swig/Doc/Devel/Javascript/V8_CodeGeneratorSpecification.md
2012-09-08 00:48:24 +00:00

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Javascript: Specification of a Code Generator for V8
====================================================
The aim of this is to evolve a specification for a code generator.
## Top Level structure
The generated code consists of the following blocks:
~~~~
<HELPER_FUNCTIONS>
<INCLUDES>
<CLASS_TEMPLATES>
<FUNCTION_WRAPPERS>
<INITIALIZER>
~~~~
- `HELPER_FUNCTIONS`: static, from swg-file
- `INCLUDES`: static, module property
- `CLASS_TEMPLATES`: dynamically growing, on class declarations
- `FUNCTION_WRAPPERS`: dynamically growing, on method declarations
- `INITIALIZER`: dynamically growing, aggregates everything (to be specified in more detail)
### INCLUDES
~~~~
#include <v8.h>
<USER_DEFINED_INCLUDES>
~~~~
`USER_DEFINED_INCLUDES`: a module property
### CLASS_TEMPLATES
Static references to class templates which are (should be) read-only and can be reused.
~~~~
v8::Persistent<v8::FunctionTemplate> SWIGV8_${NAME_MANGLED};
~~~~
Notes:
- it is very important to consider namespaces from the beginning.
`NAME_MANGLED` is the mangled qualified class name, e.g., `foo_bar_MyClass` for `foo::bar::MyClass`,
which is retrieved ny `Swig_string_mangle(Getattr(n, "name"))`
- namespaces do not need a function template, as they will not be
instantiated
## FUNCTION_WRAPPERS
There are different types of function wrappers:
- Global Functions (global/namespace/class)
- Constructors / Destructors
- Getters / Settters
- Member Functions
### Global Functions
~~~~
v8::Handle<v8::Value> wrap_${NAME_MANGLED}(const v8::Arguments &args) {
v8::HandleScope scope;
v8::Handle<v8::Value> ret;
${LOCALS}
${MARSHAL_INPUT}
${ACTION}
${MARSHAL_OUTPUT}
return scope.Close(ret);
}
~~~~
### Constructors
~~~~
v8::Handle<v8::Value> ${NAME_MANGLED}_new(const v8::Arguments& args) {
v8::HandleScope scope;
v8::Handle<v8::Object> self = args.Holder();
${LOCALS}
${MARSHAL_INPUT}
${ACTION}
self->SetInternalField(0, v8::External::New(ptr));
return self;
}
~~~~
- `LOCALS`: declaration and marshalling for input arguments
- `MARSHAL_INPUT`: code is generated by applying input typemaps
- `ACTION`: the C/C++ ctor to be executed
### Destructors
TODO: I haven't found out yet how a descrtuctor can be registered
### Getters
~~~~
v8::Handle<v8::Value> ${NAME_MANGLED}_get(v8::Local<v8::String> property, const v8::AccessorInfo& info) {
v8::HandleScope scope;
v8::Handle<v8::Object> ret;
${LOCALS}
${ACTION}
${MARSHAL_OUTPUT}
return scope.Close(ret);
}
~~~~
- `NAME_MANGLED`: the qualified mangled name of the variable, E.g., `foo::x -> foo_x`, `A.x -> A_x`
- `LOCALS`: declare C return variable
- `MARSHAL_OUTPUT`: code is generated by applying output typemaps
### Setters
~~~~
void ${NAME_MANGLED}_set(v8::Local<v8::String> property, v8::Local<v8::Value> value, const v8::AccessorInfo& info) {
${LOCALS}
${MARSHAL_INPUT}
${ACTION}
}
~~~~
- `NAME_MANGLED`: the qualified mangled name of the variable, E.g., `foo::x -> foo_x`, `A.x -> A_x`
- `LOCALS`: declarations for input arguments
- `MARSHAL_INPUT`: code is generated by applying input typemaps
### Functions
~~~~
v8::Handle<v8::Value> ${NAME_MANGLED}(const Arguments &args) {
v8::HandleScope scope;
v8::Handle<v8::Object> ret;
${LOCALS}
${MARSHAL_INPUT}
${ACTION}
${MARSHAL_OUTPUT}
return scope.Close(ret);
}
~~~~
- if the function does not have a return value, return v8::Undefined
### Overloading
TODO: if a function or a ctor is overloaded, a dispatcher function
must be generated which calls overloading wrappers depending on number
and type of input arguments.
