C# project files update
- Update project files to use Visual Studio 2005 (minimum supported .NET is now 2.0 which is what VS 2005 supports). - Add project files for arrays example (requires /unsafe) - Fix support so that the project files work straight out the box on 64 bit systems (32 bit compile is the default). - Fix support for 64 bit builds - use the x64 platform.
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30 changed files with 4327 additions and 1562 deletions
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Examples/csharp/arrays/example-cs.csproj
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Examples/csharp/arrays/example-cs.csproj
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<ProjectType>Local</ProjectType>
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<ProductVersion>8.0.50727</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{C17D27DF-4C57-4625-AEE0-A40C4F48FF1A}</ProjectGuid>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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<ApplicationIcon>
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</ApplicationIcon>
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<AssemblyKeyContainerName>
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</AssemblyKeyContainerName>
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<AssemblyName>runme</AssemblyName>
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<AssemblyOriginatorKeyFile>
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</AssemblyOriginatorKeyFile>
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<DefaultClientScript>JScript</DefaultClientScript>
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<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
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<DefaultTargetSchema>IE50</DefaultTargetSchema>
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<DelaySign>false</DelaySign>
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<OutputType>Exe</OutputType>
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<RootNamespace>runme</RootNamespace>
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<RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
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<StartupObject>
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</StartupObject>
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<FileUpgradeFlags>
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</FileUpgradeFlags>
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<UpgradeBackupLocation>
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</UpgradeBackupLocation>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\x86\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<BaseAddress>285212672</BaseAddress>
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<DebugType>full</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<OutputPath>bin\x86\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<BaseAddress>285212672</BaseAddress>
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<Optimize>true</Optimize>
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<DebugType>
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</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x64' ">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\x64\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<BaseAddress>285212672</BaseAddress>
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<DebugType>full</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x64' ">
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<OutputPath>bin\x64\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<BaseAddress>285212672</BaseAddress>
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<Optimize>true</Optimize>
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<DebugType>
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</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="example.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="examplePINVOKE.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="runme.cs">
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<SubType>Code</SubType>
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</Compile>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PreBuildEvent>
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</PreBuildEvent>
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<PostBuildEvent>copy runme.exe "$(SolutionDir)runme.exe"
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echo Run the example from the root directory $(SolutionDir) and ensure example.dll is also in this directory</PostBuildEvent>
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</PropertyGroup>
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</Project>
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