Konstantin Zaitsev
a49fcbdac7
Fix variant size for 32bit platform with memory alignment
2020-02-05 11:36:42 +07:00
Ruslan Mustakov
19b0c23d62
Finalize support for Nim 0.20
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Closes #32 , closes #41 .
2019-09-15 20:11:15 +07:00
Dwana Games
0fecfdb3b8
Updated to work with nim 0.20
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- Attempt to fix deprecated this:self pragma by injecting self to methods and properties (needs more testing)
- Changed import headers to use / (slash) instead of . (period)
- Fixed object branch in godotapigen.nim
- Fixed deprecated nimNode.ident with nimNode.strVal
Fix toGodotName function
Consider procCall calls as special cases, otherwise it gives problems in _init function
Fix infinite recursive call in Godot 3.2
2019-09-15 15:34:09 +07:00
Fabian Keller
3a935b9308
attempt to make 0.19 compatible
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workaround for nim/macro/typedesc issue
work-around for nim-lang/Nim#7375
fixed more isNil usages
fixed new name of setStackBottom
2019-09-15 15:33:44 +07:00
Ruslan Mustakov
e9d73d8ec4
Fix GDNative API procedure declarations
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Earlier signature mismatch caused problems on macOS with Godot 3.1.
2018-10-11 19:06:05 +07:00
Evgeny Zuev
ceaf66a34c
Make classRegistry use hashes instead of strings as keys for faster lookup
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Up version to 0.7.16
2018-08-29 13:44:37 +07:00
Ruslan Mustakov
66c939b9e6
Fix for latest Nim
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Closes #23 .
2018-06-04 11:50:37 +07:00
Ruslan Mustakov
96dfc7de90
Fix for latest Nim
2018-05-16 15:06:57 +07:00
Ruslan Mustakov
be6f01e3b7
More pool array features: subarray, mitems, mpairs
2018-02-22 18:55:52 +07:00
Ruslan Mustakov
0aab6e17ef
Update license year and fix doc to have Godot 3.0 download URL
2018-01-31 20:52:15 +07:00
Ruslan Mustakov
d4ab8a5524
Update after recent GDNative API changes
2018-01-12 23:22:50 +07:00
Ruslan Mustakov
e2049ff1a7
Update for latest Nim
2017-11-22 16:38:28 +07:00
Ruslan Mustakov
4e24244c48
Update for latest Godot
2017-11-22 12:28:54 +07:00
Ruslan Mustakov
a1c378301a
Update for latest Godot
2017-11-21 02:44:32 +07:00
Ruslan Mustakov
bf5bd54356
Rename Rect3 to AABB to sync with Godot
2017-11-20 06:52:37 +07:00
Ruslan Mustakov
c5d7680e53
Change GodotClassConstructor to a safe signature
2017-10-12 20:55:45 +07:00
Ruslan Mustakov
b62db02d8f
Use GDNative API struct
2017-10-05 18:28:12 +07:00
Ruslan Mustakov
6aaeed4dca
Add missing $ to standard types
2017-08-06 13:58:54 +07:00
Ruslan Mustakov
988b9e1f11
Documentation & Travis & Refactoring
2017-08-02 22:14:41 +07:00
Ruslan Mustakov
7131cd0748
Fix GodotVariant size for 32-bit platforms
2017-08-01 20:52:56 +07:00
Ruslan Mustakov
be02bdfd9c
Put internal types in their modules
2017-07-31 19:00:15 +07:00
Ruslan Mustakov
7185682025
Dont import with '..'
2017-07-31 13:52:16 +07:00
Ruslan Mustakov
f5769045fc
No destructors
2017-07-28 17:56:28 +07:00