## Initializer
~~~~
void ${MODULE}_Initialize(v8::Handle<v8::Context> context)
{
v8::HandleScope scope;
// register the module in globale context
v8::Local<v8::Object> global = context->Global();
${PART_NAMESPACES}
${PART_CLASS_TEMPLATES}
${PART_WRAPPERS}
${PART_INHERITANCE}
${PART_REGISTER}
}
~~~~
### Namespaces
Namespaces are objects without class templates. I.e., instances are created,
referenced locally, used as contexts for other registrations, and stored
in the according parent contexts.
~~~~~
v8::Handle<v8::ObjectTemplate> ${NAME_MANGLED} = v8::ObjectTemplate::New();
~~~~~
### Class Templates
~~~~
SWIGV8_${NAME_MANGLED} = SWIGV8_CreateClassTemplate("${NAME_UNQUALIFIED}" , ${NAME_MANGLED}_new);
~~~~
- `NAME_UNQUALIFIED`: the class name without context, i.e., namespaces
### Inheritance
~~~~
SWIGV8_${NAME_MANGLED}->Inherit(SWIGV8_${BASE_CLASS});
~~~~
- Note: multiple inheritance is not possible; thus we will always take the first parent class
### Registration
The registration part consists of registering classes at contexts (i.e., global or namespace),
methods and properties at classes or contexts, and namespaces as objects at
parent contexts.
#### Global Variable
~~~~
${CONTEXT}->SetAccessor(v8::String::NewSymbol("${NAME_UNQUALIFIED}"), ${GETTER}, ${SETTER});
~~~~
- `CONTEXT`: either global, or the according namespace template
- `${SETTER} = 0` for read-only variables
#### Global Function
~~~~
${CONTEXT}->Set(v8::String::NewSymbol("${NAME_UNQUALIFIED}"), v8::FunctionTemplate::New(wrap_${NAME_QUALIFIED})->GetFunction());
~~~~
- `CONTEXT`: either global, or the according namespace template
#### Class
~~~~
${CONTEXT}->Set(v8::String::NewSymbol("${NAME_UNQUALIFIED}", SWIGV8_${NAME_MANGLED}->GetFunction()));
~~~~
- Note: every class template has an associated ctor function wrapper, which is registered here
- `CONTEXT`: either global, or the according namespace instance
#### Class method
~~~~
SWIGV8_AddClassMethod(SWIGV8_${CLASSNAME_MANGLED}, "${NAME_UNQUALIFIED}", wrap_${NAME_MANGLED});
~~~~
Note: implemented in static helper function
#### Class variable
~~~~
SWIGV8_AddProperty(SWIGV8_${CLASSNAME_MANGLED}, "${NAME_UNQUALIFIED}", ${GETTER}, ${SETTER});
~~~~
- `GETTER`: the name of the generated wrapper for the property getter
- `SETTER`: the name of the generated wrapper for property setter; optional (i.e., maybe `NULL`)
### Namespace
~~~~
${CONTEXT}->Set(v8::String::NewSymbol("${NAME_UNQUALIFIED}", ${NAME_MANGLED}->NewInstance()));
~~~~
Note: it is important to register the namespace objects in reverse order,
e.g.,
~~~~
namespace foo {
namespace bar {}
}
~~~~
would be registered in this order:
~~~~
foo->Set(v8::String::NewSymbol("bar", bar->NewInstance()));
global->Set(v8::String::NewSymbol("foo", foo->NewInstance()));
~~~~
## HELPER_FUNCTIONS
A lot of boiler-plate code can be shifted into static helper functions:
~~~~
/**
* Creates a class template for a class without extra initialization function.
