMINANCE_FLOAT32_ATI* = 0x8818
|
|
DRAW_BUFFER9_ARB* = 0x882E
|
|
RG8_EXT* = 0x822B
|
|
FONT_DESCENDER_BIT_NV* = 0x00400000
|
|
TEXTURE_ALPHA_SIZE_EXT* = 0x805F
|
|
Y_EXT* = 0x87D6
|
|
MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT* = 0x8DE4
|
|
SAMPLER_3D_ARB* = 0x8B5F
|
|
INVERT_OVG_NV* = 0x92B4
|
|
REFERENCED_BY_TESS_EVALUATION_SHADER* = 0x9308
|
|
TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL* = 0x83F8
|
|
LIGHT4* = 0x4004
|
|
VERTEX_STATE_PROGRAM_NV* = 0x8621
|
|
ZERO* = 0
|
|
SAMPLER_CUBE_MAP_ARRAY_ARB* = 0x900C
|
|
cSAMPLE_MASK_EXT* = 0x80A0
|
|
COMBINER_CD_OUTPUT_NV* = 0x854B
|
|
SAMPLE_ALPHA_TO_MASK_SGIS* = 0x809E
|
|
RGBA16* = 0x805B
|
|
PATH_TERMINAL_DASH_CAP_NV* = 0x907D
|
|
SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB* = 0x889C
|
|
DEBUG_SEVERITY_HIGH_KHR* = 0x9146
|
|
DRAW_BUFFER14_EXT* = 0x8833
|
|
READ_FRAMEBUFFER* = 0x8CA8
|
|
UNSIGNED_SHORT_8_8_APPLE* = 0x85BA
|
|
OR* = 0x1507
|
|
ONE_MINUS_DST_ALPHA* = 0x0305
|
|
RGB12* = 0x8053
|
|
FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES* = 0x8CDB
|
|
OUTPUT_TEXTURE_COORD26_EXT* = 0x87B7
|
|
LOCAL_CONSTANT_VALUE_EXT* = 0x87EC
|
|
SURFACE_REGISTERED_NV* = 0x86FD
|
|
FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV* = 0x8E5D
|
|
COMPRESSED_RG_RGTC2* = 0x8DBD
|
|
MAX_VERTEX_ATTRIB_STRIDE* = 0x82E5
|
|
COLOR_ARRAY_ADDRESS_NV* = 0x8F23
|
|
MATRIX_INDEX_ARRAY_POINTER_ARB* = 0x8849
|
|
DUAL_ALPHA8_SGIS* = 0x8111
|
|
TEXTURE_MAX_LOD* = 0x813B
|
|
INTERNALFORMAT_SHARED_SIZE* = 0x8277
|
|
LINEAR_DETAIL_SGIS* = 0x8097
|
|
RG16F_EXT* = 0x822F
|
|
LIST_MODE* = 0x0B30
|
|
VIEWPORT_INDEX_PROVOKING_VERTEX* = 0x825F
|
|
SAMPLER_CUBE_MAP_ARRAY_SHADOW* = 0x900D
|
|
COLOR_TABLE_LUMINANCE_SIZE* = 0x80DE
|
|
COLOR_ARRAY_POINTER* = 0x8090
|
|
MAX_TEXTURE_MAX_ANISOTROPY_EXT* = 0x84FF
|
|
LUMINANCE32F_EXT* = 0x8818
|
|
FRAMEBUFFER_COMPLETE_OES* = 0x8CD5
|
|
MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB* = 0x8F9F
|
|
FEEDBACK* = 0x1C01
|
|
UNSIGNED_INT_IMAGE_2D_ARRAY* = 0x9069
|
|
VERTEX_STREAM1_ATI* = 0x876D
|
|
SLUMINANCE_ALPHA_NV* = 0x8C44
|
|
MAX_TEXTURE_UNITS_ARB* = 0x84E2
|
|
MODELVIEW11_ARB* = 0x872B
|
|
DRAW_FRAMEBUFFER_BINDING_ANGLE* = 0x8CA6
|
|
NEGATIVE_W_EXT* = 0x87DC
|
|
MODELVIEW25_ARB* = 0x8739
|
|
NORMAL_ARRAY_LIST_STRIDE_IBM* = 103081
|
|
CON_0_ATI* = 0x8941
|
|
VERTEX_SHADER_INSTRUCTIONS_EXT* = 0x87CF
|
|
TRANSPOSE_PROGRAM_MATRIX_EXT* = 0x8E2E
|
|
TEXTURE_DEPTH_TYPE* = 0x8C16
|
|
PROGRAM_TARGET_NV* = 0x8646
|
|
MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT* = 0x87CC
|
|
NORMAL_ARRAY_STRIDE_EXT* = 0x807F
|
|
INT_SAMPLER_2D* = 0x8DCA
|
|
MAP2_VERTEX_ATTRIB10_4_NV* = 0x867A
|
|
STEREO* = 0x0C33
|
|
UNSIGNED_INT_IMAGE_2D_RECT_EXT* = 0x9065
|
|
TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV* = 0x8C75
|
|
TRACE_ERRORS_BIT_MESA* = 0x0020
|
|
MAX_GEOMETRY_UNIFORM_BLOCKS* = 0x8A2C
|
|
CONVOLUTION_2D* = 0x8011
|
|
RGB_SCALE_ARB* = 0x8573
|
|
VIDEO_COLOR_CONVERSION_MAX_NV* = 0x902A
|
|
MAX_SHADER_STORAGE_BUFFER_BINDINGS* = 0x90DD
|
|
TABLE_TOO_LARGE_EXT* = 0x8031
|
|
TRANSFORM_FEEDBACK_BINDING_NV* = 0x8E25
|
|
TEXTURE16_ARB* = 0x84D0
|
|
FRAGMENT_SHADER_DERIVATIVE_HINT* = 0x8B8B
|
|
IUI_N3F_V2F_EXT* = 0x81AF
|
|
CLIP_PLANE2_IMG* = 0x3002
|
|
VERTEX_ATTRIB_ARRAY10_NV* = 0x865A
|
|
TEXTURE_FETCH_BARRIER_BIT* = 0x00000008
|
|
DOT3_RGBA_EXT* = 0x8741
|
|
RENDERBUFFER_GREEN_SIZE_EXT* = 0x8D51
|
|
MAX_CLIENT_ATTRIB_STACK_DEPTH* = 0x0D3B
|
|
UNPACK_COMPRESSED_BLOCK_SIZE* = 0x912A
|
|
SAMPLE_BUFFERS_SGIS* = 0x80A8
|
|
MAP1_VERTEX_ATTRIB1_4_NV* = 0x8661
|
|
BUFFER_OBJECT_EXT* = 0x9151
|
|
INT_SAMPLER_1D_ARRAY* = 0x8DCE
|
|
POST_TEXTURE_FILTER_SCALE_SGIX* = 0x817A
|
|
RED_MAX_CLAMP_INGR* = 0x8564
|
|
POST_COLOR_MATRIX_RED_SCALE_SGI* = 0x80B4
|
|
TEXTURE_COORD_ARRAY_TYPE* = 0x8089
|
|
COMPRESSED_SIGNED_RG11_EAC* = 0x9273
|
|
MULTISAMPLE_FILTER_HINT_NV* = 0x8534
|
|
COMPRESSED_RGBA8_ETC2_EAC* = 0x9278
|
|
FONT_UNDERLINE_THICKNESS_BIT_NV* = 0x08000000
|
|
READ_WRITE_ARB* = 0x88BA
|
|
cRENDER_MODE* = 0x0C40
|
|
MAX_NUM_COMPATIBLE_SUBROUTINES* = 0x92F8
|
|
PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI* = 0x87F8
|
|
MODELVIEW0_STACK_DEPTH_EXT* = 0x0BA3
|
|
CONTEXT_FLAG_DEBUG_BIT* = 0x00000002
|
|
TRANSFORM_FEEDBACK_BUFFER_START_EXT* = 0x8C84
|
|
POINT_SIZE_MAX_EXT* = 0x8127
|
|
COLOR_ARRAY_LENGTH_NV* = 0x8F2D
|
|
COLOR_COMPONENTS* = 0x8283
|
|
LINEARDODGE_NV* = 0x92A4
|
|
TEXTURE20_ARB* = 0x84D4
|
|
UNSIGNED_INT64_VEC4_NV* = 0x8FF7
|
|
TEXTURE28* = 0x84DC
|
|
HISTOGRAM_FORMAT_EXT* = 0x8027
|
|
PROGRAM_MATRIX_EXT* = 0x8E2D
|
|
PIXEL_PACK_BUFFER_EXT* = 0x88EB
|
|
TEXTURE_CUBE_MAP_POSITIVE_X_EXT* = 0x8515
|
|
STANDARD_FONT_NAME_NV* = 0x9072
|
|
REG_13_ATI* = 0x892E
|
|
GREEN_SCALE* = 0x0D18
|
|
COLOR_BUFFER_BIT7_QCOM* = 0x00000080
|
|
MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS* = 0x8264
|
|
LUMINANCE8_ALPHA8_SNORM* = 0x9016
|
|
GCCSO_SHADER_BINARY_FJ* = 0x9260
|
|
COORD_REPLACE_NV* = 0x8862
|
|
SOURCE2_RGB_EXT* = 0x8582
|
|
IR_INSTRUMENT1_SGIX* = 0x817F
|
|
CONTEXT_FLAG_DEBUG_BIT_KHR* = 0x00000002
|
|
SWIZZLE_STR_ATI* = 0x8976
|
|
OUTPUT_TEXTURE_COORD17_EXT* = 0x87AE
|
|
MODELVIEW2_ARB* = 0x8722
|
|
R1UI_C4F_N3F_V3F_SUN* = 0x85C8
|
|
MAX_TEXTURE_BUFFER_SIZE_ARB* = 0x8C2B
|
|
OUTPUT_TEXTURE_COORD0_EXT* = 0x879D
|
|
POINT_FADE_THRESHOLD_SIZE_EXT* = 0x8128
|
|
OUTPUT_TEXTURE_COORD30_EXT* = 0x87BB
|
|
EVAL_VERTEX_ATTRIB3_NV* = 0x86C9
|
|
SPHERE_MAP* = 0x2402
|
|
SHADER_IMAGE_ATOMIC* = 0x82A6
|
|
INDEX_BITS* = 0x0D51
|
|
INTERNALFORMAT_ALPHA_TYPE* = 0x827B
|
|
CON_15_ATI* = 0x8950
|
|
TESS_EVALUATION_TEXTURE* = 0x829D
|
|
EDGE_FLAG_ARRAY_STRIDE* = 0x808C
|
|
VERTEX_ATTRIB_ARRAY8_NV* = 0x8658
|
|
POST_COLOR_MATRIX_COLOR_TABLE* = 0x80D2
|
|
CLOSE_PATH_NV* = 0x00
|
|
SCALE_BY_TWO_NV* = 0x853E
|
|
PALETTE8_RGB8_OES* = 0x8B95
|
|
MAX_COMPUTE_ATOMIC_COUNTERS* = 0x8265
|
|
VERTEX_ATTRIB_ARRAY_NORMALIZED* = 0x886A
|
|
MAX_VERTEX_ATTRIBS* = 0x8869
|
|
PROGRAM_POINT_SIZE_EXT* = 0x8642
|
|
TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE* = 0x93A0
|
|
SIGNED_NORMALIZED* = 0x8F9C
|
|
MAX_CUBE_MAP_TEXTURE_SIZE_OES* = 0x851C
|
|
OFFSET_TEXTURE_2D_SCALE_NV* = 0x86E2
|
|
COMPRESSED_SLUMINANCE* = 0x8C4A
|
|
MAX_TESS_EVALUATION_UNIFORM_COMPONENTS* = 0x8E80
|
|
RASTER_POSITION_UNCLIPPED_IBM* = 0x19262
|
|
COMPRESSED_TEXTURE_FORMATS_ARB* = 0x86A3
|
|
TRANSPOSE_MODELVIEW_MATRIX* = 0x84E3
|
|
ALPHA_FLOAT16_APPLE* = 0x881C
|
|
PIXEL_MIN_FILTER_EXT* = 0x8332
|
|
MAX_SPARSE_TEXTURE_SIZE_AMD* = 0x9198
|
|
UNSIGNED_SHORT_5_6_5_REV_EXT* = 0x8364
|
|
DU8DV8_ATI* = 0x877A
|
|
COLOR_ARRAY_LIST_IBM* = 103072
|
|
RGBA8I_EXT* = 0x8D8E
|
|
MULTISAMPLE_BUFFER_BIT4_QCOM* = 0x10000000
|
|
DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB* = 0x824D
|
|
MODELVIEW20_ARB* = 0x8734
|
|
COLOR_TABLE_RED_SIZE* = 0x80DA
|
|
UNIFORM_BARRIER_BIT* = 0x00000004
|
|
TEXTURE* = 0x1702
|
|
CLIP_PLANE0* = 0x3000
|
|
FOG_COORDINATE_ARRAY_POINTER* = 0x8456
|
|
CONSTANT_ALPHA_EXT* = 0x8003
|
|
NAME_STACK_DEPTH* = 0x0D70
|
|
COMPRESSED_RGBA_S3TC_DXT3_ANGLE* = 0x83F2
|
|
LINEAR_DETAIL_ALPHA_SGIS* = 0x8098
|
|
EDGE_FLAG_ARRAY_POINTER_EXT* = 0x8093
|
|
UNSIGNED_SHORT* = 0x1403
|
|
MAP2_VERTEX_ATTRIB1_4_NV* = 0x8671
|
|
DEPTH_CLAMP_FAR_AMD* = 0x901F
|
|
OPERAND3_RGB_NV* = 0x8593
|
|
TEXTURE_SWIZZLE_R_EXT* = 0x8E42
|
|
PATCHES* = 0x000E
|
|
TEXTURE12* = 0x84CC
|
|
COLOR_ATTACHMENT12_EXT* = 0x8CEC
|
|
MAP2_VERTEX_ATTRIB15_4_NV* = 0x867F
|
|
DRAW_BUFFER15_ATI* = 0x8834
|
|
GEOMETRY_INPUT_TYPE* = 0x8917
|
|
COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES* = 0x9279
|
|
RGBA32UI_EXT* = 0x8D70
|
|
RGBA_FLOAT32_APPLE* = 0x8814
|
|
NORMAL_MAP_OES* = 0x8511
|
|
MAP2_GRID_DOMAIN* = 0x0DD2
|
|
RELATIVE_HORIZONTAL_LINE_TO_NV* = 0x07
|
|
TANGENT_ARRAY_STRIDE_EXT* = 0x843F
|
|
FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT* = 0x8CDB
|
|
OBJECT_POINT_SGIS* = 0x81F5
|
|
IMAGE_2D_ARRAY* = 0x9053
|
|
MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB* = 0x8DDF
|
|
SPRITE_MODE_SGIX* = 0x8149
|
|
WEIGHT_ARRAY_OES* = 0x86AD
|
|
MAX_VERTEX_STREAMS* = 0x8E71
|
|
R16F_EXT* = 0x822D
|
|
VERSION_ES_CL_1_0* = 1
|
|
PROXY_TEXTURE_COLOR_TABLE_SGI* = 0x80BD
|
|
MAX_PROGRAM_INSTRUCTIONS_ARB* = 0x88A1
|
|
PURGEABLE_APPLE* = 0x8A1D
|
|
TEXTURE_SWIZZLE_G_EXT* = 0x8E43
|
|
FIRST_VERTEX_CONVENTION_EXT* = 0x8E4D
|
|
DEBUG_SEVERITY_LOW* = 0x9148
|
|
VERTEX_ATTRIB_ARRAY_BARRIER_BIT* = 0x00000001
|
|
OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB* = 0x8B8A
|
|
COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR* = 0x93D4
|
|
DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV* = 0x86F3
|
|
RENDERBUFFER_DEPTH_SIZE* = 0x8D54
|
|
OPERAND1_RGB_ARB* = 0x8591
|
|
REFLECTION_MAP_NV* = 0x8512
|
|
MATRIX17_ARB* = 0x88D1
|
|
EYE_PLANE_ABSOLUTE_NV* = 0x855C
|
|
SRC1_ALPHA* = 0x8589
|
|
UNSIGNED_BYTE_2_3_3_REV* = 0x8362
|
|
RGB5_EXT* = 0x8050
|
|
TEXTURE_2D_ARRAY* = 0x8C1A
|
|
TEXTURE_CUBE_MAP_POSITIVE_X_ARB* = 0x8515
|
|
TEXTURE26* = 0x84DA
|
|
MAX_3D_TEXTURE_SIZE_OES* = 0x8073
|
|
PIXEL_TILE_WIDTH_SGIX* = 0x8140
|
|
PIXEL_UNPACK_BUFFER_BINDING_EXT* = 0x88EF
|
|
TEXTURE_ALPHA_SIZE* = 0x805F
|
|
RELATIVE_QUADRATIC_CURVE_TO_NV* = 0x0B
|
|
POINT_SIZE_ARRAY_BUFFER_BINDING_OES* = 0x8B9F
|
|
GEOMETRY_DEFORMATION_BIT_SGIX* = 0x00000002
|
|
FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS* = 0x8DA8
|
|
NAMED_STRING_LENGTH_ARB* = 0x8DE9
|
|
IMAGE_1D_ARRAY* = 0x9052
|
|
FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES* = 0x8CD4
|
|
MATRIX28_ARB* = 0x88DC
|
|
FRAGMENT_LIGHT1_SGIX* = 0x840D
|
|
HARDMIX_NV* = 0x92A9
|
|
DEBUG_SOURCE_THIRD_PARTY_KHR* = 0x8249
|
|
PACK_SWAP_BYTES* = 0x0D00
|
|
MAX_VERTEX_UNIFORM_COMPONENTS_ARB* = 0x8B4A
|
|
SOURCE2_ALPHA_EXT* = 0x858A
|
|
DOUBLE_MAT2x4* = 0x8F4A
|
|
MEDIUM_FLOAT* = 0x8DF1
|
|
PIXEL_TILE_BEST_ALIGNMENT_SGIX* = 0x813E
|
|
UNPACK_SKIP_ROWS* = 0x0CF3
|
|
PACK_COMPRESSED_BLOCK_SIZE* = 0x912E
|
|
UNSIGNED_INT_IMAGE_2D* = 0x9063
|
|
COLOR_ARRAY_TYPE_EXT* = 0x8082
|
|
BUFFER_MAP_POINTER_ARB* = 0x88BD
|
|
CALLIGRAPHIC_FRAGMENT_SGIX* = 0x8183
|
|
ONE_MINUS_CONSTANT_COLOR_EXT* = 0x8002
|
|
COMPRESSED_RGBA_FXT1_3DFX* = 0x86B1
|
|
CLIP_PLANE1* = 0x3001
|
|
COVERAGE_BUFFERS_NV* = 0x8ED3
|
|
ADD_BLEND_IMG* = 0x8C09
|
|
COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR* = 0x93D5
|
|
PIXEL_TILE_HEIGHT_SGIX* = 0x8141
|
|
SAMPLE_COVERAGE_INVERT_ARB* = 0x80AB
|
|
MAP1_VERTEX_ATTRIB9_4_NV* = 0x8669
|
|
COLOR_TABLE_BIAS_SGI* = 0x80D7
|
|
EDGE_FLAG_ARRAY_COUNT_EXT* = 0x808D
|
|
SAMPLE_BUFFERS_EXT* = 0x80A8
|
|
COLOR_INDEX* = 0x1900
|
|
REPLACEMENT_CODE_SUN* = 0x81D8
|
|
INT_SAMPLER_CUBE_EXT* = 0x8DCC
|
|
FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE* = 0x8D56
|
|
VERTEX_ATTRIB_ARRAY_UNIFIED_NV* = 0x8F1E
|
|
DUAL_LUMINANCE_ALPHA8_SGIS* = 0x811D
|
|
PIXEL_TEX_GEN_ALPHA_LS_SGIX* = 0x8189
|
|
CLIP_DISTANCE7* = 0x3007
|
|
DOT3_RGB_ARB* = 0x86AE
|
|
TEXTURE_WRAP_T* = 0x2803
|
|
LUMINANCE12_EXT* = 0x8041
|
|
TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX* = 0x8174
|
|
TEXTURE_COMPRESSED_IMAGE_SIZE_ARB* = 0x86A0
|
|
EVAL_2D_NV* = 0x86C0
|
|
FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS* = 0x9314
|
|
CURRENT_WEIGHT_ARB* = 0x86A8
|
|
DEBUG_SOURCE_API_ARB* = 0x8246
|
|
FOG_SPECULAR_TEXTURE_WIN* = 0x80EC
|
|
BOOL_VEC4* = 0x8B59
|
|
FRAGMENTS_INSTRUMENT_SGIX* = 0x8313
|
|
GEOMETRY_OUTPUT_TYPE_EXT* = 0x8DDC
|
|
TEXTURE_2D* = 0x0DE1
|
|
MAT_AMBIENT_AND_DIFFUSE_BIT_PGI* = 0x00200000
|
|
TEXTURE_BINDING_RECTANGLE_ARB* = 0x84F6
|
|
SAMPLE_BUFFERS_3DFX* = 0x86B3
|
|
INDEX_OFFSET* = 0x0D13
|
|
MAX_COLOR_ATTACHMENTS* = 0x8CDF
|
|
PLUS_CLAMPED_NV* = 0x92B1
|
|
SIGNED_NEGATE_NV* = 0x853D
|
|
PROXY_TEXTURE_2D_STACK_MESAX* = 0x875C
|
|
MAX_VERTEX_UNIFORM_COMPONENTS* = 0x8B4A
|
|
SAMPLE_MASK_VALUE_SGIS* = 0x80AA
|
|
QUADRATIC_ATTENUATION* = 0x1209
|
|
LUMINANCE32F_ARB* = 0x8818
|
|
COVERAGE_COMPONENT4_NV* = 0x8ED1
|
|
MINMAX_FORMAT* = 0x802F
|
|
SRGB_DECODE_ARB* = 0x8299
|
|
FRAMEBUFFER_INCOMPLETE_FORMATS_EXT* = 0x8CDA
|
|
UNSIGNED_INT_SAMPLER_CUBE_EXT* = 0x8DD4
|
|
COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2* = 0x9277
|
|
DISJOINT_NV* = 0x9283
|
|
TEXTURE_ENV_BIAS_SGIX* = 0x80BE
|
|
PROXY_TEXTURE_3D_EXT* = 0x8070
|
|
SGX_BINARY_IMG* = 0x8C0A
|
|
COPY_READ_BUFFER* = 0x8F36
|
|
POINT_FADE_THRESHOLD_SIZE_SGIS* = 0x8128
|
|
UNIFORM_MATRIX_STRIDE* = 0x8A3D
|
|
UNIFORM_BLOCK_NAME_LENGTH* = 0x8A41
|
|
HISTOGRAM_LUMINANCE_SIZE* = 0x802C
|
|
UNSIGNED_SHORT_4_4_4_4* = 0x8033
|
|
MAX_DEPTH* = 0x8280
|
|
IMAGE_1D* = 0x904C
|
|
LUMINANCE8_ALPHA8_EXT* = 0x8045
|
|
MAX_TEXTURE_IMAGE_UNITS* = 0x8872
|
|
MODELVIEW16_ARB* = 0x8730
|
|
cCURRENT_PALETTE_MATRIX_OES* = 0x8843
|
|
SIGNED_HILO_NV* = 0x86F9
