JFA_driven_motion_blur_demo/MyJumpFloodIteration/jump_flood_overlay.glsl.import
sphynx-owner a34ff7f25f improvement/fixes: blur quality, blur range, Mac support, performance
- blur heuristics improved for reduced smearing
- velocity blur range fixed a bug
- fixed MacOs bug regarding doubles in shader
- lowered buffer accuracy and changed doubles to floats, improved performance
2024-07-09 21:21:05 +03:00

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[remap]
importer="glsl"
type="RDShaderFile"
uid="uid://cfcxdual27w50"
path="res://.godot/imported/jump_flood_overlay.glsl-764d3c488a9e9576eab825591e868325.res"
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source_file="res://MyJumpFloodIteration/jump_flood_overlay.glsl"
dest_files=["res://.godot/imported/jump_flood_overlay.glsl-764d3c488a9e9576eab825591e868325.res"]
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