Joey Payne
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a8021301bf
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Fix compiler warnings about dot imports
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2019-03-10 17:09:42 -06:00 |
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Fabian Keller
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5ab4775939
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attempt to make 0.19 compatible
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2018-12-30 12:40:10 +01:00 |
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Ruslan Mustakov
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b3ad6134d9
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Fix doc generation
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2018-06-04 16:24:52 +07:00 |
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Ruslan Mustakov
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76de026b4f
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Implement hash proc for Godot types
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2018-06-04 11:50:37 +07:00 |
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Ruslan Mustakov
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bf5bd54356
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Rename Rect3 to AABB to sync with Godot
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2017-11-20 06:52:37 +07:00 |
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Ruslan Mustakov
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b62db02d8f
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Use GDNative API struct
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2017-10-05 18:28:12 +07:00 |
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Konstantin Zaitsev
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d43b10bc76
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Fix nil pointer exception for variant from arrays
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2017-08-11 12:22:16 +07:00 |
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Ruslan Mustakov
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fcc10071fb
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Fix toVariant for nil values
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2017-08-08 21:58:17 +07:00 |
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Ruslan Mustakov
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6aaeed4dca
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Add missing $ to standard types
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2017-08-06 13:58:54 +07:00 |
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Ruslan Mustakov
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988b9e1f11
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Documentation & Travis & Refactoring
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2017-08-02 22:14:41 +07:00 |
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Ruslan Mustakov
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be02bdfd9c
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Put internal types in their modules
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2017-07-31 19:00:15 +07:00 |
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Ruslan Mustakov
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fb8c42a2cc
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Fix circular imports
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2017-07-31 18:16:42 +07:00 |
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Ruslan Mustakov
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7185682025
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Dont import with '..'
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2017-07-31 13:52:16 +07:00 |
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Ruslan Mustakov
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360be5759e
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Define Variant and Array in their own modules
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2017-07-29 21:50:11 +07:00 |
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Ruslan Mustakov
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7d91c2b5cb
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Fix ambiguous calls when creating Variant from ints
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2017-07-28 18:26:36 +07:00 |
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Ruslan Mustakov
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f5769045fc
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No destructors
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2017-07-28 17:56:28 +07:00 |
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