|
|
FRAMEBUFFER_DEFAULT_HEIGHT* = 0x9311
|
|
UNPACK_SKIP_IMAGES* = 0x806D
|
|
c2_BYTES* = 0x1407
|
|
ALLOW_DRAW_FRG_HINT_PGI* = 0x1A210
|
|
INTENSITY16I_EXT* = 0x8D8B
|
|
MAX_SAMPLES_NV* = 0x8D57
|
|
VERTEX_ARRAY_STORAGE_HINT_APPLE* = 0x851F
|
|
LINE_STRIP_ADJACENCY_ARB* = 0x000B
|
|
COORD_REPLACE* = 0x8862
|
|
INDEX_MATERIAL_FACE_EXT* = 0x81BA
|
|
MODELVIEW15_ARB* = 0x872F
|
|
TEXTURE19* = 0x84D3
|
|
UNSIGNED_INT_IMAGE_1D_ARRAY_EXT* = 0x9068
|
|
SIGNED_INTENSITY8_NV* = 0x8708
|
|
TEXTURE_MAG_SIZE_NV* = 0x871F
|
|
DISPATCH_INDIRECT_BUFFER* = 0x90EE
|
|
MAP1_INDEX* = 0x0D91
|
|
TEXTURE_BUFFER_DATA_STORE_BINDING* = 0x8C2D
|
|
MAX_HEIGHT* = 0x827F
|
|
BLEND_DST_ALPHA* = 0x80CA
|
|
R1UI_C3F_V3F_SUN* = 0x85C6
|
|
TEXTURE_PRIORITY_EXT* = 0x8066
|
|
INT_IMAGE_2D* = 0x9058
|
|
MAX_MULTISAMPLE_COVERAGE_MODES_NV* = 0x8E11
|
|
DRAW_BUFFER4_ATI* = 0x8829
|
|
MAX_GEOMETRY_VARYING_COMPONENTS_ARB* = 0x8DDD
|
|
DEPTH_EXT* = 0x1801
|
|
SAMPLE_POSITION* = 0x8E50
|
|
INTERNALFORMAT_DEPTH_TYPE* = 0x827C
|
|
MATRIX23_ARB* = 0x88D7
|
|
DEBUG_TYPE_PUSH_GROUP* = 0x8269
|
|
POLYGON_OFFSET_FILL* = 0x8037
|
|
FRAGMENT_PROGRAM_BINDING_NV* = 0x8873
|
|
FRAMEBUFFER_SRGB_CAPABLE_EXT* = 0x8DBA
|
|
cVERTEX_ATTRIB_BINDING* = 0x82D4
|
|
UNSIGNED_INT8_VEC2_NV* = 0x8FED
|
|
POLYGON_OFFSET_FACTOR* = 0x8038
|
|
BOLD_BIT_NV* = 0x01
|
|
CLAMP_TO_BORDER_ARB* = 0x812D
|
|
INDEX_MODE* = 0x0C30
|
|
SAMPLER_CUBE_SHADOW_NV* = 0x8DC5
|
|
COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT* = 0x8C4F
|
|
MATRIX21_ARB* = 0x88D5
|
|
UNPACK_ROW_LENGTH_EXT* = 0x0CF2
|
|
FRAGMENT_NORMAL_EXT* = 0x834A
|
|
DOT3_ATI* = 0x8966
|
|
IMPLEMENTATION_COLOR_READ_TYPE_OES* = 0x8B9A
|
|
IMAGE_BINDING_ACCESS_EXT* = 0x8F3E
|
|
SYNC_CL_EVENT_ARB* = 0x8240
|
|
UNSIGNED_INT_24_8* = 0x84FA
|
|
c2PASS_1_EXT* = 0x80A3
|
|
POST_TEXTURE_FILTER_BIAS_SGIX* = 0x8179
|
|
TEXTURE_COMPRESSED_IMAGE_SIZE* = 0x86A0
|
|
LUMINANCE_ALPHA32UI_EXT* = 0x8D75
|
|
FORCE_BLUE_TO_ONE_NV* = 0x8860
|
|
FRAMEBUFFER_DEFAULT* = 0x8218
|
|
VIRTUAL_PAGE_SIZE_Z_ARB* = 0x9197
|
|
cTEXTURE_LIGHT_EXT* = 0x8350
|
|
MULTISAMPLE_BUFFER_BIT5_QCOM* = 0x20000000
|
|
UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY* = 0x910D
|
|
SYNC_CONDITION* = 0x9113
|
|
PERFMON_RESULT_SIZE_AMD* = 0x8BC5
|
|
PROGRAM_OBJECT_ARB* = 0x8B40
|
|
MAX_SHININESS_NV* = 0x8504
|
|
PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB* = 0x880A
|
|
RENDERBUFFER_COLOR_SAMPLES_NV* = 0x8E10
|
|
MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS* = 0x8A31
|
|
ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH* = 0x8E49
|
|
MODELVIEW29_ARB* = 0x873D
|
|
PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB* = 0x900B
|
|
SIGNED_HILO16_NV* = 0x86FA
|
|
TRANSFORM_HINT_APPLE* = 0x85B1
|
|
STENCIL_INDEX4* = 0x8D47
|
|
EXTENSIONS* = 0x1F03
|
|
RG16F* = 0x822F
|
|
MAP_UNSYNCHRONIZED_BIT_EXT* = 0x0020
|
|
LUMINANCE16F_ARB* = 0x881E
|
|
UNSIGNED_INT_IMAGE_BUFFER* = 0x9067
|
|
COMPRESSED_RGBA_ASTC_8x8_KHR* = 0x93B7
|
|
AVERAGE_HP* = 0x8160
|
|
cINDEX_MATERIAL_EXT* = 0x81B8
|
|
cCOLOR_TABLE* = 0x80D0
|
|
FOG_COORDINATE_ARRAY_LIST_IBM* = 103076
|
|
DEBUG_CATEGORY_OTHER_AMD* = 0x9150
|
|
R1UI_C4UB_V3F_SUN* = 0x85C5
|
|
SYSTEM_FONT_NAME_NV* = 0x9073
|
|
STATIC_VERTEX_ARRAY_IBM* = 103061
|
|
VERTEX_ATTRIB_ARRAY_DIVISOR_NV* = 0x88FE
|
|
SCALE_BY_ONE_HALF_NV* = 0x8540
|
|
INTENSITY_FLOAT32_ATI* = 0x8817
|
|
FRAGMENT_LIGHT6_SGIX* = 0x8412
|
|
DECR_WRAP_OES* = 0x8508
|
|
MODELVIEW23_ARB* = 0x8737
|
|
PROXY_TEXTURE_1D_ARRAY* = 0x8C19
|
|
REFERENCED_BY_VERTEX_SHADER* = 0x9306
|
|
MAX_NAME_LENGTH* = 0x92F6
|
|
AFFINE_2D_NV* = 0x9092
|
|
SYNC_OBJECT_APPLE* = 0x8A53
|
|
PLUS_DARKER_NV* = 0x9292
|
|
TESS_CONTROL_PROGRAM_NV* = 0x891E
|
|
RGB_SCALE* = 0x8573
|
|
RGBA16UI_EXT* = 0x8D76
|
|
COMPATIBLE_SUBROUTINES* = 0x8E4B
|
|
COLOR_TABLE_WIDTH* = 0x80D9
|
|
MAX_COMBINED_UNIFORM_BLOCKS* = 0x8A2E
|
|
BACK_SECONDARY_COLOR_NV* = 0x8C78
|
|
MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB* = 0x9344
|
|
SECONDARY_COLOR_NV* = 0x852D
|
|
RGB16UI_EXT* = 0x8D77
|
|
SHADER_STORAGE_BUFFER_SIZE* = 0x90D5
|
|
VERTEX_SUBROUTINE* = 0x92E8
|
|
MAP_COLOR* = 0x0D10
|
|
OBJECT_TYPE_ARB* = 0x8B4E
|
|
LAST_VIDEO_CAPTURE_STATUS_NV* = 0x9027
|
|
RGB12_EXT* = 0x8053
|
|
UNSIGNED_INT_IMAGE_3D_EXT* = 0x9064
|
|
LUMINANCE8_ALPHA8* = 0x8045
|
|
FLOAT_RGBA_MODE_NV* = 0x888E
|
|
CURRENT_RASTER_COLOR* = 0x0B04
|
|
CURRENT_RASTER_POSITION* = 0x0B07
|
|
UNIFORM_BLOCK_DATA_SIZE* = 0x8A40
|
|
MALI_PROGRAM_BINARY_ARM* = 0x8F61
|
|
QUERY_COUNTER_BITS_ARB* = 0x8864
|
|
VARIANT_ARRAY_EXT* = 0x87E8
|
|
VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV* = 0x903A
|
|
DEPTH_COMPONENT24_ARB* = 0x81A6
|
|
UNSIGNED_INVERT_NV* = 0x8537
|
|
TEXTURE_IMMUTABLE_LEVELS* = 0x82DF
|
|
DRAW_BUFFER12_ATI* = 0x8831
|
|
MAP_FLUSH_EXPLICIT_BIT_EXT* = 0x0010
|
|
INDEX_WRITEMASK* = 0x0C21
|
|
POLYGON_SMOOTH* = 0x0B41
|
|
COMPRESSED_SIGNED_R11_EAC_OES* = 0x9271
|
|
TEXTURE_SWIZZLE_A_EXT* = 0x8E45
|
|
TEXTURE_COORD_ARRAY_STRIDE* = 0x808A
|
|
PIXEL_MAP_I_TO_R* = 0x0C72
|
|
CONVOLUTION_HEIGHT* = 0x8019
|
|
SIGNALED* = 0x9119
|
|
UNSIGNED_INT_24_8_OES* = 0x84FA
|
|
DRAW_BUFFER6_ARB* = 0x882B
|
|
BUFFER_SIZE_ARB* = 0x8764
|
|
CLEAR_BUFFER* = 0x82B4
|
|
LUMINANCE16UI_EXT* = 0x8D7A
|
|
FRAMEBUFFER_ATTACHMENT_ANGLE* = 0x93A3
|
|
STENCIL_ATTACHMENT* = 0x8D20
|
|
ALL_COMPLETED_NV* = 0x84F2
|
|
MIN* = 0x8007
|
|
COLOR_ATTACHMENT11* = 0x8CEB
|
|
cPATH_STENCIL_FUNC_NV* = 0x90B7
|
|
MAX_LABEL_LENGTH* = 0x82E8
|
|
WEIGHT_ARRAY_TYPE_OES* = 0x86A9
|
|
ACCUM_BUFFER_BIT* = 0x00000200
|
|
WEIGHT_ARRAY_POINTER_ARB* = 0x86AC
|
|
WEIGHT_SUM_UNITY_ARB* = 0x86A6
|
|
COMPRESSED_SRGB_EXT* = 0x8C48
|
|
ATTRIB_ARRAY_TYPE_NV* = 0x8625
|
|
RED_INTEGER_EXT* = 0x8D94
|
|
ALWAYS_SOFT_HINT_PGI* = 0x1A20D
|
|
COMPRESSED_SRGB8_ETC2_OES* = 0x9275
|
|
LOW_FLOAT* = 0x8DF0
|
|
PIXEL_FRAGMENT_RGB_SOURCE_SGIS* = 0x8354
|
|
TEXTURE_LEQUAL_R_SGIX* = 0x819C
|
|
CONTEXT_COMPATIBILITY_PROFILE_BIT* = 0x00000002
|
|
INCR* = 0x1E02
|
|
c3D* = 0x0601
|
|
SHADER_KHR* = 0x82E1
|
|
SRC_COLOR* = 0x0300
|
|
DRAW_BUFFER7_NV* = 0x882C
|
|
VERTEX_ARRAY_SIZE* = 0x807A
|
|
SAMPLER_2D_RECT* = 0x8B63
|
|
UNSIGNED_SHORT_4_4_4_4_REV_IMG* = 0x8365
|
|
READ_PIXEL_DATA_RANGE_NV* = 0x8879
|
|
cEDGE_FLAG* = 0x0B43
|
|
TEXTURE_3D_EXT* = 0x806F
|
|
DOT_PRODUCT_TEXTURE_1D_NV* = 0x885C
|
|
COLOR_SUM_CLAMP_NV* = 0x854F
|
|
RGB10_A2* = 0x8059
|
|
BOOL_VEC3* = 0x8B58
|
|
REG_3_ATI* = 0x8924
|
|
LINEAR_SHARPEN_ALPHA_SGIS* = 0x80AE
|
|
FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT* = 0x8DA8
|
|
MAP1_VERTEX_ATTRIB5_4_NV* = 0x8665
|
|
MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS* = 0x8F39
|
|
PIXEL_MAP_I_TO_B_SIZE* = 0x0CB4
|
|
TRANSFORM_FEEDBACK_BARRIER_BIT_EXT* = 0x00000800
|
|
COLOR_BUFFER_BIT6_QCOM* = 0x00000040
|
|
PROGRAM_TEMPORARIES_ARB* = 0x88A4
|
|
ELEMENT_ARRAY_BUFFER* = 0x8893
|
|
ALWAYS_FAST_HINT_PGI* = 0x1A20C
|
|
INTENSITY_FLOAT16_ATI* = 0x881D
|
|
ACTIVE_ATTRIBUTE_MAX_LENGTH* = 0x8B8A
|
|
CON_12_ATI* = 0x894D
|
|
LINEAR_MIPMAP_NEAREST* = 0x2701
|
|
TEXTURE_COVERAGE_SAMPLES_NV* = 0x9045
|
|
MAX_PROGRAM_NATIVE_PARAMETERS_ARB* = 0x88AB
|
|
DEPTH_SCALE* = 0x0D1E
|
|
SOURCE3_ALPHA_NV* = 0x858B
|
|
ACTIVE_VERTEX_UNITS_ARB* = 0x86A5
|
|
SWIZZLE_STR_DR_ATI* = 0x8978
|
|
RGB16I_EXT* = 0x8D89
|
|
INT_IMAGE_2D_RECT_EXT* = 0x905A
|
|
GREEN_BIAS* = 0x0D19
|
|
FRAMEBUFFER_RENDERABLE_LAYERED* = 0x828A
|
|
COMPRESSED_RGB8_ETC2* = 0x9274
|
|
COMPRESSED_RGBA_ARB* = 0x84EE
|
|
MAX_VERTEX_ATOMIC_COUNTERS* = 0x92D2
|
|
RGBA32I_EXT* = 0x8D82
|
|
WAIT_FAILED* = 0x911D
|
|
FOG_COORDINATE_SOURCE_EXT* = 0x8450
|
|
SAMPLE_MASK_VALUE_NV* = 0x8E52
|
|
OP_MUL_EXT* = 0x8786
|
|
FRAGMENT_TEXTURE* = 0x829F
|
|
GEOMETRY_PROGRAM_NV* = 0x8C26
|
|
MATRIX20_ARB* = 0x88D4
|
|
SECONDARY_COLOR_ARRAY_STRIDE_EXT* = 0x845C
|
|
UNSIGNED_INT_2_10_10_10_REV_EXT* = 0x8368
|
|
PHONG_HINT_WIN* = 0x80EB
|
|
EYE_DISTANCE_TO_LINE_SGIS* = 0x81F2
|
|
SAMPLES_PASSED* = 0x8914
|
|
MAX_COLOR_ATTACHMENTS_NV* = 0x8CDF
|
|
WEIGHT_ARRAY_POINTER_OES* = 0x86AC
|
|
MAX_DEBUG_GROUP_STACK_DEPTH* = 0x826C
|
|
TEXTURE_2D_STACK_BINDING_MESAX* = 0x875E
|
|
VARIANT_VALUE_EXT* = 0x87E4
|
|
TEXTURE_GEN_R* = 0x0C62
|
|
COMPRESSED_RG11_EAC* = 0x9272
|
|
IMAGE_ROTATE_ORIGIN_Y_HP* = 0x815B
|
|
BLEND_ADVANCED_COHERENT_NV* = 0x9285
|
|
DEBUG_CALLBACK_FUNCTION* = 0x8244
|
|
PROXY_TEXTURE_4D_SGIS* = 0x8135
|
|
OCCLUSION_TEST_RESULT_HP* = 0x8166
|
|
COLOR_ATTACHMENT13_EXT* = 0x8CED
|
|
LINE_STRIP_ADJACENCY* = 0x000B
|
|
DEBUG_CATEGORY_APPLICATION_AMD* = 0x914F
|
|
CIRCULAR_TANGENT_ARC_TO_NV* = 0xFC
|
|
MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB* = 0x88B3
|
|
VERTEX_ATTRIB_ARRAY_STRIDE* = 0x8624
|
|
COMPRESSED_SRGB_ALPHA_EXT* = 0x8C49
|
|
UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY* = 0x900F
|
|
UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY* = 0x906C
|
|
LIGHT_MODEL_COLOR_CONTROL* = 0x81F8
|
|
INT_VEC2_ARB* = 0x8B53
|
|
PARALLEL_ARRAYS_INTEL* = 0x83F4
|
|
COLOR_ATTACHMENT11_EXT* = 0x8CEB
|
|
SAMPLE_ALPHA_TO_ONE_SGIS* = 0x809F
|
|
FUNC_ADD_OES* = 0x8006
|
|
COMBINER_MAPPING_NV* = 0x8543
|
|
INT_IMAGE_BUFFER* = 0x905C
|
|
TEXTURE_SWIZZLE_A* = 0x8E45
|
|
FRAMEBUFFER_ATTACHMENT_LAYERED_ARB* = 0x8DA7
|
|
EXPAND_NEGATE_NV* = 0x8539
|
|
COVERAGE_EDGE_FRAGMENTS_NV* = 0x8ED6
|
|
PATH_OBJECT_BOUNDING_BOX_NV* = 0x908A
|
|
MAX_RECTANGLE_TEXTURE_SIZE* = 0x84F8
|
|
FONT_ASCENDER_BIT_NV* = 0x00200000
|
|
INDEX_SHIFT* = 0x0D12
|
|
LUMINANCE6_ALPHA2* = 0x8044
|
|
FLOAT_CLEAR_COLOR_VALUE_NV* = 0x888D
|
|
V2F* = 0x2A20
|
|
DRAW_BUFFER12_NV* = 0x8831
|
|
RIGHT* = 0x0407
|
|
CON_28_ATI* = 0x895D
|
|
SAMPLER_CUBE_ARB* = 0x8B60
|
|
OUTPUT_TEXTURE_COORD27_EXT* = 0x87B8
|
|
MAX_DEPTH_TEXTURE_SAMPLES* = 0x910F
|
|
MODULATE* = 0x2100
|
|
NUM_FILL_STREAMS_NV* = 0x8E29
|
|
DT_SCALE_NV* = 0x8711
|
|
ONE_MINUS_SRC_COLOR* = 0x0301
|
|
OPERAND2_ALPHA* = 0x859A
|
|
MATRIX15_ARB* = 0x88CF
|
|
MULTISAMPLE* = 0x809D
|
|
DEPTH32F_STENCIL8* = 0x8CAD
|
|
COMPRESSED_RGBA_ASTC_4x4_KHR* = 0x93B0
|
|
DUAL_ALPHA16_SGIS* = 0x8113
|
|
COMPRESSED_RGB_FXT1_3DFX* = 0x86B0
|
|
PROXY_TEXTURE_2D_ARRAY* = 0x8C1B
|
|
UNIFORM_NAME_LENGTH* = 0x8A39
|
|
COMPILE_AND_EXECUTE* = 0x1301
|
|
COMPRESSED_RGBA_PVRTC_4BPPV2_IMG* = 0x9138
|
|
PIXEL_CUBIC_WEIGHT_EXT* = 0x8333
|
|
GREEN_MIN_CLAMP_INGR* = 0x8561
|
|
MAX_TEXTURE_LOD_BIAS* = 0x84FD
|
|
NORMAL_MAP_NV* = 0x8511
|
|
PIXEL_UNPACK_BUFFER_BINDING_ARB* = 0x88EF
|
|
LUMINANCE_ALPHA32F_ARB* = 0x8819
|
|
LUMINANCE_FLOAT16_APPLE* = 0x881E
|
|
FACTOR_MIN_AMD* = 0x901C
|
|
BUFFER_GPU_ADDRESS_NV* = 0x8F1D
|
|
DEBUG_TYPE_PERFORMANCE_ARB* = 0x8250
|
|
TEXTURE_RESIDENT* = 0x8067
|
|
TESS_CONTROL_SHADER_BIT* = 0x00000008
|
|
VERTEX_SHADER* = 0x8B31
|
|
COLOR_ATTACHMENT15_EXT* = 0x8CEF
|
|
DRAW_BUFFER2_NV* = 0x8827
|
|
UNSIGNED_INT* = 0x1405
|
|
TEXTURE_SHARED_SIZE_EXT* = 0x8C3F
|
|
LIGHT5* = 0x4005
|
|
VERTEX_ARRAY_SIZE_EXT* = 0x807A
|
|
YCRCB_SGIX* = 0x8318
|
|
ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER* = 0x92C9
|
|
FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES* = 0x8CD1
|
|
QUADRATIC_CURVE_TO_NV* = 0x0A
|
|
POINTS* = 0x0000
|
|
OPERAND1_RGB* = 0x8591
|
|
POINT_DISTANCE_ATTENUATION_ARB* = 0x8129
|
|
QUERY_BUFFER_BARRIER_BIT* = 0x00008000
|
|
QUAD_LUMINANCE4_SGIS* = 0x8120
|
|
GENERATE_MIPMAP_SGIS* = 0x8191
|
|
FRAMEBUFFER_UNSUPPORTED_EXT* = 0x8CDD
|
|
PALETTE4_RGB5_A1_OES* = 0x8B94
|
|
TEXTURE_CROP_RECT_OES* = 0x8B9D
|
|
COMPUTE_SHADER_BIT* = 0x00000020
|
|
OUTPUT_TEXTURE_COORD2_EXT* = 0x879F
|
|
PALETTE4_RGBA4_OES* = 0x8B93
|
|
TEXTURE_CLIPMAP_CENTER_SGIX* = 0x8171
|
|
BLUE_BITS* = 0x0D54
|
|
RELATIVE_LARGE_CCW_ARC_TO_NV* = 0x17
|
|
UNSIGNED_SHORT_5_6_5_EXT* = 0x8363
|
|
MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS* = 0x8DE1
|
|
UNCORRELATED_NV* = 0x9282
|
|
TESS_EVALUATION_SUBROUTINE* = 0x92EA
|
|
MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB* = 0x8E5E
|
|
CON_11_ATI* = 0x894C
|
|
cACTIVE_TEXTURE* = 0x84E0
|
|
ASYNC_TEX_IMAGE_SGIX* = 0x835C
|
|
COLOR_CLEAR_VALUE* = 0x0C22
|
|
INT_SAMPLER_2D_MULTISAMPLE_ARRAY* = 0x910C
|
|
TESS_CONTROL_TEXTURE* = 0x829C
|
|
TEXTURE_CUBE_MAP_NEGATIVE_Z_OES* = 0x851A
|
|
HISTOGRAM_BLUE_SIZE_EXT* = 0x802A
|
|
PATCH_DEFAULT_OUTER_LEVEL* = 0x8E74
|
|
PROGRAM_MATRIX_STACK_DEPTH_EXT* = 0x8E2F
|
|
RENDERBUFFER_BINDING_ANGLE* = 0x8CA7
|
|
CONSTANT_ATTENUATION* = 0x1207
|
|
SHADER_CONSISTENT_NV* = 0x86DD
|
|
MAX_TESS_EVALUATION_ATOMIC_COUNTERS* = 0x92D4
|
|
EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD* = 0x9160
|
|
DETAIL_TEXTURE_FUNC_POINTS_SGIS* = 0x809C
|
|
INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT* = 0x9061
|
|
COUNT_DOWN_NV* = 0x9089
|
|
MATRIX12_ARB* = 0x88CC
|
|
MAX_VERTEX_SHADER_INVARIANTS_EXT* = 0x87C7
