The great merge
git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/trunk/SWIG@4141 626c5289-ae23-0410-ae9c-e8d60b6d4f22
This commit is contained in:
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1508 changed files with 125983 additions and 44037 deletions
9
Examples/python/class/.cvsignore
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9
Examples/python/class/.cvsignore
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@ -0,0 +1,9 @@
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*_wrap.c
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*_wrap.cxx
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*.dll
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*.dsw
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*.ncb
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*.opt
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*.plg
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Release
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Debug
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@ -14,6 +14,7 @@ static::
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TARGET='mypython' INTERFACE='$(INTERFACE)' python_cpp_static
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clean::
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rm -f *_wrap* *.o *~ *.so mypython *.pyc .~* core
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$(MAKE) -f $(TOP)/Makefile python_clean
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rm -f $(TARGET).py
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check: all
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@ -1,7 +1,7 @@
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/* File : example.c */
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#include "example.h"
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#include <math.h>
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#define M_PI 3.14159265358979323846
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/* Move the shape to a new location */
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void Shape::move(double dx, double dy) {
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@ -11,18 +11,18 @@ void Shape::move(double dx, double dy) {
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int Shape::nshapes = 0;
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double Circle::area() {
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double Circle::area(void) {
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return M_PI*radius*radius;
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}
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double Circle::perimeter() {
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double Circle::perimeter(void) {
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return 2*M_PI*radius;
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}
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double Square::area() {
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double Square::area(void) {
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return width*width;
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}
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double Square::perimeter() {
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double Square::perimeter(void) {
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return 4*width;
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}
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152
Examples/python/class/example.dsp
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152
Examples/python/class/example.dsp
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# Microsoft Developer Studio Project File - Name="example" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=example - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "example.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "example.mak" CFG="example - Win32 Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "example - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "example - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "example - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "EXAMPLE_EXPORTS" /YX /FD /GZ /c
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# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "$(PYTHON_INCLUDE)" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "EXAMPLE_EXPORTS" /YX /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x809 /d "_DEBUG"
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# ADD RSC /l 0x809 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib "$(PYTHON_LIB)" /nologo /dll /debug /machine:I386 /out:"_example.dll" /pdbtype:sept
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!ELSEIF "$(CFG)" == "example - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "EXAMPLE_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /MT /W3 /GX /O2 /I "$(PYTHON_INCLUDE)" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "EXAMPLE_EXPORTS" /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
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# ADD RSC /l 0x809 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib "$(PYTHON_LIB)" /nologo /dll /machine:I386 /out:"_example.dll"
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!ENDIF
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# Begin Target
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# Name "example - Win32 Debug"
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# Name "example - Win32 Release"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\example.cxx
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# End Source File
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# Begin Source File
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SOURCE=.\example_wrap.cxx
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=.\example.h
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# End Source File
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# End Group
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# Begin Group "Resource Files"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# End Group
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# Begin Source File
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SOURCE=.\example.i
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!IF "$(CFG)" == "example - Win32 Debug"
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# Begin Custom Build
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InputPath=.\example.i
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InputName=example
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"$(InputName)_wrap.cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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echo In order to function correctly, please ensure the following environment variables are correctly set:
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echo PYTHON_INCLUDE: %PYTHON_INCLUDE%
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echo PYTHON_LIB: %PYTHON_LIB%
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echo on
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..\..\..\swig -c++ -python $(InputPath)
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# End Custom Build
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!ELSEIF "$(CFG)" == "example - Win32 Release"
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# Begin Custom Build
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InputPath=.\example.i
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InputName=example
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"$(InputName)_wrap.cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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echo In order to function correctly, please ensure the following environment variables are correctly set:
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echo PYTHON_INCLUDE: %PYTHON_INCLUDE%
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echo PYTHON_LIB: %PYTHON_LIB%
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echo on
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..\..\..\swig -c++ -python $(InputPath)
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# End Custom Build
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!ENDIF
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# End Source File
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# End Target
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# End Project
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@ -10,8 +10,8 @@ public:
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};
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double x, y;
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void move(double dx, double dy);
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virtual double area() = 0;
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virtual double perimeter() = 0;
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virtual double area(void) = 0;
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virtual double perimeter(void) = 0;
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static int nshapes;
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};
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double radius;
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public:
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Circle(double r) : radius(r) { };
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virtual double area();
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virtual double perimeter();
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virtual double area(void);
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virtual double perimeter(void);
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};
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class Square : public Shape {
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private:
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double width;
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public:
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Square(double w) : width(w) { };
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virtual double area();
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virtual double perimeter();
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virtual double area(void);
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virtual double perimeter(void);
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};
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@ -1,67 +0,0 @@
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# file: example.py
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# This file illustrates the low-level C++ interface
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# created by SWIG. In this case, all of our C++ classes
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# get converted into function calls.