*/
v8::Persistent<v8::FunctionTemplate> SWIGV8_CreateClassTemplate(const char* symbol) {
v8::Local<v8::FunctionTemplate> class_templ = v8::FunctionTemplate::New();
class_templ->SetClassName(v8::String::NewSymbol(symbol));
v8::Handle<v8::ObjectTemplate> inst_templ = class_templ->InstanceTemplate();
inst_templ->SetInternalFieldCount(1);
return v8::Persistent<v8::FunctionTemplate>::New(class_templ);
}
/**
* Creates a class template for a class with specified initialization function.
*/
v8::Persistent<v8::FunctionTemplate> SWIGV8_CreateClassTemplate(const char* symbol, v8::InvocationCallback _func) {
v8::Local<v8::FunctionTemplate> class_templ = v8::FunctionTemplate::New(_func);
class_templ->SetClassName(v8::String::NewSymbol(symbol));
v8::Handle<v8::ObjectTemplate> inst_templ = class_templ->InstanceTemplate();
inst_templ->SetInternalFieldCount(1);
return v8::Persistent<v8::FunctionTemplate>::New(class_templ);
}
/**
* Sets the pimpl data of a V8 class.
*/
v8::Handle<v8::Value> V8GeneratorUtils::SetInstance(const v8::Arguments& args, void* data) {
v8::HandleScope scope;
v8::Handle<v8::Object> self = args.Holder();
self->SetInternalField(0, v8::External::New(data));
return self;
}
/**
* Registers a class method with given name for a given class template.
*/
void V8GeneratorUtils::AddClassMethod(v8::Handle<v8::FunctionTemplate> class_templ, const char* symbol, v8::InvocationCallback _func) {
v8::Handle<v8::ObjectTemplate> proto_templ = class_templ->PrototypeTemplate();
proto_templ->Set(v8::String::NewSymbol(symbol), v8::FunctionTemplate::New(_func));
}
/**
* Registers a class property with given name for a given class template.
*/
void V8GeneratorUtils::AddProperty(v8::Handle<v8::FunctionTemplate> class_templ, const char* varname, v8::AccessorGetter getter, v8::AccessorSetter setter) {
v8::Handle<v8::ObjectTemplate> proto_templ = class_templ->InstanceTemplate();
proto_templ->SetAccessor(v8::String::New(varname), getter, setter);
}
~~~~
-------------------------
Examples
========
In this chapter manually coded wrappers are presented.
This has been useful for studying the addressed code generation on basis
of examples.
## Global variable
~~~~~
static double Foo = 42.0;
void Foo_set(v8::Local<v8::String> property, v8::Local<v8::Value> value, const v8::AccessorInfo& info) {
v8::HandleScope scope;
double arg1 ;
arg1 = value->NumberValue();
Foo = arg1;
}
v8::Handle<v8::Value> Foo_get(v8::Local<v8::String> property, const v8::AccessorInfo& info) {
v8::HandleScope scope;
v8::Handle<v8::Value> ret;
double result;
result = Foo;
ret = v8::Number::New(result);
return scope.Close(ret);
}
int GlobalVar_Initialize(v8::Handle<v8::Context> context) {
v8::Local<v8::Object> global = context->Global();
global->SetAccessor(v8::String::New("Foo"), Foo_get, Foo_set);
return 0;
}
~~~~~
## Global functions
~~~~~
static double foo(int bla) {
return (bla * 2.1);
}
v8::Handle<v8::Value> wrap_foo(const v8::Arguments &args) {
v8::HandleScope scope;
v8::Handle<v8::Value> ret;
int arg1 ;
double result;
arg1 = args[0]->Int32Value();
result = foo(arg1);
ret = v8::Number::New(result);
return scope.Close(ret);
}
int GlobalFunc_Initialize(v8::Handle<v8::Context> context) {
v8::Local<v8::Object> global = context->Global();
global->Set(v8::String::NewSymbol("foo"), v8::FunctionTemplate::New(wrap_foo)->GetFunction());
return 0;
}
~~~~~
## Namespaces
~~~~~
namespace foo {
static double bar = 42.0;
}