|
|
REPLICATE_BORDER_HP* = 0x8153
|
|
MODELVIEW9_ARB* = 0x8729
|
|
ANY_SAMPLES_PASSED_CONSERVATIVE_EXT* = 0x8D6A
|
|
PROGRAM_PARAMETERS_ARB* = 0x88A8
|
|
LIST_BIT* = 0x00020000
|
|
MAX_GEOMETRY_ATOMIC_COUNTERS* = 0x92D5
|
|
CONSTANT_COLOR1_NV* = 0x852B
|
|
AVERAGE_EXT* = 0x8335
|
|
SINGLE_COLOR_EXT* = 0x81F9
|
|
VERTEX_ARRAY* = 0x8074
|
|
COLOR_INDEX1_EXT* = 0x80E2
|
|
COMPUTE_PROGRAM_NV* = 0x90FB
|
|
LINES_ADJACENCY* = 0x000A
|
|
OP_ROUND_EXT* = 0x8790
|
|
TRANSFORM_FEEDBACK_BUFFER_STRIDE* = 0x934C
|
|
MAX_DEEP_3D_TEXTURE_DEPTH_NV* = 0x90D1
|
|
REG_11_ATI* = 0x892C
|
|
SAMPLES_EXT* = 0x80A9
|
|
FUNC_REVERSE_SUBTRACT* = 0x800B
|
|
POINT_SPRITE_COORD_ORIGIN* = 0x8CA0
|
|
REG_27_ATI* = 0x893C
|
|
TEXTURE_VIEW_MIN_LEVEL* = 0x82DB
|
|
NICEST* = 0x1102
|
|
CLIP_PLANE4_IMG* = 0x3004
|
|
ARRAY_BUFFER_BINDING* = 0x8894
|
|
c422_AVERAGE_EXT* = 0x80CE
|
|
RENDERER* = 0x1F01
|
|
OVERLAY_NV* = 0x9296
|
|
TEXTURE_SAMPLES_IMG* = 0x9136
|
|
DEBUG_SOURCE_SHADER_COMPILER_KHR* = 0x8248
|
|
EYE_DISTANCE_TO_POINT_SGIS* = 0x81F0
|
|
MAX_PROGRAM_GENERIC_ATTRIBS_NV* = 0x8DA5
|
|
FILTER4_SGIS* = 0x8146
|
|
LIGHT_MODEL_LOCAL_VIEWER* = 0x0B51
|
|
TRIANGLE_MESH_SUN* = 0x8615
|
|
SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB* = 0x900D
|
|
DEPTH_COMPONENTS* = 0x8284
|
|
NUM_GENERAL_COMBINERS_NV* = 0x854E
|
|
cCLIENT_ACTIVE_TEXTURE_ARB* = 0x84E1
|
|
FRAGMENT_DEPTH* = 0x8452
|
|
SEPARATE_ATTRIBS* = 0x8C8D
|
|
HALF_FLOAT_OES* = 0x8D61
|
|
PROXY_TEXTURE_2D* = 0x8064
|
|
VARIANT_ARRAY_TYPE_EXT* = 0x87E7
|
|
DRAW_BUFFER11_ATI* = 0x8830
|
|
MATRIX_INDEX_ARRAY_POINTER_OES* = 0x8849
|
|
CURRENT_INDEX* = 0x0B01
|
|
UNSIGNED_INT_24_8_MESA* = 0x8751
|
|
PROGRAM_SEPARABLE* = 0x8258
|
|
TEXTURE8_ARB* = 0x84C8
|
|
OPERAND0_ALPHA_EXT* = 0x8598
|
|
PER_STAGE_CONSTANTS_NV* = 0x8535
|
|
LINE_LOOP* = 0x0002
|
|
DRAW_PIXEL_TOKEN* = 0x0705
|
|
DRAW_BUFFER3* = 0x8828
|
|
GEOMETRY_DEFORMATION_SGIX* = 0x8194
|
|
MAX_CUBE_MAP_TEXTURE_SIZE_EXT* = 0x851C
|
|
GLYPH_VERTICAL_BEARING_X_BIT_NV* = 0x20
|
|
TEXTURE30* = 0x84DE
|
|
c4PASS_1_EXT* = 0x80A5
|
|
RGB16F_EXT* = 0x881B
|
|
c2PASS_0_SGIS* = 0x80A2
|
|
CON_27_ATI* = 0x895C
|
|
SAMPLE_ALPHA_TO_ONE* = 0x809F
|
|
POLYGON_SMOOTH_HINT* = 0x0C53
|
|
COLOR_ATTACHMENT_EXT* = 0x90F0
|
|
PATCH_DEFAULT_INNER_LEVEL* = 0x8E73
|
|
TEXTURE_MAX_CLAMP_T_SGIX* = 0x836A
|
|
WEIGHT_ARRAY_BUFFER_BINDING_OES* = 0x889E
|
|
TEXTURE1* = 0x84C1
|
|
LINES* = 0x0001
|
|
PIXEL_TILE_GRID_DEPTH_SGIX* = 0x8144
|
|
TEXTURE2* = 0x84C2
|
|
IMAGE_CUBE_MAP_ARRAY_EXT* = 0x9054
|
|
DRAW_BUFFER4* = 0x8829
|
|
DRAW_BUFFER_EXT* = 0x0C01
|
|
STENCIL_INDEX1* = 0x8D46
|
|
DEPTH_COMPONENT32F_NV* = 0x8DAB
|
|
VERTEX_ATTRIB_ARRAY_POINTER* = 0x8645
|
|
DOUBLE_MAT4x2* = 0x8F4D
|
|
MOVE_TO_NV* = 0x02
|
|
OP_RECIP_SQRT_EXT* = 0x8795
|
|
SAMPLER_1D_ARRAY* = 0x8DC0
|
|
MIN_FRAGMENT_INTERPOLATION_OFFSET* = 0x8E5B
|
|
TEXTURE_DEPTH_EXT* = 0x8071
|
|
STENCIL_INDEX8* = 0x8D48
|
|
MAX_PROGRAM_TEX_INSTRUCTIONS_ARB* = 0x880C
|
|
INTERNALFORMAT_DEPTH_SIZE* = 0x8275
|
|
STATE_RESTORE* = 0x8BDC
|
|
SMALL_CW_ARC_TO_NV* = 0x14
|
|
LUMINANCE16* = 0x8042
|
|
VERTEX_ATTRIB_ARRAY1_NV* = 0x8651
|
|
TEXTURE_MAX_CLAMP_R_SGIX* = 0x836B
|
|
LUMINANCE_FLOAT16_ATI* = 0x881E
|
|
MAX_TEXTURE_UNITS* = 0x84E2
|
|
DRAW_BUFFER4_ARB* = 0x8829
|
|
DRAW_BUFFER12* = 0x8831
|
|
R8UI* = 0x8232
|
|
STENCIL_REF* = 0x0B97
|
|
VARIANT_EXT* = 0x87C1
|
|
VERTEX_ATTRIB_MAP2_DOMAIN_APPLE* = 0x8A09
|
|
QUERY_OBJECT_AMD* = 0x9153
|
|
PLUS_NV* = 0x9291
|
|
UNPACK_SWAP_BYTES* = 0x0CF0
|
|
MAX_UNIFORM_LOCATIONS* = 0x826E
|
|
GUILTY_CONTEXT_RESET_EXT* = 0x8253
|
|
DOT3_RGBA_IMG* = 0x86AF
|
|
X_EXT* = 0x87D5
|
|
UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB* = 0x900F
|
|
TEXTURE_COMPARE_FAIL_VALUE_ARB* = 0x80BF
|
|
ETC1_RGB8_OES* = 0x8D64
|
|
LUMINANCE_ALPHA_INTEGER_EXT* = 0x8D9D
|
|
MINMAX_SINK* = 0x8030
|
|
RG32F* = 0x8230
|
|
PROXY_TEXTURE_2D_MULTISAMPLE* = 0x9101
|
|
RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV* = 0x86D9
|
|
R16* = 0x822A
|
|
BOUNDING_BOX_NV* = 0x908D
|
|
INVALID_ENUM* = 0x0500
|
|
MOVE_TO_RESETS_NV* = 0x90B5
|
|
SYNC_GPU_COMMANDS_COMPLETE_APPLE* = 0x9117
|
|
MAX_RECTANGLE_TEXTURE_SIZE_ARB* = 0x84F8
|
|
UNSIGNED_INT_10F_11F_11F_REV_EXT* = 0x8C3B
|
|
VERTEX_PRECLIP_HINT_SGIX* = 0x83EF
|
|
CLIENT_VERTEX_ARRAY_BIT* = 0x00000002
|
|
MAT_COLOR_INDEXES_BIT_PGI* = 0x01000000
|
|
PERFORMANCE_MONITOR_AMD* = 0x9152
|
|
QUAD_STRIP* = 0x0008
|
|
MAX_TEXTURE_COORDS_NV* = 0x8871
|
|
TESS_EVALUATION_SUBROUTINE_UNIFORM* = 0x92F0
|
|
DRAW_BUFFER1_EXT* = 0x8826
|
|
TEXTURE18* = 0x84D2
|
|
COLOR_ATTACHMENT5_NV* = 0x8CE5
|
|
MAX_COMPUTE_WORK_GROUP_SIZE* = 0x91BF
|
|
T2F_C4UB_V3F* = 0x2A29
|
|
MAP1_GRID_DOMAIN* = 0x0DD0
|
|
DEBUG_TYPE_PUSH_GROUP_KHR* = 0x8269
|
|
STATIC_READ* = 0x88E5
|
|
MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB* = 0x880E
|
|
DOUBLE_EXT* = 0x140A
|
|
MAX_FRAGMENT_UNIFORM_VECTORS* = 0x8DFD
|
|
R32F_EXT* = 0x822E
|
|
MAX_RENDERBUFFER_SIZE_EXT* = 0x84E8
|
|
COMPRESSED_TEXTURE_FORMATS* = 0x86A3
|
|
MAX_EXT* = 0x8008
|
|
VERTEX_ATTRIB_ARRAY_ENABLED_ARB* = 0x8622
|
|
INTERPOLATE* = 0x8575
|
|
QUERY_RESULT_NO_WAIT_AMD* = 0x9194
|
|
TEXTURE_CUBE_MAP_NEGATIVE_X_OES* = 0x8516
|
|
LUMINANCE16_ALPHA16_SNORM* = 0x901A
|
|
SRC_ALPHA_SATURATE* = 0x0308
|
|
DRAW_INDIRECT_BUFFER_BINDING* = 0x8F43
|
|
T2F_IUI_N3F_V3F_EXT* = 0x81B4
|
|
MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB* = 0x8B49
|
|
MAX_ASYNC_READ_PIXELS_SGIX* = 0x8361
|
|
cVERTEX_ARRAY_RANGE_APPLE* = 0x851D
|
|
SAMPLER_2D_SHADOW_ARB* = 0x8B62
|
|
ETC1_SRGB8_NV* = 0x88EE
|
|
COLORBURN_NV* = 0x929A
|
|
SAMPLER_2D_ARRAY_SHADOW_EXT* = 0x8DC4
|
|
ALL_BARRIER_BITS* = 0xFFFFFFFF
|
|
TRIANGLE_STRIP_ADJACENCY_EXT* = 0x000D
|
|
MAX_TEXTURE_BUFFER_SIZE* = 0x8C2B
|
|
ALIASED_POINT_SIZE_RANGE* = 0x846D
|
|
STENCIL_BACK_VALUE_MASK* = 0x8CA4
|
|
CMYK_EXT* = 0x800C
|
|
OPERAND1_ALPHA_EXT* = 0x8599
|
|
TEXTURE_SHADOW* = 0x82A1
|
|
LINEAR_CLIPMAP_LINEAR_SGIX* = 0x8170
|
|
MIPMAP* = 0x8293
|
|
LINE_SMOOTH_HINT* = 0x0C52
|
|
DEPTH_STENCIL_TEXTURE_MODE* = 0x90EA
|
|
BUFFER_ACCESS_OES* = 0x88BB
|
|
PROXY_TEXTURE_1D_ARRAY_EXT* = 0x8C19
|
|
OBJECT_LINEAR* = 0x2401
|
|
MAP1_TEXTURE_COORD_3* = 0x0D95
|
|
TEXTURE_RENDERBUFFER_NV* = 0x8E55
|
|
FRAMEBUFFER_RENDERABLE* = 0x8289
|
|
DOT3_RGB_EXT* = 0x8740
|
|
QUAD_LUMINANCE8_SGIS* = 0x8121
|
|
UNIFORM_BLOCK_INDEX* = 0x8A3A
|
|
DS_SCALE_NV* = 0x8710
|
|
TYPE* = 0x92FA
|
|
MATRIX_EXT* = 0x87C0
|
|
VERTEX_STREAM4_ATI* = 0x8770
|
|
TOP_LEVEL_ARRAY_STRIDE* = 0x930D
|
|
INT_SAMPLER_2D_EXT* = 0x8DCA
|
|
PATH_FORMAT_PS_NV* = 0x9071
|
|
COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR* = 0x93D2
|
|
MAX_TEXTURE_COORDS* = 0x8871
|
|
MAX_FRAGMENT_INTERPOLATION_OFFSET* = 0x8E5C
|
|
REG_17_ATI* = 0x8932
|
|
WAIT_FAILED_APPLE* = 0x911D
|
|
TEXTURE_BINDING_3D* = 0x806A
|
|
cTEXTURE_VIEW* = 0x82B5
|
|
DOT3_RGBA_ARB* = 0x86AF
|
|
MAX_VARYING_FLOATS_ARB* = 0x8B4B
|
|
UNIFORM_IS_ROW_MAJOR* = 0x8A3E
|
|
FRAGMENT_SHADER_BIT* = 0x00000002
|
|
MATRIX_INDEX_ARRAY_ARB* = 0x8844
|
|
PIXEL_PACK_BUFFER_BINDING_EXT* = 0x88ED
|
|
MATRIX_PALETTE_OES* = 0x8840
|
|
INTENSITY_SNORM* = 0x9013
|
|
COLOR_BUFFER_BIT0_QCOM* = 0x00000001
|
|
cBITMAP* = 0x1A00
|
|
CURRENT_MATRIX_NV* = 0x8641
|
|
QUERY_BUFFER_AMD* = 0x9192
|
|
EDGE_FLAG_ARRAY_BUFFER_BINDING* = 0x889B
|
|
c4PASS_3_EXT* = 0x80A7
|
|
TEXTURE_4DSIZE_SGIS* = 0x8136
|
|
PATH_COORD_COUNT_NV* = 0x909E
|
|
SLUMINANCE* = 0x8C46
|
|
POINT_SMOOTH_HINT* = 0x0C51
|
|
ADJACENT_PAIRS_NV* = 0x90AE
|
|
BUFFER_BINDING* = 0x9302
|
|
ARRAY_OBJECT_BUFFER_ATI* = 0x8766
|
|
PATH_INITIAL_DASH_CAP_NV* = 0x907C
|
|
RGBA4* = 0x8056
|
|
PACK_LSB_FIRST* = 0x0D01
|
|
IMAGE_BINDING_NAME_EXT* = 0x8F3A
|
|
UNSIGNED_INT_SAMPLER_2D_EXT* = 0x8DD2
|
|
RGBA12_EXT* = 0x805A
|
|
COMBINER0_NV* = 0x8550
|
|
COLOR_BUFFER_BIT4_QCOM* = 0x00000010
|
|
TIME_ELAPSED* = 0x88BF
|
|
TRANSFORM_FEEDBACK_BUFFER_START* = 0x8C84
|
|
COMPRESSED_RGBA_ASTC_5x5_KHR* = 0x93B2
|
|
MAX_SPARSE_3D_TEXTURE_SIZE_AMD* = 0x9199
|
|
RENDERBUFFER_HEIGHT_EXT* = 0x8D43
|
|
QUARTER_BIT_ATI* = 0x00000010
|
|
TEXTURE_COMPRESSION_HINT_ARB* = 0x84EF
|
|
DRAW_BUFFER13* = 0x8832
|
|
CURRENT_MATRIX_STACK_DEPTH_ARB* = 0x8640
|
|
DEPENDENT_HILO_TEXTURE_2D_NV* = 0x8858
|
|
DST_NV* = 0x9287
|
|
DEBUG_OBJECT_MESA* = 0x8759
|
|
NUM_INSTRUCTIONS_TOTAL_ATI* = 0x8972
|
|
FLAT* = 0x1D00
|
|
EVAL_VERTEX_ATTRIB8_NV* = 0x86CE
|
|
VERTEX_PROGRAM_CALLBACK_FUNC_MESA* = 0x8BB6
|
|
TEXTURE_COORD_ARRAY_EXT* = 0x8078
|
|
LOCATION_INDEX* = 0x930F
|
|
SLIM10U_SGIX* = 0x831E
|
|
PHONG_WIN* = 0x80EA
|
|
EVAL_VERTEX_ATTRIB1_NV* = 0x86C7
|
|
SMOOTH_LINE_WIDTH_RANGE* = 0x0B22
|
|
SAMPLER_RENDERBUFFER_NV* = 0x8E56
|
|
UNPACK_LSB_FIRST* = 0x0CF1
|
|
SELECTION_BUFFER_POINTER* = 0x0DF3
|
|
PIXEL_SUBSAMPLE_4444_SGIX* = 0x85A2
|
|
COMPRESSED_R11_EAC* = 0x9270
|
|
MAX_CLIP_PLANES* = 0x0D32
|
|
POST_CONVOLUTION_GREEN_BIAS* = 0x8021
|
|
COLOR_EXT* = 0x1800
|
|
VENDOR* = 0x1F00
|
|
MAP1_VERTEX_ATTRIB8_4_NV* = 0x8668
|
|
TEXTURE_ALPHA_TYPE* = 0x8C13
|
|
CURRENT_VERTEX_ATTRIB_ARB* = 0x8626
|
|
COLOR_BUFFER_BIT2_QCOM* = 0x00000004
|
|
VERTEX_ATTRIB_ARRAY15_NV* = 0x865F
|
|
OFFSET_PROJECTIVE_TEXTURE_2D_NV* = 0x8850
|
|
DRAW_BUFFER5_ARB* = 0x882A
|
|
SAMPLES_PASSED_ARB* = 0x8914
|
|
cPRIMITIVE_RESTART_NV* = 0x8558
|
|
FRAGMENT_LIGHT3_SGIX* = 0x840F
|
|
COLOR_INDEX16_EXT* = 0x80E7
|
|
RGBA8_OES* = 0x8058
|
|
PACK_CMYK_HINT_EXT* = 0x800E
|
|
FRAMEBUFFER_ATTACHMENT_BLUE_SIZE* = 0x8214
|
|
MODELVIEW0_EXT* = 0x1700
|
|
RETAINED_APPLE* = 0x8A1B
|
|
DRAW_PIXELS_APPLE* = 0x8A0A
|
|
POINT_BIT* = 0x00000002
|
|
PIXEL_MAP_B_TO_B_SIZE* = 0x0CB8
|
|
RELATIVE_SMALL_CCW_ARC_TO_NV* = 0x13
|
|
VERTEX_ATTRIB_ARRAY_STRIDE_ARB* = 0x8624
|
|
DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV* = 0x885D
|
|
CON_2_ATI* = 0x8943
|
|
SAMPLER_2D_ARRAY* = 0x8DC1
|
|
LINE_STIPPLE_PATTERN* = 0x0B25
|
|
IMPLEMENTATION_COLOR_READ_FORMAT* = 0x8B9B
|
|
TRANSPOSE_AFFINE_2D_NV* = 0x9096
|
|
COLOR_ATTACHMENT7* = 0x8CE7
|
|
COLOR_ATTACHMENT14* = 0x8CEE
|
|
SHADER* = 0x82E1
|
|
SKIP_MISSING_GLYPH_NV* = 0x90A9
|
|
VERTEX_ARRAY_TYPE* = 0x807B
|
|
OP_POWER_EXT* = 0x8793
|
|
MAX_BINDABLE_UNIFORM_SIZE_EXT* = 0x8DED
|
|
SRGB8* = 0x8C41
|
|
INTERNALFORMAT_ALPHA_SIZE* = 0x8274
|
|
IMAGE_2D_MULTISAMPLE* = 0x9055
|
|
VIDEO_CAPTURE_FRAME_HEIGHT_NV* = 0x9039
|
|
NEVER* = 0x0200
|
|
MAP2_TEXTURE_COORD_2* = 0x0DB4
|
|
PROGRAM_RESULT_COMPONENTS_NV* = 0x8907
|
|
SHADER_STORAGE_BARRIER_BIT* = 0x00002000
|
|
SLIM8U_SGIX* = 0x831D
|
|
DRAW_BUFFER7_ATI* = 0x882C
|
|
CLAMP_TO_EDGE* = 0x812F
|
|
LUMINANCE32I_EXT* = 0x8D86
|
|
NORMAL_ARRAY_POINTER* = 0x808F
|
|
ALPHA_TEST_REF_QCOM* = 0x0BC2
|
|
MATRIX7_NV* = 0x8637
|
|
REFERENCED_BY_FRAGMENT_SHADER* = 0x930A
|
|
COMPRESSED_RGBA_PVRTC_4BPPV1_IMG* = 0x8C02
|
|
DEBUG_TYPE_MARKER* = 0x8268
|
|
DEBUG_OUTPUT_SYNCHRONOUS_KHR* = 0x8242
|
|
CON_26_ATI* = 0x895B
|
|
COMBINER7_NV* = 0x8557
|
|
MAP2_TANGENT_EXT* = 0x8445
|
|
COMPRESSED_RGBA_ASTC_10x6_KHR* = 0x93B9
|
|
RG8* = 0x822B
|
|
INT_SAMPLER_1D_ARRAY_EXT* = 0x8DCE
|
|
POINT_SPRITE_R_MODE_NV* = 0x8863
|
|
ATOMIC_COUNTER_BUFFER_BINDING* = 0x92C1
|
|
INTENSITY16F_ARB* = 0x881D
|
|
DEFORMATIONS_MASK_SGIX* = 0x8196
|
|
PATH_TERMINAL_END_CAP_NV* = 0x9078
|
|
cVERTEX_BINDING_DIVISOR* = 0x82D6
|
|
WIDE_LINE_HINT_PGI* = 0x1A222
|
|
LIGHTING* = 0x0B50
|
|
CURRENT_BIT* = 0x00000001
|
|
LOSE_CONTEXT_ON_RESET_ARB* = 0x8252
|
|
COLOR_ATTACHMENT15* = 0x8CEF
|
|
REGISTER_COMBINERS_NV* = 0x8522
|
|
UNSIGNED_INT64_VEC2_NV* = 0x8FF5
|
|
TEXTURE_CLIPMAP_DEPTH_SGIX* = 0x8176
|
|
HISTOGRAM_WIDTH* = 0x8026
|
|
RENDERBUFFER_ALPHA_SIZE* = 0x8D53
|
|
POST_CONVOLUTION_BLUE_BIAS_EXT* = 0x8022
|
|
SCALED_RESOLVE_FASTEST_EXT* = 0x90BA
|
|
DRAW_BUFFER15* = 0x8834
|
|
LUMINANCE4_ALPHA4* = 0x8043
|
|
SWIZZLE_STRQ_DQ_ATI* = 0x897B
|
|
OP_MADD_EXT* = 0x8788
|
|
MAX_ATTRIB_STACK_DEPTH* = 0x0D35
|
|
DEBUG_GROUP_STACK_DEPTH_KHR* = 0x826D
|
|
ACTIVE_VARYINGS_NV* = 0x8C81
|
|
DEBUG_SEVERITY_HIGH* = 0x9146
|
|
SRGB8_EXT* = 0x8C41
|
|
STENCIL_WRITEMASK* = 0x0B98
|
|
REG_14_ATI* = 0x892F
|
|
PROGRAM_BINARY_ANGLE* = 0x93A6
|
|
RENDERBUFFER_DEPTH_SIZE_EXT* = 0x8D54
|
|
ALPHA_BIAS* = 0x0D1D
|
|
STATIC_ATI* = 0x8760
|
|
MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES* = 0x8B9E
|
|
SOFTLIGHT_NV* = 0x929C
|
|
INDEX_ARRAY_COUNT_EXT* = 0x8087
|
|
RENDERBUFFER_BLUE_SIZE_EXT* = 0x8D52
|
|
SHARED_TEXTURE_PALETTE_EXT* = 0x81FB
|
|
VERTEX_SHADER_OPTIMIZED_EXT* = 0x87D4
|
|
MAX_SAMPLE_MASK_WORDS_NV* = 0x8E59
|
|
MAX_MATRIX_PALETTE_STACK_DEPTH_ARB* = 0x8841
|
|
MATRIX30_ARB* = 0x88DE
|
|
NORMAL_ARRAY_POINTER_EXT* = 0x808F
|
|
PIXEL_MAP_A_TO_A* = 0x0C79
|
|
MATRIX18_ARB* = 0x88D2
|
|
UNPACK_SKIP_ROWS_EXT* = 0x0CF3
|
|
