Remove duplicate and update to nuget installs
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@ -348,17 +348,6 @@ make
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<H4><a name="Windows_cygwin">3.3.1.2 Building swig.exe using Cygwin</a></H4>
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<p>
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Note that SWIG can also be built using Cygwin.
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However, SWIG will then require the Cygwin DLL when executing.
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Follow the Unix instructions in the README file in the SWIG root directory.
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Note that the Cygwin environment will also allow one to regenerate the autotool generated files which are supplied with the release distribution.
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These files are generated using the <tt>autogen.sh</tt> script and will only need regenerating in circumstances such as changing the build system.
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</p>
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<H4><a name="Windows_cygwin">3.3.1.2 Building swig.exe using Cygwin</a></H4>
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<p>
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Note that SWIG can also be built using Cygwin.
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However, SWIG will then require the Cygwin DLL when executing.
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@ -385,55 +374,60 @@ building SWIG the dependencies need to be installed. The steps below are one of
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For fully working build steps always check the Continuous Integration setups currently detailed in the <a href="https://github.com/swig/swig/blob/master/appveyor.yml">Appveyor YAML file</a>.
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</p>
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<ol>
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<li>
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Install Nuget from <a href="https://www.nuget.org/downloads">https://www.nuget.org/downloads</a> (v5.8.1 is used in this example). Nuget is the package manager
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for .NET, but allows us to easily install <a href="https://www.pcre.org/">PCRE</a> required by SWIG.
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</li>
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<li>
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Download CMake from <a href="https://cmake.org/download/">https://cmake.org/download/</a>. In this example we are using 3.19 and unzipping it
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to C:\Tools\cmake-3.19.4-win64-x64
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</li>
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<li>
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Download Bison from <a href="https://sourceforge.net/projects/gnuwin32/files/bison/">https://sourceforge.net/projects/gnuwin32/files/bison/</a> (2.4.1 is used in this example)
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and save to a folder e.g. C:\Tools\Bison
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</li>
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<li>
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Install PCRE using Nuget using the following command: <pre>C:\Tools\nuget install pcre -Verbosity quiet -Version 8.33.0.1 -OutputDirectory C:\pcre</pre>
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</li>
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<li>
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We will also need the SWIG source code. Either download a zipped archive from GitHub, or if git is installed clone the latest codebase
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using <pre>git clone https://github.com/swig/swig.git</pre>
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In this example we are assuming the source code is available at C:\swig
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</li>
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<ol>
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<li>
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Install Nuget from <a href="https://www.nuget.org/downloads">https://www.nuget.org/downloads</a> (v5.8.1 is used in this example, and installed to C:\Tools). Nuget is the package manager
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for .NET, but allows us to easily install <a href="https://www.pcre.org/">PCRE</a> and other dependencies required by SWIG.
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</li>
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<li>
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Install CMake using the following command: <pre>C:\Tools\nuget install CMake-win64 -Version 3.15.5 -OutputDirectory C:\Tools\CMake</pre>
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Alternatively you can download CMake from <a href="https://cmake.org/download/">https://cmake.org/download/</a>.
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</li>
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<li>
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Install Bison using the following command: <pre>C:\Tools\nuget install bison-win32 -Version 2.4.1.1 -OutputDirectory C:\Tools\bison</pre>
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Alternatively download Bison from <a href="https://sourceforge.net/projects/gnuwin32/files/bison/">https://sourceforge.net/projects/gnuwin32/files/bison/</a> (2.4.1 is used in this example)
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and save to a folder e.g. C:\Tools\Bison
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</li>
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<li>
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Install PCRE using Nuget using the following command: <pre>C:\Tools\nuget install pcre -Version 8.33.0.1 -OutputDirectory C:\Tools\pcre</pre>
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</li>
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<li>
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We will also need the SWIG source code. Either download a zipped archive from GitHub, or if git is installed clone the latest codebase
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using <pre>git clone https://github.com/swig/swig.git</pre>
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In this example we are assuming the source code is available at C:\swig
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</li>
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</ol>
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<p>
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Now we have all the required dependencies we can build SWIG using the commands below. We add the required build tools to the system PATH, and then
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build a Release version of SWIG.
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We are assuming Visual Studio 2017 is installed. For other versions of Visual Studio change <i>"Visual Studio 15 2017 Win64"</i> to the relevant
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<a href="https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html#visual-studio-generators">Visual Studio Generator</a>.
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Now we have all the required dependencies we can build SWIG using the commands below. We add the required build tools to the system PATH, and then
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build a Release version of SWIG. If all runs successfully a new swig.exe should be generated in a /Release folder.
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</p>
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<div class="shell">
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<pre>
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<pre>
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cd C:\swig
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SET PATH=C:\Tools\cmake-3.19.4-win64-x64\bin;C:\Tools\Bison\bin;%PATH%
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PCRE_ROOT=C:/pcre/pcre.8.33.0.1/build/native
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SET PATH=C:\Tools\CMake\CMake-win64.3.15.5\bin;C:\Tools\bison\bison-win32.2.4.1.1\tools\native\bin;%PATH%
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SET PCRE_ROOT=C:\Tools\pcre\pcre.8.33.0.1\build\native
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SET PCRE_PLATFORM=x64
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cmake -G "Visual Studio 15 2017 Win64" -DCMAKE_INSTALL_PREFIX="%CD:\=/%/install2" -DCMAKE_C_FLAGS="/DPCRE_STATIC" -DPCRE_INCLUDE_DIR=%PCRE_ROOT%/include
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-DPCRE_LIBRARY=%PCRE_ROOT%/lib/v110/%PCRE_PLATFORM%/Release/static/utf8/pcre8.lib -DBISON_EXECUTABLE=C:/Tools/Bison/bin/bison.exe .
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cmake -G "Visual Studio 15 2017 Win64" -DCMAKE_INSTALL_PREFIX="%CD:\=/%/install2" -DCMAKE_C_FLAGS="/DPCRE_STATIC" -DPCRE_INCLUDE_DIR=%PCRE_ROOT%/include -DPCRE_LIBRARY=%PCRE_ROOT%/lib/v110/%PCRE_PLATFORM%/Release/static/utf8/pcre8.lib .
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cmake --build . --config Release
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REM to test the exe
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cd /Release
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swig.exe -help
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</pre>
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</div>
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<p>
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If all runs successfully a new swig.exe should be generated in a /Release folder.
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In addition to Release builds you can create a Debug build using:
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</p>
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<div class="shell">
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<pre>cmake --build . --config Debug</pre>
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</div>
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<p>
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A Visual Studio solution file should be generated - swig.sln. This can be opened and debugged by running the swig project and setting the
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A Visual Studio solution file should be generated named swig.sln. This can be opened and debugged by running the swig project and setting the
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Debugging Command Arguments. For example to step through one of the sample .i files included with the SWIG source use the following:
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</p>
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<div class="shell">
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