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import example
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# ----- Object creation -----
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print "Creating some objects:"
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c = example.new_Circle(10)
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print " Created circle", c
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s = example.new_Square(10)
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print " Created square", s
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# ----- Access a static member -----
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print "\nA total of", example.cvar.Shape_nshapes,"shapes were created"
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# ----- Member data access -----
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# Set the location of the object
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example.Shape_x_set(c, 20)
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example.Shape_y_set(c, 30)
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example.Shape_x_set(s,-10)
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example.Shape_y_set(s,5)
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print "\nHere is their current position:"
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print " Circle = (%f, %f)" % (example.Shape_x_get(c), example.Shape_y_get(c))
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print " Square = (%f, %f)" % (example.Shape_x_get(s), example.Shape_y_get(s))
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# ----- Call some methods -----
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print "\nHere are some properties of the shapes:"
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for o in [c,s]:
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print " ", o
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print " area = ", example.Shape_area(o)
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print " perimeter = ", example.Shape_perimeter(o)
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# Notice how the Shape_area() and Shape_perimeter() functions really
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# invoke the appropriate virtual method on each object.
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# ----- Try to cause a type error -----
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print "\nI'm going to try and break the type system"
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try:
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# Bad script!
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Square_area(c) # Try to invoke Square method on a Circle
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print " Bad bad SWIG!"
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except:
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print " Well, it didn't work. Good SWIG."
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# ----- Delete everything -----
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print "\nGuess I'll clean up now"
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# Note: this invokes the virtual destructor
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example.delete_Shape(c)
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example.delete_Shape(s)
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print example.cvar.Shape_nshapes,"shapes remain"
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print "Goodbye"
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@ -109,14 +109,14 @@ For example:
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<blockquote>
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<pre>
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example.Circle_x_set(c,15) # Set member data
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example.Shape_x_set(c,15) # Set member data
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x = example.Shape_x_get(c) # Get member data
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</pre>
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</blockquote>
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Note: when accessing member data, the name of the base class or the derived class can be
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used in the function name as shown above. Of course, it would probably be more
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proper to just use the base class version such as <tt>Shape_x_get()</tt>
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Note: when accessing member data, the name of the class in which
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the member data was must be used. In this case, <tt>Shape_x_get()</tt>
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and <tt>Shape_x_set()</tt> are used since 'x' was defined in Shape.
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<p>
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<li>To invoke a member function, you simply do this
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<h2>General Comments</h2>
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<ul>
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<li>This low-level interface is not the only way to handle C++ code. Shadow classes
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provide a much higher-level interface.
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<li>This low-level interface is not the only way to handle C++ code.
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Shadow classes provide a much higher-level interface.
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<p>
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<li>SWIG *does* know how to properly perform upcasting of objects in an inheritance
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hierarchy (including multiple inheritance). Therefore it is perfectly safe to pass
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an object of a derived class to any function involving a base class.
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<li>SWIG *does* know how to properly perform upcasting of objects in
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an inheritance hierarchy (including multiple inheritance). Therefore
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it is perfectly safe to pass an object of a derived class to any
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function involving a base class.
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<p>
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<li>A wide variety of C++ features are not currently supported by SWIG. Here is the
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@ -206,28 +207,6 @@ to write a helper function. For example:
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<p>
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<li>Namespaces. Not supported at all. Won't be supported until SWIG2.0 (if at all).
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<p>
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<li>Templates. Not supported at all. SWIG throws out anything that looks like a template.
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You can work around the problem by aliasing a template class behind a typedef however.
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For example:
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<blockquote>
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<pre>
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%{
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typedef vector<int> IntVector;
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%}
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class IntVector {
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public:
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... methods ...
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};
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</pre>
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</blockquote>
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</ul>
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<p>
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<li>There is no guarantee that an extremely complex C++ application will be able to compile
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as a Python extension. Sorry.
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<p>
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<li>Dave's snide remark: Like a large bottle of strong Tequilla, it's better to
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use C++ in moderation.
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51
Examples/python/class/runme.py
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51
Examples/python/class/runme.py
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# file: runme.py
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# This file illustrates the shadow-class C++ interface generated
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# by SWIG.
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import example
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# ----- Object creation -----
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print "Creating some objects:"
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c = example.Circle(10)
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print " Created circle", c
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s = example.Square(10)
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print " Created square", s
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# ----- Access a static member -----
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print "\nA total of", example.cvar.Shape_nshapes,"shapes were created"
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# ----- Member data access -----
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# Set the location of the object
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c.x = 20
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c.y = 30
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s.x = -10
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s.y = 5
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print "\nHere is their current position:"
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print " Circle = (%f, %f)" % (c.x,c.y)
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print " Square = (%f, %f)" % (s.x,s.y)
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# ----- Call some methods -----
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print "\nHere are some properties of the shapes:"
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for o in [c,s]:
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print " ", o
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print " area = ", o.area()
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print " perimeter = ", o.perimeter()
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print "\nGuess I'll clean up now"
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# Note: this invokes the virtual destructor
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del c
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del s
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s = 3
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print example.cvar.Shape_nshapes,"shapes remain"
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print "Goodbye"
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