void foo_bar_set(v8::Local<v8::String> property, v8::Local<v8::Value> value, const v8::AccessorInfo& info) {
v8::HandleScope scope;
double arg1 ;
arg1 = value->NumberValue();
foo::bar = arg1;
}
v8::Handle<v8::Value> foo_bar_get(v8::Local<v8::String> property, const v8::AccessorInfo& info) {
v8::HandleScope scope;
v8::Handle<v8::Value> ret;
double result;
result = foo::bar;
ret = v8::Number::New(result);
return scope.Close(ret);
}
int Namespace_Initialize(v8::Handle<v8::Context> context) {
v8::Local<v8::Object> global = context->Global();
v8::Handle<v8::ObjectTemplate> foo = v8::ObjectTemplate::New();
foo->SetAccessor(v8::String::New("bar"), foo_bar_get, foo_bar_set);
global->Set(v8::String::New("foo"), foo->NewInstance());
return 0;
}
~~~~~
-------------------------
Control flow analysis
=====================
## Global variables
### Example:
~~~~
int x;
namespace foo {
double y;
}
~~~~
### Control flow:
Command:
~~~~
swig -analyze -c++ functionWrapper +before globalvariableHandler +before example.i
~~~~
~~~~
enter top() of example
enter variableHandler() of x
enter globalvariableHandler() of x
| sym:name - "x"
| name - "x"
| type - "int"
enter variableWrapper() of x
enter functionWrapper() of x
| name - "x"
| sym:name - "x_set"
| parms - int
| wrap:action - "x = arg1;"
| type - "void"
exit functionWrapper() of x
enter functionWrapper() of x
| name - "x"
| sym:name - "x_get"
| type - "int"
exit functionWrapper() of x
exit variableWrapper() of x
exit globalvariableHandler() of x
exit variableHandler() of x
enter variableHandler() of foo::y
enter globalvariableHandler() of foo::y
| sym:name - "y"
| name - "foo::y"
| type - "double"
enter variableWrapper() of foo::y
enter functionWrapper() of foo::y
| name - "foo::y"
| sym:name - "y_set"
| parms - double
| wrap:action - "foo::y = arg1;"
| type - "void"
exit functionWrapper() of foo::y
enter functionWrapper() of foo::y
| name - "foo::y"
| sym:name - "y_get"
| wrap:action - "result = (double)foo::y;"
| type - "double"
exit functionWrapper() of foo::y
exit variableWrapper() of foo::y
exit globalvariableHandler() of foo::y
exit variableHandler() of foo::y
exit top() of example
~~~~
## Simple class
### Example:
~~~~
class A {
public:
A();
~A();
};
namespace foo {
class B {
};
}
~~~~
### Control flow:
~~~~
enter top() of example
enter classHandler() of A
enter constructorHandler() of A
enter functionWrapper() of A
| name - "A"
| sym:name - "new_A"
| access - "public"
| wrap:action - "result = (A *)new A();"
| type - "p.A"
exit functionWrapper() of A
exit constructorHandler() of A
enter destructorHandler() of ~A
enter functionWrapper() of ~A
| name - "~A"
| sym:name - "delete_A"
| parms - A *
| wrap:action - "delete arg1;"
exit functionWrapper() of ~A
exit destructorHandler() of ~A
exit classHandler() of A
enter classHandler() of foo::B
enter constructorHandler() of foo::B::B
enter functionWrapper() of foo::B::B
| name - "foo::B::B"
| sym:name - "new_B"
| access - "public"
| wrap:action - "result = (foo::B *)new foo::B();"
| type - "p.foo::B"
exit functionWrapper() of foo::B::B
exit constructorHandler() of foo::B::B
enter destructorHandler() of foo::B::~B
enter functionWrapper() of foo::B::~B
| name - "foo::B::~B"
| sym:name - "delete_B"
| parms - foo::B *
| wrap:action - "delete arg1;"
| type - "void"
exit functionWrapper() of foo::B::~B
exit destructorHandler() of foo::B::~B
exit classHandler() of foo::B
exit top() of example
~~~~