INVARIANT_DATATYPE_EXT* = 0x87EB
|
|
INT_IMAGE_1D_EXT* = 0x9057
|
|
OUTPUT_TEXTURE_COORD24_EXT* = 0x87B5
|
|
MAP_WRITE_BIT_EXT* = 0x0002
|
|
MODELVIEW28_ARB* = 0x873C
|
|
MAX_VARYING_COMPONENTS_EXT* = 0x8B4B
|
|
OUTPUT_TEXTURE_COORD4_EXT* = 0x87A1
|
|
UNSIGNED_INT_VEC2_EXT* = 0x8DC6
|
|
READ_ONLY* = 0x88B8
|
|
SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM* = 103087
|
|
UNSIGNED_INT64_NV* = 0x140F
|
|
REPLACEMENT_CODE_ARRAY_STRIDE_SUN* = 0x85C2
|
|
DEPTH_BUFFER_BIT0_QCOM* = 0x00000100
|
|
VERTEX_ATTRIB_MAP2_SIZE_APPLE* = 0x8A06
|
|
POST_CONVOLUTION_ALPHA_SCALE* = 0x801F
|
|
TEXTURE_COLOR_SAMPLES_NV* = 0x9046
|
|
DEBUG_SEVERITY_HIGH_ARB* = 0x9146
|
|
MAP_WRITE_BIT* = 0x0002
|
|
SRC1_RGB* = 0x8581
|
|
LIGHT0* = 0x4000
|
|
READ_PIXELS_FORMAT* = 0x828D
|
|
COMBINE_RGB_EXT* = 0x8571
|
|
MATRIX2_NV* = 0x8632
|
|
INT16_VEC4_NV* = 0x8FE7
|
|
INT_SAMPLER_CUBE* = 0x8DCC
|
|
LUMINANCE_ALPHA8I_EXT* = 0x8D93
|
|
TRIANGLE_STRIP_ADJACENCY* = 0x000D
|
|
MAX_TEXTURE_BUFFER_SIZE_EXT* = 0x8C2B
|
|
COLOR_TABLE_BIAS* = 0x80D7
|
|
MAX_GEOMETRY_INPUT_COMPONENTS* = 0x9123
|
|
TEXTURE_RANGE_POINTER_APPLE* = 0x85B8
|
|
PIXEL_SUBSAMPLE_2424_SGIX* = 0x85A3
|
|
RESAMPLE_REPLICATE_OML* = 0x8986
|
|
ALL_STATIC_DATA_IBM* = 103060
|
|
DEBUG_CATEGORY_PERFORMANCE_AMD* = 0x914D
|
|
ALPHA_TEST_QCOM* = 0x0BC0
|
|
PREVIOUS_TEXTURE_INPUT_NV* = 0x86E4
|
|
SIGNED_RGBA_NV* = 0x86FB
|
|
GLOBAL_ALPHA_SUN* = 0x81D9
|
|
RGB_FLOAT16_APPLE* = 0x881B
|
|
PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB* = 0x8808
|
|
UTF8_NV* = 0x909A
|
|
ALLOW_DRAW_OBJ_HINT_PGI* = 0x1A20E
|
|
INT_IMAGE_3D* = 0x9059
|
|
PACK_ROW_LENGTH* = 0x0D02
|
|
MAX_TEXTURE_LOD_BIAS_EXT* = 0x84FD
|
|
SCALED_RESOLVE_NICEST_EXT* = 0x90BB
|
|
c422_EXT* = 0x80CC
|
|
SAMPLER_1D_ARRAY_SHADOW_EXT* = 0x8DC3
|
|
PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT* = 0x8336
|
|
COMPRESSED_RED* = 0x8225
|
|
MAX_RATIONAL_EVAL_ORDER_NV* = 0x86D7
|
|
MAX_COMBINED_IMAGE_UNIFORMS* = 0x90CF
|
|
GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV* = 0x10
|
|
TEXTURE_BINDING_1D_ARRAY* = 0x8C1C
|
|
FRAMEBUFFER_COMPLETE* = 0x8CD5
|
|
RG8I* = 0x8237
|
|
COLOR_ATTACHMENT2_NV* = 0x8CE2
|
|
INT64_VEC4_NV* = 0x8FEB
|
|
OP_SET_GE_EXT* = 0x878C
|
|
READ_WRITE* = 0x88BA
|
|
OPERAND1_RGB_EXT* = 0x8591
|
|
SHADER_STORAGE_BLOCK* = 0x92E6
|
|
TEXTURE_UPDATE_BARRIER_BIT* = 0x00000100
|
|
MAX_FRAGMENT_ATOMIC_COUNTERS* = 0x92D6
|
|
SHADER_INCLUDE_ARB* = 0x8DAE
|
|
UNSIGNED_SHORT_1_5_5_5_REV* = 0x8366
|
|
PROGRAM_PIPELINE* = 0x82E4
|
|
MAP1_TEXTURE_COORD_2* = 0x0D94
|
|
FOG_COORDINATE_ARRAY_STRIDE_EXT* = 0x8455
|
|
WEIGHT_ARRAY_SIZE_OES* = 0x86AB
|
|
R11F_G11F_B10F* = 0x8C3A
|
|
WRITE_PIXEL_DATA_RANGE_NV* = 0x8878
|
|
UNSIGNED_SHORT_8_8_REV_APPLE* = 0x85BB
|
|
CND_ATI* = 0x896A
|
|
IMAGE_2D_MULTISAMPLE_ARRAY* = 0x9056
|
|
MAX_TEXTURE_IMAGE_UNITS_NV* = 0x8872
|
|
COMPRESSED_SIGNED_RG11_EAC_OES* = 0x9273
|
|
DOT_PRODUCT_TEXTURE_3D_NV* = 0x86EF
|
|
IMAGE_TRANSLATE_Y_HP* = 0x8158
|
|
NORMAL_ARRAY_TYPE_EXT* = 0x807E
|
|
PIXEL_COUNT_NV* = 0x8866
|
|
INT_IMAGE_3D_EXT* = 0x9059
|
|
TEXTURE_TYPE_QCOM* = 0x8BD7
|
|
COMBINE_ALPHA_EXT* = 0x8572
|
|
POINT_TOKEN* = 0x0701
|
|
QUAD_ALPHA4_SGIS* = 0x811E
|
|
SIGNED_HILO8_NV* = 0x885F
|
|
MULTISAMPLE_ARB* = 0x809D
|
|
TEXTURE25* = 0x84D9
|
|
CURRENT_VERTEX_WEIGHT_EXT* = 0x850B
|
|
BLEND_DST_ALPHA_OES* = 0x80CA
|
|
UNSIGNED_SHORT_8_8_REV_MESA* = 0x85BB
|
|
CLAMP_TO_EDGE_SGIS* = 0x812F
|
|
PATH_STENCIL_REF_NV* = 0x90B8
|
|
DEBUG_OUTPUT* = 0x92E0
|
|
OBJECT_TYPE_APPLE* = 0x9112
|
|
TEXTURE_COMPARE_MODE_ARB* = 0x884C
|
|
CONSTANT* = 0x8576
|
|
RGB5_A1_OES* = 0x8057
|
|
INT16_VEC2_NV* = 0x8FE5
|
|
CONVOLUTION_BORDER_MODE_EXT* = 0x8013
|
|
CONTEXT_FLAGS* = 0x821E
|
|
MAX_PROGRAM_SUBROUTINE_NUM_NV* = 0x8F45
|
|
SPRITE_SGIX* = 0x8148
|
|
CURRENT_QUERY* = 0x8865
|
|
cSTENCIL_OP_VALUE_AMD* = 0x874C
|
|
UNIFORM* = 0x92E1
|
|
TEXTURE_BINDING_RECTANGLE* = 0x84F6
|
|
TRIANGLES_ADJACENCY_EXT* = 0x000C
|
|
cPROVOKING_VERTEX_EXT* = 0x8E4F
|
|
INT64_VEC2_NV* = 0x8FE9
|
|
INVERSE_NV* = 0x862B
|
|
CON_29_ATI* = 0x895E
|
|
TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV* = 0x8E24
|
|
FRONT_AND_BACK* = 0x0408
|
|
MAX_LABEL_LENGTH_KHR* = 0x82E8
|
|
TRANSFORM_FEEDBACK_BUFFER_START_NV* = 0x8C84
|
|
EQUAL* = 0x0202
|
|
RGB10_EXT* = 0x8052
|
|
MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB* = 0x8C29
|
|
OP_ADD_EXT* = 0x8787
|
|
REPLACEMENT_CODE_ARRAY_POINTER_SUN* = 0x85C3
|
|
NORMAL_ARRAY_LIST_IBM* = 103071
|
|
RENDERBUFFER_GREEN_SIZE* = 0x8D51
|
|
TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV* = 0x8C74
|
|
cCURRENT_PALETTE_MATRIX_ARB* = 0x8843
|
|
DEBUG_TYPE_ERROR* = 0x824C
|
|
UNIFORM_BUFFER* = 0x8A11
|
|
NEAREST_CLIPMAP_LINEAR_SGIX* = 0x844E
|
|
LAST_VERTEX_CONVENTION* = 0x8E4E
|
|
COMPRESSED_RGBA_ASTC_12x10_KHR* = 0x93BC
|
|
FENCE_STATUS_NV* = 0x84F3
|
|
POST_CONVOLUTION_BLUE_BIAS* = 0x8022
|
|
BLEND_OVERLAP_NV* = 0x9281
|
|
COMBINE_RGB_ARB* = 0x8571
|
|
TESS_GEN_MODE* = 0x8E76
|
|
TEXTURE_ENV* = 0x2300
|
|
VERTEX_ATTRIB_ARRAY11_NV* = 0x865B
|
|
SHININESS* = 0x1601
|
|
DYNAMIC_STORAGE_BIT* = 0x0100
|
|
MODELVIEW30_ARB* = 0x873E
|
|
WRAP_BORDER_SUN* = 0x81D4
|
|
SKIP_COMPONENTS1_NV* = -6
|
|
DEPTH_CLAMP_NV* = 0x864F
|
|
PROGRAM_BINARY_FORMATS* = 0x87FF
|
|
CURRENT_RASTER_POSITION_VALID* = 0x0B08
|
|
ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER* = 0x92C8
|
|
T2F_C4F_N3F_V3F* = 0x2A2C
|
|
R16F* = 0x822D
|
|
SECONDARY_COLOR_ARRAY_LENGTH_NV* = 0x8F31
|
|
SEPARATE_ATTRIBS_EXT* = 0x8C8D
|
|
NEGATIVE_Z_EXT* = 0x87DB
|
|
Z400_BINARY_AMD* = 0x8740
|
|
DRAW_INDIRECT_UNIFIED_NV* = 0x8F40
|
|
MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV* = 0x8C8A
|
|
UNSIGNED_INT_S8_S8_8_8_NV* = 0x86DA
|
|
SRGB8_NV* = 0x8C41
|
|
DEBUG_SEVERITY_MEDIUM_AMD* = 0x9147
|
|
MAX_DRAW_BUFFERS_ATI* = 0x8824
|
|
TEXTURE_COORD_ARRAY_POINTER_EXT* = 0x8092
|
|
RESAMPLE_AVERAGE_OML* = 0x8988
|
|
NO_ERROR* = 0
|
|
RGB5* = 0x8050
|
|
OP_CLAMP_EXT* = 0x878E
|
|
PROGRAM_RESIDENT_NV* = 0x8647
|
|
PROGRAM_ALU_INSTRUCTIONS_ARB* = 0x8805
|
|
ELEMENT_ARRAY_UNIFIED_NV* = 0x8F1F
|
|
SECONDARY_COLOR_ARRAY_LIST_IBM* = 103077
|
|
INTENSITY12_EXT* = 0x804C
|
|
STENCIL_BUFFER_BIT7_QCOM* = 0x00800000
|
|
SAMPLER* = 0x82E6
|
|
MAD_ATI* = 0x8968
|
|
STENCIL_BACK_FAIL* = 0x8801
|
|
LIGHT_MODEL_TWO_SIDE* = 0x0B52
|
|
UNPACK_SKIP_PIXELS* = 0x0CF4
|
|
cPIXEL_TEX_GEN_SGIX* = 0x8139
|
|
FRACTIONAL_ODD* = 0x8E7B
|
|
LOW_INT* = 0x8DF3
|
|
MODELVIEW* = 0x1700
|
|
POST_CONVOLUTION_RED_SCALE_EXT* = 0x801C
|
|
DRAW_BUFFER11_EXT* = 0x8830
|
|
ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH* = 0x8A35
|
|
CONVOLUTION_BORDER_MODE* = 0x8013
|
|
COMPRESSED_ALPHA_ARB* = 0x84E9
|
|
DEPTH_ATTACHMENT* = 0x8D00
|
|
ALPHA8_SNORM* = 0x9014
|
|
DOUBLE_MAT4x3_EXT* = 0x8F4E
|
|
INTERNALFORMAT_STENCIL_SIZE* = 0x8276
|
|
BOOL_VEC2_ARB* = 0x8B57
|
|
FASTEST* = 0x1101
|
|
MAX_FRAGMENT_INPUT_COMPONENTS* = 0x9125
|
|
STENCIL_BACK_FUNC_ATI* = 0x8800
|
|
POLYGON* = 0x0009
|
|
SAMPLER_1D_ARRAY_EXT* = 0x8DC0
|
|
OUTPUT_COLOR1_EXT* = 0x879C
|
|
IMAGE_2D_RECT* = 0x904F
|
|
RECT_NV* = 0xF6
|
|
OUTPUT_TEXTURE_COORD21_EXT* = 0x87B2
|
|
NOR* = 0x1508
|
|
FOG_COORD_ARRAY* = 0x8457
|
|
TEXTURE_CUBE_MAP_POSITIVE_Y_OES* = 0x8517
|
|
TANGENT_ARRAY_POINTER_EXT* = 0x8442
|
|
DST_OUT_NV* = 0x928D
|
|
RENDERBUFFER_BINDING_OES* = 0x8CA7
|
|
COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR* = 0x93D3
|
|
TEXTURE_GEN_S* = 0x0C60
|
|
SLIM12S_SGIX* = 0x831F
|
|
VERTEX_ARRAY_BINDING* = 0x85B5
|
|
TRACE_PRIMITIVES_BIT_MESA* = 0x0002
|
|
MAX_DEBUG_MESSAGE_LENGTH* = 0x9143
|
|
EVAL_VERTEX_ATTRIB4_NV* = 0x86CA
|
|
ACTIVE_SUBROUTINE_UNIFORMS* = 0x8DE6
|
|
ACCUM_ADJACENT_PAIRS_NV* = 0x90AD
|
|
NEGATIVE_ONE_EXT* = 0x87DF
|
|
UNPACK_RESAMPLE_SGIX* = 0x842D
|
|
ACTIVE_SUBROUTINE_MAX_LENGTH* = 0x8E48
|
|
TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT* = 0x8518
|
|
DEBUG_CATEGORY_API_ERROR_AMD* = 0x9149
|
|
INTERNALFORMAT_BLUE_SIZE* = 0x8273
|
|
DRAW_BUFFER13_NV* = 0x8832
|
|
DEBUG_SOURCE_THIRD_PARTY_ARB* = 0x8249
|
|
R8_EXT* = 0x8229
|
|
cGENERATE_MIPMAP* = 0x8191
|
|
cSHORT* = 0x1402
|
|
PACK_REVERSE_ROW_ORDER_ANGLE* = 0x93A4
|
|
PATH_DASH_OFFSET_RESET_NV* = 0x90B4
|
|
PACK_SKIP_VOLUMES_SGIS* = 0x8130
|
|
TEXTURE_RED_TYPE* = 0x8C10
|
|
MAX_COLOR_ATTACHMENTS_EXT* = 0x8CDF
|
|
MAP2_VERTEX_ATTRIB5_4_NV* = 0x8675
|
|
CONSTANT_ALPHA* = 0x8003
|
|
COLOR_INDEX8_EXT* = 0x80E5
|
|
DOUBLE_MAT3_EXT* = 0x8F47
|
|
ATOMIC_COUNTER_BUFFER_INDEX* = 0x9301
|
|
LINES_ADJACENCY_EXT* = 0x000A
|
|
RENDERBUFFER_SAMPLES_IMG* = 0x9133
|
|
COLOR_TABLE_FORMAT* = 0x80D8
|
|
VERTEX_ATTRIB_ARRAY_TYPE* = 0x8625
|
|
QUERY_OBJECT_EXT* = 0x9153
|
|
STREAM_READ_ARB* = 0x88E1
|
|
MIRROR_CLAMP_TO_EDGE_ATI* = 0x8743
|
|
FRAGMENT_SUBROUTINE_UNIFORM* = 0x92F2
|
|
cUNIFORM_BUFFER_EXT* = 0x8DEE
|
|
SOURCE2_RGB* = 0x8582
|
|
PROGRAM_NATIVE_ATTRIBS_ARB* = 0x88AE
|
|
LUMINANCE12_ALPHA12* = 0x8047
|
|
INT_SAMPLER_1D_EXT* = 0x8DC9
|
|
FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT* = 0x8D6C
|
|
DEPTH_RENDERABLE* = 0x8287
|
|
INTERNALFORMAT_BLUE_TYPE* = 0x827A
|
|
SLUMINANCE8_ALPHA8_EXT* = 0x8C45
|
|
TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB* = 0x900A
|
|
COLOR_MATRIX* = 0x80B1
|
|
RGB8_SNORM* = 0x8F96
|
|
COLOR_ARRAY_SIZE* = 0x8081
|
|
DRAW_BUFFER4_NV* = 0x8829
|
|
VIDEO_BUFFER_INTERNAL_FORMAT_NV* = 0x902D
|
|
PRESENT_TIME_NV* = 0x8E2A
|
|
COPY_WRITE_BUFFER* = 0x8F37
|
|
UNPACK_SKIP_PIXELS_EXT* = 0x0CF4
|
|
PRIMITIVES_GENERATED_NV* = 0x8C87
|
|
INT_SAMPLER_BUFFER* = 0x8DD0
|
|
GLYPH_HORIZONTAL_BEARING_X_BIT_NV* = 0x04
|
|
FOG_COORDINATE_EXT* = 0x8451
|
|
VERTEX_ARRAY_ADDRESS_NV* = 0x8F21
|
|
RENDERBUFFER_RED_SIZE_OES* = 0x8D50
|
|
BGR_INTEGER_EXT* = 0x8D9A
|
|
UNSIGNED_BYTE_3_3_2* = 0x8032
|
|
VBO_FREE_MEMORY_ATI* = 0x87FB
|
|
PATH_COMPUTED_LENGTH_NV* = 0x90A0
|
|
COLOR_MATRIX_STACK_DEPTH_SGI* = 0x80B2
|
|
STACK_OVERFLOW* = 0x0503
|
|
MODELVIEW1_MATRIX_EXT* = 0x8506
|
|
CURRENT_BINORMAL_EXT* = 0x843C
|
|
OP_MULTIPLY_MATRIX_EXT* = 0x8798
|
|
CLIENT_ATTRIB_STACK_DEPTH* = 0x0BB1
|
|
VERTEX_PROGRAM_TWO_SIDE_NV* = 0x8643
|
|
HISTOGRAM_WIDTH_EXT* = 0x8026
|
|
OBJECT_INFO_LOG_LENGTH_ARB* = 0x8B84
|
|
SAMPLER_2D_ARRAY_SHADOW* = 0x8DC4
|
|
UNSIGNED_INT_IMAGE_1D* = 0x9062
|
|
MAX_IMAGE_UNITS* = 0x8F38
|
|
TEXTURE31_ARB* = 0x84DF
|
|
CUBIC_HP* = 0x815F
|
|
OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV* = 0x8856
|
|
ARRAY_STRIDE* = 0x92FE
|
|
DEPTH_PASS_INSTRUMENT_SGIX* = 0x8310
|
|
COMMAND_BARRIER_BIT* = 0x00000040
|
|
STATIC_DRAW_ARB* = 0x88E4
|
|
RGB16F* = 0x881B
|
|
INDEX_MATERIAL_PARAMETER_EXT* = 0x81B9
|
|
UNPACK_SKIP_VOLUMES_SGIS* = 0x8132
|
|
TEXTURE_1D* = 0x0DE0
|
|
VERTEX_PROGRAM_NV* = 0x8620
|
|
COLOR_ATTACHMENT0_NV* = 0x8CE0
|
|
READ_PIXEL_DATA_RANGE_LENGTH_NV* = 0x887B
|
|
FLOAT_32_UNSIGNED_INT_24_8_REV* = 0x8DAD
|
|
LINE_RESET_TOKEN* = 0x0707
|
|
WEIGHT_ARRAY_ARB* = 0x86AD
|
|
TEXTURE17* = 0x84D1
|
|
DEPTH_COMPONENT32_ARB* = 0x81A7
|
|
REFERENCED_BY_TESS_CONTROL_SHADER* = 0x9307
|
|
INVERT* = 0x150A
|
|
FOG_COORDINATE_ARRAY_STRIDE* = 0x8455
|
|
COMPRESSED_SIGNED_RG_RGTC2* = 0x8DBE
|
|
UNSIGNED_SHORT_8_8_MESA* = 0x85BA
|
|
ELEMENT_ARRAY_TYPE_ATI* = 0x8769
|
|
CLAMP_VERTEX_COLOR_ARB* = 0x891A
|
|
POINT_SIZE_ARRAY_STRIDE_OES* = 0x898B
|
|
RGB8* = 0x8051
|
|
MATRIX1_ARB* = 0x88C1
|
|
TEXTURE_POST_SPECULAR_HP* = 0x8168
|
|
TEXTURE_WRAP_Q_SGIS* = 0x8137
|
|
SAMPLER_2D_MULTISAMPLE_ARRAY* = 0x910B
|
|
INVALID_FRAMEBUFFER_OPERATION_OES* = 0x0506
|
|
VERTEX_ID_SWIZZLE_AMD* = 0x91A5
|
|
USE_MISSING_GLYPH_NV* = 0x90AA
|
|
LUMINANCE8_EXT* = 0x8040
|
|
INT_VEC2* = 0x8B53
|
|
TEXTURE9* = 0x84C9
|
|
RGB32UI_EXT* = 0x8D71
|
|
FENCE_CONDITION_NV* = 0x84F4
|
|
QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT* = 0x8E4C
|
|
HSL_SATURATION_NV* = 0x92AE
|
|
CMYKA_EXT* = 0x800D
|
|
TRANSFORM_FEEDBACK_BUFFER_NV* = 0x8C8E
|
|
BUFFER_MAP_POINTER_OES* = 0x88BD
|
|
STORAGE_CLIENT_APPLE* = 0x85B4
|
|
VERTEX_ARRAY_BUFFER_BINDING_ARB* = 0x8896
|
|
TEXTURE_INTERNAL_FORMAT* = 0x1003
|
|
TRANSFORM_FEEDBACK_BUFFER_PAUSED* = 0x8E23
|
|
UNSIGNED_INT_VEC3* = 0x8DC7
|
|
TRACE_MASK_MESA* = 0x8755
|
|
MAP_READ_BIT_EXT* = 0x0001
|
|
READ_FRAMEBUFFER_EXT* = 0x8CA8
|
|
HISTOGRAM_GREEN_SIZE* = 0x8029
|
|
COLOR_TABLE_INTENSITY_SIZE_SGI* = 0x80DF
|
|
SMALL_CCW_ARC_TO_NV* = 0x12
|
|
RELATIVE_LARGE_CW_ARC_TO_NV* = 0x19
|
|
POST_COLOR_MATRIX_BLUE_BIAS_SGI* = 0x80BA
|
|
SCISSOR_BIT* = 0x00080000
|
|
DRAW_BUFFER0_ATI* = 0x8825
|
|
GEOMETRY_SHADER_BIT* = 0x00000004
|
|
CLIP_FAR_HINT_PGI* = 0x1A221
|
|
TEXTURE_COMPARE_FUNC_EXT* = 0x884D
|
|
IS_ROW_MAJOR* = 0x9300
|
|
MAP1_VERTEX_4* = 0x0D98
|
|
OUTPUT_TEXTURE_COORD8_EXT* = 0x87A5
|
|
MAX_VERTEX_IMAGE_UNIFORMS* = 0x90CA
|
|
FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE* = 0x8211
|
|
SOURCE1_ALPHA_ARB* = 0x8589
|
|
VIRTUAL_PAGE_SIZE_X_AMD* = 0x9195
|
|
CULL_FRAGMENT_NV* = 0x86E7
|
|
MAX_ATOMIC_COUNTER_BUFFER_BINDINGS* = 0x92DC
|
|
QUERY_COUNTER_BITS_EXT* = 0x8864
|
|
RGB565* = 0x8D62
|
|
OFFSET_TEXTURE_RECTANGLE_NV* = 0x864C
|
|
CONVOLUTION_FORMAT_EXT* = 0x8017
|
|
EYE_POINT_SGIS* = 0x81F4
|
|
ALPHA32F_ARB* = 0x8816
|
|
TEXTURE_DEPTH_SIZE* = 0x884A
|
|
COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR* = 0x93D1
|
|
PRIMARY_COLOR_NV* = 0x852C
|
|
BLEND_DST_ALPHA_EXT* = 0x80CA
|
|
NORMALIZE* = 0x0BA1
|
|
POST_CONVOLUTION_GREEN_BIAS_EXT* = 0x8021
|
|
HI_SCALE_NV* = 0x870E
|
|
TESS_EVALUATION_PROGRAM_NV* = 0x891F
|
|
MAX_DUAL_SOURCE_DRAW_BUFFERS* = 0x88FC
|
|
SWIZZLE_STRQ_ATI* = 0x897A
|
|
READ_FRAMEBUFFER_NV* = 0x8CA8
|
|
MATRIX_INDEX_ARRAY_STRIDE_OES* = 0x8848
|
|
MIN_SPARSE_LEVEL_ARB* = 0x919B
|
|
RG32UI* = 0x823C
|
|
SAMPLER_2D_ARRAY_EXT* = 0x8DC1
|
|
TEXTURE22_ARB* = 0x84D6
|
|
MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS* = 0x8A32
|
|
CULL_VERTEX_EYE_POSITION_EXT* = 0x81AB
|
|
TEXTURE_BUFFER* = 0x8C2A
|
|
MAX_CUBE_MAP_TEXTURE_SIZE_ARB* = 0x851C
|
|
NORMAL_ARRAY_COUNT_EXT* = 0x8080
|
|
FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV* = 0x8D56
|
|
ELEMENT_ARRAY_BARRIER_BIT_EXT* = 0x00000002
|
|
VERTEX_ARRAY_COUNT_EXT* = 0x807D
|
|
PROGRAM_ERROR_STRING_NV* = 0x8874
|
|
INVALID_FRAMEBUFFER_OPERATION* = 0x0506
|
|
RGB9_E5* = 0x8C3D
|
|
GREEN_BITS* = 0x0D53
|
|
CLIP_DISTANCE0* = 0x3000
|
|
COMBINER_SUM_OUTPUT_NV* = 0x854C
|
|
COLOR_ARRAY* = 0x8076
|
|
RGBA8_SNORM* = 0x8F97
|
|
PROGRAM_BINDING_ARB* = 0x8677
|
|
c4PASS_0_EXT* = 0x80A4
|
|
STATIC_DRAW* = 0x88E4
|
|
TEXTURE_COMPRESSED_BLOCK_WIDTH* = 0x82B1
|
|
TEXTURE_STORAGE_SPARSE_BIT_AMD* = 0x00000001
|
|
MEDIUM_INT* = 0x8DF4
|
|
TEXTURE13_ARB* = 0x84CD
|
|
LUMINANCE_ALPHA16F_ARB* = 0x881F
|
|
CONTEXT_CORE_PROFILE_BIT* = 0x00000001
|
|
LOCATION_COMPONENT* = 0x934A
|
|
TEXTURE_RECTANGLE* = 0x84F5
|
|
SAMPLER_2D_ARB* = 0x8B5E
|
|
FLOAT_RG32_NV* = 0x8887
|
|
SKIP_DECODE_EXT* = 0x8A4A
|
|
LIGHT6* = 0x4006
|
|
ATC_RGBA_INTERPOLATED_ALPHA_AMD* = 0x87EE
|
|
NOOP* = 0x1505
|
|
DEPTH_BUFFER_BIT* = 0x00000100
|
|
FRAMEBUFFER_BINDING_ANGLE* = 0x8CA6
|
|
DEBUG_TYPE_POP_GROUP_KHR* = 0x826A
|
|
SAMPLER_2D_RECT_SHADOW* = 0x8B64
|
|
CONSERVE_MEMORY_HINT_PGI* = 0x1A1FD
|
|
QUERY_BY_REGION_NO_WAIT* = 0x8E16
|
|
UNSIGNED_INT_SAMPLER_CUBE* = 0x8DD4
|
|
LUMINANCE4_EXT* = 0x803F
|
|
COLOR_ARRAY_STRIDE* = 0x8083
|
|
SAMPLER_2D_ARRAY_SHADOW_NV* = 0x8DC4
|
|
REFERENCED_BY_GEOMETRY_SHADER* = 0x9309
|
|
SIGNED_RGB_UNSIGNED_ALPHA_NV* = 0x870C
|
|
OBJECT_PLANE* = 0x2501
|
|
Q* = 0x2003
|
|
MAX_SPOT_EXPONENT_NV* = 0x8505
|
|
VERTEX_ATTRIB_ARRAY_LONG* = 0x874E
|
|
COLOR_ATTACHMENT3* = 0x8CE3
|
|
TEXTURE_BINDING_RENDERBUFFER_NV* = 0x8E53
|
|
EXCLUSION_NV* = 0x92A0
|
|
EDGE_FLAG_ARRAY_ADDRESS_NV* = 0x8F26
|
|
PRIMARY_COLOR_ARB* = 0x8577
|
|
LUMINANCE_ALPHA_FLOAT16_ATI* = 0x881F
|
|
TRACE_TEXTURES_BIT_MESA* = 0x0008
|
|
FRAMEBUFFER_OES* = 0x8D40
|
|
PIXEL_MAG_FILTER_EXT* = 0x8331
|
|
IMAGE_BINDING_LAYERED_EXT* = 0x8F3C
|
|
PATH_MITER_LIMIT_NV* = 0x907A
|
|
PROJECTION_MATRIX* = 0x0BA7
|
|
TEXTURE23_ARB* = 0x84D7
|
|
VERTEX_ATTRIB_MAP2_COEFF_APPLE* = 0x8A07
|
|
RGB32F_ARB* = 0x8815
|
|
RED_SCALE* = 0x0D14
|
|
GEOMETRY_INPUT_TYPE_ARB* = 0x8DDB
|
|
EVAL_VERTEX_ATTRIB13_NV* = 0x86D3
|
|
INT64_NV* = 0x140E
|
|
VIEW_CLASS_24_BITS* = 0x82C9
|
|
FRAGMENT_LIGHT2_SGIX* = 0x840E
|
|
LUMINANCE12_ALPHA12_EXT* = 0x8047
|
|
MAP2_VERTEX_ATTRIB2_4_NV* = 0x8672
|
|
POINT_SIZE_MIN_SGIS* = 0x8126
|
|
DEBUG_TYPE_OTHER_ARB* = 0x8251
|
|
MAP2_VERTEX_ATTRIB0_4_NV* = 0x8670
|
|
DEBUG_PRINT_MESA* = 0x875A
|
|
TEXTURE_PRIORITY* = 0x8066
|
|
PIXEL_MAP_I_TO_G* = 0x0C73
|
|
VERTEX_ATTRIB_ARRAY_DIVISOR* = 0x88FE
|
|
TEXTURE_CUBE_MAP_ARB* = 0x8513
|
|
LUMINANCE8_SNORM* = 0x9015
|
|
CLIENT_MAPPED_BUFFER_BARRIER_BIT* = 0x00004000
|
|
MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS* = 0x8E1F
|
|
BUFFER_STORAGE_FLAGS* = 0x8220
|
|
DEPTH_COMPONENT24_SGIX* = 0x81A6
|
|
UNIFORM_OFFSET* = 0x8A3B
|
|
TEXTURE_DT_SIZE_NV* = 0x871E
|
|
POST_COLOR_MATRIX_ALPHA_SCALE_SGI* = 0x80B7
|
|
DEPTH32F_STENCIL8_NV* = 0x8DAC
|
|
cSTENCIL_FUNC* = 0x0B92
|
|
NEAREST_MIPMAP_LINEAR* = 0x2702
|
|
COMPRESSED_LUMINANCE_LATC1_EXT* = 0x8C70
|
|
TEXTURE_BORDER* = 0x1005
|
|
COLOR_ATTACHMENT14_NV* = 0x8CEE
|
|
TEXTURE_STORAGE_HINT_APPLE* = 0x85BC
|
|
cVERTEX_ARRAY_RANGE_NV* = 0x851D
|
|
COLOR_ARRAY_SIZE_EXT* = 0x8081
|
|
INTERNALFORMAT_SUPPORTED* = 0x826F
|
|
MULTISAMPLE_BIT_ARB* = 0x20000000
|
|
RGB* = 0x1907
|
|
TRANSFORM_FEEDBACK_PAUSED* = 0x8E23
|
|
ALPHA8* = 0x803C
|
|
STENCIL_FAIL* = 0x0B94
|
|
PACK_SKIP_IMAGES_EXT* = 0x806B
|
|
FOG_COORDINATE_ARRAY_TYPE_EXT* = 0x8454
|
|
RESCALE_NORMAL_EXT* = 0x803A
|
|
LERP_ATI* = 0x8969
|
|
MATRIX_INDEX_ARRAY_STRIDE_ARB* = 0x8848
|
|
PROGRAM_LENGTH_NV* = 0x8627
|
|
UNSIGNED_INT_SAMPLER_3D_EXT* = 0x8DD3
|
|
COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT* = 0x8DBE
|
|
UNSIGNED_INT_24_8_NV* = 0x84FA
|
|
POINT_SIZE_MIN_ARB* = 0x8126
|
|
COMP_BIT_ATI* = 0x00000002
|
|
NORMAL_ARRAY_ADDRESS_NV* = 0x8F22
|
|
TEXTURE9_ARB* = 0x84C9
|
|
MAX_GEOMETRY_OUTPUT_COMPONENTS* = 0x9124
|
|
DOUBLEBUFFER* = 0x0C32
|
|
OFFSET_TEXTURE_2D_BIAS_NV* = 0x86E3
|
|
cACTIVE_PROGRAM_EXT* = 0x8B8D
|
|
PARTIAL_SUCCESS_NV* = 0x902E
|
|
SUBTRACT* = 0x84E7
|
|
DUAL_INTENSITY4_SGIS* = 0x8118
|
|
FILL* = 0x1B02
|
|
COMPRESSED_SRGB_ALPHA* = 0x8C49
|
|
RENDERBUFFER_OES* = 0x8D41
|
|
PIXEL_MAP_R_TO_R_SIZE* = 0x0CB6
|
|
TEXTURE_LUMINANCE_TYPE_ARB* = 0x8C14
|
|
TEXTURE_BUFFER_FORMAT_EXT* = 0x8C2E
|
|
OUTPUT_TEXTURE_COORD13_EXT* = 0x87AA
|
|
LINES_ADJACENCY_ARB* = 0x000A
|
|
MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV* = 0x8F44
|
|
INTENSITY32UI_EXT* = 0x8D73
|
|
PACK_IMAGE_HEIGHT* = 0x806C
|
|
HI_BIAS_NV* = 0x8714
|
|
DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB* = 0x824E
|
|
cLINE_STIPPLE* = 0x0B24
|
|
INDEX_LOGIC_OP* = 0x0BF1
|
|
CON_18_ATI* = 0x8953
|
|
QUERY_RESULT* = 0x8866
|
|
FRAGMENT_PROGRAM_NV* = 0x8870
|
|
MATRIX1_NV* = 0x8631
|
|
FUNC_SUBTRACT_OES* = 0x800A
|
|
PIXEL_MAP_I_TO_A_SIZE* = 0x0CB5
|
|
UNSIGNED_SHORT_4_4_4_4_REV_EXT* = 0x8365
|
|
OUTPUT_TEXTURE_COORD20_EXT* = 0x87B1
|
|
VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT* = 0x00000001
|
|
TRIANGULAR_NV* = 0x90A5
|
|
TEXTURE_COMPARE_MODE_EXT* = 0x884C
|
|
SECONDARY_COLOR_ARRAY_SIZE_EXT* = 0x845A
|
|
FRAMEBUFFER_ATTACHMENT_LAYERED_EXT* = 0x8DA7
|
|
COMPRESSED_RGBA_S3TC_DXT5_ANGLE* = 0x83F3
|
|
MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB* = 0x9345
|
|
TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB* = 0x889A
|
|
PROGRAM_FORMAT_ARB* = 0x8876
|
|
QUAD_INTENSITY4_SGIS* = 0x8122
|
|
REPLICATE_BORDER* = 0x8153
|
|
PN_TRIANGLES_ATI* = 0x87F0
|
|
DEPTH_TEXTURE_MODE* = 0x884B
|
|
VARIABLE_C_NV* = 0x8525
|
|
CLIP_PLANE0_IMG* = 0x3000
|
|
FRONT_LEFT* = 0x0400
|
|
MATRIX3_ARB* = 0x88C3
|
|
BLEND_EQUATION_ALPHA_EXT* = 0x883D
|
|
BGRA8_EXT* = 0x93A1
|
|
INTERLACE_READ_INGR* = 0x8568
|
|
TRANSFORM_FEEDBACK_BUFFER_ACTIVE* = 0x8E24
|
|
MAP1_VERTEX_ATTRIB13_4_NV* = 0x866D
|
|
PIXEL_TEX_GEN_Q_FLOOR_SGIX* = 0x8186
|
|
UNSIGNED_INT_SAMPLER_2D_ARRAY* = 0x8DD7
|
|
ALL_SHADER_BITS_EXT* = 0xFFFFFFFF
|
|
ONE_MINUS_SRC1_ALPHA* = 0x88FB
|
|
VERTEX_ARRAY_RANGE_LENGTH_APPLE* = 0x851E
|
|
PROXY_COLOR_TABLE_SGI* = 0x80D3
|
|
MAX_RENDERBUFFER_SIZE_OES* = 0x84E8
|
|
VERTEX_ATTRIB_ARRAY_ENABLED* = 0x8622
|
|
TEXTURE_BINDING_2D_MULTISAMPLE* = 0x9104
|
|
STENCIL_BUFFER_BIT0_QCOM* = 0x00010000
|
|
IMAGE_BINDING_FORMAT_EXT* = 0x906E
|
|
RENDERBUFFER_SAMPLES_NV* = 0x8CAB
|
|
ACCUM_GREEN_BITS* = 0x0D59
|
|
ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER* = 0x90ED
|
|
FRAMEBUFFER_UNDEFINED* = 0x8219
|
|
OFFSET_TEXTURE_2D_NV* = 0x86E8
|
|
POST_CONVOLUTION_RED_BIAS* = 0x8020
|
|
DRAW_BUFFER8* = 0x882D
|
|
MAP_INVALIDATE_RANGE_BIT* = 0x0004
|
|
ALWAYS* = 0x0207
|
|
ALPHA_MIN_SGIX* = 0x8320
|
|
SOURCE0_RGB_ARB* = 0x8580
|
|
POINT_SIZE_ARRAY_POINTER_OES* = 0x898C
|
|
CUBIC_EXT* = 0x8334
|
|
MAP2_NORMAL* = 0x0DB2
|
|
TEXTURE_RESIDENT_EXT* = 0x8067
|
|
TEXTURE_BUFFER_DATA_STORE_BINDING_ARB* = 0x8C2D
|
|
BUMP_NUM_TEX_UNITS_ATI* = 0x8777
|
|
TEXTURE_LOD_BIAS_T_SGIX* = 0x818F
|
|
FONT_UNDERLINE_POSITION_BIT_NV* = 0x04000000
|
|
NORMAL_ARRAY_STRIDE* = 0x807F
|
|
CONDITION_SATISFIED_APPLE* = 0x911C
|
|
POINT_SIZE_MIN* = 0x8126
|
|
SPARE0_PLUS_SECONDARY_COLOR_NV* = 0x8532
|
|
LAYOUT_DEFAULT_INTEL* = 0
|
|
FRAMEBUFFER_BINDING* = 0x8CA6
|
|
HIGH_FLOAT* = 0x8DF2
|
|
NO_RESET_NOTIFICATION_ARB* = 0x8261
|
|
OFFSET_TEXTURE_RECTANGLE_SCALE_NV* = 0x864D
|
|
VERTEX_ATTRIB_ARRAY_ADDRESS_NV* = 0x8F20
|
|
VIEW_CLASS_96_BITS* = 0x82C5
|
|
BACK_RIGHT* = 0x0403
|
|
BLEND_EQUATION_ALPHA* = 0x883D
|
|
DISTANCE_ATTENUATION_SGIS* = 0x8129
|
|
PROXY_TEXTURE_CUBE_MAP_ARRAY* = 0x900B
|
|
RG16* = 0x822C
|
|
UNDEFINED_VERTEX* = 0x8260
|
|
PATH_DASH_OFFSET_NV* = 0x907E
|
|
ALL_ATTRIB_BITS* = 0xFFFFFFFF
|
|
VERTEX_ATTRIB_MAP1_ORDER_APPLE* = 0x8A04
|
|
MAX_COLOR_MATRIX_STACK_DEPTH_SGI* = 0x80B3
|
|
TIME_ELAPSED_EXT* = 0x88BF
|
|
MAP2_VERTEX_3* = 0x0DB7
|
|
MAX_PROGRAM_RESULT_COMPONENTS_NV* = 0x8909
|
|
SAMPLER_2D_RECT_SHADOW_ARB* = 0x8B64
|
|
cREFERENCE_PLANE_SGIX* = 0x817D
|
|
LUMINANCE4_ALPHA4_EXT* = 0x8043
|
|
PATH_FILL_MASK_NV* = 0x9081
|
|
FILTER* = 0x829A
|
|
INT_SAMPLER_2D_ARRAY* = 0x8DCF
|
|
MAX_PROGRAM_ATTRIB_COMPONENTS_NV* = 0x8908
|
|
EVAL_VERTEX_ATTRIB2_NV* = 0x86C8
|
|
NAND* = 0x150E
|
|
BLEND_SRC_RGB* = 0x80C9
|
|
OPERAND2_ALPHA_EXT* = 0x859A
|
|
IMAGE_1D_EXT* = 0x904C
|
|
CONVOLUTION_FILTER_SCALE* = 0x8014
|
|
IMAGE_CLASS_2_X_16* = 0x82BD
|
|
VIEW_CLASS_BPTC_FLOAT* = 0x82D3
|
|
PROGRAM_INPUT* = 0x92E3
|
|
c1PASS_SGIS* = 0x80A1
|
|
FOG_DISTANCE_MODE_NV* = 0x855A
|
|
STENCIL_INDEX16_EXT* = 0x8D49
|
|
POST_CONVOLUTION_RED_BIAS_EXT* = 0x8020
|
|
PIXEL_MAP_R_TO_R* = 0x0C76
|
|
c3DC_XY_AMD* = 0x87FA
|
|
POINT_SIZE_MAX* = 0x8127
|
|
DOUBLE_MAT3x2* = 0x8F4B
|
|
DOUBLE_MAT4x2_EXT* = 0x8F4D
|
|
TEXTURE_HI_SIZE_NV* = 0x871B
|
|
MATRIX4_NV* = 0x8634
|
|
SPRITE_TRANSLATION_SGIX* = 0x814B
|
|
TEXTURE_FILTER_CONTROL_EXT* = 0x8500
|
|
SMOOTH_LINE_WIDTH_GRANULARITY* = 0x0B23
|
|
TEXTURE_BINDING_BUFFER* = 0x8C2C
|
|
INTENSITY4* = 0x804A
|
|
MAX_IMAGE_SAMPLES_EXT* = 0x906D
|
|
COLOR_ATTACHMENT12* = 0x8CEC
|
|
CLAMP_READ_COLOR* = 0x891C
|
|
ELEMENT_ARRAY_BUFFER_ARB* = 0x8893
|
|
MAP2_VERTEX_ATTRIB6_4_NV* = 0x8676
|
|
CONVOLUTION_HEIGHT_EXT* = 0x8019
|
|
SGX_PROGRAM_BINARY_IMG* = 0x9130
|
|
MAP1_TEXTURE_COORD_1* = 0x0D93
|
|
COMPRESSED_RGBA_ASTC_6x6_KHR* = 0x93B4
|
|
TEXTURE_APPLICATION_MODE_EXT* = 0x834F
|
|
TEXTURE_GATHER* = 0x82A2
|
|
MAX_COMBINED_SHADER_STORAGE_BLOCKS* = 0x90DC
|
|
DEBUG_LOGGED_MESSAGES_KHR* = 0x9145
|
|
TEXTURE_VIEW_NUM_LEVELS* = 0x82DC
|
|
ENABLE_BIT* = 0x00002000
|
|
VERTEX_PROGRAM_TWO_SIDE_ARB* = 0x8643
|
|
INDEX_TEST_EXT* = 0x81B5
|
|
TEXTURE_WRAP_R* = 0x8072
|
|
MAX* = 0x8008
|
|
UNPACK_IMAGE_DEPTH_SGIS* = 0x8133
|
|
COLOR_ATTACHMENT13_NV* = 0x8CED
|
|
FOG_BIT* = 0x00000080
|
|
GEOMETRY_SHADER_EXT* = 0x8DD9
|
|
ALPHA_TEST_FUNC_QCOM* = 0x0BC1
|
|
DRAW_BUFFER10_EXT* = 0x882F
|
|
MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB* = 0x880F
|
|
STENCIL_BACK_REF* = 0x8CA3
|
|
SAMPLER_1D_ARB* = 0x8B5D
|
|
cDRAW_BUFFER* = 0x0C01
|
|
CLIENT_PIXEL_STORE_BIT* = 0x00000001
|
|
TEXTURE_STENCIL_SIZE* = 0x88F1
|
|
ELEMENT_ARRAY_APPLE* = 0x8A0C
|
|
CON_21_ATI* = 0x8956
|
|
ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER* = 0x92C7
|
|
PIXEL_MAP_I_TO_B* = 0x0C74
|
|
VERTEX_ATTRIB_MAP1_COEFF_APPLE* = 0x8A03
|
|
FOG_INDEX* = 0x0B61
|
|
PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI* = 0x80D4
|
|
OUTPUT_TEXTURE_COORD29_EXT* = 0x87BA
|
|
TESS_CONTROL_SUBROUTINE* = 0x92E9
|
|
IMAGE_CUBE_MAP_ARRAY* = 0x9054
|
|
RGB_FLOAT32_ATI* = 0x8815
|
|
OBJECT_SHADER_SOURCE_LENGTH_ARB* = 0x8B88
|
|
COLOR_INDEX4_EXT* = 0x80E4
|
|
DRAW_BUFFER14* = 0x8833
|
|
PATH_STENCIL_DEPTH_OFFSET_UNITS_NV* = 0x90BE
|
|
NATIVE_GRAPHICS_HANDLE_PGI* = 0x1A202
|
|
UNSIGNED_SHORT_5_6_5* = 0x8363
|
|
GREATER* = 0x0204
|
|
DATA_BUFFER_AMD* = 0x9151
|
|
GLYPH_VERTICAL_BEARING_Y_BIT_NV* = 0x40
|
|
COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2* = 0x9276
|
|
RELATIVE_MOVE_TO_NV* = 0x03
|
|
BLUE_INTEGER* = 0x8D96
|
|
BLUE_BIAS* = 0x0D1B
|
|
SHADER_TYPE* = 0x8B4F
|
|
TRANSFORM_FEEDBACK_BINDING* = 0x8E25
|
|
TEXTURE17_ARB* = 0x84D1
|
|
GREEN* = 0x1904
|
|
MAX_TESS_CONTROL_UNIFORM_BLOCKS* = 0x8E89
|
|
DRAW_BUFFER6* = 0x882B
|
|
VALIDATE_STATUS* = 0x8B83
|
|
TEXTURE_COORD_ARRAY_ADDRESS_NV* = 0x8F25
|
|
MVP_MATRIX_EXT* = 0x87E3
|
|
PIXEL_BUFFER_BARRIER_BIT_EXT* = 0x00000080
|
|
MAX_VERTEX_VARYING_COMPONENTS_EXT* = 0x8DDE
