swig/Doc/Devel/Javascript/V8_CodeGeneratorSpecification.md

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Javascript: Specification of a Code Generator for V8
====================================================
The aim of this is to evolve a specification for a code generator.
## Top Level structure
The generated code consists of the following blocks:
~~~~
<HELPER_FUNCTIONS>
<INCLUDES>
<CLASS_TEMPLATES>
<FUNCTION_WRAPPERS>
<INITIALIZER>
~~~~
- `HELPER_FUNCTIONS`: static, from swg-file
- `INCLUDES`: static, module property
- `CLASS_TEMPLATES`: dynamically growing, on class declarations
- `FUNCTION_WRAPPERS`: dynamically growing, on method declarations
- `INITIALIZER`: dynamically growing, aggregates everything (to be specified in more detail)
## INCLUDES
~~~~
#include <v8.h>
<USER_DEFINED_INCLUDES>
~~~~
`USER_DEFINED_INCLUDES`: a module property
## CLASS_TEMPLATES
Static references to class templates which are (should be) read-only and can be reused.
~~~~
v8::Persistent<v8::FunctionTemplate> SWIGV8_$CLASSNAME;
~~~~
Notes:
- it is very important to consider namespaces from the beginning.
`CLASSNAME` should be the mangled qualified class name, e.g., `foo_bar_MyClass` for `foo::bar::MyClass`,
which is retrieved ny `Swig_string_mangle(Getattr(n, "name"))`
- namespaces do not need a function template, as they will not be
instantiated
## FUNCTION_WRAPPERS
There are different types of function wrappers:
- Static Functions (global/namespace/class)
- Constructors / Destructors
- Getters / Settters
- Member Functions
## Static Functions
TODO
## Constructors
~~~~
v8::Handle<v8::Value> $CLASSNAME_new(const v8::Arguments& args) {
v8::HandleScope scope;
// retrieve the instance
v8::Handle<v8::Object> self = args.Holder();
// TODO: declare arguments
//convert JS arguments to C++
// TODO: apply input typemaps
$CLASS_LVAL* ptr = new $CLASS_LVAL($ARGS);
self->SetInternalField(0, v8::External::New(ptr));
return self;
}
~~~~
- `$CLASS_LVAL`: should be the canonical name of the class, e.g. `ns1::ns2::MyClass`,
which can be retrieved using `Getattr(n, "name")`
- `$ARGS`: arguments should be declared at the beginning and checked and set in the
input typemap block
## Destructors
TODO
## Getters
~~~~
v8::Handle<v8::Value> $CLASSNAME_get$VARNAME(v8::Local<v8::String> property, const v8::AccessorInfo& info) {
v8::HandleScope scope;
// retrieve pointer to C++-this
$CLASS_LVAL* self = SWIGV8_UnwrapThisPointer<$CLASS_LVAL>(info.Holder());
$RET_LVAL retval = self->$VARNAME;
v8::Handle<v8::Value> ret = <output_mapping(retval)>;
return scope.Close(ret);
}
~~~~
- TODO: output typemapping
## Setters
~~~~
void $CLASSNAME_set$VARNAME(v8::Local<v8::String> property, v8::Local<v8::Value> value, const v8::AccessorInfo& info) {
v8::HandleScope scope;
// retrieve pointer to this
$CLASS_LVAL* self = SWIGV8_UnwrapThisPointer<$CLASS_LVAL>(info.Holder());
// TODO: declare input arg
// map java-script type to C++ type
self->$VARNAME = <input_typemapping>;
}
~~~~
TODO:
- input type mapping should be addressed in extra step, together with type check
## Member functions
~~~~
v8::Handle<v8::Value> $CLASSNAME_$FUNCTIONNAME(const v8::Arguments& args)
{
v8::HandleScope scope;
$CLASS_LVAL* self = SWIGV8_UnwrapThisPointer<$CLASS_LVAL>(args.Holder());
// TODO: declare input args
//convert JS arguments to C++
// TODO: input typemappings and type checking
//call C++ method
$RET_LTYPE result = self->$FUNCTIONNAME($ARGS);
//convert C++ JS arguments to C++
v8::Handle<v8::Value> ret = <output_typemapping>;
return scope.Close(ret);
}
~~~~
- if the function does not have a return value, return v8::Undefined
## Initializer
~~~~
void $MODULENAME_Initialize(v8::Handle<v8::Context> context)
{
v8::HandleScope scope;
// register the module in globale context
v8::Local<v8::Object> global = context->Global();
<CREATE_NAME_SPACES>
<CREATE_CLASS_TEMPLATES>
<ADD_CLASS_METHODS>
<INHERITANCES>
<REGISTER_CLASSES>
}
~~~~
## Namespaces
Namespaces are objects without class templates. I.e., instances are created,
referenced locally, used as contexts for other registrations, and stored
in the according parent contexts.
