Joey Payne
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a8021301bf
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Fix compiler warnings about dot imports
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2019-03-10 17:09:42 -06:00 |
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Fabian Keller
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5ab4775939
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attempt to make 0.19 compatible
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2018-12-30 12:40:10 +01:00 |
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Ruslan Mustakov
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e9d73d8ec4
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Fix GDNative API procedure declarations
Earlier signature mismatch caused problems on macOS with Godot 3.1.
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2018-10-11 19:06:05 +07:00 |
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Ruslan Mustakov
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b3ad6134d9
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Fix doc generation
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2018-06-04 16:24:52 +07:00 |
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Ruslan Mustakov
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76de026b4f
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Implement hash proc for Godot types
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2018-06-04 11:50:37 +07:00 |
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Jon Renner
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21ca9a088b
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export Vector2 normalize proc
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2018-05-19 14:30:02 +07:00 |
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Ruslan Mustakov
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96dfc7de90
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Fix for latest Nim
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2018-05-16 15:06:57 +07:00 |
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Ruslan Mustakov
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be6f01e3b7
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More pool array features: subarray, mitems, mpairs
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2018-02-22 18:55:52 +07:00 |
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Ruslan Mustakov
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d11856377e
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Implement Vector2 and Rect2 procs
This allows compiler to inline/optimize them, which cannot be done if
these procs are invoked via GDNative API.
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2018-02-17 23:44:07 +07:00 |
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Ruslan Mustakov
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0aab6e17ef
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Update license year and fix doc to have Godot 3.0 download URL
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2018-01-31 20:52:15 +07:00 |
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Ruslan Mustakov
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e3216f09d0
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Update ref types not to be var in parameters
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2018-01-25 17:39:01 +07:00 |
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Ruslan Mustakov
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ae3171cb98
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Fix Vector2 +=
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2018-01-15 11:01:48 +07:00 |
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Ruslan Mustakov
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c06792df8d
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Add vec2(). Closes #12
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2017-12-08 16:07:23 +07:00 |
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Ruslan Mustakov
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4e24244c48
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Update for latest Godot
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2017-11-22 12:28:54 +07:00 |
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Ruslan Mustakov
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bf5bd54356
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Rename Rect3 to AABB to sync with Godot
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2017-11-20 06:52:37 +07:00 |
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Ruslan Mustakov
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7f73a89878
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Fix $ for core types
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2017-10-12 21:26:36 +07:00 |
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Ruslan Mustakov
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b62db02d8f
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Use GDNative API struct
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2017-10-05 18:28:12 +07:00 |
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Konstantin Zaitsev
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2db2e413a9
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Fix transform xform methods for rect3
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2017-09-04 12:22:35 +07:00 |
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Konstantin Zaitsev
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d43b10bc76
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Fix nil pointer exception for variant from arrays
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2017-08-11 12:22:16 +07:00 |
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Ruslan Mustakov
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fcc10071fb
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Fix toVariant for nil values
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2017-08-08 21:58:17 +07:00 |
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Ruslan Mustakov
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a7d9aaef95
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Fix initTransform
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2017-08-08 21:58:03 +07:00 |
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Ruslan Mustakov
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6549d90c3b
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Remove commented code from poolarrays
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2017-08-06 13:59:33 +07:00 |
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Ruslan Mustakov
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6aaeed4dca
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Add missing $ to standard types
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2017-08-06 13:58:54 +07:00 |
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Ruslan Mustakov
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fedd04229a
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Add varargs and openarray constructors for Array
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2017-08-04 12:21:22 +07:00 |
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Ruslan Mustakov
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988b9e1f11
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Documentation & Travis & Refactoring
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2017-08-02 22:14:41 +07:00 |
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Ruslan Mustakov
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be02bdfd9c
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Put internal types in their modules
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2017-07-31 19:00:15 +07:00 |
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Ruslan Mustakov
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fb8c42a2cc
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Fix circular imports
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2017-07-31 18:16:42 +07:00 |
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Ruslan Mustakov
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7185682025
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Dont import with '..'
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2017-07-31 13:52:16 +07:00 |
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Ruslan Mustakov
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25a21072be
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Move alloc procs to godotinternal module
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2017-07-29 22:00:21 +07:00 |
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Ruslan Mustakov
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360be5759e
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Define Variant and Array in their own modules
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2017-07-29 21:50:11 +07:00 |
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Ruslan Mustakov
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7d91c2b5cb
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Fix ambiguous calls when creating Variant from ints
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2017-07-28 18:26:36 +07:00 |
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Ruslan Mustakov
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f5769045fc
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No destructors
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2017-07-28 17:56:28 +07:00 |
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Ruslan Mustakov
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2fd1efcc4e
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Remove dependency on headers
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2017-07-27 18:48:57 +07:00 |
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Ruslan Mustakov
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4a5e0fe95f
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Convert nil strings to empty GodotString
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2017-07-27 12:49:09 +07:00 |
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Ruslan Mustakov
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de89df71ad
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Fix varargs calls
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2017-07-27 00:06:45 +07:00 |
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Ruslan Mustakov
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3a6acbbe92
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Add thread enter/exit callbacks
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2017-07-26 17:50:36 +07:00 |
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Ruslan Mustakov
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b41a37681f
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Migrate to NativeScript+GDNative
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2017-07-25 12:37:05 +07:00 |
|
Ruslan Mustakov
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1e6646713f
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Rearrangements
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2017-07-25 11:03:55 +07:00 |
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Ruslan Mustakov
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f1c7e80c51
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Initial version
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2017-07-21 13:05:04 +07:00 |
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