|
|
STACK_OVERFLOW_KHR* = 0x0503
|
|
MAX_PROJECTION_STACK_DEPTH* = 0x0D38
|
|
SKIP_COMPONENTS3_NV* = -4
|
|
DEBUG_ASSERT_MESA* = 0x875B
|
|
INSTRUMENT_BUFFER_POINTER_SGIX* = 0x8180
|
|
SAMPLE_ALPHA_TO_MASK_EXT* = 0x809E
|
|
REG_29_ATI* = 0x893E
|
|
COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV* = 0x8C4E
|
|
DEBUG_CATEGORY_DEPRECATION_AMD* = 0x914B
|
|
DEPTH_STENCIL_TO_BGRA_NV* = 0x886F
|
|
UNSIGNED_INT_VEC3_EXT* = 0x8DC7
|
|
VERTEX_SHADER_EXT* = 0x8780
|
|
cLIST_BASE* = 0x0B32
|
|
TEXTURE_STENCIL_SIZE_EXT* = 0x88F1
|
|
ACTIVE_PROGRAM* = 0x8259
|
|
RGBA_SIGNED_COMPONENTS_EXT* = 0x8C3C
|
|
COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR* = 0x93DC
|
|
FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE* = 0x8CD0
|
|
FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE* = 0x8217
|
|
MATRIX7_ARB* = 0x88C7
|
|
FLOAT_VEC3_ARB* = 0x8B51
|
|
PACK_ROW_BYTES_APPLE* = 0x8A15
|
|
PIXEL_TILE_GRID_HEIGHT_SGIX* = 0x8143
|
|
UNIFORM_BLOCK* = 0x92E2
|
|
VIEWPORT_BIT* = 0x00000800
|
|
RENDERBUFFER_COVERAGE_SAMPLES_NV* = 0x8CAB
|
|
MAP1_BINORMAL_EXT* = 0x8446
|
|
SAMPLER_3D* = 0x8B5F
|
|
RENDERBUFFER_SAMPLES_APPLE* = 0x8CAB
|
|
DEPTH_WRITEMASK* = 0x0B72
|
|
MAP2_VERTEX_ATTRIB9_4_NV* = 0x8679
|
|
TEXTURE_COMPARE_FUNC* = 0x884D
|
|
CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB* = 0x00000004
|
|
cREAD_BUFFER* = 0x0C02
|
|
ONE_MINUS_SRC1_COLOR* = 0x88FA
|
|
PROGRAM_FORMAT_ASCII_ARB* = 0x8875
|
|
DRAW_FRAMEBUFFER_APPLE* = 0x8CA9
|
|
FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES* = 0x8CD0
|
|
BLEND_DST* = 0x0BE0
|
|
SHADER_OBJECT_EXT* = 0x8B48
|
|
UNSIGNALED* = 0x9118
|
|
VERTEX4_BIT_PGI* = 0x00000008
|
|
DRAW_FRAMEBUFFER_BINDING_APPLE* = 0x8CA6
|
|
IMAGE_CUBE_EXT* = 0x9050
|
|
CONTEXT_ROBUST_ACCESS_EXT* = 0x90F3
|
|
TEXTURE14_ARB* = 0x84CE
|
|
TEXTURE_CUBE_MAP_POSITIVE_Y* = 0x8517
|
|
OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV* = 0x8857
|
|
COMPRESSED_RG11_EAC_OES* = 0x9272
|
|
OP_DOT4_EXT* = 0x8785
|
|
FRAMEBUFFER_COMPLETE_EXT* = 0x8CD5
|
|
TEXTURE_COMPARE_FUNC_ARB* = 0x884D
|
|
TEXTURE_FILTER4_SIZE_SGIS* = 0x8147
|
|
ELEMENT_ARRAY_BUFFER_BINDING* = 0x8895
|
|
UNSIGNED_INT_IMAGE_BUFFER_EXT* = 0x9067
|
|
IMAGE_1D_ARRAY_EXT* = 0x9052
|
|
CLAMP_READ_COLOR_ARB* = 0x891C
|
|
COMPUTE_SUBROUTINE* = 0x92ED
|
|
R3_G3_B2* = 0x2A10
|
|
PATH_DASH_ARRAY_COUNT_NV* = 0x909F
|
|
SPOT_EXPONENT* = 0x1205
|
|
NUM_PROGRAM_BINARY_FORMATS_OES* = 0x87FE
|
|
SWIZZLE_STQ_ATI* = 0x8977
|
|
SYNC_FLUSH_COMMANDS_BIT_APPLE* = 0x00000001
|
|
VERTEX_STREAM6_ATI* = 0x8772
|
|
cFRAGMENT_COLOR_MATERIAL_SGIX* = 0x8401
|
|
DYNAMIC_ATI* = 0x8761
|
|
SUB_ATI* = 0x8965
|
|
PREVIOUS_EXT* = 0x8578
|
|
MAP2_TEXTURE_COORD_1* = 0x0DB3
|
|
COLOR_SAMPLES_NV* = 0x8E20
|
|
HILO_NV* = 0x86F4
|
|
SHADER_STORAGE_BUFFER_BINDING* = 0x90D3
|
|
DUP_LAST_CUBIC_CURVE_TO_NV* = 0xF4
|
|
ACTIVE_SUBROUTINES* = 0x8DE5
|
|
FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG* = 0x9134
|
|
INTENSITY16* = 0x804D
|
|
MAX_PROGRAM_NATIVE_ATTRIBS_ARB* = 0x88AF
|
|
TIMESTAMP_EXT* = 0x8E28
|
|
cCLIENT_ACTIVE_TEXTURE* = 0x84E1
|
|
TEXTURE_BINDING_2D_ARRAY* = 0x8C1D
|
|
INT_SAMPLER_2D_RECT_EXT* = 0x8DCD
|
|
PREFER_DOUBLEBUFFER_HINT_PGI* = 0x1A1F8
|
|
TEXTURE_WIDTH* = 0x1000
|
|
CPU_OPTIMIZED_QCOM* = 0x8FB1
|
|
TEXTURE_IMAGE_TYPE* = 0x8290
|
|
MAX_VERTEX_UNIFORM_VECTORS* = 0x8DFB
|
|
MODULATE_SUBTRACT_ATI* = 0x8746
|
|
SYNC_STATUS* = 0x9114
|
|
IMAGE_2D_RECT_EXT* = 0x904F
|
|
MATRIX6_NV* = 0x8636
|
|
SOURCE1_RGB_ARB* = 0x8581
|
|
MAX_COMBINED_ATOMIC_COUNTERS* = 0x92D7
|
|
MAX_COMPUTE_LOCAL_INVOCATIONS* = 0x90EB
|
|
SAMPLER_CUBE* = 0x8B60
|
|
ALPHA_FLOAT32_ATI* = 0x8816
|
|
COMPRESSED_LUMINANCE_ARB* = 0x84EA
|
|
COMPRESSED_RGB8_ETC2_OES* = 0x9274
|
|
DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR* = 0x8243
|
|
MINUS_CLAMPED_NV* = 0x92B3
|
|
REG_31_ATI* = 0x8940
|
|
ELEMENT_ARRAY_ADDRESS_NV* = 0x8F29
|
|
SRC1_COLOR* = 0x88F9
|
|
DEBUG_SEVERITY_LOW_ARB* = 0x9148
|
|
CON_3_ATI* = 0x8944
|
|
R32I* = 0x8235
|
|
cBLEND_COLOR* = 0x8005
|
|
CLIP_PLANE4* = 0x3004
|
|
CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT* = 0x00000001
|
|
FLOAT16_VEC4_NV* = 0x8FFB
|
|
DST_IN_NV* = 0x928B
|
|
VIRTUAL_PAGE_SIZE_Y_ARB* = 0x9196
|
|
COLOR_ATTACHMENT8_NV* = 0x8CE8
|
|
TESS_GEN_VERTEX_ORDER* = 0x8E78
|
|
LOSE_CONTEXT_ON_RESET_EXT* = 0x8252
|
|
PROGRAM_INSTRUCTIONS_ARB* = 0x88A0
|
|
TEXTURE_IMAGE_VALID_QCOM* = 0x8BD8
|
|
SAMPLE_MASK_VALUE_EXT* = 0x80AA
|
|
CURRENT_MATRIX_ARB* = 0x8641
|
|
DECR_WRAP_EXT* = 0x8508
|
|
BLUE_INTEGER_EXT* = 0x8D96
|
|
COMPRESSED_RG* = 0x8226
|
|
MAX_PROGRAM_EXEC_INSTRUCTIONS_NV* = 0x88F4
|
|
cMINMAX_EXT* = 0x802E
|
|
FLOAT_MAT4_ARB* = 0x8B5C
|
|
TEXTURE_CLIPMAP_FRAME_SGIX* = 0x8172
|
|
PIXEL_UNPACK_BUFFER_EXT* = 0x88EC
|
|
TEXTURE5_ARB* = 0x84C5
|
|
UNSIGNED_INT_IMAGE_2D_RECT* = 0x9065
|
|
MAX_COMPUTE_TEXTURE_IMAGE_UNITS* = 0x91BC
|
|
DEPTH_COMPONENT* = 0x1902
|
|
RG32F_EXT* = 0x8230
|
|
FACTOR_ALPHA_MODULATE_IMG* = 0x8C07
|
|
VERTEX_ARRAY_TYPE_EXT* = 0x807B
|
|
DS_BIAS_NV* = 0x8716
|
|
NATIVE_GRAPHICS_BEGIN_HINT_PGI* = 0x1A203
|
|
ALPHA16UI_EXT* = 0x8D78
|
|
DOUBLE_VEC2* = 0x8FFC
|
|
MAP1_VERTEX_ATTRIB12_4_NV* = 0x866C
|
|
c4D_COLOR_TEXTURE* = 0x0604
|
|
MAX_VERTEX_SHADER_STORAGE_BLOCKS* = 0x90D6
|
|
SPECULAR* = 0x1202
|
|
TOP_LEVEL_ARRAY_SIZE* = 0x930C
|
|
MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB* = 0x919A
|
|
COVERAGE_SAMPLES_NV* = 0x8ED4
|
|
SIGNALED_APPLE* = 0x9119
|
|
DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR* = 0x824D
|
|
BUFFER_KHR* = 0x82E0
|
|
GEOMETRY_TEXTURE* = 0x829E
|
|
MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV* = 0x8E5E
|
|
EVAL_VERTEX_ATTRIB7_NV* = 0x86CD
|
|
GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV* = 0x80
|
|
BINORMAL_ARRAY_POINTER_EXT* = 0x8443
|
|
AUX3* = 0x040C
|
|
MULTISAMPLE_BIT_EXT* = 0x20000000
|
|
COLOR_TABLE_FORMAT_SGI* = 0x80D8
|
|
VERTEX_PROGRAM_POINT_SIZE* = 0x8642
|
|
LINE_WIDTH_GRANULARITY* = 0x0B23
|
|
MAX_VERTEX_ATTRIB_BINDINGS* = 0x82DA
|
|
TEXTURE_BINDING_2D_ARRAY_EXT* = 0x8C1D
|
|
SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST* = 0x82AC
|
|
SCALE_BY_FOUR_NV* = 0x853F
|
|
VIRTUAL_PAGE_SIZE_Z_AMD* = 0x9197
|
|
TEXTURE16* = 0x84D0
|
|
DSDT8_MAG8_NV* = 0x870A
|
|
OP_FLOOR_EXT* = 0x878F
|
|
MAX_PROGRAM_IF_DEPTH_NV* = 0x88F6
|
|
VERTEX_ARRAY_LIST_IBM* = 103070
|
|
COMPRESSED_SIGNED_RED_RGTC1* = 0x8DBC
|
|
CUBIC_CURVE_TO_NV* = 0x0C
|
|
PROXY_POST_CONVOLUTION_COLOR_TABLE* = 0x80D4
|
|
SIGNED_IDENTITY_NV* = 0x853C
|
|
EVAL_VERTEX_ATTRIB6_NV* = 0x86CC
|
|
MODELVIEW10_ARB* = 0x872A
|
|
MULTISAMPLE_3DFX* = 0x86B2
|
|
COMPRESSED_RGB_PVRTC_4BPPV1_IMG* = 0x8C00
|
|
DSDT_MAG_VIB_NV* = 0x86F7
|
|
TEXCOORD4_BIT_PGI* = 0x80000000
|
|
TRANSFORM_FEEDBACK_BARRIER_BIT* = 0x00000800
|
|
EVAL_VERTEX_ATTRIB10_NV* = 0x86D0
|
|
DRAW_BUFFER13_ARB* = 0x8832
|
|
RENDERBUFFER_STENCIL_SIZE_OES* = 0x8D55
|
|
INTENSITY8I_EXT* = 0x8D91
|
|
STENCIL_BACK_PASS_DEPTH_FAIL* = 0x8802
|
|
INTENSITY32F_ARB* = 0x8817
|
|
CURRENT_ATTRIB_NV* = 0x8626
|
|
POLYGON_BIT* = 0x00000008
|
|
COMBINE_RGB* = 0x8571
|
|
MAX_FRAMEBUFFER_HEIGHT* = 0x9316
|
|
FRAMEBUFFER_BINDING_OES* = 0x8CA6
|
|
TEXTURE_GREEN_TYPE* = 0x8C11
|
|
LINE_TO_NV* = 0x04
|
|
FUNC_ADD_EXT* = 0x8006
|
|
TEXTURE_LOD_BIAS* = 0x8501
|
|
QUAD_INTENSITY8_SGIS* = 0x8123
|
|
SECONDARY_COLOR_ARRAY_EXT* = 0x845E
|
|
UNPACK_COMPRESSED_SIZE_SGIX* = 0x831A
|
|
RGBA_INTEGER* = 0x8D99
|
|
ATOMIC_COUNTER_BUFFER_SIZE* = 0x92C3
|
|
FRAMEBUFFER_INCOMPLETE_MULTISAMPLE* = 0x8D56
|
|
OBJECT_DISTANCE_TO_LINE_SGIS* = 0x81F3
|
|
DEPTH_BUFFER_BIT3_QCOM* = 0x00000800
|
|
RGB16_SNORM* = 0x8F9A
|
|
MATRIX_INDEX_ARRAY_TYPE_ARB* = 0x8847
|
|
TRANSLATE_X_NV* = 0x908E
|
|
BUFFER_ACCESS_FLAGS* = 0x911F
|
|
IS_PER_PATCH* = 0x92E7
|
|
PATH_GEN_MODE_NV* = 0x90B0
|
|
ALPHA_MIN_CLAMP_INGR* = 0x8563
|
|
LUMINANCE_ALPHA32I_EXT* = 0x8D87
|
|
BUFFER_USAGE_ARB* = 0x8765
|
|
cPOINT_SIZE* = 0x0B11
|
|
INVARIANT_EXT* = 0x87C2
|
|
IMAGE_BINDING_NAME* = 0x8F3A
|
|
BLEND_SRC_ALPHA* = 0x80CB
|
|
OUTPUT_TEXTURE_COORD23_EXT* = 0x87B4
|
|
EYE_PLANE* = 0x2502
|
|
BOOL_VEC4_ARB* = 0x8B59
|
|
MITER_REVERT_NV* = 0x90A7
|
|
SYNC_X11_FENCE_EXT* = 0x90E1
|
|
GEOMETRY_SHADER_INVOCATIONS* = 0x887F
|
|
DRAW_BUFFER5_ATI* = 0x882A
|
|
FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB* = 0x889D
|
|
UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT* = 0x906B
|
|
PIXEL_TEX_GEN_Q_ROUND_SGIX* = 0x8185
|
|
DOUBLE_MAT3x2_EXT* = 0x8F4B
|
|
TEXTURE_CUBE_MAP_NEGATIVE_X_ARB* = 0x8516
|
|
MOV_ATI* = 0x8961
|
|
COLOR4_BIT_PGI* = 0x00020000
|
|
COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR* = 0x93DD
|
|
DEPTH_BOUNDS_TEST_EXT* = 0x8890
|
|
DST_OVER_NV* = 0x9289
|
|
PIXEL_MAP_I_TO_I_SIZE* = 0x0CB0
|
|
ALPHA16F_EXT* = 0x881C
|
|
RENDERBUFFER_BINDING_EXT* = 0x8CA7
|
|
MATRIX25_ARB* = 0x88D9
|
|
OUTPUT_TEXTURE_COORD19_EXT* = 0x87B0
|
|
NORMAL_MAP* = 0x8511
|
|
GPU_ADDRESS_NV* = 0x8F34
|
|
STREAM_READ* = 0x88E1
|
|
MIRRORED_REPEAT* = 0x8370
|
|
TEXTURE_SWIZZLE_RGBA* = 0x8E46
|
|
HALF_BIAS_NORMAL_NV* = 0x853A
|
|
STENCIL_BACK_OP_VALUE_AMD* = 0x874D
|
|
TEXTURE_BLUE_TYPE_ARB* = 0x8C12
|
|
MODELVIEW_PROJECTION_NV* = 0x8629
|
|
ACTIVE_UNIFORM_MAX_LENGTH* = 0x8B87
|
|
TEXTURE_SWIZZLE_RGBA_EXT* = 0x8E46
|
|
TEXTURE_GEN_T* = 0x0C61
|
|
HILO16_NV* = 0x86F8
|
|
CURRENT_QUERY_EXT* = 0x8865
|
|
FLOAT16_VEC2_NV* = 0x8FF9
|
|
RGBA_FLOAT_MODE_ARB* = 0x8820
|
|
POINT_SIZE_ARRAY_TYPE_OES* = 0x898A
|
|
GENERATE_MIPMAP_HINT* = 0x8192
|
|
c1PASS_EXT* = 0x80A1
|
|
SWIZZLE_STQ_DQ_ATI* = 0x8979
|
|
VERTICAL_LINE_TO_NV* = 0x08
|
|
cMINMAX* = 0x802E
|
|
RENDERBUFFER_ALPHA_SIZE_EXT* = 0x8D53
|
|
DEPTH_COMPONENT32F* = 0x8CAC
|
|
NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV* = 0x9025
|
|
CLIP_PLANE5_IMG* = 0x3005
|
|
TEXTURE_2D_MULTISAMPLE* = 0x9100
|
|
PREVIOUS* = 0x8578
|
|
CULL_MODES_NV* = 0x86E0
|
|
TRACE_ARRAYS_BIT_MESA* = 0x0004
|
|
MAX_ACTIVE_LIGHTS_SGIX* = 0x8405
|
|
PRIMITIVE_ID_NV* = 0x8C7C
|
|
DEPTH_COMPONENT16* = 0x81A5
|
|
FRAMEBUFFER_ATTACHMENT_LAYERED* = 0x8DA7
|
|
MAX_FRAGMENT_UNIFORM_BLOCKS* = 0x8A2D
|
|
OUTPUT_COLOR0_EXT* = 0x879B
|
|
RGBA16F_EXT* = 0x881A
|
|
MAX_PALETTE_MATRICES_OES* = 0x8842
|
|
VIEW_CLASS_64_BITS* = 0x82C6
|
|
TRACE_ALL_BITS_MESA* = 0xFFFF
|
|
REPLACE_VALUE_AMD* = 0x874B
|
|
PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP* = 0x8163
|
|
BGR_INTEGER* = 0x8D9A
|
|
MAX_DEBUG_LOGGED_MESSAGES_ARB* = 0x9144
|
|
FOG_COLOR* = 0x0B66
|
|
MAX_MULTIVIEW_BUFFERS_EXT* = 0x90F2
|
|
TRANSFORM_FEEDBACK_BUFFER* = 0x8C8E
|
|
E_TIMES_F_NV* = 0x8531
|
|
COLOR_TABLE_WIDTH_SGI* = 0x80D9
|
|
VERTEX_ATTRIB_ARRAY_SIZE* = 0x8623
|
|
c422_REV_AVERAGE_EXT* = 0x80CF
|
|
WRITE_DISCARD_NV* = 0x88BE
|
|
DRAW_BUFFER0_EXT* = 0x8825
|
|
FONT_HEIGHT_BIT_NV* = 0x00800000
|
|
INTERLACE_OML* = 0x8980
|
|
FUNC_REVERSE_SUBTRACT_EXT* = 0x800B
|
|
MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT* = 0x87C8
|
|
PRIMARY_COLOR* = 0x8577
|
|
RGBA16I* = 0x8D88
|
|
TEXTURE6* = 0x84C6
|
|
PATH_FILL_BOUNDING_BOX_NV* = 0x90A1
|
|
WEIGHT_ARRAY_BUFFER_BINDING* = 0x889E
|
|
COLOR_CLEAR_UNCLAMPED_VALUE_ATI* = 0x8835
|
|
YCRCB_422_SGIX* = 0x81BB
|
|
RGB5_A1* = 0x8057
|
|
FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT* = 0x8211
|
|
DRAW_FRAMEBUFFER_BINDING_EXT* = 0x8CA6
|
|
TEXTURE_1D_ARRAY* = 0x8C18
|
|
CLAMP_FRAGMENT_COLOR_ARB* = 0x891B
|
|
FULL_RANGE_EXT* = 0x87E1
|
|
GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV* = 0x8DA3
|
|
CON_24_ATI* = 0x8959
|
|
c2D* = 0x0600
|
|
DRAW_BUFFER5_NV* = 0x882A
|
|
PALETTE4_RGBA8_OES* = 0x8B91
|
|
READ_ONLY_ARB* = 0x88B8
|
|
NUM_SAMPLE_COUNTS* = 0x9380
|
|
MATRIX_STRIDE* = 0x92FF
|
|
HISTOGRAM_RED_SIZE* = 0x8028
|
|
COLOR_ATTACHMENT4* = 0x8CE4
|
|
PATH_INITIAL_END_CAP_NV* = 0x9077
|
|
TEXTURE_USAGE_ANGLE* = 0x93A2
|
|
DOUBLE_MAT2* = 0x8F46
|
|
FRAMEBUFFER_ATTACHMENT_RED_SIZE* = 0x8212
|
|
SECONDARY_COLOR_ARRAY_POINTER* = 0x845D
|
|
MAX_VIEWPORTS* = 0x825B
|
|
TRANSFORM_FEEDBACK_BUFFER_EXT* = 0x8C8E
|
|
FRAMEBUFFER_SRGB_EXT* = 0x8DB9
|
|
STORAGE_SHARED_APPLE* = 0x85BF
|
|
TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH* = 0x8C76
|
|
TRANSFORM_FEEDBACK_NV* = 0x8E22
|
|
MIRRORED_REPEAT_ARB* = 0x8370
|
|
MAX_VERTEX_OUTPUT_COMPONENTS* = 0x9122
|
|
BUFFER_MAP_LENGTH* = 0x9120
|
|
BUFFER_OBJECT_APPLE* = 0x85B3
|
|
INT_VEC4_ARB* = 0x8B55
|
|
COMBINER3_NV* = 0x8553
|
|
INT16_VEC3_NV* = 0x8FE6
|
|
MAX_3D_TEXTURE_SIZE_EXT* = 0x8073
|
|
GENERATE_MIPMAP_HINT_SGIS* = 0x8192
|
|
SRC0_ALPHA* = 0x8588
|
|
IMAGE_2D* = 0x904D
|
|
VIEW_CLASS_S3TC_DXT1_RGB* = 0x82CC
|
|
DOT3_RGBA* = 0x86AF
|
|
TEXTURE_GREEN_SIZE* = 0x805D
|
|
DOUBLE_MAT2x3* = 0x8F49
|
|
COORD_REPLACE_OES* = 0x8862
|
|