## Create Class Template
~~~~
SWIGV8_$CLASSNAME = SWIGV8_CreateClassTemplate("$LOCAL_CLASSNAME" , $CLASSNAME_new);
~~~~
- `LOCAL_CLASSNAME`: the class name without context, i.e., namespaces,
which is retrieved by `Getattr(n, "sym:name")`
## Add Member Function
~~~~
SWIGV8_AddClassMethod(SWIGV8_$CLASSNAME, "$METHODNAME", $METHOD_WRAPPER);
~~~~
- `METHODNAME`: the name of the function as in C++
- `METHOD_WRAPPER`: the name of the generated wrapper function, which
should have the form `wrap_<mangled_classname>_<method_name>`
## Add Property
~~~~
SWIGV8_AddProperty(SWIGV8_$CLASSNAME, "$VARNAME", $GET_WRAPPER, $SET_WRAPPER);
~~~~
- `GET_WRAPPER`: the name of the generated wrapper for the property getter
- `SET_WRAPPER`: the name of the generated wrapper for property setter; optional (i.e., maybe `NULL`)
## Inheritance
~~~~
SWIGV8_$CLASSNAME->Inherit(SWIGV8_$SUPERCLASS);
~~~~
- Note: multiple inheritance is not possible; thus we will always take the first parent class
## Register class
~~~~
$CONTEXT->Set(v8::String::NewSymbol("$LOCAL_CLASSNAME"), SWIGV8_$CLASSNAME->GetFunction());
~~~~
- Note: every class template has an associated ctor function wrapper, which is registered here
- `CONTEXT`: either global, or the according namespace instance
## HELPER_FUNCTIONS
A lot of boiler-plate code can be shifted into static helper functions:
~~~~
/**
* Creates a class template for a class without extra initialization function.
*/
v8::Persistent<v8::FunctionTemplate> SWIGV8_CreateClassTemplate(const char* symbol) {
v8::Local<v8::FunctionTemplate> class_templ = v8::FunctionTemplate::New();
class_templ->SetClassName(v8::String::NewSymbol(symbol));
v8::Handle<v8::ObjectTemplate> inst_templ = class_templ->InstanceTemplate();
inst_templ->SetInternalFieldCount(1);
return v8::Persistent<v8::FunctionTemplate>::New(class_templ);
}
/**
* Creates a class template for a class with specified initialization function.
*/
v8::Persistent<v8::FunctionTemplate> SWIGV8_CreateClassTemplate(const char* symbol, v8::InvocationCallback _func) {
v8::Local<v8::FunctionTemplate> class_templ = v8::FunctionTemplate::New(_func);
class_templ->SetClassName(v8::String::NewSymbol(symbol));
v8::Handle<v8::ObjectTemplate> inst_templ = class_templ->InstanceTemplate();
inst_templ->SetInternalFieldCount(1);
return v8::Persistent<v8::FunctionTemplate>::New(class_templ);
}
/**
* Sets the pimpl data of a V8 class.