### Example
~~~~
class A {
public:
int x;
};
~~~~
### Control flow
~~~~
enter top() of example
enter classHandler() of A
enter variableHandler() of x
enter membervariableHandler() of x
enter functionWrapper() of x
| name - "x"
| sym:name - "A_x_set"
| access - "public"
| parms - A *,int
| wrap:action - "if (arg1) (arg1)->x = arg2;"
| type - "void"
| memberset - "1"
exit functionWrapper() of x
enter functionWrapper() of x
| name - "x"
| sym:name - "A_x_get"
| access - "public"
| parms - A *
| wrap:action - "result = (int) ((arg1)->x);"
| type - "int"
| memberset - "1"
| memberget - "1"
exit functionWrapper() of x
exit membervariableHandler() of x
exit variableHandler() of x
enter constructorHandler() of A::A
enter functionWrapper() of A::A
exit functionWrapper() of A::A
exit constructorHandler() of A::A
enter destructorHandler() of A::~A
enter functionWrapper() of A::~A
exit functionWrapper() of A::~A
exit destructorHandler() of A::~A
exit classHandler() of A
exit top() of example
~~~~
## Class method
### Example
~~~~
class A {
public:
void foo(int x, double y);
private:
void bar();
};
~~~~
### Control flow
~~~~
enter top() of example
enter classHandler() of A
enter functionHandler() of foo
enter memberfunctionHandler() of foo
enter functionWrapper() of foo
| name - "foo"
| sym:name - "A_foo"
| access - "public"
| parms - A *,int,double
| wrap:action - "(arg1)->foo(arg2,arg3);"
| type - "void"
exit functionWrapper() of foo
exit memberfunctionHandler() of foo
exit functionHandler() of foo
...
exit classHandler() of A
exit top() of example
~~~~
## Static class variable and method
### Example
~~~~
class A {
public:
static int x;
static void foo();
};
~~~~
### Control flow
~~~~
enter top() of example
enter classHandler() of A
enter variableHandler() of x
enter staticmembervariableHandler() of x
enter variableWrapper() of A::x
enter functionWrapper() of A::x
| name - "A::x"
| sym:name - "A_x_set"
| parms - int
| wrap:action - "A::x = arg1;"
| type - "void"
exit functionWrapper() of A::x
enter functionWrapper() of A::x
+++ cdecl ----------------------------------------
| name - "A::x"
| ismember - "1"
| sym:name - "A_x_get"
| variableWrapper:sym:name - "A_x"
| wrap:action - "result = (int)A::x;"
| type - "int"
exit functionWrapper() of A::x
exit variableWrapper() of A::x
exit staticmembervariableHandler() of x
exit variableHandler() of x
enter functionHandler() of foo
enter staticmemberfunctionHandler() of foo
enter globalfunctionHandler() of A::foo
enter functionWrapper() of A::foo
| name - "A::foo"
| sym:name - "A_foo"
| wrap:action - "A::foo();"
| type - "void"
exit functionWrapper() of A::foo
exit globalfunctionHandler() of A::foo
exit staticmemberfunctionHandler() of foo
exit functionHandler() of foo
enter constructorHandler() of A::A
exit constructorHandler() of A::A
enter destructorHandler() of A::~A
exit destructorHandler() of A::~A
exit classHandler() of A
exit top() of example
~~~~
## Inheritance
### Example
~~~~
class A {
};
class B: public A {
};
~~~~
### Control flow
~~~~
enter top() of example
enter classHandler() of A
+++ class ----------------------------------------
| name - "A"
| sym:name - "A"
...
exit classHandler() of A
enter classHandler() of B
| name - "B"
| sym:name - "B"
| privatebaselist - 0xf1238f10
| protectedbaselist - 0xf1238ef0
| baselist - 0xf1238ed0
| bases - 0xf1239830
| allbases - 0xf1239c30
...
exit classHandler() of B
exit top() of example
~~~~