- blur heuristics improved for reduced smearing - velocity blur range fixed a bug - fixed MacOs bug regarding doubles in shader - lowered buffer accuracy and changed doubles to floats, improved performance |
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| .. | ||
| jfp_backtracking_experimental.glsl | ||
| jfp_backtracking_experimental.glsl.import | ||
| jump_flood_blur.gd | ||
| jump_flood_blur.glsl | ||
| jump_flood_blur.glsl.import | ||
| jump_flood_overlay.glsl | ||
| jump_flood_overlay.glsl.import | ||
| LICENSE-MotionBlurEffect | ||