*/
v8::Handle<v8::Value> V8GeneratorUtils::SetInstance(const v8::Arguments& args, void* data) {
v8::HandleScope scope;
v8::Handle<v8::Object> self = args.Holder();
self->SetInternalField(0, v8::External::New(data));
return self;
}
/**
* Registers a class method with given name for a given class template.
*/
void V8GeneratorUtils::AddClassMethod(v8::Handle<v8::FunctionTemplate> class_templ, const char* symbol, v8::InvocationCallback _func) {
v8::Handle<v8::ObjectTemplate> proto_templ = class_templ->PrototypeTemplate();
proto_templ->Set(v8::String::NewSymbol(symbol), v8::FunctionTemplate::New(_func));
}
/**
* Registers a class property with given name for a given class template.
*/
void V8GeneratorUtils::AddProperty(v8::Handle<v8::FunctionTemplate> class_templ, const char* varname, v8::AccessorGetter getter, v8::AccessorSetter setter) {
v8::Handle<v8::ObjectTemplate> proto_templ = class_templ->InstanceTemplate();
proto_templ->SetAccessor(v8::String::New(varname), getter, setter);
}
~~~~
# Control flow analysis
## Global variables
### Example:
~~~~
int x;
namespace foo {
double y;
}
~~~~
### Control flow:
Command:
~~~~
swig -analyze -c++ functionWrapper +before globalvariableHandler +before example.i
~~~~
~~~~
enter top() of example
enter variableHandler() of x
enter globalvariableHandler() of x
| sym:name - "x"
| name - "x"
| type - "int"
enter variableWrapper() of x
enter functionWrapper() of x
| name - "x"
| sym:name - "x_set"
| parms - int
| wrap:action - "x = arg1;"
| type - "void"
exit functionWrapper() of x
enter functionWrapper() of x
| name - "x"
| sym:name - "x_get"
| type - "int"
exit functionWrapper() of x
exit variableWrapper() of x
exit globalvariableHandler() of x
exit variableHandler() of x
enter variableHandler() of foo::y
enter globalvariableHandler() of foo::y
| sym:name - "y"
| name - "foo::y"
| type - "double"
enter variableWrapper() of foo::y
enter functionWrapper() of foo::y
| name - "foo::y"
| sym:name - "y_set"
| parms - double
| wrap:action - "foo::y = arg1;"
| type - "void"
exit functionWrapper() of foo::y
enter functionWrapper() of foo::y
| name - "foo::y"
| sym:name - "y_get"
| wrap:action - "result = (double)foo::y;"
| type - "double"
exit functionWrapper() of foo::y
exit variableWrapper() of foo::y
exit globalvariableHandler() of foo::y
exit variableHandler() of foo::y
exit top() of example
~~~~
## Simple class
### Example:
~~~~
class A {
public:
A();
~A();
};
namespace foo {
class B {
};
}
~~~~
### Control flow:
~~~~
enter top() of example
enter classHandler() of A
enter constructorHandler() of A
enter functionWrapper() of A
| name - "A"
| sym:name - "new_A"
| access - "public"
| wrap:action - "result = (A *)new A();"
| type - "p.A"
exit functionWrapper() of A
exit constructorHandler() of A
enter destructorHandler() of ~A
enter functionWrapper() of ~A
| name - "~A"
| sym:name - "delete_A"
| parms - A *
| wrap:action - "delete arg1;"
exit functionWrapper() of ~A
exit destructorHandler() of ~A
exit classHandler() of A
enter classHandler() of foo::B
enter constructorHandler() of foo::B::B
enter functionWrapper() of foo::B::B
| name - "foo::B::B"
| sym:name - "new_B"
| access - "public"
| wrap:action - "result = (foo::B *)new foo::B();"
| type - "p.foo::B"
exit functionWrapper() of foo::B::B
exit constructorHandler() of foo::B::B
enter destructorHandler() of foo::B::~B
enter functionWrapper() of foo::B::~B
| name - "foo::B::~B"
| sym:name - "delete_B"
| parms - foo::B *
| wrap:action - "delete arg1;"
| type - "void"
exit functionWrapper() of foo::B::~B
