`array_functions(TYPE, NAME)' generates a `new_foo(size)' function that
allocates a new array of the given type. When compiling in C, the array
is initialized with `calloc()', which shows that the intent was to have
the array be zero-initialized. When in C++, however, the array was not
getting initialized, so it could contain random garbage after creation,
when the type was a POD type.
This change makes `new_foo(size)' create a value-initialized array when
in C++, as per the C++ standard's 5.3.4.15 that says that adding a pair
of parentheses at the end of a new-expression does that.
Hi
Would it be possible to add the following 2 typedefs to std_ios.i?
typedef basic_ios<char> ios;
typedef basic_ios<wchar_t> wios;
at present, it contains only
%template(ios) basic_ios<char>;
%template(wios) basic_ios<wchar_t>;
This means however that things like std::ios::openmode are currently not
recognised by SWIG. With the above typedefs, they are. Similar typedefs
should probably be added in std_iostream.i for ostream etc.
Also, while checking std_ios.i, it seems that the definition of basic_ios
has a copy-paste error in the private section (the constructor is still as
ios_base). To avoid confusion, I suggest to change that. Below is a diff
with the suggested changes.
Kris
* gpetrou-CSharpLicense:
Tweak generated C# .cs files header
Changed CSharp license header to include auto-generated tag so that StyleCop ignores the files.
* yuvalk-master:
Add changes entry for NIOBUFFER Java typemaps
Doc/comment improvements in Java various.i
Add support for java.nio.Buffer including test-suite test case and documentation
This fix takes into account the classname while generating overload
handlers.
Example:
If you have two classes:
class A {
public:
void doSomething(int);
void doSomething(double);
};
class B {
public:
void doSomething(int);
void doSomething(double);
};
Before this patch, the overload handlers for A::doSomething and
B::doSomething create conflicting names and function redefinition errors
are caused.
After the patch, the overload handlers are named classname_doSomething
and no longer conflict.
This is might not the best way to implement this, but it
solves a critical problem on large projects, and specifically can affect
operator overloads that are being wrapped.