MAX_DEBUG_MESSAGE_LENGTH_ARB* = 0x9143
|
|
TEXTURE_IMMUTABLE_FORMAT_EXT* = 0x912F
|
|
INDEX_ARRAY_POINTER_EXT* = 0x8091
|
|
NUM_SHADING_LANGUAGE_VERSIONS* = 0x82E9
|
|
DEBUG_CALLBACK_FUNCTION_ARB* = 0x8244
|
|
OFFSET_TEXTURE_MATRIX_NV* = 0x86E1
|
|
INTENSITY32I_EXT* = 0x8D85
|
|
BUMP_TEX_UNITS_ATI* = 0x8778
|
|
RENDERBUFFER* = 0x8D41
|
|
UPPER_LEFT* = 0x8CA2
|
|
GUILTY_CONTEXT_RESET_ARB* = 0x8253
|
|
MAP2_GRID_SEGMENTS* = 0x0DD3
|
|
REG_23_ATI* = 0x8938
|
|
UNSIGNED_INT16_NV* = 0x8FF0
|
|
TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM* = 103084
|
|
INVARIANT_VALUE_EXT* = 0x87EA
|
|
TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV* = 0x8C88
|
|
TEXTURE2_ARB* = 0x84C2
|
|
UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT* = 0x8DD7
|
|
IMAGE_CUBE* = 0x9050
|
|
MAX_PROGRAM_MATRICES_ARB* = 0x862F
|
|
SIGNED_LUMINANCE8_ALPHA8_NV* = 0x8704
|
|
INDEX_ARRAY_LIST_IBM* = 103073
|
|
EVAL_VERTEX_ATTRIB5_NV* = 0x86CB
|
|
SHADER_SOURCE_LENGTH* = 0x8B88
|
|
TEXTURE4* = 0x84C4
|
|
VERTEX_ATTRIB_ARRAY6_NV* = 0x8656
|
|
PROXY_TEXTURE_1D_STACK_MESAX* = 0x875B
|
|
MAP_ATTRIB_V_ORDER_NV* = 0x86C4
|
|
DSDT_NV* = 0x86F5
|
|
DEBUG_SEVERITY_NOTIFICATION_KHR* = 0x826B
|
|
FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM* = 103086
|
|
COMPRESSED_RGBA_ASTC_8x6_KHR* = 0x93B6
|
|
LINEAR_ATTENUATION* = 0x1208
|
|
Z4Y12Z4CB12Z4Y12Z4CR12_422_NV* = 0x9035
|
|
CONVOLUTION_FILTER_BIAS* = 0x8015
|
|
IMAGE_MIN_FILTER_HP* = 0x815D
|
|
EYE_RADIAL_NV* = 0x855B
|
|
TEXTURE_MIN_LOD_SGIS* = 0x813A
|
|
TRANSFORM_FEEDBACK_BUFFER_BINDING_NV* = 0x8C8F
|
|
TRANSLATE_2D_NV* = 0x9090
|
|
CONSTANT_ARB* = 0x8576
|
|
FLOAT_MAT2x3* = 0x8B65
|
|
MULTISAMPLE_COVERAGE_MODES_NV* = 0x8E12
|
|
TRANSPOSE_COLOR_MATRIX* = 0x84E6
|
|
PROGRAM_STRING_NV* = 0x8628
|
|
UNSIGNED_INT_SAMPLER_1D_EXT* = 0x8DD1
|
|
BLEND_SRC_ALPHA_OES* = 0x80CB
|
|
RGB32F_EXT* = 0x8815
|
|
FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT* = 0x8CD4
|
|
RESTART_PATH_NV* = 0xF0
|
|
MAP2_VERTEX_ATTRIB11_4_NV* = 0x867B
|
|
VIEW_CLASS_16_BITS* = 0x82CA
|
|
BUFFER_DATA_SIZE* = 0x9303
|
|
BUFFER_FLUSHING_UNMAP_APPLE* = 0x8A13
|
|
RELATIVE_VERTICAL_LINE_TO_NV* = 0x09
|
|
SRGB_WRITE* = 0x8298
|
|
TEXTURE_LUMINANCE_SIZE_EXT* = 0x8060
|
|
VERTEX_PRECLIP_SGIX* = 0x83EE
|
|
LINEAR_DETAIL_COLOR_SGIS* = 0x8099
|
|
SOURCE2_ALPHA_ARB* = 0x858A
|
|
PATH_FOG_GEN_MODE_NV* = 0x90AC
|
|
RGB10_A2UI* = 0x906F
|
|
MULTISAMPLE_BIT_3DFX* = 0x20000000
|
|
PIXEL_MAP_G_TO_G_SIZE* = 0x0CB7
|
|
COVERAGE_BUFFER_BIT_NV* = 0x00008000
|
|
TEXTURE_COMPRESSED* = 0x86A1
|
|
ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER* = 0x92CA
|
|
NAMED_STRING_TYPE_ARB* = 0x8DEA
|
|
RESCALE_NORMAL* = 0x803A
|
|
OUTPUT_TEXTURE_COORD3_EXT* = 0x87A0
|
|
RENDERBUFFER_EXT* = 0x8D41
|
|
QUERY_NO_WAIT* = 0x8E14
|
|
SAMPLE_ALPHA_TO_COVERAGE* = 0x809E
|
|
RG8UI* = 0x8238
|
|
MATRIX3_NV* = 0x8633
|
|
SAMPLE_BUFFERS_ARB* = 0x80A8
|
|
VERTEX_CONSISTENT_HINT_PGI* = 0x1A22B
|
|
SPRITE_AXIAL_SGIX* = 0x814C
|
|
MODELVIEW_MATRIX* = 0x0BA6
|
|
cSAMPLE_PATTERN_SGIS* = 0x80AC
|
|
UNSIGNED_INT_IMAGE_2D_MULTISAMPLE* = 0x906B
|
|
FLOAT_RG16_NV* = 0x8886
|
|
IMAGE_TRANSLATE_X_HP* = 0x8157
|
|
FRAMEBUFFER_SRGB* = 0x8DB9
|
|
DRAW_BUFFER7* = 0x882C
|
|
CONVOLUTION_BORDER_COLOR* = 0x8154
|
|
DRAW_BUFFER5* = 0x882A
|
|
GEOMETRY_INPUT_TYPE_EXT* = 0x8DDB
|
|
IUI_V2F_EXT* = 0x81AD
|
|
FLOAT_RG_NV* = 0x8881
|
|
VERTEX_SHADER_INVARIANTS_EXT* = 0x87D1
|
|
COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV* = 0x8C4D
|
|
MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB* = 0x862E
|
|
cSAMPLE_PATTERN_EXT* = 0x80AC
|
|
DIFFERENCE_NV* = 0x929E
|
|
POST_CONVOLUTION_ALPHA_BIAS_EXT* = 0x8023
|
|
COLOR_ATTACHMENT1_EXT* = 0x8CE1
|
|
TEXTURE_ALPHA_MODULATE_IMG* = 0x8C06
|
|
TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV* = 0x8E23
|
|
MAX_TEXTURE_IMAGE_UNITS_ARB* = 0x8872
|
|
FIXED_OES* = 0x140C
|
|
ALREADY_SIGNALED_APPLE* = 0x911A
|
|
SET* = 0x150F
|
|
PERFMON_RESULT_AMD* = 0x8BC6
|
|
VARIABLE_G_NV* = 0x8529
|
|
DRAW_FRAMEBUFFER_ANGLE* = 0x8CA9
|
|
GEOMETRY_SUBROUTINE_UNIFORM* = 0x92F1
|
|
COMPARE_REF_DEPTH_TO_TEXTURE_EXT* = 0x884E
|
|
POINT* = 0x1B00
|
|
FONT_MAX_ADVANCE_WIDTH_BIT_NV* = 0x01000000
|
|
MAX_TESS_CONTROL_IMAGE_UNIFORMS* = 0x90CB
|
|
PLUS_CLAMPED_ALPHA_NV* = 0x92B2
|
|
DRAW_BUFFER3_ATI* = 0x8828
|
|
LUMINANCE_ALPHA16I_EXT* = 0x8D8D
|
|
SUBPIXEL_BITS* = 0x0D50
|
|
POINT_SPRITE* = 0x8861
|
|
DRAW_BUFFER0* = 0x8825
|
|
DEPTH_BIAS* = 0x0D1F
|
|
COLOR_ARRAY_TYPE* = 0x8082
|
|
DEPENDENT_GB_TEXTURE_2D_NV* = 0x86EA
|
|
MAX_SAMPLES_ANGLE* = 0x8D57
|
|
ALLOW_DRAW_MEM_HINT_PGI* = 0x1A211
|
|
GEOMETRY_OUTPUT_TYPE* = 0x8918
|
|
MAX_DEBUG_LOGGED_MESSAGES_KHR* = 0x9144
|
|
VERTEX_ATTRIB_ARRAY0_NV* = 0x8650
|
|
PRIMITIVES_GENERATED_EXT* = 0x8C87
|
|
TEXTURE_FLOAT_COMPONENTS_NV* = 0x888C
|
|
CLIP_VOLUME_CLIPPING_HINT_EXT* = 0x80F0
|
|
FRAGMENT_PROGRAM_POSITION_MESA* = 0x8BB0
|
|
MAX_FRAGMENT_IMAGE_UNIFORMS* = 0x90CE
|
|
VERTEX_ARRAY_BINDING_APPLE* = 0x85B5
|
|
SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV* = 0x00000010
|
|
FIRST_VERTEX_CONVENTION* = 0x8E4D
|
|
DECR_WRAP* = 0x8508
|
|
IMAGE_CLASS_1_X_32* = 0x82BB
|
|
MAX_CLIP_PLANES_IMG* = 0x0D32
|
|
MAX_VARYING_COMPONENTS* = 0x8B4B
|
|
POST_COLOR_MATRIX_RED_BIAS_SGI* = 0x80B8
|
|
DSDT_MAG_NV* = 0x86F6
|
|
DEBUG_SOURCE_APPLICATION* = 0x824A
|
|
OPERAND0_RGB_ARB* = 0x8590
|
|
SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE* = 0x82AE
|
|
VIDEO_COLOR_CONVERSION_MATRIX_NV* = 0x9029
|
|
MAP2_VERTEX_ATTRIB13_4_NV* = 0x867D
|
|
DOT2_ADD_ATI* = 0x896C
|
|
MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS* = 0x8A33
|
|
IMAGE_BINDING_LAYER_EXT* = 0x8F3D
|
|
FRAGMENT_COLOR_MATERIAL_FACE_SGIX* = 0x8402
|
|
PACK_IMAGE_DEPTH_SGIS* = 0x8131
|
|
MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT* = 0x8DDF
|
|
Z_EXT* = 0x87D7
|
|
MAP1_VERTEX_ATTRIB15_4_NV* = 0x866F
|
|
RG8_SNORM* = 0x8F95
|
|
OUTPUT_TEXTURE_COORD5_EXT* = 0x87A2
|
|
TEXTURE_BINDING_1D_ARRAY_EXT* = 0x8C1C
|
|
OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB* = 0x8B87
|
|
PATH_END_CAPS_NV* = 0x9076
|
|
COLOR_TABLE_GREEN_SIZE* = 0x80DB
|
|
MAX_ELEMENTS_INDICES_EXT* = 0x80E9
|
|
TEXTURE_IMMUTABLE_FORMAT* = 0x912F
|
|
WRITE_ONLY_ARB* = 0x88B9
|
|
COLOR_ATTACHMENT10_EXT* = 0x8CEA
|
|
INVERT_RGB_NV* = 0x92A3
|
|
CURRENT_RASTER_DISTANCE* = 0x0B09
|
|
DEPTH_STENCIL_TO_RGBA_NV* = 0x886E
|
|
INVERTED_SCREEN_W_REND* = 0x8491
|
|
TABLE_TOO_LARGE* = 0x8031
|
|
REG_16_ATI* = 0x8931
|
|
BLEND_EQUATION_ALPHA_OES* = 0x883D
|
|
DRAW_FRAMEBUFFER_BINDING_NV* = 0x8CA6
|
|
ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS* = 0x8E47
|
|
TEXTURE_BLUE_SIZE_EXT* = 0x805E
|
|
TEXTURE_BORDER_VALUES_NV* = 0x871A
|
|
PROGRAM_LENGTH_ARB* = 0x8627
|
|
BOUNDING_BOX_OF_BOUNDING_BOXES_NV* = 0x909C
|
|
DOT_PRODUCT_NV* = 0x86EC
|
|
TRANSPOSE_PROJECTION_MATRIX_ARB* = 0x84E4
|
|
TEXTURE_2D_MULTISAMPLE_ARRAY* = 0x9102
|
|
MIN_PROGRAM_TEXEL_OFFSET_NV* = 0x8904
|
|
MAP2_BINORMAL_EXT* = 0x8447
|
|
COLOR_ARRAY_BUFFER_BINDING* = 0x8898
|
|
TEXTURE_COORD_ARRAY_POINTER* = 0x8092
|
|
TEXTURE4_ARB* = 0x84C4
|
|
VARIABLE_A_NV* = 0x8523
|
|
CURRENT_FOG_COORDINATE_EXT* = 0x8453
|
|
TEXTURE_CUBE_MAP_POSITIVE_X* = 0x8515
|
|
DEPENDENT_AR_TEXTURE_2D_NV* = 0x86E9
|
|
TEXTURE29_ARB* = 0x84DD
|
|
INVERSE_TRANSPOSE_NV* = 0x862D
|
|
TEXTURE_COLOR_WRITEMASK_SGIS* = 0x81EF
|
|
HISTOGRAM_SINK* = 0x802D
|
|
ALPHA12_EXT* = 0x803D
|
|
TEXTURE_CLIPMAP_LOD_OFFSET_SGIX* = 0x8175
|
|
DSDT_MAG_INTENSITY_NV* = 0x86DC
|
|
ATC_RGB_AMD* = 0x8C92
|
|
PROGRAM_ATTRIB_COMPONENTS_NV* = 0x8906
|
|
cUNIFORM_BLOCK_BINDING* = 0x8A3F
|
|
cPOLYGON_STIPPLE* = 0x0B42
|
|
BACK* = 0x0405
|
|
DEPTH_COMPONENT16_NONLINEAR_NV* = 0x8E2C
|
|
ALPHA32F_EXT* = 0x8816
|
|
CLAMP_TO_BORDER* = 0x812D
|
|
FLOAT_RGBA16_NV* = 0x888A
|
|
VERTEX_ARRAY_RANGE_LENGTH_NV* = 0x851E
|
|
UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV* = 0x8E58
|
|
SAMPLER_2D* = 0x8B5E
|
|
SMOOTH_POINT_SIZE_RANGE* = 0x0B12
|
|
DEPTH_PASS_INSTRUMENT_MAX_SGIX* = 0x8312
|
|
INTERPOLATE_ARB* = 0x8575
|
|
VERTEX_ARRAY_LENGTH_NV* = 0x8F2B
|
|
FUNC_SUBTRACT_EXT* = 0x800A
|
|
OUTPUT_TEXTURE_COORD14_EXT* = 0x87AB
|
|
HISTOGRAM_SINK_EXT* = 0x802D
|
|
RG_EXT* = 0x8227
|
|
SHARPEN_TEXTURE_FUNC_POINTS_SGIS* = 0x80B0
|
|
COLOR_TABLE_SCALE* = 0x80D6
|
|
CURRENT_RASTER_TEXTURE_COORDS* = 0x0B06
|
|
PIXEL_BUFFER_BARRIER_BIT* = 0x00000080
|
|
SHADING_LANGUAGE_VERSION* = 0x8B8C
|
|
TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES* = 0x898F
|
|
DUAL_LUMINANCE_ALPHA4_SGIS* = 0x811C
|
|
CLAMP* = 0x2900
|
|
c4PASS_2_EXT* = 0x80A6
|
|
POLYGON_OFFSET_LINE* = 0x2A02
|
|
cLOGIC_OP* = 0x0BF1
|
|
RENDERBUFFER_HEIGHT* = 0x8D43
|
|
COPY_INVERTED* = 0x150C
|
|
NONE* = 0
|
|
COLOR_ENCODING* = 0x8296
|
|
ONE_MINUS_CONSTANT_ALPHA_EXT* = 0x8004
|
|
DEBUG_TYPE_ERROR_KHR* = 0x824C
|
|
PIXEL_TILE_GRID_WIDTH_SGIX* = 0x8142
|
|
UNIFORM_SIZE* = 0x8A38
|
|
VERTEX_SHADER_BINDING_EXT* = 0x8781
|
|
BLEND_DST_RGB_EXT* = 0x80C8
|
|
QUADS* = 0x0007
|
|
INT* = 0x1404
|
|
PIXEL_TEX_GEN_MODE_SGIX* = 0x832B
|
|
COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB* = 0x8E8F
|
|
SAMPLE_ALPHA_TO_ONE_ARB* = 0x809F
|
|
RGBA32F_EXT* = 0x8814
|
|
VERTEX_PROGRAM_POSITION_MESA* = 0x8BB4
|
|
GEOMETRY_SUBROUTINE* = 0x92EB
|
|
UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT* = 0x8DD6
|
|
IMAGE_BINDING_LAYER* = 0x8F3D
|
|
PIXEL_PACK_BUFFER_ARB* = 0x88EB
|
|
UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER* = 0x84F1
|
|
VERTEX_ATTRIB_ARRAY_SIZE_ARB* = 0x8623
|
|
ALPHA8UI_EXT* = 0x8D7E
|
|
RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV* = 0x11
|
|
CAVEAT_SUPPORT* = 0x82B8
|
|
cACCUM* = 0x0100
|
|
DRAW_BUFFER3_NV* = 0x8828
|
|
DEBUG_TYPE_OTHER_KHR* = 0x8251
|
|
TESS_GEN_SPACING* = 0x8E77
|
|
FLOAT_MAT4x2* = 0x8B69
|
|
TEXTURE_GEN_STR_OES* = 0x8D60
|
|
NUM_COMPATIBLE_SUBROUTINES* = 0x8E4A
|
|
CLIP_DISTANCE1* = 0x3001
|
|
DEPTH_COMPONENT32_SGIX* = 0x81A7
|
|
cFRAMEZOOM_SGIX* = 0x818B
|
|
COLOR_ATTACHMENT14_EXT* = 0x8CEE
|
|
POLYGON_TOKEN* = 0x0703
|
|
FRAMEBUFFER_ATTACHMENT_GREEN_SIZE* = 0x8213
|
|
DRAW_BUFFER2_EXT* = 0x8827
|
|
MATRIX_INDEX_ARRAY_TYPE_OES* = 0x8847
|
|
HISTOGRAM_LUMINANCE_SIZE_EXT* = 0x802C
|
|
cDEPTH_BOUNDS_EXT* = 0x8891
|
|
TEXTURE24* = 0x84D8
|
|
UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES* = 0x8A43
|
|
MAX_PATCH_VERTICES* = 0x8E7D
|
|
COMPILE_STATUS* = 0x8B81
|
|
MODELVIEW4_ARB* = 0x8724
|
|
SHADER_BINARY_VIV* = 0x8FC4
|
|
CON_10_ATI* = 0x894B
|
|
FRAGMENT_LIGHT5_SGIX* = 0x8411
|
|
CONVOLUTION_1D_EXT* = 0x8010
|
|
CONSTANT_BORDER_HP* = 0x8151
|
|
SAMPLE_BUFFERS* = 0x80A8
|
|
RGB8UI* = 0x8D7D
|
|
FRAGMENT_MATERIAL_EXT* = 0x8349
|
|
OP_RECIP_EXT* = 0x8794
|
|
SHADER_OPERATION_NV* = 0x86DF
|
|
COMPUTE_SUBROUTINE_UNIFORM* = 0x92F3
|
|
VIDEO_BUFFER_PITCH_NV* = 0x9028
|
|
UNKNOWN_CONTEXT_RESET_ARB* = 0x8255
|
|
COLOR_ATTACHMENT3_EXT* = 0x8CE3
|
|
QUERY_WAIT* = 0x8E13
|
|
SOURCE1_RGB* = 0x8581
|
|
DELETE_STATUS* = 0x8B80
|
|
DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB* = 0x8243
|
|
HILO8_NV* = 0x885E
|
|
UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT* = 0x906A
|
|
LUMINANCE_ALPHA_FLOAT16_APPLE* = 0x881F
|
|
LUMINANCE16_SNORM* = 0x9019
|
|
MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX* = 0x8178
|
|
RENDER* = 0x1C00
|
|
RED_INTEGER* = 0x8D94
|
|
DEBUG_TYPE_ERROR_ARB* = 0x824C
|
|
IMAGE_BINDING_ACCESS* = 0x8F3E
|
|
COVERAGE_COMPONENT_NV* = 0x8ED0
|
|
TEXTURE_BINDING_BUFFER_EXT* = 0x8C2C
|
|
MAX_PROGRAM_PATCH_ATTRIBS_NV* = 0x86D8
|
|
DUAL_LUMINANCE12_SGIS* = 0x8116
|
|
QUAD_ALPHA8_SGIS* = 0x811F
|
|
COMPRESSED_RED_GREEN_RGTC2_EXT* = 0x8DBD
|
|
PACK_INVERT_MESA* = 0x8758
|
|
OUTPUT_TEXTURE_COORD11_EXT* = 0x87A8
|
|
DYNAMIC_DRAW_ARB* = 0x88E8
|
|
RGB565_OES* = 0x8D62
|
|
LINE* = 0x1B01
|
|
T2F_V3F* = 0x2A27
|
|
DIFFUSE* = 0x1201
|
|
FOG_COORDINATE_SOURCE* = 0x8450
|
|
TEXTURE_1D_ARRAY_EXT* = 0x8C18
|
|
TEXTURE_RECTANGLE_NV* = 0x84F5
|
|
STENCIL_INDEX4_EXT* = 0x8D47
|
|
VERTEX_PROGRAM_TWO_SIDE* = 0x8643
|
|
REDUCE* = 0x8016
|
|
DEBUG_CALLBACK_USER_PARAM_KHR* = 0x8245
|
|
DEBUG_LOGGED_MESSAGES_AMD* = 0x9145
|
|
FONT_UNITS_PER_EM_BIT_NV* = 0x00100000
|
|
INVALID_FRAMEBUFFER_OPERATION_EXT* = 0x0506
|
|
NORMAL_ARRAY_BUFFER_BINDING_ARB* = 0x8897
|
|
SAMPLE_MASK_INVERT_SGIS* = 0x80AB
|
|
MAX_SHADER_BUFFER_ADDRESS_NV* = 0x8F35
|
|
PIXEL_MAP_I_TO_A* = 0x0C75
|
|
MINOR_VERSION* = 0x821C
|
|
cTEXTURE_BUFFER_EXT* = 0x8C2A
|
|
SKIP_COMPONENTS4_NV* = -3
|
|
FLOAT16_NV* = 0x8FF8
|
|
FEEDBACK_BUFFER_TYPE* = 0x0DF2
|
|
COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT* = 0x8C72
|
|
REG_6_ATI* = 0x8927
|
|
EDGE_FLAG_ARRAY_LIST_IBM* = 103075
|
|
MATRIX26_ARB* = 0x88DA
|
|
ALPHA16* = 0x803E
|
|
