7eadb07820
Move template below arrays import
...
Fixes #81
Alternate workaround for https://github.com/nim-lang/Nim/issues/16462 without changing VariantType.
2021-05-03 23:17:18 +07:00
Arun Dilipan
388bea9205
Added moveToward for vectors.
2020-12-13 12:13:41 +07:00
Ruslan Mustakov
2f3f4034cf
Fix newVariant for nil strings and older Nim
2019-09-18 13:27:31 +07:00
Ruslan Mustakov
19b0c23d62
Finalize support for Nim 0.20
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Closes #32 , closes #41 .
2019-09-15 20:11:15 +07:00
Dwana Games
0fecfdb3b8
Updated to work with nim 0.20
...
- Attempt to fix deprecated this:self pragma by injecting self to methods and properties (needs more testing)
- Changed import headers to use / (slash) instead of . (period)
- Fixed object branch in godotapigen.nim
- Fixed deprecated nimNode.ident with nimNode.strVal
Fix toGodotName function
Consider procCall calls as special cases, otherwise it gives problems in _init function
Fix infinite recursive call in Godot 3.2
2019-09-15 15:34:09 +07:00
Fabian Keller
3a935b9308
attempt to make 0.19 compatible
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workaround for nim/macro/typedesc issue
work-around for nim-lang/Nim#7375
fixed more isNil usages
fixed new name of setStackBottom
2019-09-15 15:33:44 +07:00
Ruslan Mustakov
e9d73d8ec4
Fix GDNative API procedure declarations
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Earlier signature mismatch caused problems on macOS with Godot 3.1.
2018-10-11 19:06:05 +07:00
Ruslan Mustakov
b3ad6134d9
Fix doc generation
2018-06-04 16:24:52 +07:00
Ruslan Mustakov
76de026b4f
Implement hash proc for Godot types
2018-06-04 11:50:37 +07:00
Jon Renner
21ca9a088b
export Vector2 normalize proc
2018-05-19 14:30:02 +07:00
Ruslan Mustakov
96dfc7de90
Fix for latest Nim
2018-05-16 15:06:57 +07:00
Ruslan Mustakov
be6f01e3b7
More pool array features: subarray, mitems, mpairs
2018-02-22 18:55:52 +07:00
Ruslan Mustakov
d11856377e
Implement Vector2 and Rect2 procs
...
This allows compiler to inline/optimize them, which cannot be done if
these procs are invoked via GDNative API.
2018-02-17 23:44:07 +07:00
Ruslan Mustakov
0aab6e17ef
Update license year and fix doc to have Godot 3.0 download URL
2018-01-31 20:52:15 +07:00
Ruslan Mustakov
e3216f09d0
Update ref types not to be var in parameters
2018-01-25 17:39:01 +07:00
Ruslan Mustakov
ae3171cb98
Fix Vector2 +=
2018-01-15 11:01:48 +07:00
Ruslan Mustakov
c06792df8d
Add vec2(). Closes #12
2017-12-08 16:07:23 +07:00
Ruslan Mustakov
4e24244c48
Update for latest Godot
2017-11-22 12:28:54 +07:00
Ruslan Mustakov
bf5bd54356
Rename Rect3 to AABB to sync with Godot
2017-11-20 06:52:37 +07:00
Ruslan Mustakov
7f73a89878
Fix $ for core types
2017-10-12 21:26:36 +07:00
Ruslan Mustakov
b62db02d8f
Use GDNative API struct
2017-10-05 18:28:12 +07:00
Konstantin Zaitsev
2db2e413a9
Fix transform xform methods for rect3
2017-09-04 12:22:35 +07:00
Konstantin Zaitsev
d43b10bc76
Fix nil pointer exception for variant from arrays
2017-08-11 12:22:16 +07:00
Ruslan Mustakov
fcc10071fb
Fix toVariant for nil values
2017-08-08 21:58:17 +07:00
Ruslan Mustakov
a7d9aaef95
Fix initTransform
2017-08-08 21:58:03 +07:00
Ruslan Mustakov
6549d90c3b
Remove commented code from poolarrays
2017-08-06 13:59:33 +07:00
Ruslan Mustakov
6aaeed4dca
Add missing $ to standard types
2017-08-06 13:58:54 +07:00
Ruslan Mustakov
fedd04229a
Add varargs and openarray constructors for Array
2017-08-04 12:21:22 +07:00
Ruslan Mustakov
988b9e1f11
Documentation & Travis & Refactoring
2017-08-02 22:14:41 +07:00
Ruslan Mustakov
be02bdfd9c
Put internal types in their modules
2017-07-31 19:00:15 +07:00
Ruslan Mustakov
fb8c42a2cc
Fix circular imports
2017-07-31 18:16:42 +07:00
Ruslan Mustakov
7185682025
Dont import with '..'
2017-07-31 13:52:16 +07:00
Ruslan Mustakov
25a21072be
Move alloc procs to godotinternal module
2017-07-29 22:00:21 +07:00
Ruslan Mustakov
360be5759e
Define Variant and Array in their own modules
2017-07-29 21:50:11 +07:00
Ruslan Mustakov
7d91c2b5cb
Fix ambiguous calls when creating Variant from ints
2017-07-28 18:26:36 +07:00
Ruslan Mustakov
f5769045fc
No destructors
2017-07-28 17:56:28 +07:00
Ruslan Mustakov
2fd1efcc4e
Remove dependency on headers
2017-07-27 18:48:57 +07:00
Ruslan Mustakov
4a5e0fe95f
Convert nil strings to empty GodotString
2017-07-27 12:49:09 +07:00
Ruslan Mustakov
de89df71ad
Fix varargs calls
2017-07-27 00:06:45 +07:00
Ruslan Mustakov
3a6acbbe92
Add thread enter/exit callbacks
2017-07-26 17:50:36 +07:00
Ruslan Mustakov
b41a37681f
Migrate to NativeScript+GDNative
2017-07-25 12:37:05 +07:00
Ruslan Mustakov
1e6646713f
Rearrangements
2017-07-25 11:03:55 +07:00
Ruslan Mustakov
f1c7e80c51
Initial version
2017-07-21 13:05:04 +07:00