Simon Fels
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9646a5fbc3
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Remove unneeded log messages from translator libraries
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2017-02-24 19:08:20 +01:00 |
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Simon Fels
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30c2186826
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Abstract selector of translator or host GL libs a bit more
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2017-02-06 07:12:10 +01:00 |
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Simon Fels
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a6e26f46d6
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Revert "First attempt on getting rid of the socket server"
This reverts commit 91d37082ab.
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2016-11-18 12:53:43 +01:00 |
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Simon Fels
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91d37082ab
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First attempt on getting rid of the socket server
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2016-11-18 12:53:27 +01:00 |
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Simon Fels
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609d80395c
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Migrate emugl layer into the core
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2016-11-15 13:59:53 +01:00 |
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Simon Fels
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914fcdf101
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Disable boot animation
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2016-11-11 11:45:53 +01:00 |
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Simon Fels
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0ee3c3aad9
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Silence GLESv2 translator on errors we're not interested in
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2016-11-11 11:35:03 +01:00 |
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Simon Fels
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66a6f1d2c3
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Drop superflous debug comment
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2016-11-11 09:41:19 +01:00 |
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Simon Fels
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ea90344cfd
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Drop unnecessary debug statements
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2016-11-10 18:01:27 +01:00 |
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Simon Fels
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792f488cbc
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Drop use of not existing function
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2016-11-09 15:51:25 +01:00 |
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Simon Fels
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aee51246a5
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Drop unneeded ifdef
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2016-11-09 12:06:57 +01:00 |
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Simon Fels
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905a1a9fb1
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Do not support translation/rotation for textures we render
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2016-11-09 11:09:15 +01:00 |
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Simon Fels
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1aeedaf199
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Update GL viewport when window size changes
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2016-11-09 09:40:25 +01:00 |
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Simon Fels
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b05b8bae8b
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Implement quick&dirty approach to update window size and position
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2016-11-08 18:07:00 +01:00 |
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Simon Fels
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f2e39fb2f7
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Use correct order in rect definition
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2016-11-08 18:05:19 +01:00 |
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Simon Fels
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f7be0f8747
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Reuse existing window when a layer with the same package already exists
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2016-11-08 09:47:15 +01:00 |
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Simon Fels
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c4a09f75af
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Reset layer state when cycle is done
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2016-11-08 08:36:03 +01:00 |
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Simon Fels
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2717449710
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Remove unneeded width, height and use_sub_window arguments
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2016-11-08 08:15:25 +01:00 |
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Simon Fels
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d5d2f8d36f
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Add display manager instance which hands relevant information to emugl layer
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2016-11-08 08:14:38 +01:00 |
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Simon Fels
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fbc8b984f2
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Implement support for host side multi-window management
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2016-11-08 07:41:41 +01:00 |
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Simon Fels
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1272f453a2
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Correct object data handling from shader programs
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2016-10-13 18:37:47 +02:00 |
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Simon Fels
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8bb5486653
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Drop unecessary shader extensions
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2016-10-02 14:42:31 +02:00 |
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Simon Fels
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dd48136721
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Improve eglGetString processing to exclude certain not support extensions
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2016-09-30 17:21:15 +02:00 |
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Simon Fels
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d731ee77c2
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Install and load our translator libraries on startup
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2016-09-30 17:21:15 +02:00 |
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Simon Fels
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a14366c407
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Disable shader additions when working with translator
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2016-09-30 17:21:15 +02:00 |
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Simon Fels
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99b913c273
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Correctly compare name against GL version
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2016-09-30 17:21:15 +02:00 |
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Simon Fels
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636c04dd79
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Check if object data is valid before accessing it
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2016-09-30 17:21:15 +02:00 |
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Simon Fels
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085e3c56a3
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Import EGL/GLES translator
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2016-09-17 10:48:24 +02:00 |
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Simon Fels
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5ee8c02b8d
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Hand EGL native display into renderer to not use default display
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2016-08-08 07:09:11 +02:00 |
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Simon Fels
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b4dab18561
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Remove uneeded log statement to note missing GL symbols
Missing GL symbols will be noted once they are called.
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2016-07-04 17:50:24 +02:00 |
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Simon Fels
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b2ce1a24be
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Disable bandwidth logging
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2016-06-23 17:28:40 +02:00 |
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Simon Fels
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a947ad7960
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Remove all Android.mk files from external source
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2016-06-23 11:51:52 +02:00 |
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Simon Fels
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116216c6b6
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Force OpenGL ES 2.0 until our host system does this properly
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2016-06-22 18:46:53 +02:00 |
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Simon Fels
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fba864ed41
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Print out OpenGL traces only when build in trace mode
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2016-06-20 08:26:40 +02:00 |
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Simon Fels
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720b71f1e8
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A bunch more changes to get the whole system properly booted
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2016-06-20 08:25:33 +02:00 |
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Simon Fels
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3222551702
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Initial work
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2016-06-14 11:34:17 +02:00 |
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