FRAMEBUFFER_ATTACHMENT_OBJECT_NAME* = 0x8CD1
|
|
HISTOGRAM_ALPHA_SIZE* = 0x802B
|
|
COLOR_MATRIX_STACK_DEPTH* = 0x80B2
|
|
INTERNALFORMAT_GREEN_TYPE* = 0x8279
|
|
YCRCBA_SGIX* = 0x8319
|
|
VIEW_CLASS_48_BITS* = 0x82C7
|
|
VERTEX_ATTRIB_ARRAY3_NV* = 0x8653
|
|
CLIENT_STORAGE_BIT* = 0x0200
|
|
MIN_SAMPLE_SHADING_VALUE_ARB* = 0x8C37
|
|
PROXY_TEXTURE_CUBE_MAP* = 0x851B
|
|
MAX_COMBINED_SHADER_OUTPUT_RESOURCES* = 0x8F39
|
|
TEXTURE15* = 0x84CF
|
|
COLOR* = 0x1800
|
|
LIGHT1* = 0x4001
|
|
LUMINANCE_ALPHA16F_EXT* = 0x881F
|
|
TEXTURE_VIEW_NUM_LAYERS* = 0x82DE
|
|
MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS* = 0x8E82
|
|
INTERLEAVED_ATTRIBS_NV* = 0x8C8C
|
|
INT_SAMPLER_BUFFER_EXT* = 0x8DD0
|
|
EVAL_VERTEX_ATTRIB14_NV* = 0x86D4
|
|
FRAGMENT_PROGRAM_CALLBACK_MESA* = 0x8BB1
|
|
EMISSION* = 0x1600
|
|
WEIGHT_ARRAY_STRIDE_ARB* = 0x86AA
|
|
ACTIVE_VARIABLES* = 0x9305
|
|
TIMEOUT_IGNORED* = 0xFFFFFFFFFFFFFFFF
|
|
VERTEX_STREAM5_ATI* = 0x8771
|
|
INDEX_ARRAY_POINTER* = 0x8091
|
|
POST_COLOR_MATRIX_ALPHA_SCALE* = 0x80B7
|
|
TESS_CONTROL_SHADER* = 0x8E88
|
|
cPOLYGON_MODE* = 0x0B40
|
|
ASYNC_DRAW_PIXELS_SGIX* = 0x835D
|
|
RGBA16_SNORM* = 0x8F9B
|
|
cTEXTURE_NORMAL_EXT* = 0x85AF
|
|
REG_22_ATI* = 0x8937
|
|
FRAMEBUFFER_DEFAULT_WIDTH* = 0x9310
|
|
TEXCOORD1_BIT_PGI* = 0x10000000
|
|
REFERENCE_PLANE_EQUATION_SGIX* = 0x817E
|
|
COLOR_ALPHA_PAIRING_ATI* = 0x8975
|
|
SINGLE_COLOR* = 0x81F9
|
|
MODELVIEW21_ARB* = 0x8735
|
|
FORMAT_SUBSAMPLE_24_24_OML* = 0x8982
|
|
SOURCE1_ALPHA* = 0x8589
|
|
LINEARLIGHT_NV* = 0x92A7
|
|
REG_2_ATI* = 0x8923
|
|
QUERY_RESULT_AVAILABLE* = 0x8867
|
|
PERSPECTIVE_CORRECTION_HINT* = 0x0C50
|
|
COMBINE_ALPHA_ARB* = 0x8572
|
|
HISTOGRAM_ALPHA_SIZE_EXT* = 0x802B
|
|
SIGNED_RGB8_NV* = 0x86FF
|
|
DEPTH_TEXTURE_MODE_ARB* = 0x884B
|
|
PRESENT_DURATION_NV* = 0x8E2B
|
|
TRIANGLES_ADJACENCY_ARB* = 0x000C
|
|
TEXTURE_BUFFER_OFFSET* = 0x919D
|
|
cPROGRAM_STRING_ARB* = 0x8628
|
|
UNSIGNED_INT_IMAGE_1D_EXT* = 0x9062
|
|
COLOR_ATTACHMENT2* = 0x8CE2
|
|
DOT_PRODUCT_TEXTURE_2D_NV* = 0x86EE
|
|
QUERY_BUFFER* = 0x9192
|
|
TEXTURE_CUBE_MAP_NEGATIVE_Z* = 0x851A
|
|
PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX* = 0x8187
|
|
FULL_SUPPORT* = 0x82B7
|
|
MAX_PROGRAM_ENV_PARAMETERS_ARB* = 0x88B5
|
|
MAX_COMPUTE_WORK_GROUP_COUNT* = 0x91BE
|
|
DEBUG_TYPE_PERFORMANCE* = 0x8250
|
|
DRAW_BUFFER12_EXT* = 0x8831
|
|
UNSIGNED_INT_SAMPLER_BUFFER_AMD* = 0x9003
|
|
CURRENT_FOG_COORDINATE* = 0x8453
|
|
INTENSITY_EXT* = 0x8049
|
|
TRANSPOSE_NV* = 0x862C
|
|
COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV* = 0x8C4F
|
|
MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS* = 0x8C80
|
|
COLOR_ARRAY_POINTER_EXT* = 0x8090
|
|
TEXTURE_BUFFER_DATA_STORE_BINDING_EXT* = 0x8C2D
|
|
GEOMETRY_VERTICES_OUT_ARB* = 0x8DDA
|
|
RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV* = 0x0F
|
|
OP_INDEX_EXT* = 0x8782
|
|
REG_1_ATI* = 0x8922
|
|
OFFSET* = 0x92FC
|
|
cPATH_COVER_DEPTH_FUNC_NV* = 0x90BF
|
|
UNPACK_COMPRESSED_BLOCK_DEPTH* = 0x9129
|
|
POLYGON_OFFSET_UNITS* = 0x2A00
|
|
INDEX_TEST_FUNC_EXT* = 0x81B6
|
|
POINT_SMOOTH* = 0x0B10
|
|
SCALEBIAS_HINT_SGIX* = 0x8322
|
|
COMPRESSED_RGBA_ASTC_5x4_KHR* = 0x93B1
|
|
SEPARATE_SPECULAR_COLOR* = 0x81FA
|
|
VERTEX_ATTRIB_ARRAY14_NV* = 0x865E
|
|
INTENSITY16_EXT* = 0x804D
|
|
R8_SNORM* = 0x8F94
|
|
DEBUG_LOGGED_MESSAGES* = 0x9145
|
|
ALPHA8I_EXT* = 0x8D90
|
|
OPERAND2_RGB* = 0x8592
|
|
EMBOSS_LIGHT_NV* = 0x855D
|
|
EDGE_FLAG_ARRAY_STRIDE_EXT* = 0x808C
|
|
VERTEX_ATTRIB_ARRAY_INTEGER_NV* = 0x88FD
|
|
NUM_LOOPBACK_COMPONENTS_ATI* = 0x8974
|
|
DEBUG_SOURCE_APPLICATION_KHR* = 0x824A
|
|
COMPRESSED_RGB_S3TC_DXT1_EXT* = 0x83F0
|
|
DEBUG_SOURCE_OTHER_ARB* = 0x824B
|
|
cDOUBLE* = 0x140A
|
|
STENCIL_TEST_TWO_SIDE_EXT* = 0x8910
|
|
MIN_PROGRAM_TEXEL_OFFSET* = 0x8904
|
|
c3DC_X_AMD* = 0x87F9
|
|
FLOAT_RGB32_NV* = 0x8889
|
|
SECONDARY_COLOR_ARRAY_POINTER_EXT* = 0x845D
|
|
OPERAND2_ALPHA_ARB* = 0x859A
|
|
IMAGE_3D* = 0x904E
|
|
SECONDARY_COLOR_ARRAY_SIZE* = 0x845A
|
|
RELEASED_APPLE* = 0x8A19
|
|
RENDER_DIRECT_TO_FRAMEBUFFER_QCOM* = 0x8FB3
|
|
FRAMEBUFFER_DEFAULT_LAYERS* = 0x9312
|
|
INTENSITY* = 0x8049
|
|
RENDERBUFFER_BLUE_SIZE_OES* = 0x8D52
|
|
FLOAT_RGB_NV* = 0x8882
|
|
ARRAY_ELEMENT_LOCK_FIRST_EXT* = 0x81A8
|
|
CON_4_ATI* = 0x8945
|
|
ROUND_NV* = 0x90A4
|
|
CLIP_DISTANCE2* = 0x3002
|
|
MAX_PROGRAM_ALU_INSTRUCTIONS_ARB* = 0x880B
|
|
PROGRAM_ERROR_STRING_ARB* = 0x8874
|
|
STORAGE_CACHED_APPLE* = 0x85BE
|
|
LIGHTEN_NV* = 0x9298
|
|
TEXTURE23* = 0x84D7
|
|
SAMPLER_CUBE_SHADOW* = 0x8DC5
|
|
VERTEX_PROGRAM_ARB* = 0x8620
|
|
COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT* = 0x8C4E
|
|
TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB* = 0x851A
|
|
RENDERBUFFER_SAMPLES* = 0x8CAB
|
|
RENDERBUFFER_STENCIL_SIZE* = 0x8D55
|
|
VIRTUAL_PAGE_SIZE_INDEX_ARB* = 0x91A7
|
|
CLIP_PLANE5* = 0x3005
|
|
VERTEX_WEIGHT_ARRAY_POINTER_EXT* = 0x8510
|
|
COLOR_BUFFER_BIT5_QCOM* = 0x00000020
|
|
DOUBLE_MAT2x3_EXT* = 0x8F49
|
|
UNIFORM_BLOCK_ACTIVE_UNIFORMS* = 0x8A42
|
|
COLOR_ATTACHMENT8_EXT* = 0x8CE8
|
|
UNIFORM_BUFFER_BINDING_EXT* = 0x8DEF
|
|
MATRIX8_ARB* = 0x88C8
|
|
COUNTER_TYPE_AMD* = 0x8BC0
|
|
INT8_VEC3_NV* = 0x8FE2
|
|
TEXTURE_BINDING_3D_OES* = 0x806A
|
|
DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX* = 0x8311
|
|
IMAGE_BINDING_LEVEL* = 0x8F3B
|
|
STENCIL_BACK_FAIL_ATI* = 0x8801
|
|
cTRANSFORM_FEEDBACK_ATTRIBS_NV* = 0x8C7E
|
|
COLOR_TABLE_INTENSITY_SIZE* = 0x80DF
|
|
TEXTURE_2D_BINDING_EXT* = 0x8069
|
|
CW* = 0x0900
|
|
COLOR_ATTACHMENT6* = 0x8CE6
|
|
R32UI* = 0x8236
|
|
PROXY_TEXTURE_3D* = 0x8070
|
|
FLOAT_VEC2_ARB* = 0x8B50
|
|
C3F_V3F* = 0x2A24
|
|
MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV* = 0x8DA0
|
|
EVAL_VERTEX_ATTRIB11_NV* = 0x86D1
|
|
MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV* = 0x8520
|
|
FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES* = 0x8CDC
|
|
MAX_VIEWPORT_DIMS* = 0x0D3A
|
|
STENCIL_CLEAR_TAG_VALUE_EXT* = 0x88F3
|
|
TEXTURE_BUFFER_FORMAT_ARB* = 0x8C2E
|
|
PROGRAM_NATIVE_PARAMETERS_ARB* = 0x88AA
|
|
FLOAT_MAT3x2* = 0x8B67
|
|
BLUE_BIT_ATI* = 0x00000004
|
|
COLOR_ATTACHMENT6_NV* = 0x8CE6
|
|
AND_INVERTED* = 0x1504
|
|
MAX_GEOMETRY_SHADER_STORAGE_BLOCKS* = 0x90D7
|
|
COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR* = 0x93D0
|
|
PACK_COMPRESSED_BLOCK_DEPTH* = 0x912D
|
|
TEXTURE_COMPARE_SGIX* = 0x819A
|
|
SYNC_CL_EVENT_COMPLETE_ARB* = 0x8241
|
|
DEBUG_TYPE_PORTABILITY* = 0x824F
|
|
IMAGE_BINDING_FORMAT* = 0x906E
|
|
RESAMPLE_DECIMATE_OML* = 0x8989
|
|
MAX_PROGRAM_TEMPORARIES_ARB* = 0x88A5
|
|
ALL_SHADER_BITS* = 0xFFFFFFFF
|
|
TRANSFORM_FEEDBACK_VARYING* = 0x92F4
|
|
TRANSFORM_FEEDBACK_BUFFER_BINDING* = 0x8C8F
|
|
cACTIVE_STENCIL_FACE_EXT* = 0x8911
|
|
MAP1_VERTEX_ATTRIB4_4_NV* = 0x8664
|
|
LINK_STATUS* = 0x8B82
|
|
SYNC_FLUSH_COMMANDS_BIT* = 0x00000001
|
|
BLEND* = 0x0BE2
|
|
OUTPUT_TEXTURE_COORD12_EXT* = 0x87A9
|
|
DRAW_BUFFER11_ARB* = 0x8830
|
|
OBJECT_BUFFER_USAGE_ATI* = 0x8765
|
|
COLORDODGE_NV* = 0x9299
|
|
SHADER_IMAGE_LOAD* = 0x82A4
|
|
EMBOSS_CONSTANT_NV* = 0x855E
|
|
MAP_TESSELLATION_NV* = 0x86C2
|
|
MAX_DRAW_BUFFERS_EXT* = 0x8824
|
|
VERTEX_WEIGHT_ARRAY_TYPE_EXT* = 0x850E
|
|
TEXTURE_ENV_COLOR* = 0x2201
|
|
UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER* = 0x8A46
|
|
DOT_PRODUCT_REFLECT_CUBE_MAP_NV* = 0x86F2
|
|
QUERY_KHR* = 0x82E3
|
|
RG* = 0x8227
|
|
MAX_TEXTURE_SIZE* = 0x0D33
|
|
TEXTURE_NUM_LEVELS_QCOM* = 0x8BD9
|
|
MAP2_VERTEX_ATTRIB3_4_NV* = 0x8673
|
|
LUMINANCE_FLOAT32_APPLE* = 0x8818
|
|
MAP2_VERTEX_ATTRIB7_4_NV* = 0x8677
|
|
GEOMETRY_SHADER_ARB* = 0x8DD9
|
|
SYNC_FENCE_APPLE* = 0x9116
|
|
SAMPLE_MASK_VALUE* = 0x8E52
|
|
PROXY_TEXTURE_RECTANGLE_NV* = 0x84F7
|
|
cDEPTH_FUNC* = 0x0B74
|
|
S* = 0x2000
|
|
CONSTANT_COLOR_EXT* = 0x8001
|
|
MAX_PROGRAM_LOOP_COUNT_NV* = 0x88F8
|
|
VIEW_COMPATIBILITY_CLASS* = 0x82B6
|
|
INT_SAMPLER_BUFFER_AMD* = 0x9002
|
|
COMPRESSED_SRGB* = 0x8C48
|
|
PROGRAM_SEPARABLE_EXT* = 0x8258
|
|
FOG_FUNC_POINTS_SGIS* = 0x812B
|
|
MITER_TRUNCATE_NV* = 0x90A8
|
|
POLYGON_OFFSET_POINT* = 0x2A01
|
|
SRGB_READ* = 0x8297
|
|
INDEX_ARRAY_ADDRESS_NV* = 0x8F24
|
|
MAX_FRAMEBUFFER_WIDTH* = 0x9315
|
|
COMPRESSED_RED_RGTC1_EXT* = 0x8DBB
|
|
RGB_INTEGER_EXT* = 0x8D98
|
|
OP_NEGATE_EXT* = 0x8783
|
|
POINT_SIZE_MAX_ARB* = 0x8127
|
|
TEXTURE_DEFORMATION_BIT_SGIX* = 0x00000001
|
|
SIGNED_LUMINANCE8_NV* = 0x8702
|
|
OPERAND2_RGB_EXT* = 0x8592
|
|
MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT* = 0x8337
|
|
RECIP_ADD_SIGNED_ALPHA_IMG* = 0x8C05
|
|
VERTEX_STREAM7_ATI* = 0x8773
|
|
MODELVIEW1_STACK_DEPTH_EXT* = 0x8502
|
|
DYNAMIC_DRAW* = 0x88E8
|
|
DRAW_BUFFER15_EXT* = 0x8834
|
|
TEXTURE_COMPARE_OPERATOR_SGIX* = 0x819B
|
|
SQUARE_NV* = 0x90A3
|
|
COMPRESSED_SRGB_S3TC_DXT1_EXT* = 0x8C4C
|
|
DRAW_BUFFER0_ARB* = 0x8825
|
|
GPU_OPTIMIZED_QCOM* = 0x8FB2
|
|
VERTEX_WEIGHT_ARRAY_STRIDE_EXT* = 0x850F
|
|
SPRITE_EYE_ALIGNED_SGIX* = 0x814E
|
|
MAP1_VERTEX_ATTRIB3_4_NV* = 0x8663
|
|
cSAMPLE_MASK_SGIS* = 0x80A0
|
|
TEXTURE_SAMPLES* = 0x9106
|
|
AND_REVERSE* = 0x1502
|
|
COMBINER4_NV* = 0x8554
|
|
FONT_Y_MIN_BOUNDS_BIT_NV* = 0x00020000
|
|
VIEW_CLASS_32_BITS* = 0x82C8
|
|
BGRA_EXT* = 0x80E1
|
|
TANGENT_ARRAY_TYPE_EXT* = 0x843E
|
|
BLEND_EQUATION_RGB_OES* = 0x8009
|
|
TRANSPOSE_TEXTURE_MATRIX_ARB* = 0x84E5
|
|
GET_TEXTURE_IMAGE_FORMAT* = 0x8291
|
|
PACK_MAX_COMPRESSED_SIZE_SGIX* = 0x831B
|
|
UNIFORM_ARRAY_STRIDE* = 0x8A3C
|
|
REFLECTION_MAP_ARB* = 0x8512
|
|
RGBA_FLOAT16_ATI* = 0x881A
|
|
MAX_TESS_CONTROL_OUTPUT_COMPONENTS* = 0x8E83
|
|
RED_BITS* = 0x0D52
|
|
VERTEX_TEXTURE* = 0x829B
|
|
UNSIGNALED_APPLE* = 0x9118
|
|
RENDERBUFFER_ALPHA_SIZE_OES* = 0x8D53
|
|
DRAW_BUFFER14_NV* = 0x8833
|
|
STREAM_COPY_ARB* = 0x88E2
|
|
SECONDARY_COLOR_ARRAY_TYPE* = 0x845B
|
|
MATRIX22_ARB* = 0x88D6
|
|
VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV* = 0x8533
|
|
IUI_N3F_V3F_EXT* = 0x81B0
|
|
SPARE0_NV* = 0x852E
|
|
FOG_COORD* = 0x8451
|
|
DRAW_BUFFER8_ARB* = 0x882D
|
|
MATRIX24_ARB* = 0x88D8
|
|
MAX_DEBUG_MESSAGE_LENGTH_AMD* = 0x9143
|
|
POST_COLOR_MATRIX_BLUE_SCALE* = 0x80B6
|
|
TEXTURE_HEIGHT_QCOM* = 0x8BD3
|
|
NUM_FRAGMENT_REGISTERS_ATI* = 0x896E
|
|
IMAGE_3D_EXT* = 0x904E
|
|
TEXTURE_FILTER_CONTROL* = 0x8500
|
|
VIDEO_BUFFER_NV* = 0x9020
|
|
CURRENT_MATRIX_INDEX_ARB* = 0x8845
|
|
STENCIL_BUFFER_BIT4_QCOM* = 0x00100000
|
|
SIGNED_INTENSITY_NV* = 0x8707
|
|
RASTERIZER_DISCARD_NV* = 0x8C89
|
|
MAX_DEFORMATION_ORDER_SGIX* = 0x8197
|
|
SAMPLES_3DFX* = 0x86B4
|
|
DOT_PRODUCT_PASS_THROUGH_NV* = 0x885B
|
|
RGB_SCALE_EXT* = 0x8573
|
|
TEXTURE_UNSIGNED_REMAP_MODE_NV* = 0x888F
|
|
MIRROR_CLAMP_TO_EDGE_EXT* = 0x8743
|
|
NATIVE_GRAPHICS_END_HINT_PGI* = 0x1A204
|
|
UNPACK_CLIENT_STORAGE_APPLE* = 0x85B2
|
|
FRAMEBUFFER_INCOMPLETE_READ_BUFFER* = 0x8CDC
|
|
FOG_START* = 0x0B63
|
|
MAX_PROGRAM_CALL_DEPTH_NV* = 0x88F5
|
|
MODELVIEW18_ARB* = 0x8732
|
|
MAX_FRAMEZOOM_FACTOR_SGIX* = 0x818D
|
|
EDGE_FLAG_ARRAY_POINTER* = 0x8093
|
|
GREEN_INTEGER* = 0x8D95
|
|
IMAGE_BUFFER* = 0x9051
|
|
PROJECTION* = 0x1701
|
|
UNSIGNED_INT_VEC4_EXT* = 0x8DC8
|
|
PALETTE8_RGB5_A1_OES* = 0x8B99
|
|
RENDERBUFFER_SAMPLES_EXT* = 0x8CAB
|
|
TEXTURE3* = 0x84C3
|
|
CURRENT_RASTER_INDEX* = 0x0B05
|
|
INTERLEAVED_ATTRIBS_EXT* = 0x8C8C
|
|
STENCIL_BACK_WRITEMASK* = 0x8CA5
|
|
POINT_SPRITE_ARB* = 0x8861
|
|
TRANSPOSE_TEXTURE_MATRIX* = 0x84E5
|
|
DRAW_BUFFER1_ARB* = 0x8826
|
|
MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS* = 0x92D0
|
|
DEPTH_ATTACHMENT_OES* = 0x8D00
|
|
COMPRESSED_RGBA_PVRTC_2BPPV2_IMG* = 0x9137
|
|
SRGB_ALPHA* = 0x8C42
|
|
UNSIGNED_INT64_ARB* = 0x140F
|
|
LAST_VERTEX_CONVENTION_EXT* = 0x8E4E
|
|
IMAGE_CLASS_1_X_8* = 0x82C1
|
|
COMPRESSED_RGBA_S3TC_DXT1_EXT* = 0x83F1
|
|
REFLECTION_MAP* = 0x8512
|
|
MAX_IMAGE_UNITS_EXT* = 0x8F38
|
|
DEPTH_STENCIL_NV* = 0x84F9
|
|
PROGRAM_TEX_INDIRECTIONS_ARB* = 0x8807
|
|
BINNING_CONTROL_HINT_QCOM* = 0x8FB0
|
|
T4F_V4F* = 0x2A28
|
|
FLOAT_VEC4* = 0x8B52
|
|
CONVEX_HULL_NV* = 0x908B
|
|
TEXTURE26_ARB* = 0x84DA
|
|
INDEX_BIT_PGI* = 0x00080000
|
|
TEXTURE_COORD_ARRAY_TYPE_EXT* = 0x8089
|
|
FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES* = 0x8CD2
|
|
MAX_ARRAY_TEXTURE_LAYERS* = 0x88FF
|
|
COLOR_ATTACHMENT4_EXT* = 0x8CE4
|
|
SAMPLE_COVERAGE_VALUE_ARB* = 0x80AA
|
|
VERTEX_ATTRIB_MAP2_ORDER_APPLE* = 0x8A08
|
|
MAX_LAYERS* = 0x8281
|
|
FOG_COORDINATE_ARRAY_POINTER_EXT* = 0x8456
|
|
INDEX_TEST_REF_EXT* = 0x81B7
|
|
GREEN_BIT_ATI* = 0x00000002
|
|
STRICT_SCISSOR_HINT_PGI* = 0x1A218
|
|
MAP2_VERTEX_ATTRIB4_4_NV* = 0x8674
|
|
MAX_GEOMETRY_OUTPUT_VERTICES_EXT* = 0x8DE0
|
|
OUTPUT_TEXTURE_COORD31_EXT* = 0x87BC
|
|
XOR* = 0x1506
|
|
VIDEO_CAPTURE_FRAME_WIDTH_NV* = 0x9038
|
|
RGBA* = 0x1908
|