exit destructorHandler() of foo::B::~B
exit classHandler() of foo::B
exit top() of example
~~~~
### Example
~~~~
class A {
public:
int x;
};
~~~~
### Control flow
~~~~
enter top() of example
enter classHandler() of A
enter variableHandler() of x
enter membervariableHandler() of x
enter functionWrapper() of x
| name - "x"
| sym:name - "A_x_set"
| access - "public"
| parms - A *,int
| wrap:action - "if (arg1) (arg1)->x = arg2;"
| type - "void"
| memberset - "1"
exit functionWrapper() of x
enter functionWrapper() of x
| name - "x"
| sym:name - "A_x_get"
| access - "public"
| parms - A *
| wrap:action - "result = (int) ((arg1)->x);"
| type - "int"
| memberset - "1"
| memberget - "1"
exit functionWrapper() of x
exit membervariableHandler() of x
exit variableHandler() of x
enter constructorHandler() of A::A
enter functionWrapper() of A::A
exit functionWrapper() of A::A
exit constructorHandler() of A::A
enter destructorHandler() of A::~A
enter functionWrapper() of A::~A
exit functionWrapper() of A::~A
exit destructorHandler() of A::~A
exit classHandler() of A
exit top() of example
~~~~
## Class method
### Example
~~~~
class A {
public:
void foo(int x, double y);
private:
void bar();
};
~~~~
### Control flow
~~~~
enter top() of example
enter classHandler() of A
enter functionHandler() of foo
enter memberfunctionHandler() of foo
enter functionWrapper() of foo
| name - "foo"
| sym:name - "A_foo"
| access - "public"
| parms - A *,int,double
| wrap:action - "(arg1)->foo(arg2,arg3);"
| type - "void"
exit functionWrapper() of foo
exit memberfunctionHandler() of foo
exit functionHandler() of foo
...
exit classHandler() of A
exit top() of example
~~~~
## Static class variable and method
### Example
~~~~
class A {
public:
static int x;
static void foo();
};
~~~~
### Control flow
~~~~
enter top() of example
enter classHandler() of A
enter variableHandler() of x
enter staticmembervariableHandler() of x
enter variableWrapper() of A::x
enter functionWrapper() of A::x
| name - "A::x"
| sym:name - "A_x_set"
| parms - int
| wrap:action - "A::x = arg1;"
| type - "void"
exit functionWrapper() of A::x
enter functionWrapper() of A::x
+++ cdecl ----------------------------------------
| name - "A::x"
| ismember - "1"
| sym:name - "A_x_get"
| variableWrapper:sym:name - "A_x"
| wrap:action - "result = (int)A::x;"
| type - "int"
exit functionWrapper() of A::x
exit variableWrapper() of A::x
exit staticmembervariableHandler() of x
exit variableHandler() of x
enter functionHandler() of foo
enter staticmemberfunctionHandler() of foo
enter globalfunctionHandler() of A::foo
enter functionWrapper() of A::foo
| name - "A::foo"
| sym:name - "A_foo"
| wrap:action - "A::foo();"
| type - "void"
exit functionWrapper() of A::foo
exit globalfunctionHandler() of A::foo
exit staticmemberfunctionHandler() of foo
exit functionHandler() of foo
enter constructorHandler() of A::A
exit constructorHandler() of A::A
enter destructorHandler() of A::~A
exit destructorHandler() of A::~A
exit classHandler() of A
exit top() of example
~~~~
## Inheritance
### Example
~~~~
class A {
};
class B: public A {
};
~~~~
### Control flow
~~~~
enter top() of example
enter classHandler() of A
+++ class ----------------------------------------
| name - "A"
| sym:name - "A"
...
exit classHandler() of A
enter classHandler() of B
| name - "B"
| sym:name - "B"
| privatebaselist - 0xf1238f10
| protectedbaselist - 0xf1238ef0
| baselist - 0xf1238ed0
| bases - 0xf1239830
| allbases - 0xf1239c30
...
exit classHandler() of B
exit top() of example
~~~~